Category: Calls


  • Call: FDG 2012 Workshop: Play Experience – Reconciling PX Methods

    Foundations of Digital Games (FDG) 2012 WORKSHOP Play Experience Workshop – Reconciling PX Methods http://hcigames.businessandit.uoit.ca/gurfdg2012/ CALL FOR PARTICIPATION May 29, 2012 Raleigh, North Carolina Important Dates: March 5, 2012: submissions deadline May 12, 2012: Acceptance notification May 29 2012: Workshop The workshop is scheduled as a 1-day workshop held at Raleigh, North Carolina co-located with FDG May 29, 2012. This workshop will bring together researchers interested in GUR (Games User Research), including game evaluation, player experience, game-user research, game telemetry, think aloud, observed behavior, heuristics, metrics, and psycho-physiological measurements. The main goals of the workshop and the expected outcomes are…

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  • Call: Journal of Virtual Worlds Research issue on “Managerial and Commercial Applications”

    The Journal of Virtual Worlds Research (http://jvwresearch.org/) is happy to announce the call for this “Managerial and Commercial Applications” issue edited by Shu Schiller, Wright State University, USA Brian Mennecke, Iowa State University, USA Fiona Fui-Hoon Nah, University of Nebraska-Lincoln, USA You can access this call directly through our website. The Journal of Virtual Worlds Research (http://www.jvwresearch.org/) is an online, open access academic journal that engages a wide spectrum of scholarship and welcomes contributions from the many disciplines and approaches that intersect with virtual worlds research. Virtual worlds ignite a continuously evolving area of study that spans multiple disciplines and…

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  • Call: Arts,Design and Virtual Worlds – CYBERWORLDS 2012 special session

    Calls for Papers: ARTS,DESIGN & VIRTUAL WORLDS http://www.gris.tu-darmstadt.de/cw2012 http://artsvirtualworlds.artsmachine.com/ CYBERWORLDS 2012 INTERNATIONAL CONFERENCE SPECIAL SESSION 25-27 SEPTEMBER 2012, DARMSTADT, GERMANY Fraunhofer Institute for Computer Graphics Research http://www.gris.tu-darmstadt.de/cw2012 Submission information from http://artsvirtualworlds.artsmachine.com/ SUBMISSION DEADLINE: February 29, 2012 INTRODUCTION Virtual Worlds are information spaces and communities that immensely augment the way we interact, participate and receive information throughout the world. Virtual Worlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities, and massively multiplayer online role-playing games. OBJECTIVE The goal of the Arts,Design and Virtual Worlds is to…

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  • Call: CGAMES 2012 – The 17th International Computer Games Conference

    First Announcement and Call for Papers CGAMES 2012 Louisville The 17th INTERNATIONAL COMPUTER GAMES CONFERENCE AI, Animation, Interactive Multimedia, Virtual Worlds and Serious Games 30 th July – 1 st August 2012 Galt House Hotel, Louisville, Kentucky, USA Venue: Galt House Hotel, Louisville, Kentucky, USA. Venue Web Site: http://www.galthouse.com CGAMES 2012 conference is in a Technical Co-Sponsorship with IEEE Society and the IEEE Computer Society Technical Committee that has endorsed the conference. The conference proceedings will be included in CSDL and IEEE Xplore digital libraries. Welcome to CGAMES 2012 International Computer Games Conference, now in its 12th year, acknowledged as…

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  • Call: Design, Mediation, and the Posthuman (edited anthology)

    Call for Papers: Design, Mediation, and the Posthuman We invite submissions for an edited anthology exploring the disciplinary intersections of technological mediation, design, and the posthuman. Deadline: Abstracts of 500 words should be submitted by March 30, 2012. Notifications will be made by early May with final drafts of submissions due by September 30, 2012. Please include a short biographical statement with abstracts. Editors: Dr. Amy Propen, Rhetoric and Composition, York College of Pennsylvania (apropen@ycp.edu; http://amypropen.com/) Dr. Colbey Reid, Literary Studies, York College of Pennsylvania (creid@ycp.edu) Dr. Dennis Weiss, Philosophy, York College of Pennsylvania (dweiss@ycp.edu…

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  • Call: Virtual Worlds Best Practices in Education (VWBPE)

    Call for proposals Virtual Worlds Best Practices in Education (VWBPE) The Virtual Worlds Best Practices in Education (www.vwbpe.org) is a grass-roots community conference. We have already received some excellent submissions but we would like more!  The submission deadline is February 15, 2012. To encourage the production of user created games and the growth of a community of educators, researchers, and students who use and create games and simulations, VWBPE has a Games and Simulation stream.…

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  • Call: NordiCHI 2012 – Making sense through design

    NordiCHI 2012 – Making sense through design The 7th Nordic Conference on Human-Computer Interaction is the main forum in Northern Europe for human-computer interaction research. It is the meeting place for researchers, designers, practitioners, and educators from a broad range of traditions and communities. The conference will take place at the IT University of Copenhagen on the 14-17th of October 2012. Submission deadlines: 30th of April 2012: Full papers & short papers 25th of May 2012: Workshop and tutorials 13th of July 2012: Posters, demos, and videos; design cases; industrial experiences 10th of August 2012: Doctoral consortium Visit the website…

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  • Call: Games and Simulations in Social Science Education section in Academic Exchange Quarterly

    Call for Papers Academic Exchange Quarterly Summer 2012, Volume 16, Issue 2 Expanded issue up to 400+ pages. Articles on various topics plus the following special sections Games and simulations in social sciences education Feature Editor: Maria Mavrommati, PhD Program Leader, Lecturer AKMI Metropolitan College, Thessaloniki, Greece Email: mariamavrommath@gmail.com Focus: The proposed issue will focus on electronic games and simulations applications in the social sciences classroom.  Strategies and methods of teaching history, sociology, cultural studies, economics, philosophy, political science etc. in primary, secondary or tertiary education settings with the use of computer games is of primary interest to this special…

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  • Call: Actionable Image: Agency of Image, Performance of Body, Apparatus of Spectating

    BADco. extends an *open call for contributions* for Actionable Image: Agency of Image, Performance of Body, Apparatus of Spectating /symposium and publication/ When and where: March 16-17, 2012 in Zagreb, Croatia This symposium and its topic are a continuation of BADco.’s artistic interest to relate performance and image. More concretely, it was motivated by our most recent work “Responsibility for Things Seen” that was presented in 2011 within the Croatian participation at the Biennale di Venezia. The work required us, in the absence of performers in the six-months exhibition, to pursue the idea of ‘theater by other means’ and to…

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  • Call: PAIS 2012 – Seventh Conference on Prestigious Applications of Intelligent Systems

    Call for Papers PAIS-2012 The Seventh Conference on Prestigious Applications of Intelligent Systems 29-30 August 2012  Montpellier, France http://www.lirmm.fr/ecai2012 Deadline for submission of full papers: 6 March 2012 INTRODUCTION The PAIS 2012 Program Committee invites papers describing innovative applications of AI techniques to real-world systems and problems for the Technical Program of the 7th International Conference on the Prestigious Applications of Intelligent Systems – a subconference of the 20th European Conference on Artificial Intelligence (ECAI-2012). Artificial Intelligence (AI) is a central topic in contemporary computing science.  The fruits of almost sixty years of AI research have benefited application domains as…

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  • Call: Under the Mask: Perspectives on the Gamer Conference 2012

    Under the Mask: Perspectives on the Gamer Conference Wednesday 13th June 2012 Research Institute for Media, Art and Design University of Bedfordshire Luton Campus, Park Square Luton Bedfordshire, UK Under the Mask: Perspectives on the Gamer enters its 5th year as a conference focused upon questions concerning the player, and with current debates considering the effect of gamification upon our conceptions of work and leisure, the increasing prominence of pervasive gaming, location-based gaming and ARGs, and the validity of procedurality as an analytical approach versus more player-centric models, such inquiries seem more pertinent than ever before. Under the Mask is…

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  • Call: 2012 International Conference on Computer Graphics and Virtual Reality (CGVR’12)

    CALL FOR PAPERS and Call For Conference Tracks CGVR’12 The 2012 International Conference on Computer Graphics and Virtual Reality Date and Location: July 16-19, 2012, USA http://www.world-academy-of-science.org/ Location: See the above web site for venue/city You are invited to submit a full paper for consideration. All accepted papers will be published in printed conference books/proceedings (they will also be available on the web). The proceedings will be indexed in Inspec / IET / The Institute for Engineering and Technology, DBLP / Computer Science Bibliography, and others. Like prior years, extended versions of selected papers (about 40%) will appear in journals…

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