Category: Calls


  • Call: European Conference on Cognitive Ergonomics (ECCE 2016)

    CALL FOR PAPERS: European Conference on Cognitive Ergonomics (ECCE 2016) 6th – 8th September 2016, Nottingham, UK http://ecce2016.eace.net/ ECCE 2016 is the 34th annual conference of the European Association of Cognitive Ergonomics. This leading conference in cognitive ergonomics, human technology interaction and cognitive engineering provides the opportunity for both researchers and practitioners to exchange new ideas and practical experiences from a variety of domains. The main theme of ECCE 2016 is simulation, visualisation and digital technologies. We invite long and short papers, demo and poster submissions, and doctoral consortium applications. We also welcome proposals for panel sessions. IMPORTANT DATES February…

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  • Call: Artificial Sexuality – 9th AISB Symposium on Computing and Philosophy

    Call for Papers The 9th AISB Symposium on Computing and Philosophy: Artificial Sexuality AISB Convention, University of Sheffield, UK, from 4-6th April 2016 The Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB) Symposium Website OVERVIEW: Sexual activity is central to our very existence; it shapes how we think, how we act and how we live. It is deeply embedded in our society. With cognitive systems development being heavily influenced by human cognition, perception, and interaction, should sexual behaviour and sexuality be part of that influence? Previous research has examined what might happen to us if we…

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  • Call: Mobile Learning and Special Education issue of Interaction Design and Architecture(s)

    Call for Articles for a special issue of Interaction Design and Architecture (s) (IxD&A): Mobile Learning and Special Education Guest Editors – Enrico Gandolfi, Peña Bedesem, Richard E. Ferdig, and Cheng-Chang Lu (Kent State University) http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call28 IMPORTANT DATES Deadline: February 28, 2016 Notification to the authors: March 30, 2016 Camera ready paper: April 20, 2016 Publication of the special issue: end of May, 2016 OVERVIEW The widespread distribution of mobile devices as well as the massive availability of mobile apps has created innovative opportunities for teaching and learning in both general and special education. Special education here means “specially designed…

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  • Call: 8th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2016)

    CALL FOR PAPERS INTETAIN 2016 8th International Conference on Intelligent Technologies for Interactive Entertainment June 28-30, 2016 – Utrecht, The Netherlands http://www.intetain.org/2016 Deadline for submissions: February 19, 2016 SCOPE Intelligent technologies have shaped and will continue to shape the way we experience entertainment. Novel devices and novel interaction paradigms present opportunities for richer interactions. At the same time, the adoption of such technology by humans presents interesting challenges. The development of interactive entertainment applications therefore requires thorough knowledge from multiple research domains (computer graphics, human factors, signal processing, artificial intelligence, etc.). When successfully combined, novel interaction paradigms can impact the…

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  • Call: IEEE Computational Intelligence and Games Conference 2016

    IEEE Computational Intelligence and Games Conference 2016 20-23 September, 2016, Santorini Island, Greece http://cig16.image.ntua.gr/ DESCRIPTION Computer games not only offer a killer application for computational intelligence (CI), machine learning and search but also provide a compelling domain where problem solving and decision making meet artifact creation; both of which can be experienced via a highly immersive, complex and rich interaction. Additionally, methods from computational intelligence promise to have a big impact on game technology and development, assisting designers and developers and enabling new types of computer games. The Computational Intelligence and Games (CIG) conference series brings together leading researchers and…

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  • Call: DiGRA/FDG 2016 (1st Joint Conference of Digital Games Research Assoc. and Foundation of Digital Games)

    DiGRA/FDG 2016: 1st Joint International Conference of DiGRA and FDG August 1-6, 2016 Dundee, Scotland, UK http://www.digra.org/145807/ For the first time, the Digital Games Research Association (DiGRA) and the Foundation of Digital Games (FDG) will partner in an unprecedented gathering of games researchers. We invite researchers and educators within game research, broadly construed, to submit their work. More information will soon be available from the conference’s official website (TBA). TRACKS DiGRA/FDG aims at being a venue for game research from all research disciplines. In line with this, it accepts and encourages submissions in the following six tracks, on a wide…

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  • Call: IDC 2016 – Interactive Design & Children

    Call for Participation IDC 2016 – Interactive Design & Children 21st 24th June Media City Manchester UK http://www.idc2016.org/ Digital technologies have brought a whole range of opportunities and experiences to children. Information is available within seconds, digital games can be played anywhere, social activity can be organised with two or three text messages or social media posts; yet, more than half of the world’s children cannot participate. Exclusion from a digital childhood comes in many guises. Children may have cognitive, physical or sensory difficulties that prevent access to otherwise commonly available experiences, children may live in environments where financial and…

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  • Call: CHI UX Indonesia Conference 2016 (CHIuXiD 2016)

    Call for Participation in CHI UX Indonesia Conference 2016 (CHIuXiD 2016) “Bridging the Gaps in the HCI and UX World” Jakarta, 13-15 April 2016 W. chiuxid.org | F. chiuxid | T. @chiuxid | I. #chiuxid CHIuXiD 2016 is the 2nd International Human-Computer Interaction (HCI) and User Experience (UX) Conference to be held in Indonesia that has achieved the in-cooperation status with the Association for Computer Machinery (ACM) for the second year in a row. This is the probably the biggest ACM SIGCHI event in Southeast Asia. Continuing the success of the first conference, CHIuXiD 2016 aims to bridge the gaps…

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  • Call: User Interface Design in the 21st Century – Special issue of Computer

    Call for Papers Special issue of Computer on User Interface Design in the 21st Century http://www.computer.org/web/computingnow/cocfp7 Full paper submission deadline: 1 January 2016 Publication date: July 2016 Computer plans a July 2016 issue on user-interface (UI) design. UI design poses a significant challenge in many emerging technology areas, including wearable computers, machine intelligence, big data, and the Internet of Things (IoT). Contemporary UI design techniques and methods were developed primarily in the era of the PC, the Web, and the mobile device. Now, though, UIs are designed for use in increasingly challenging contexts such as embedded computers and social media.…

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  • Call: Autonomous Agents and Multiagent Systems (AAMAS) 2016 Conference

    15th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2016) Grand Copthorne Waterfront Hotel Singapore 9-13th of May, 2016 IMPORTANT DATES Abstract Submission: 13th of November, 2015 (23:59 UTC-12) Full Paper Submission: 17th of November, 2015 (23:59 UTC-12) Rebuttal Phase: 11-12th of January, 2016 (23:59 UTC-12) Author Notification: 26th of January, 2016 ABOUT AAMAS AAMAS is the leading scientific conference for research in autonomous agents and multiagent systems. The AAMAS conference series was initiated in 2002 by merging three highly respected meetings: the International Conference on Multi-Agent Systems (ICMAS); the International Workshop on Agent Theories, Architectures, and Languages (ATAL);…

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  • Call: The Fantastic Now: Research in the Fantastic in the 21st Century Conference

    THE FANTASTIC NOW: RESEARCH IN THE FANTASTIC IN THE 21st CENTURY Seventh annual conference of the Association for Research in the Fantastic University of Münster September 22-24, 2016 There is hardly any subject in contemporary literary, cultural, and media studies that is discussed and researched with as much controversy as “the fantastic”. Since theoretical debate on the subject was initiated in the second half of the 20th century, largely by Tzvetan Todorov and Roger Callois, research on the fantastic has become a globally relevant, interdisciplinary, and rapidly developing field of scholarship. The field’s significance is reflected in numerous scholarly journals,…

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  • Call: Chapter on “Digital Technologies and the Architecture of the 21st Century”

    Call for Chapters: Visioning Technologies – The Architecture of Sight “Digital Technologies and the Architecture of the 21st Century” ISBN: 978-1-4724-5496-6 An opportunity has arisen to include one extra chapter in this book. The section of the book for this chapter is “Digital Technologies and the Architecture of the 21st Century” Below are the book details and contact information. Publisher: Ashgate publishing, UK Editor: Dr. Graham Cairns Copy: hardback followed by paperback and online. Chapter Word limit (including footnotes): 5-7000 words Those interest contact: Dr. Graham Cairns: gc@architecturemps.com Book theme: Visioning Technologies – The Architectures of Sight is a collection…

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