Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: Neurons and Machines: Philosophy, Ethics, Policies, and the Law conference
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Read more: Call: Neurons and Machines: Philosophy, Ethics, Policies, and the Law conferenceCall for Papers: Neurons and Machines: Philosophy, Ethics, Policies, and the LawNovember 27–29, 2025University of Ioannina, Greecehttps://politech.philosophy.uoi.gr/conference-2025/ Deadline for submission of abstracts: May 18, 2025 Already, computer scientists, legal scholars and policy makers have been invited to consider whether new digital ontologies – such as ‘neural data’ and ‘mental data’ -should complement the familiar categories of data and metadata. Likewise, as brain-computer interfaces and other neurotecnologies increasingly blur the boundaries between human and machine, new ethical, legal and technological challenges have emerged regarding the protection and empowerment of bio-technologically augmented individuals. At the same time, the ubiquitous presence of AI…
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Call: Media, Modes, Meanings: Online Conference on Multimodality for Young Researchers
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Read more: Call: Media, Modes, Meanings: Online Conference on Multimodality for Young ResearchersCall for Abstracts: Media, Modes, Meanings: Online Conference on Multimodality for Young ResearchersA Corvinus Communication Conference (CoCoCo)May 30, 2025Onlinehttps://www.uni-corvinus.hu/post/landing-page/cococo/?lang=en Deadline for submissions: April 11, 2025 When someone wishes you well, how do you judge whether they are sincere? Why do reaction videos sometimes trend higher than original content? Why did the curators of Van Gogh: The Immersive Experience decide that the galaxies in Starry Night should spin? All of these mediated phenomena can be explored through multimodality, an approach to communication that explores the semiotic system that emerges when two or more different modes (e.g., text, image, sound, gesture) generate…
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Call: 2nd Workshop on Stimulating Cognitive Engagement in Hybrid Decision-Making: Friction, Reliance, and Biases (at HHAI 2025)
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Read more: Call: 2nd Workshop on Stimulating Cognitive Engagement in Hybrid Decision-Making: Friction, Reliance, and Biases (at HHAI 2025)Call for Extended Abstracts: Second Workshop on Stimulating Cognitive Engagement in Hybrid Decision-Making: Friction, Reliance, and BiasesCo-located with the 4th International Conference on Hybrid Human-Artificial Intelligence (HHAI25)June 10, 2025 (9AM – 6PM)Pisa, ItalyWorkshop: https://sites.google.com/view/frictional-ai/homeHHAI 2025: https://hhai-conference.org/2025/ Deadline for submission of 500-1,000-word abstracts: April 11, 2025 AoE (extended) TOPICS & ISSUES In its second edition, this workshop builds on and expands its exploration of friction-in-design in AI systems, hosting a full-day event that challenges the pursuit of seamless, rapid interactions. In contrast to the conventional narrative that human over-reliance on AI stems solely from cognitive biases, we emphasize the critical role…
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Call: First Workshop on AI for Human-Game Interaction, at ECAI 2025
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Read more: Call: First Workshop on AI for Human-Game Interaction, at ECAI 2025Call for Papers: AI4HGI Workshop @ECAI 2025The First Workshop on Artificial Intelligence for Human-Game InteractionCo-located with the 28th European Conference of Artificial Intelligence (ECAI ’25)October 25-30, 2025Bologna, ItalyWorkshop: https://ai4hgi.github.io/Conference: https://ecai2025.org/ Deadline for submissions: June 18, 2025 For any information: sabrina.villata@unito.it ABSTRACT Digital games have become one of the most influential forms of entertainment and interactive media, extending their impact beyond leisure into education, health, behavior change, and more. Artificial Intelligence (AI) is playing an increasingly vital role in shaping these experiences, enabling adaptive gameplay, dynamic content generation, and the creation of intelligent non-player characters. AI not only enhances player immersion…
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Call: “Shaping the Future of Interaction: Integrating AI, Human Factors, and Immersive Technologies in HCI” at IEEE MetroXRAINE 2025
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Read more: Call: “Shaping the Future of Interaction: Integrating AI, Human Factors, and Immersive Technologies in HCI” at IEEE MetroXRAINE 2025Call for Papers: Thematic Session on: “Shaping the Future of Interaction: Integrating AI, Human Factors, and Immersive Technologies in HCI”2025 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2025)October 22-24, 2025Ancona, ItalySession: https://metroxraine.org/thematic-session-7Conference: https://metroxraine.org/ Submission deadline for short abstracts (1-2 pages): April 7, 2025 [hard deadline] THEMATIC SESSION DESCRIPTION Nowadays the integration of Artificial Intelligence (AI) with modern Human-Computer Interaction (HCI) technologies and eXtended Reality (XR), offers unprecedented opportunities for innovation. This thematic session aims to explore how AI while acting as a catalyst, interacts with broader HCI methods to enhance user experiences,…
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Call: 17th International Conference on Social Robotics (ICSR 2025)
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Read more: Call: 17th International Conference on Social Robotics (ICSR 2025)Call for Papers: The 17th International Conference on Social Robotics (ICSR 2025)September 10-12, 2025Naples, Italyhttps://icsr2025.eu/https://icsr2025.eu/wp-content/uploads/2025/03/CFPnew_ICSRAI_2025_28Marzo.pdf Deadlines for submissions: April 18, 2025 for full and special session papers; May 16, 2025 for short papers It is with great pleasure that we invite you to the International Conference on Social Robotics + AI, taking place in the vibrant and historic city of Naples, Italy, from September 10 to 12, 2025. Now in its 17th edition, this prestigious event will bring together leading experts, researchers, and professionals from around the world to discuss the latest advancements in “Social Robotics and Artificial Intelligence”.…
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Call: ICIDS 2025 – 18th International Conference on Interactive Digital Storytelling
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Read more: Call: ICIDS 2025 – 18th International Conference on Interactive Digital StorytellingCall for Papers: ICIDS 202518th International Conference on Interactive Digital StorytellingTheme: KALEIDOSCOPIC MACHINESDecember 1-5, 2025Maltahttps://icids2025.ardin.online/ Submission deadline: June 8, 2025 This year’s ICIDS (International Conference on Interactive Digital Storytelling) will return to Europe. The hosting country is the Mediterranean island of Malta, with a rich history featuring most of the European powers and reaching back to some of the earliest civilizations, with Neolithic remains dating back to 4000 BC. This history is characterized by decisive battles which shaped world history and by foreign rule due to the country’s strategic position between Africa, Europe and the Middle East.…
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Call: Beautiful Screens conference
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Read more: Call: Beautiful Screens conferenceCall for Papers: ‘Beautiful Screens’A CREAM, University of Westminster ConferenceJune 19-20, 2025University of Westminster, Marylebone Campus, Londonhttps://cstonline.net/cfp-beautiful-screens-conference-june-19-20-2025-university-of-westminster-uk-deadline-april-28-2025/ Deadline for submitting abstracts of papers: April 28, 2025 Organisers:Dr. Christopher Hogg – C.Hogg@westminster.ac.uk (University of Westminster)Dr. Kate McNicholas Smith – K.McNicholassmith@westminster.ac.uk (University of Westminster)Dr. Douglas McNaughton – D.Mcnaughton@brighton.ac.uk (University of Brighton) OVERVIEW Screen media are inextricably linked to notions of beauty, and never more so than in a contemporary age of technological expansions and transformations, and heavily mediated identities and social interactions. In everything from ‘Instagram face’, to the rapidly evolving aesthetics of screen storytelling and television design, to YouTube makeup tutorials,…
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Call: Interactive AI for Preventive Health: Personalization, Gamification, and Ethics (IAI4PH) 2025 at EICS 2025
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Read more: Call: Interactive AI for Preventive Health: Personalization, Gamification, and Ethics (IAI4PH) 2025 at EICS 2025Call for Papers: Interactive AI for Preventive Health: Personalization, Gamification, and Ethics (IAI4PH) 2025Co-located with EICS 2025, The 17th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsJune 24, 2025Trier, Germanyhttps://sites.google.com/view/aiforpreventivehealth/home EICS 2025:June 23-27, 2025https://eics.acm.org/2025/ Deadline for submissions: May 3, 2025Submission system: Easychair Artificial Intelligence (AI) is revolutionizing preventive healthcare by enabling proactive, personalized, and engaging health management. Through interactive AI systems—leveraging wearables, ambient sensing, and adaptive interfaces—individuals can receive real-time insights that encourage healthier behaviors and reduce healthcare burdens. However, ensuring engagement, trust, and ethical integrity remains crucial. This workshop at EICS 2025 aims to advance knowledge in designing interactive…
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Call: “Beyond Play: The Transformative Power of Digital Gaming in a Deeply Mediatized Society” issue of Gamevironments
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Read more: Call: “Beyond Play: The Transformative Power of Digital Gaming in a Deeply Mediatized Society” issue of GamevironmentsCall for Papers: Beyond Play: The Transformative Power of Digital Gaming in a Deeply Mediatized SocietySpecial issue of the Diamond Open Access journal Gamevironmentshttps://journals.suub.uni-bremen.de/index.php/gamevironments/openquests Guest editors: Kerstin Radde-Antweiler, Karsten D. Wolf and Christian Schwarzenegger Deadline for submissions of abstracts and bios: May 31, 2025 (full text submissions due December 15, 2025 Digital games and gaming are carriers, accelerators and subjects of change in media, culture and society. In this capacity they serve as an interlink between media industries, digital technologies, social practices, cultural norms and values, making them ideal cases to analyze contemporary transformation processes in the context of (deep)…
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Call: “Video Games: Industry, Entrepreneurship, Creativity and Innovation” issue of Tripodos
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Read more: Call: “Video Games: Industry, Entrepreneurship, Creativity and Innovation” issue of TripodosCall for Papers: Video Games: Industry, Entrepreneurship, Creativity and InnovationFor the journal Tripodoshttps://tripodos.com/index.php/Facultat_Comunicacio_Blanquerna/focusscope Deadline for submissions: June 15, 2025 Since its establishment in 2001, Game Studies have laid a solid foundation for understanding video games as a medium of communication and expression, as well as for identifying the key actors and processes involved in their creation, consumption, and reception. At the same time, the industry’s maturation and technological advancements, along with the emergence of an increasingly diverse gaming community, present new challenges and the need for research and innovation in more specific areas of the field. Within this framework, both…
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Call: ESAS 2025: The 20th IEEE International Workshop on e-Health Systems & Web Technologies
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Read more: Call: ESAS 2025: The 20th IEEE International Workshop on e-Health Systems & Web TechnologiesCall for Papers: ESAS 2025: The 20th IEEE International Workshop on e-Health Systems & Web TechnologiesIn conjunction with the 49th IEEE International Conference on Computers, Software, and Applications (COMPSAC 2025)July 8-11, 2025Toronto, Canadahttp://www.wikicfp.com/cfp/servlet/event.showcfp?eventid=186362©ownerid=174052https://ieeecompsac.computer.org/2025/esas/ COMPSAC 2025 Theme: “Harnessing the Power of Intelligent Systems: Shaping the Future” Workshop Organizers:Prof. Dr. Atilla Elci, Hasan Kalyoncu University, Faculty of Engineering, TURKEY,Email: atilla.elci (at) gmail.com Prof. Dr. Duygu Celik Ertugrul, Eastern Mediterranean University, Faculty of Engineering, Mersin-10, TURKEY,Email: duygucelik (at) msn.com, duygu.celik (at) emu.edu.tr Important Dates:Workshop papers due: April 15, 2025Workshop paper notifications: May 01, 2025Camera-ready copy June 1, 2025Conference Dates July 8-11, 2025 We…
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