Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
-
Call: 9th International Conference on Human-Agent Interaction (HAI 2021)
Published:
Read more: Call: 9th International Conference on Human-Agent Interaction (HAI 2021)CALL FOR PAPERS The 9th International Conference on Human-Agent Interaction (HAI 2021) Virtually Everywhere November 9-11, 2021 http://hai-conference.net/hai2021/ Deadlines for Paper Submissions: June 21, 2021 People are increasingly interacting with computerized agents. Examples include autonomous and tele-presence robots in homes, healthcare, or search and rescue, virtual characters in the expanding gaming industry or for serious games, and agents representing other people through on-line social and interactive meeting places. Although these broad areas have their own unique research challenges, there is a clear commonality to be addressed in the investigation of how people interact with agents, whether they have physical or…
-
Call: HCI issue – Guiding the Conversation: New Theory and Design Perspectives for Conversational User Interfaces
Published:
Read more: Call: HCI issue – Guiding the Conversation: New Theory and Design Perspectives for Conversational User InterfacesCall for Papers Guiding the Conversation: New Theory and Design Perspectives for Conversational User Interfaces Special Issue of Human Computer Interaction Journal https://madpickle.net/hcij/publicInfo/cfp_cui.pdf Proposals due: 2nd June 2021 Conversational speech and text-based interfaces are growing in popularity, through the increased uptake of speech systems like Amazon Alexa, Siri, and Google Assistant. We have also seen the proliferation of chatbot interfaces in service contexts. This special issue aims to start building further critical mass around research on user-centric issues in CUI interaction, specifically investigating how theory, methods and empirical research can inform the development, understanding and design of CUIs. It aims…
-
Call: GHItaly21 – 4th Workshop on Games-Human Interaction (with CHItaly 2021)
Published:
Read more: Call: GHItaly21 – 4th Workshop on Games-Human Interaction (with CHItaly 2021)Call for Papers GHItaly21 – 4th Workshop on Games-Human Interaction 11 to 13 of July 2021 Online http://ghi.di.unimi.it/ In Conjunction with CHItaly 2021 – The biannual Conference of the Italian ACM SIGCHI Chapter https://chitaly2021.inf.unibz.it/ Submission deadline: April 23, 2021 The 4th Workshop on Games-Human Interaction – GHItaly21 is the fourth edition of a series of workshops focused on the multifaceted issues related to the design and development of human-game interfaces. GHItaly21 aims at establishing a common venue for scholars and industry practitioners, where they can exchange ideas on all the topic related to this multidisciplinary field, and possibly create new…
-
Call: 3/25 talk: Immersed in Restoration, with Glen Fraser, John Harrison and Jacki Morie
Published:
Read more: Call: 3/25 talk: Immersed in Restoration, with Glen Fraser, John Harrison and Jacki MorieCall for Participation Immersed in Restoration: With Guest Speakers Glen Fraser, John Harrison and Jacki Morie Thursday March 25th, 2021 at 9 am PST Museum of Other Realities (MOR) – Online (https://www.museumor.com/) https://www.museumor.com/blog/immersed-in-restoration-with-guest-speakers-glen-fraser-john-harrison-and-jacki-morie Our next talk event on March 25th, 2021 at 9 am PST stirs up the pressing question concerning the temporality of VR art. We’re honoured to host and extend the perspective of VR long-timers Glen Fraser, John Harrison and Jacki Morie as our guest speakers for ‘Immersed in Restoration’. While it might surprise contemporary VR artists in 2021 to hear about the first three decades of VR art…
-
Call: “Narratives of Temporality: Continuities, Discontinuities, Ruptures” International Conference
Published:
Read more: Call: “Narratives of Temporality: Continuities, Discontinuities, Ruptures” International ConferenceCall for Paper Proposals “Narratives of Temporality: Continuities, Discontinuities, Ruptures” International Conference 24-25 July 2021 Cambridge/Online Organised by London Centre for Interdisciplinary Research http://spatiality.temporality.lcir.co.uk/ Proposals up to 250 words due by 30 April 2021 This conference will provide a deeper look into the dynamic and complex relation between construction, codes, language, expression, on one side and the crisis of representations, traumas, discontinuities and tensions in discourses, on the other. This will be conducted according to three research areas: The anachronism Narratives and discourse The temporality of trauma and subjectivity The aim of this conference is to develop a multidisciplinary reflection…
-
Call: Chapters for “Clash of Realities – Playful Materialities”
Published:
Read more: Call: Chapters for “Clash of Realities – Playful Materialities”Call for Chapters “Playful Materialities”- A Clash of Realities edited volume Timeline: By May 1, 2021 selected abstracts will be invited to submit full chapters, which will be due by September 30 Gaming culture has always been closely linked to material culture. This applies both to analog forms of rule-based play (ludus), which would hardly be conceivable without dice, cards, and game boards (Clüver 2020), and also to the act of free play (paidia) we can observe in children who transform simple objects into multifaceted toys in an almost magical way (Herron/Sutton-Smith 1971, Giddings 2014). Furthermore, materiality also affects digital…
-
Call: 6th International Conference on Smart Learning Ecosystem and Regional Development (SLERD 2021)
Published:
Read more: Call: 6th International Conference on Smart Learning Ecosystem and Regional Development (SLERD 2021)Call for Papers SLERD 2021: 6th International Conference on Smart Learning Ecosystems and Regional Development – SLERD Reload Smart Learning Ecosystems and the Regional Development after the pandemic June 24-25, 2021 Bucharest, Romania (blended) slerd2021.uniroma2.it Paper submission deadline (EXTENDED): March 31, 2021 SLERD 2021 will feature: keynotes by: Inger Birkeland (University of South-Eastern Norway) – June 24 Place-conscious education and regional development: Facilitating ecologies of place Danielle McNamara (Arizona State University) – June 24 Interdisciplinary Behavioral Science: Enhancing Literacy from a Multidimensional Perspective Sébastien Turbot (eko6 and WISE research fellow) – June 25 Accelerating Learning Ecosystems: a Living Lab Approach…
-
Call: International Workshop on Human-Engaged Computing (IWHEC) 2021
Published:
Read more: Call: International Workshop on Human-Engaged Computing (IWHEC) 2021Call for Participation International Workshop on Human-Engaged Computing (IWHEC) 2021 March 19 – 20, 2021 and Affiliated Forum, March 21, 2021 http://iw2021.xrenlab.com/ LINKS: Registration Q&A Platform Survey The international workshop on Human-Engaged Computing (IWHEC 2021) focuses on rethinking the relationship between humans and computers. The workshop will be convened online via ZOOM and it will be open to all audiences around the world through webcasts and/or live-streaming platforms. The aim of this workshop is to rethink the relationship between humans and computers. The workshop will strive to achieve a common platform to advance various idea exchanges around the world, resulting…
-
Call: Workshop on Children, Robots, and Virtual Agents: Present and Future Challenges (at IDC 2021)
Published:
Read more: Call: Workshop on Children, Robots, and Virtual Agents: Present and Future Challenges (at IDC 2021)Call for Papers Workshop on Children, Robots, and Virtual Agents: Present and Future Challenges At IDC 2021 – ACM Interaction Design and Children conference 2021 [Online] Athens, Worldwide 26 June 2021 or 27 June 2021 Workshop: https://www.techresearch4children.com/ IDC 2021: https://idc.acm.org/2021/ KEY DATES Deadline for Paper Submission: 12 April 2021 Paper Acceptance Notification: 26 April 2021 Camera-ready Paper: 10 May 2021 Workshop Date: 26 June 2021 or 27 June 2021 ABSTRACT Research on child-agent interaction is rapidly expanding. It is, therefore, necessary to converge our collective efforts to broaden our understanding and perspectives of how virtual agents, affect and potentially improve…
-
Call: Inclusive Human-Robot Interaction – Special Session at RO-MAN 2021
Published:
Read more: Call: Inclusive Human-Robot Interaction – Special Session at RO-MAN 2021Call for Papers Inclusive HRI – Special Session at RO-MAN 2021 August 8-12, 2021 – Virtual Website: https://ro-man2021.org/full-papers/ IMPORTANT DATES Paper Submission: March 21, 2021 (regular paper submission deadline) Notification of acceptance: May 25, 2021 Camera ready papers due: June 20, 2021 Conference: August 8-12, 2021 OVERVIEW How can we improve robots’ capacity to interact successfully with all segments of the population? How can we prevent the implicit transfer of our bias into robots while designing interactions and related artificial intelligence software? Interactive robots are being deployed into homes, schools, shopping malls, hospitals, and retirement homes worldwide. Many of these…
-
Call: ICMI 2021, the 23rd ACM International Conference on Multimodal Interaction
Published:
Read more: Call: ICMI 2021, the 23rd ACM International Conference on Multimodal InteractionCall for Long, Short and Blue Sky Papers 23rd ACM International Conference on Multimodal Interaction (ACM ICMI 2021) 18-22 October 2021 Montreal, Canada http://icmi.acm.org/2021/index.php?id=cfp Submission deadline: May 26, 2021 The 23rd ACM International Conference on Multimodal Interaction (ACM ICMI 2021) will be held in Montreal, Canada. ACM ICMI is the premier international forum for multidisciplinary research on multimodal human-human and human-computer interaction, interfaces, and system development. The conference focuses on theoretical and empirical foundations, component technologies, and combined multimodal processing techniques that define the field of multimodal interaction analysis, interface design, and system development. We are keen to showcase novel…
-
Call: “Embodied, Embedded – A Talk about Theatre and AI” online lecture and debate
Published:
Read more: Call: “Embodied, Embedded – A Talk about Theatre and AI” online lecture and debateCall for Registration Online Lecture and Debate Embodied, Embedded – A Talk about Theatre and AI Evening Lecture by Diana Serbanescu Wednesday March 24, 2021 at 7 pm (CET) Organized by the Working Group on Philosophy of Technology (WGPT) – https://hiw.kuleuven.be/wgpt Register by: March 23, 2021 Based on Augusto Boal’s Theatre of the Oppressed, Grotowski’s Theatre Laboratory, Haraway’s feminist theory and REPLICA’s practice-led research project on The Shape of Things to Come, this talk discusses the potential of applied theatre for empowering communities to explore and devise embodied interactions with intelligent systems, thus becoming the co-designers of these technologies. Not…
ISPR Presence News
Search ISPR Presence News:
Categories
Archives
- September 2025 (22)
- August 2025 (42)
- July 2025 (46)
- June 2025 (30)
- May 2025 (42)
- April 2025 (44)
- March 2025 (42)
- February 2025 (40)
- January 2025 (44)
- December 2024 (42)
- November 2024 (40)
- October 2024 (46)
- September 2024 (42)
- August 2024 (44)
- July 2024 (44)
- June 2024 (40)
- May 2024 (24)
- April 2024 (27)
- March 2024 (42)
- February 2024 (42)
- January 2024 (44)
- December 2023 (40)
- November 2023 (42)
- October 2023 (44)
- September 2023 (39)
- August 2023 (46)
- July 2023 (42)
- June 2023 (44)
- May 2023 (40)
- April 2023 (40)
- March 2023 (46)
- February 2023 (40)
- January 2023 (44)
- December 2022 (24)
- November 2022 (42)
- October 2022 (42)
- September 2022 (42)
- August 2022 (46)
- July 2022 (40)
- June 2022 (44)
- May 2022 (42)
- April 2022 (42)
- March 2022 (46)
- February 2022 (40)
- January 2022 (38)
- December 2021 (46)
- November 2021 (42)
- October 2021 (42)
- September 2021 (42)
- August 2021 (44)
- July 2021 (44)
- June 2021 (42)
- May 2021 (40)
- April 2021 (44)
- March 2021 (46)
- February 2021 (40)
- January 2021 (39)
- December 2020 (44)
- November 2020 (39)
- October 2020 (43)
- September 2020 (44)
- August 2020 (42)
- July 2020 (46)
- June 2020 (43)
- May 2020 (42)
- April 2020 (44)
- March 2020 (44)
- February 2020 (39)
- January 2020 (34)
- December 2019 (42)
- November 2019 (40)
- October 2019 (44)
- September 2019 (40)
- August 2019 (44)
- July 2019 (44)
- June 2019 (38)
- May 2019 (46)
- April 2019 (44)
- March 2019 (42)
- February 2019 (40)
- January 2019 (36)
- December 2018 (40)
- November 2018 (42)
- October 2018 (46)
- September 2018 (38)
- August 2018 (46)
- July 2018 (44)
- June 2018 (42)
- May 2018 (32)
- April 2018 (42)
- March 2018 (44)
- February 2018 (40)
- January 2018 (44)
- December 2017 (40)
- November 2017 (42)
- October 2017 (44)
- September 2017 (26)
- August 2017 (46)
- July 2017 (42)
- June 2017 (44)
- May 2017 (44)
- April 2017 (40)
- March 2017 (46)
- February 2017 (40)
- January 2017 (44)
- December 2016 (44)
- November 2016 (42)
- October 2016 (30)
- September 2016 (42)
- August 2016 (46)
- July 2016 (40)
- June 2016 (24)
- May 2016 (42)
- April 2016 (42)
- March 2016 (46)
- February 2016 (44)
- January 2016 (40)
- December 2015 (44)
- November 2015 (40)
- October 2015 (42)
- September 2015 (42)
- August 2015 (42)
- July 2015 (46)
- June 2015 (44)
- May 2015 (40)
- April 2015 (44)
- March 2015 (44)
- February 2015 (40)
- January 2015 (42)
- December 2014 (44)
- November 2014 (38)
- October 2014 (46)
- September 2014 (42)
- August 2014 (42)
- July 2014 (43)
- June 2014 (42)
- May 2014 (42)
- April 2014 (43)
- March 2014 (42)
- February 2014 (40)
- January 2014 (44)
- December 2013 (42)
- November 2013 (40)
- October 2013 (44)
- September 2013 (40)
- August 2013 (44)
- July 2013 (46)
- June 2013 (40)
- May 2013 (44)
- April 2013 (44)
- March 2013 (42)
- February 2013 (40)
- January 2013 (44)
- December 2012 (40)
- November 2012 (42)
- October 2012 (46)
- September 2012 (37)
- August 2012 (46)
- July 2012 (40)
- June 2012 (42)
- May 2012 (46)
- April 2012 (42)
- March 2012 (44)
- February 2012 (42)
- January 2012 (44)
- December 2011 (44)
- November 2011 (40)
- October 2011 (33)
- September 2011 (42)
- August 2011 (46)
- July 2011 (39)
- June 2011 (45)
- May 2011 (42)
- April 2011 (42)
- March 2011 (44)
- February 2011 (40)
- January 2011 (42)
- December 2010 (42)
- November 2010 (42)
- October 2010 (42)
- September 2010 (42)
- August 2010 (43)
- July 2010 (42)
- June 2010 (43)
- May 2010 (40)
- April 2010 (43)
- March 2010 (46)
- February 2010 (40)
- January 2010 (54)
- December 2009 (18)
- November 2009 (29)
- October 2009 (26)
Recent Posts
- Call: Lifelong Learning and Game Studies – Special issue of the Journal of Lifelong Learning
- Study: MSU Kinesiology researchers explore mental health benefits of virtual sports
- Call: “Generative AI and Advertising: Building New Theoretical Frontiers” issue of Journal of Advertising
- UNIST’s DogRecon AI turns a single photo into a lifelike moving 3D dog
- Call: VR-HEd:SETS – Virtual Reality in Higher Education: Sharing Educational Tips and Stories, a free webinar series