Category: Calls


  • Call: Workshop on Game UI Design, Evaluation, and User Research at IEEE GEM 2015

    Call for Participation Workshop on Game UI Design, Evaluation, and User Research One Day Workshop organized on October 14, 2015 at IEEE GEM 2015, Toronto, Canada (http://www.ieee-gem.org/) Submission deadline: September 29 The community of video game researchers has been rapidly evolving for the past few years, extending and modifying existing methodologies used by the human-computer interaction (HCI) community to the environment of digital games. This one-day workshop focuses on the design, implementation and evaluation of user interfaces in video games development. TOPICS We invite researchers in the fields of games and HCI and industry practitioners (esp. game developers) to submit…

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  • Call: Special issue of Frontiers in Robotics and AI on Language and Cognition

    Call for Papers Special issue on Language and Cognition Frontiers in Robotics and AI Dear Colleagues, We would like to invite you to contribute a Paper on our Research Topic of Language and Cognition, in the “Frontiers in Robotics and AI” journal. “Frontiers” is a novel venue created by EPFL in Switzerland, which is home to a number of top-notch, open access, innovative journals. The focus of the special issue is on Language between embodied agents (humans, animals, robots etc.) and in particular the interaction of Language with other modules of Cognition, including Perception, the Motor System, Reasoning abilities, and…

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  • Call: Advances in Social Computing for ACM Transactions on Internet Technology (TOIT)

    Call for Papers for a Special Section on Advances in Social Computing In the ACM Transactions on Internet Technology (TOIT) http://toit.acm.org/ Submission deadline: February 15, 2016 Social computing is computing applied to understanding, modelling, and facilitating social interaction between people and organizations. It promises improved decision making, richer collaborations, and enhanced problem solving capabilities through a better understanding of human behavior and social interaction in interpersonal, organizational, and societal settings. Social computing is inherently interdisciplinary, drawing from areas such as computational social science, information processing, social informatics, distributed computing, and multiagent systems, among others. Despite the explosion of interest in…

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  • Call: Physiology in Personalized Systems – Special issue of User Modeling and User-Adapted Interaction (UMUAI)

    CALL FOR PAPERS Special Issue on Physiology in Personalized Systems User Modeling and User-Adapted Interaction: The Journal of Personalization Research (UMUAI) Submission deadline for extended abstracts: 20 September Submission deadline for full papers (for accepted abstracts): 15 December 2015 Special Issue web site: http://www.cp.jku.at/people/tkalcic/umuai_physiology.html GUEST EDITORS: Marko Tkalčič, Johannes Kepler University, Linz, Austria (marko.tkalcic@jku.at) Stephen Fairclough, Liverpool John Moores University, Liverpool, United Kingdom (s.fairclough@ljmu.ac.uk) Cristina Conati, University of British Columbia, Vancouver, Canada (conati@cs.ubc.ca ) Aleksander Väljamäe, Linköping University, Linköping, Sweden (aleksander.valjamae@liu.se) SCOPE OF THE SPECIAL ISSUE Personalization techniques, in general, build upon user models.…

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  • Call: Workshop on Collaboration Meets Interactive Surfaces (CMIS): Walls, Tables, Mobiles, and Wearables (at ITS 2015)

    Call for Papers: CMIS Workshop 3rd International Workshop on Collaboration Meets Interactive Surfaces (CMIS): Walls, Tables, Mobiles, and Wearables Workshop co-located with ACM Interactive Tabletops and Surfaces (ITS) 2015 Funchal, Madeira, Portugal November 15-18, 2015 http://sites.google.com/site/collaborationsurfaces/ Deadline extension for Submission of workshop papers: September 30, 2015 The vast screen real estate, which is provided in large-scale interaction environments presents novel ways to visualize and interact with data-rich models. In parallel to this technological revolution, interactive surfaces and devices have also become widespread in different sizes and devices ranging from large-scale walls, touch surfaces to wearable computing devices. Indeed, the ITS…

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  • Call: Nurse Ann Droid Will See You Now: Will AI care providers empower and assist independence or exploit and intensify isolation?

    NURSE ANN DROID WILL SEE YOU NOW: Will AI care providers empower and assist independence or exploit and intensify isolation? Tuesday 15th September 2015, 2:30pm Free; registration required (see below) Council Room, One Great George Street, 1 Great George Street, Westminster, SW1P 3AA (just off Parliament Square) Followed by a drinks reception Technological and demographic change are among several drivers which are helping to shape our ever increasing globalised and developing world. We are living in unprecedented times. The increase in computational power and the explosion of devices which connect to the internet, forming the ubiquitous ‘Internet of Things’, offer…

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  • Call: 12th International Conference on the Design of Cooperative Systems (COOP 2016)

    12th International Conference on the Design of Cooperative Systems 23-27 May, 2016 Trento, Italy http://www.coop2016.unitn.it/ IMPORTANT DATES 8 November 2015 – Deadline for paper submissions 18 December 2015 – Notification of acceptance/rejection 23-27 May 2016 – COOP 2016 conference in Trento (Italy) MAKING TOGETHER COOP is one of the key European conferences on Cooperative Systems, Computer Supported Cooperative Work (CSCW) and Collaborative Computing and is affiliated to EUSSET – the European Society for Socially Embedded Technologies. COOP 2016 will be the twelfth edition of this biennial conference and will take place in Trento, Italy, organised by the department of Information…

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  • Call: Chapters for Serious Games and Edutainment Applications 2

    Call for Chapters Serious Games and Edutainment Applications 2 Publisher: Springer-Verlag, UK Editors Prof. Minhua Ma, University of Huddersfield, UK Dr. Andreas Oikonomou, Nottingham Trent University, UK Prof. Lakhmi Jain, University of South Australia, Australia Chapter proposal due: 18 Nov 2015 BOOK DESCRIPTION Over the past two decades game technologies have been experiencing explosive growth and widespread applications in education and professional training. Many studies have identified the benefits of using serious games and gamification in a variety of edutainment applications. Following the big success of Serious Games and Edutainment Applications published in 2011, which has been heavily downloaded (over…

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  • Call: Digital Humanities 2016

    Digital Humanities 2016 12-16 July, Kraków, Poland http://dh2016.adho.org/about/ Digital Humanities 2016 conference will take place in Kraków, Poland; this is only the second time (after Debrecen 1998) that the conference comes to Central/Eastern Europe. The region’s rich past and its recent rapid growth has inspired the conference theme, ‘Digital Identities: the Past and the Future’. The conference is hosted jointly by the Jagiellonian University and the Pedagogical University of Kraków. Their collaboration is a manifestation of the vivid digital humanities scene emerging in Poland’s major centre of learning and culture. Call for Proposals I. GENERAL INFORMATION The Alliance of Digital Humanities Organizations…

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  • Call: VRTGO 2015

    [Information about the upcoming VRTGO 2015 conference from Road to VR, where the story includes several images. -Matthew] ‘VRTGO 2015′ UK Conference to Usher in Consumer VR on November 12th By Paul James – Jul 16, 2015 One of Europe’s premiere industry VR conferences, VRTGO, is back on November 12th and, like last year, the event promises appearances from some big industry names and a greater emphasis on commercial virtual reality. The north of England isn’t the first place you’d pick should you be asked to identify a UK hotbed of VR activity, yet VRTGO 2014 proved just how wrong…

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  • Call: Electronic Visualisation and the Arts Australasia (EVAA) 2016

    EVAA 2016 Electronic Visualisation and the Arts Australasia 2016 University of Canberra, Canberra, Australia 5th and 6th March, 2016 http://evaa.com.au/ Call for proposals EVAA is an interdisciplinary conference on visual technologies in culture, the arts and humanities. It is affiliated with EVA London (http://www.eva-london.org/). We welcome contributions from scholars, practitioners and professionals from fields including digital humanities, computer and information science, design, media, art practice, GLAM and heritage. In all these fields data and its representations are transforming practice and scholarship: this conference is about how we respond to this challenge. EVAA is currently calling for proposals for short papers…

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  • Call: First International Workshop on Educational Robots (WONDER)

    First International Workshop on Educational Robots (WONDER) Paris, 26th October 2015 http://icsrwonder2015.wordpress.com/ Satellite event of the International Conference on Social Robotics (ICSR) http://www.icsoro.org/icsr2015/ Social robots are increasingly being studied as companions supporting and helping humans in different applications (e.g., home, healthcare, work spaces, public spaces, education, etc.). The study of robots acting as educational agents is an emerging field of social robotics. The last few years have seen the emergence, worldwide, of collaborative projects studying the role of robots in educational applications, for example, robots acting as tutors to support teachers and students, tools for therapy of children with autism,…

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