Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: ISMAR 2016 – 15th IEEE International Symposium on Mixed and Augmented Reality
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Read more: Call: ISMAR 2016 – 15th IEEE International Symposium on Mixed and Augmented RealityCall for Participation The 15th IEEE International Symposium on Mixed and Augmented Reality 19–23 September 2016, Merida, Yucatan, Mexico http://ismar.vgtc.org/ Submission deadline: 15 March 2016 ISMAR 2016, the premier conference for Augmented Reality (AR) and Mixed Reality (MR), will be held in beautiful Merida, Yucatan, Mexico. ISMAR is responding to the recent explosion of commercial and research activities related to AR, MR, and Virtual Reality (VR) by continuing the expansion of its scope over the past several years. ISMAR 2016 will cover the full range of technologies encompassed by the MR continuum, from interfaces in the real world to fully…
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Call: 2nd Immersive Learning Research Network Conference – iLRN 2016
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Read more: Call: 2nd Immersive Learning Research Network Conference – iLRN 2016Call for Papers iLRN 2016: The 2nd Annual International Conference of the Immersive Learning Research Network June 27 – July 1 Santa Barbara, California Full details: http://immersivelrn.org/ilrn2016/ Do you research games in education or other kinds of immersive learning? We invite you to submit a proposal to present at the Immersive Learning (iLRN) conference in Santa Barbara, CA to be held from June 27th to July 1st – an intensive interdisciplinary collaboration to dialogue and action on this rapidly growing research and development space. Topics of interest in the context of immersive environments for the main conference include: Immersive Technologies,…
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Call: 2016 International Conference on Collaboration Technologies and Systems (CTS 2016)
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Read more: Call: 2016 International Conference on Collaboration Technologies and Systems (CTS 2016)Call For Papers and Participation The 2016 International Conference on Collaboration Technologies and Systems (CTS 2016) The 17th Annual Meeting June 06 – 10, 2016 The Rosen Plaza Hotel Orlando, Florida, USA http://cts2016.cisedu.info , http://cisedu.us/rp/cts16 In Cooperation with the ACM, IEEE, IFIP Main Track Paper Submission Deadline: February 17, 2016 (*) (Other tracks have their own deadlines) You are cordially invited to participate in this international conference through paper submission, a track, a workshop or a special session organization, a tutorial, an invited speech, a demo, a poster, an exhibit, a panel discussion, a doctoral dissertation abstract, whichever sounds more…
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Call: Mobile HCI 2016
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Read more: Call: Mobile HCI 2016Call for Contributions: Papers & Notes Mobile HCI 2016 6-9 September 2016, Florence, Italy http://mobilehci.acm.org/ MobileHCI 2016 is the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, which is the premier forum for innovations in mobile, portable and personal devices and with the services to which they enable access. MobileHCI brings together people from diverse areas which provides a multidisciplinary forum for academics, hardware and software developers, designers and practitioners to discuss the challenges and potential solutions for effective interaction with and through mobile devices, applications, and services. MobileHCI maintains a small number of tracks along with…
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Call: The Power of Presence – ISPR Preconference for ICA 2016 in Kyoto, Japan
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Read more: Call: The Power of Presence – ISPR Preconference for ICA 2016 in Kyoto, Japan[Please consider submitting an abstract, paper, poster or demo, and help us spread the word about this next ISPR event: ICA’s a great conference, Kyoto was just ranked the World’s Best City by Travel + Leisure magazine, and we have a very cool program planned. Join us in Japan this June! -Matthew] CALL FOR ABSTRACTS AND PARTICIPATION The Power of Presence: Using Telepresence Theory, Research and Applications to Enhance Mediated Communication Experiences in the 21st Century A preconference of the 2016 conference of the International Communication Association (ICA) Co-sponsored by the International Society for Presence Research (ISPR) June 8, 2016…
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Call: HRI 2016 workshop: 2nd Workshop on Evaluating Child Robot Interaction
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Read more: Call: HRI 2016 workshop: 2nd Workshop on Evaluating Child Robot InteractionCall for papers HRI 2016 workshop: 2nd Workshop on Evaluating Child Robot Interaction Location: Christchurch, New Zealand Important Dates: Position Papers submission deadline (extended): 1st February 2016 Notification of acceptance: 7th February 2016 Camera Ready: 15th February 2016 Workshop Date: 7th March 2016 (Full-day workshop) Website: https://evaluatingchildrobotinteraction.wordpress.com/ Submissions should be mailed to c.zaga@utwente.nl Social Media: Twitter hashtag: #evaluatingCRI Facebook group: https://www.facebook.com/groups/CRIresearch/ ABSTRACT AND MOTIVATION Many researchers have started to explore natural interaction scenarios for children. No matter if these children are normally developing or have special needs, evaluating Child-Robot Interaction (CRI) is a challenge. To find methods that work well…
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Call: 9th International Conference on Game and Entertainment Technologies 2016
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Read more: Call: 9th International Conference on Game and Entertainment Technologies 2016CALL FOR PAPERS – GET 2016 – Deadline for submissions: 8 February 2016 9th International Conference on Game and Entertainment Technologies 2016 Madeira, Portugal, 2 – 4 July 2016 (http://www.gaming-conf.org/) Part of the Multi Conference on Computer Science and Information Systems (MCCSIS 2016) Madeira, Portugal, 1 – 4 July 2016 (http://www.mccsis.org) CONFERENCE SCOPE The GET 2016 conference aims to bring together research and practice from creative, social and business practitioners and researchers in this challenging field. The focus of this conference is on design, development and evaluation of games, entertainment technologies and the nature of play. Topics for this conference…
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Call: ACM Symposium on Applied Perception – SAP 2016
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Read more: Call: ACM Symposium on Applied Perception – SAP 2016CALL FOR PAPERS AND POSTERS ACM Symposium on Applied Perception – SAP 2016 July 22-23, 2016, Anaheim, USA Paper submission deadline: March 25 Poster submission deadline: May 10 http://sap.acm.org/2016/cfp.php The ACM Symposium on Applied Perception (ACM SAP) aims to advance and promote research that crosses the boundaries between perception and disciplines such as graphics, visualization, computer vision, haptics and acoustics. These fields can benefit from the exchange of ideas. The scope of the conference includes applications and algorithms in any area of research that incorporates elements of perception and computer science. Our thirteenth annual event provides an intimate, immersive forum…
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Call: Robophilosophy 2016
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Read more: Call: Robophilosophy 2016CALL FOR PAPERS – INTERNATIONAL RESEARCH CONFERENCE WHAT SOCIAL ROBOTS CAN AND SHOULD DO Robophilosophy 2016 / TRANSOR 2016 October 17-21, 2016 Aarhus University, Denmark www.robo-philosophy.org FOCUS The “robotic moment” (Turkle 2011) is no longer on the horizon—we are living it now. Given the rapid development in social robotics, we are now at that potential turning point in human cultural history during which we need to react to concrete visions, by the robotics research industry, of placing artificial ‘social’ agents ubiquitously into the public and private spaces of human social interactions. How shall we respond? And who is to respond?…
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Call: IEEE Virtual Reality 2016 Workshop on K-12 Embodied Learning through Virtual and Augmented Reality (KELVAR)
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Read more: Call: IEEE Virtual Reality 2016 Workshop on K-12 Embodied Learning through Virtual and Augmented Reality (KELVAR)Call For Participation: The IEEE Virtual Reality 2016 Workshop on K-12 Embodied Learning through Virtual & Augmented Reality (KELVAR) Organized in conjunction with the IEEE Virtual Reality 2016 conference which takes place March 19th to 23rd in Greenville, USA. http://ieeevr.org/2016/ Workshop Website: https://sites.google.com/site/vrkelvar/ DESCRIPTION K-12 education is currently undergoing a technological revolution creating opportunities for Virtual-, Augmented-, and Mixed-Reality based learning. An increasing number of classrooms are being equipped with interactive whiteboards, tablet devices, and personal student computers. This technology integration will continue to increase as mobile devices penetrate into all socioeconomic strata, and as new VR/AR/MR technologies become affordable…
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Call: GROUP 2016 – ACM International Conference on Supporting Group Work
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Read more: Call: GROUP 2016 – ACM International Conference on Supporting Group WorkCall for Submissions GROUP 2016 ACM International Conference on Supporting Group Work November 13-16, 2016, Sanibel Island, Florida, USA http://www.acm.org/conferences/group/conferences/group16/ Program co-chairs: Myriam Lewkowicz, Troyes University of Technology, France Michael Muller, IBM Research, USA Conference co-chairs: Stephan Lukosch, Delft University of Technology, Netherlands Aleksandra Sarcevic, Drexel University, USA GENERAL INFORMATION For over 25 years, the ACM International Conference on Supporting Group Work is a premier venue for research on Computer Supported Cooperative Work, Human Computer Interaction, Computer Supported Collaborative Learning and Socio-Technical Studies. The conference integrates work in social science, computer science, engineering, design, values, and other diverse topics of…
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Call: TVX 2016 – ACM International Conference on Interactive Experiences for Television and Online Video
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Read more: Call: TVX 2016 – ACM International Conference on Interactive Experiences for Television and Online VideoTVX 2016 ACM International Conference on Interactive Experiences for Television and Online Video June 22-24, 2016 Spertus Institute Chicago, IL, USA http://tvx2016.com/ TVX is the ACM International Conference on Interactive Experiences for Television and Online Video. TVX is the leading international conference for presentation and discussion of research into online video and TV interaction and user experience. The conference brings together international researchers and practitioners from a wide range of disciplines, ranging from human-computer interaction, multimedia engineering and design to media studies, media psychology and sociology. In addition to standard research paper presentations the conference includes a wide range of…
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