Category: Calls


  • Call: Listening to Possible Worlds: Sound and Music in Speculative Literature and Culture

    Call for Papers: Listening to Possible Worlds: Sound and Music in Speculative Literature and CultureOctober 22-23, 2026Leiden University, the Netherlands (in-person)https://call-for-papers.sas.upenn.edu/cfp/2026/02/09/cfp-listening-to-possible-worlds-sound-and-music-in-speculative-literature-and Confirmed keynote speakers are Anna Snaith (King’s College London) and Chris Tonelli (University of Groningen) Deadline for submissions: April 13, 2026 (extended) In her 1999 essay “Quantum Listening,” musicologist Pauline Oliveros called for new and speculative modes of listening that are not only attentive to but also active in the creation of possible future worlds. For Oliveros, this practice entails “listening in as many ways as possible simultaneously – changing and being changed by the listening.” The conceptualisation of…

    Read more: Call: Listening to Possible Worlds: Sound and Music in Speculative Literature and Culture
  • Call: Many, Many Machine Agencies (book chapters)

    Call for Chapters: Many, Many Machine AgenciesAn unusual book involving many, many agencieshttps://machineagencies.milieux.ca/cfp-mma/  Edited by Ceyda Yolgormez, Bart Simon, and Fenwick McKelveyMade possible through the Hexagram Network Deadline for submissions: April 15, 2026 Where is the artificial intelligence? With AI included in every job talk, abstract commentary, or refrigerator, our edited book, Many, Many Machine Agencies, challenges contributors to present encounters with many kinds of artificial intelligences in a more curious fashion than the hyped search for the artificial intelligence so far has been able to amass. The book theoretically eschews the instrumentalizing language of artificial intelligence in favour of…

    Read more: Call: Many, Many Machine Agencies (book chapters)
  • Call: BritCHI 2026, British Computer Society Interaction Specialist Group Conference

    Call for Papers: BritCHI 2026, the British Computer Society’s Interaction Specialist Group’s 39th ConferenceBrunel UniversityLondon, UKNovember 1-3, 2026https://www.britchi.uk/authors/ Deadline for submission of full papers: May 21, 2026Deadline for submission of short papers: July 16, 2026 We are delighted to announce the Call for Submissions for BCS BritCHI 2026! The British Computer Society Conference on Human-Computer Interaction (BritCHI) is the UK’s leading annual conference in human-computer interaction, bringing together researchers, practitioners, designers, industry leaders, and doctoral students to share innovative research and practice in HCI. The conference is the home of British HCI: a place to meet, share ideas, network, build…

    Read more: Call: BritCHI 2026, British Computer Society Interaction Specialist Group Conference
  • Call: ACM GOODIT 2026 Conference on Information Technology for Social Good

    Call for Papers: ACM GOODIT 20266th ACM International Conference on Information Technology for Social GoodSeptember 2-4, 2026Pisa, Italyhttps://goodit2026.di.unipi.it Deadline for submissions: May 17, 2026 The ACM 6th International Conference on Information Technology for Social Good (GoodIT 2026) is a premier international forum for researchers, practitioners, and educators to present and discuss the latest innovations, trends, and challenges in leveraging technology, data, and interdisciplinary approaches for Social Good and the UN Sustainable Development Goals. The conference welcomes contributions that explore the intersection of technology with fields such as social sciences, healthcare, environmental studies, and public policy—highlighting the broader impact of digital…

    Read more: Call: ACM GOODIT 2026 Conference on Information Technology for Social Good
  • Call: Unloop: Symposium On Interaction and Computational Media Design

    Call for Abstracts: Unloop: Symposium On Interaction and Computational Media DesignPorto, Portugal + OnlineJune 26, 2026https://frictiondesign.fba.up.pt/unloop/ Deadline for submission of abstracts: March 29, 2026 (extended) Unloop symposium explores the friction, inconvenience, and playfulness in the interaction with computational media as inducers of meaning, reflectiveness and higher-order thinking. Unloop aims to question the dominant paradigms of Human-Centred Design, that centre on flow and user satisfaction and that, despite having been contributing to the production of usable artefacts, have also been leading users into hedonistic loops that reinforce automatic, familiar, and repetitive behaviours. Unloop takes place in the context of the Break…

    Read more: Call: Unloop: Symposium On Interaction and Computational Media Design
  • Call: SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE) 2026 Workshop

    Call for Papers: SOCIALIZE Workshop @ UMAP 2026Sixth Workshop on SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE 2026)Co-located with the 34th ACM International Conference on User Modeling, Adaptation and Personalization (UMAP) 2026Gothenburg, Sweden SOCIALIZE WORKSHOP:June 8, 2026https://socialize2026.di.unito.it/ UMAP 2026:June 8-11, 2026https://www.um.org/umap2026/ IMPORTANT DATES:Submission deadline: April 9, 2026Decision notification: April 28, 2026Camera-ready: May 7, 2026Workshop date: June 8, 2026 OVERVIEW The SOCIALIZE workshop aims to explore user modeling, adaptation, and personalization techniques that foster the social and cultural integration of diverse user populations. We specifically intend to attract research that addresses the interaction challenges faced by different groups, with a…

    Read more: Call: SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE) 2026 Workshop
  • Call: 28th ACM International Conference on Multimodal Interaction

    [NOTE: Visit the conference website for more Calls and other information. –Matthew] Call for Papers: 28th ACM International Conference on Multimodal InteractionTheme: Context and Cultural Awareness for Multimodal InteractionOctober 5-9, 2026Napoli, Italyhttps://icmi.acm.org/2026/ Deadline for submissions of abstracts: April 13, 2026 (full papers: April 20, 2026) The 28th International Conference on Multimodal Interaction (ICMI 2026) will be held in Napoli, Italy. ICMI is the premier international forum for advancing research at the intersection of multimodal artificial intelligence (AI) and social interaction to create technically innovative, effective, and human-centered multimodal interactive systems. A unique aspect of ICMI is its multidisciplinary nature, bringing…

    Read more: Call: 28th ACM International Conference on Multimodal Interaction
  • Call: Playing Between The Lines: The Pleasures (and Despair) of Real and Virtual Football

    Call for Contributions: Playing Between The Lines: The Pleasures (and Despair) of Real and Virtual FootballA Workshop at DIGRA 2026, the 17th Annual Digital Games Research AssociationJune 14-18, 2026Maynooth, Irelandhttp://commlist.org/archive/all/2026-all/msg00450.html Deadline for submissions: April 10, 2026 OVERVIEW With the FIFA World Cup 2026 overlapping with DiGRA 2026 this workshop invites researchers, designers, and critics to explore intersectional pleasures and despair within real and virtual football. Football videogames are forms of play that exist between performance and simulation, fandom and labour, identity and escapism. This can take the form of photorealistic simulation sports games such as EA FC, eFootball, and Football…

    Read more: Call: Playing Between The Lines: The Pleasures (and Despair) of Real and Virtual Football
  • Call: Future of Human-Computer Interaction Conference

    Call for Papers: FHCI: Future of Human-Computer Interaction ConferenceAffiliated with the 11th Future Technologies Conference (FTC)October 15-16, 2026Berlin, Germanyhttps://saiconference.com/FHCI Deadline for submissions: April 1, 2026 The Future of Human–Computer Interaction Conference (FHCI) serves as a dedicated venue for rigorously peer-reviewed research that examines the evolving relationship between humans and computational systems. As digital technologies increasingly shape how people work, learn, and interact, sustained research in the HCI domain is essential to ensure that these systems remain usable, inclusive, and aligned with human needs and capabilities. FHCI fosters scholarly exchange across the HCI community, enabling researchers to situate their work within…

    Read more: Call: Future of Human-Computer Interaction Conference
  • Call: Operationalising the Audiovisual Turn in Digital Journalism

    Call for Papers: Operationalising the Audiovisual Turn in Digital JournalismSpecial issue of the journal Digital Journalismhttps://think.taylorandfrancis.com/special_issues/operationalising-the-audiovisual-turn/ Special Issue Editors: Jonathan Hendrickx, University of Copenhagen, Department of Communicationjohe@hum.ku.dk María-Cruz Negreira-Rey, University of Santiago de Compostela, Department of Communicationcruz.negreira@usc.es Jorge Vázquez-Herrero, University of Santiago de Compostela, Department of Communicationjorge.vazquez@usc.es Sherwin Chua, Hong Kong Baptist University, Department of Journalismsherwinchua@hkbu.edu.hk Deadline for submission of abstracts and bio statements: April 17, 2026 This special issue of Digital Journalism focuses on the ongoing audiovisual turn in journalism, which reinforces the central role of video content in shaping news production, distribution, and the audience experience.…

    Read more: Call: Operationalising the Audiovisual Turn in Digital Journalism
  • Call: Video Game Cultures 2026: Ludic Literacies – Learning Across Playful Contexts

    Call for Papers: Video Game Cultures 2026: Ludic Literacies – Learning Across Playful ContextsSeptember 3- 5, 2026University of KlagenfurtKlagenfurt, Austriahttps://videogamecultures.org/call-for-papers/ Deadline for submissions of abstracts and bio statements: May 4, 2026 As digital games increasingly shape how we learn, relate, deliberate, and imagine the future, questions of what it means to be literate in and through ludic systems have become both urgent and expansive. Games are no longer marginal cultural artifacts; they are complex aesthetic, ethical, and political environments in which knowledge, values, and identities are negotiated across multiple contexts. Responding to shared interests and themes emerging from our recent…

    Read more: Call: Video Game Cultures 2026: Ludic Literacies – Learning Across Playful Contexts
  • Call: Algorithmic Images and Informational Urgencies: Challenges and Transformations in Contemporary Photojournalism

    Call for Papers: Algorithmic Images and Informational Urgencies: Challenges and Transformations in Contemporary PhotojournalismSpecial Issue of Estudios sobre el Mensaje Periodístico (Studies of Journalistic Messages)https://revistas.ucm.es/index.php/ESMP/monograficos/periodismografico Guest Editors:Nieves Limón-Serrano (University of Castilla-La Mancha)Marta Martín-Núñez (Jaume I University)Mathias-Felipe-de-Lima-Santos (University of New South Wales, Universidade Federal de São Paulo y Universitat Pompeu Fabra) Deadline for submissions: June 30, 2026 PRESENTATION AND OBJECTIVES Digital technologies have revolutionized photographic imagery and photojournalism. Although the potential to transform representations of reality has been inherent to photography since its invention—and used since its inception—the ease of use, widespread accessibility, and cost reduction brought by these technological developments…

    Read more: Call: Algorithmic Images and Informational Urgencies: Challenges and Transformations in Contemporary Photojournalism

ISPR Presence News

Search ISPR Presence News:



Archives