Category: Calls


  • Call: BritCHI 2026, British Computer Society Interaction Specialist Group Conference

    Call for Papers: BritCHI 2026, the British Computer Society’s Interaction Specialist Group’s 39th ConferenceBrunel UniversityLondon, UKNovember 1-3, 2026https://www.britchi.uk/authors/ Deadline for submission of full papers: May 21, 2026Deadline for submission of short papers: July 16, 2026 We are delighted to announce the Call for Submissions for BCS BritCHI 2026! The British Computer Society Conference on Human-Computer Interaction (BritCHI) is the UK’s leading annual conference in human-computer interaction, bringing together researchers, practitioners, designers, industry leaders, and doctoral students to share innovative research and practice in HCI. The conference is the home of British HCI: a place to meet, share ideas, network, build…

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  • Call: ACM GOODIT 2026 Conference on Information Technology for Social Good

    Call for Papers: ACM GOODIT 20266th ACM International Conference on Information Technology for Social GoodSeptember 2-4, 2026Pisa, Italyhttps://goodit2026.di.unipi.it Deadline for submissions: May 17, 2026 The ACM 6th International Conference on Information Technology for Social Good (GoodIT 2026) is a premier international forum for researchers, practitioners, and educators to present and discuss the latest innovations, trends, and challenges in leveraging technology, data, and interdisciplinary approaches for Social Good and the UN Sustainable Development Goals. The conference welcomes contributions that explore the intersection of technology with fields such as social sciences, healthcare, environmental studies, and public policy—highlighting the broader impact of digital…

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  • Call: Unloop: Symposium On Interaction and Computational Media Design

    Call for Abstracts: Unloop: Symposium On Interaction and Computational Media DesignPorto, Portugal + OnlineJune 26, 2026https://frictiondesign.fba.up.pt/unloop/ Deadline for submission of abstracts: March 29, 2026 (extended) Unloop symposium explores the friction, inconvenience, and playfulness in the interaction with computational media as inducers of meaning, reflectiveness and higher-order thinking. Unloop aims to question the dominant paradigms of Human-Centred Design, that centre on flow and user satisfaction and that, despite having been contributing to the production of usable artefacts, have also been leading users into hedonistic loops that reinforce automatic, familiar, and repetitive behaviours. Unloop takes place in the context of the Break…

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  • Call: SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE) 2026 Workshop

    Call for Papers: SOCIALIZE Workshop @ UMAP 2026Sixth Workshop on SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE 2026)Co-located with the 34th ACM International Conference on User Modeling, Adaptation and Personalization (UMAP) 2026Gothenburg, Sweden SOCIALIZE WORKSHOP:June 8, 2026https://socialize2026.di.unito.it/ UMAP 2026:June 8-11, 2026https://www.um.org/umap2026/ IMPORTANT DATES:Submission deadline: April 9, 2026Decision notification: April 28, 2026Camera-ready: May 7, 2026Workshop date: June 8, 2026 OVERVIEW The SOCIALIZE workshop aims to explore user modeling, adaptation, and personalization techniques that foster the social and cultural integration of diverse user populations. We specifically intend to attract research that addresses the interaction challenges faced by different groups, with a…

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  • Call: 28th ACM International Conference on Multimodal Interaction

    [NOTE: Visit the conference website for more Calls and other information. –Matthew] Call for Papers: 28th ACM International Conference on Multimodal InteractionTheme: Context and Cultural Awareness for Multimodal InteractionOctober 5-9, 2026Napoli, Italyhttps://icmi.acm.org/2026/ Deadline for submissions of abstracts: April 13, 2026 (full papers: April 20, 2026) The 28th International Conference on Multimodal Interaction (ICMI 2026) will be held in Napoli, Italy. ICMI is the premier international forum for advancing research at the intersection of multimodal artificial intelligence (AI) and social interaction to create technically innovative, effective, and human-centered multimodal interactive systems. A unique aspect of ICMI is its multidisciplinary nature, bringing…

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  • Call: Playing Between The Lines: The Pleasures (and Despair) of Real and Virtual Football

    Call for Contributions: Playing Between The Lines: The Pleasures (and Despair) of Real and Virtual FootballA Workshop at DIGRA 2026, the 17th Annual Digital Games Research AssociationJune 14-18, 2026Maynooth, Irelandhttp://commlist.org/archive/all/2026-all/msg00450.html Deadline for submissions: April 10, 2026 OVERVIEW With the FIFA World Cup 2026 overlapping with DiGRA 2026 this workshop invites researchers, designers, and critics to explore intersectional pleasures and despair within real and virtual football. Football videogames are forms of play that exist between performance and simulation, fandom and labour, identity and escapism. This can take the form of photorealistic simulation sports games such as EA FC, eFootball, and Football…

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  • Call: Future of Human-Computer Interaction Conference

    Call for Papers: FHCI: Future of Human-Computer Interaction ConferenceAffiliated with the 11th Future Technologies Conference (FTC)October 15-16, 2026Berlin, Germanyhttps://saiconference.com/FHCI Deadline for submissions: April 1, 2026 The Future of Human–Computer Interaction Conference (FHCI) serves as a dedicated venue for rigorously peer-reviewed research that examines the evolving relationship between humans and computational systems. As digital technologies increasingly shape how people work, learn, and interact, sustained research in the HCI domain is essential to ensure that these systems remain usable, inclusive, and aligned with human needs and capabilities. FHCI fosters scholarly exchange across the HCI community, enabling researchers to situate their work within…

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  • Call: Operationalising the Audiovisual Turn in Digital Journalism

    Call for Papers: Operationalising the Audiovisual Turn in Digital JournalismSpecial issue of the journal Digital Journalismhttps://think.taylorandfrancis.com/special_issues/operationalising-the-audiovisual-turn/ Special Issue Editors: Jonathan Hendrickx, University of Copenhagen, Department of Communicationjohe@hum.ku.dk María-Cruz Negreira-Rey, University of Santiago de Compostela, Department of Communicationcruz.negreira@usc.es Jorge Vázquez-Herrero, University of Santiago de Compostela, Department of Communicationjorge.vazquez@usc.es Sherwin Chua, Hong Kong Baptist University, Department of Journalismsherwinchua@hkbu.edu.hk Deadline for submission of abstracts and bio statements: April 17, 2026 This special issue of Digital Journalism focuses on the ongoing audiovisual turn in journalism, which reinforces the central role of video content in shaping news production, distribution, and the audience experience.…

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  • Call: Video Game Cultures 2026: Ludic Literacies – Learning Across Playful Contexts

    Call for Papers: Video Game Cultures 2026: Ludic Literacies – Learning Across Playful ContextsSeptember 3- 5, 2026University of KlagenfurtKlagenfurt, Austriahttps://videogamecultures.org/call-for-papers/ Deadline for submissions of abstracts and bio statements: May 4, 2026 As digital games increasingly shape how we learn, relate, deliberate, and imagine the future, questions of what it means to be literate in and through ludic systems have become both urgent and expansive. Games are no longer marginal cultural artifacts; they are complex aesthetic, ethical, and political environments in which knowledge, values, and identities are negotiated across multiple contexts. Responding to shared interests and themes emerging from our recent…

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  • Call: Algorithmic Images and Informational Urgencies: Challenges and Transformations in Contemporary Photojournalism

    Call for Papers: Algorithmic Images and Informational Urgencies: Challenges and Transformations in Contemporary PhotojournalismSpecial Issue of Estudios sobre el Mensaje Periodístico (Studies of Journalistic Messages)https://revistas.ucm.es/index.php/ESMP/monograficos/periodismografico Guest Editors:Nieves Limón-Serrano (University of Castilla-La Mancha)Marta Martín-Núñez (Jaume I University)Mathias-Felipe-de-Lima-Santos (University of New South Wales, Universidade Federal de São Paulo y Universitat Pompeu Fabra) Deadline for submissions: June 30, 2026 PRESENTATION AND OBJECTIVES Digital technologies have revolutionized photographic imagery and photojournalism. Although the potential to transform representations of reality has been inherent to photography since its invention—and used since its inception—the ease of use, widespread accessibility, and cost reduction brought by these technological developments…

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  • Call: “The Agency and Politics of LLM-Based Chatbots” and other open panels at 4S 2026

    Call for Abstracts: Open panels at 4S 2026 TorontoThe Annual Meeting of the Society for Social Studies of Science (4S)Conference Theme: TechnoPower – Technoscientific FuturesOctober 7-10, 2026Toronto, Canada [and online]https://www.4sonline.org/accepted_open_panels_toronto.php Deadline for submissions: April 30, 2026 4S 2026 TORONTO The 50th Anniversary for the Annual Meeting of the Society for Social Studies of Science (4S): calls for presentations, panels, and adjacent gatherings that engage our theme of TechnoPower. Science, technology, and innovation are not neutral; as STS scholars, we understand them as socially, culturally, and economically constructed and deeply entangled with a specific form of technoscientific power.…

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  • Call: Advances in Map-based Interfaces and Interactions (MAPII 2026)

    Call for Papers: Advances in Map-based Interfaces and Interactions (MAPII 2026)A Workshop at the 18th International Conference on Advanced Visual Interfaces (AVI 2026)June 8 or 9, 2025Venice, Italyhttps://avcd.aalto.fi/mapii2026/ Deadline for submissions of short papers and extended abstracts: March 16, 2026 ABOUT THE WORKSHOP Tools, applications and services relying on map-based interfaces are so ubiquitous in our modern digital world that often the important roles which maps play in supporting users’ interactions with them go unnoticed. Yet, without further advances in the design and development of map-based interfaces and interactions it is highly unlikely that future such systems will meet the…

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