Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: Well Played special issue: Thriving Through Gameplay
Published:
Read more: Call: Well Played special issue: Thriving Through GameplayCall for Papers Well Played Journal Special Issue: Thriving Through Gameplay Edited by iThrive Games’ team of experts and game design faculty members from various universities, in cooperation with ETC Press. http://press.etc.cmu.edu/content/well-played-journal-special-issue-cfp-thriving-through-gameplay Submissions deadline: September 1, 2017 iThrive Games explores how great games can empower teens to discover and use their unique strengths, unlock their potential, and take charge of their well-being. iThrive Games, a division of Centerstone Research Institute and funded by the D.N. Batten Foundation, facilitates the development of digital games and applications that empower teens to take an active role in their own social and emotional well-being.…
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Call: Robophilosophy 2018 – Envisioning Robots in Society: Politics, Power, and Public Space
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Read more: Call: Robophilosophy 2018 – Envisioning Robots in Society: Politics, Power, and Public SpaceCall for Papers International Research Conference Envisioning Robots in Society – Politics, Power, and Public Space Robophilosophy 2018 / TRANSOR 2018 February 14-17, 2018 University of Vienna, Austria www.robophilosophy-conference.org Deadline for submission of abstracts for papers and posters: Oct. 31, 2017 Deadline for submission of workshop and panel proposals: Sept. 15, 2017 Focus Automation is the new key strategy for productivity gain—many countries are well on their way towards the production model of “industry 4.0” where software bot and robots will appear in all industrial sectors including service industries. The core driver of this disruption complex is robotics, producing ever more intelligent,…
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Call: Researching Digital Cultural Heritage – International Conference
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Read more: Call: Researching Digital Cultural Heritage – International ConferenceCall for papers Researching Digital Cultural Heritage – International Conference Manchester, UK 30 November – 1 December 2017 #digheritage17 http://www.alc.manchester.ac.uk/icp/connect/events/digital-heritage-conference/ Organised by The University of Manchester and Newcastle University Submission of proposals: 21 July 2017 Digital tools, approaches, platforms and experiences have become ubiquitous within cultural heritage research and practice. The diverse facets of heritage that lend themselves to both multi/interdisciplinary and focused disciplinary investigation have made heritage a fertile ground for an abundance of methodological explorations: analogue, digital and hybrid. More recently, a range of digitally mediated frameworks, methods and tools, such as data mining, crowdsourcing, social network analysis,…
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Call: “What can Synthetic Biology offer to Artificial Intelligence? New frontiers” (SB-AI 2017) at ECAL 2017
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Read more: Call: “What can Synthetic Biology offer to Artificial Intelligence? New frontiers” (SB-AI 2017) at ECAL 2017Call for Abstracts SB-AI 2017: What can Synthetic Biology offer to Artificial Intelligence? New frontiers September, 4, 2017 – Lyon, France Satellite Workshop at ECAL 2017 – The European Conference on Artificial Life September, 4-8, 2017 http://alife.org/conference/ecal-2017 Co-organized by Luisa Damiano (University of Messina, Messina, Italy) Yutetsu Kuruma (ELSI, Tokyo, Japan) Pasquale Stano (University of Salento, Lecce, Italy) Deadline for abstracts: July, 30 2017 Traditionally Artificial Intelligence (AI) research, broadly conceived as the study of intelligence through the construction of artificial models of natural cognitive systems, has been developed in the context of computer science and robotics. Today the emergence of…
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Call: Ethics for New and Emerging Technologies: From Moral Intuitions to Ethical Theories
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Read more: Call: Ethics for New and Emerging Technologies: From Moral Intuitions to Ethical TheoriesCall for Papers Ethics for New and Emerging Technologies. From moral intuitions to ethical theories Annals of the University of Bucharest – Philosophy Series http://annals.ub-filosofie.ro/index.php/annals/cfp Submission deadline extended to 9th of July 2017 We invite paper submission for a special issue of the Annals of the University of Bucharest – Philosophy Series, to be published in the second part of 2017. The editors of this special issue are Julian Savulescu (University of Oxford) and Constantin Vică (University of Bucharest). The issue is entitled Ethics for New and Emerging Technologies. From moral intuitions to ethical theories. It is often contended that…
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Call: EuroVR 2017
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Read more: Call: EuroVR 2017CALL FOR PAPERS 14th annual EuroVR conference 12-14 December, 2017 Laval, France http://eurovr2017.laval-virtual.org/ Submission deadlines: Scientific/Technical papers (long & short): September 29, 2017 Industrial abstracts, Poster & Demo (long abstract): October 13, 2017 After Bremen (2014), Lecco (2015) and Athens (2016), we are pleased to announce EuroVR 2017, the annual conference of a series started thanks to the INTUITION Network of Excellence in Virtual and Augmented Reality supported by the European Commission from 2004 to 2008, then imbedded within the Joint Virtual Reality Conferences (JVRC) from 2009 to 2013. As in previous years, EuroVR 2017 will bring together people from…
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Call: ‘Body Movements’ special issue of student journal Press Start
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Read more: Call: ‘Body Movements’ special issue of student journal Press StartCall for Papers: ‘Body Movements’ Special Issue http://press-start.gla.ac.uk/index.php/press-start/announcement/view/15 Submission deadline: 31 October 2017 Press Start is pleased to announce an upcoming special issue of the journal, and to invite submissions relating to the theme of ‘Body Movements’. With the theme of ‘Body Movements’ we invite a broad range of topics within the field of digital and analogue game studies. Authors are invited to present empirical and theoretical research in which they reflect on the body in games and play. Research topics could include, but are not limited to: The virtual body in relation to the material body Digital and board-game…
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Call: Frameless Labs Festival Fall 2017 at Light and Sound Interactive 2017
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Read more: Call: Frameless Labs Festival Fall 2017 at Light and Sound Interactive 2017Now Accepting Submissions Frameless Labs Festival Fall 2017 At Light and Sound Interactive 2017 September 12-14, 2017 Floreano Riverside Convention Center and Hyatt Regency Rochester, NY https://magic.rit.edu/?page_id=115 http://www.lightandsound.org/ Submission closing date: July 20th Submissions of 360 Film/VR/AR/Digital performance projects are now being accepted for the inaugural Frameless Labs festival at Light and Sound Interactive being held in Rochester, NY September 12-14, 2017. Light and Sound Interactive is a unique conference and expo focused on light and sound-based technologies and their applications in emerging fields such as virtual and augmented reality, games, cinema, and music. The conference is interactive, featuring talks…
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Call: ICRESS 2017: The International Conference on Robot Ethics and Safety Standards
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Read more: Call: ICRESS 2017: The International Conference on Robot Ethics and Safety StandardsCall for Papers ICRESS 2017: The International Conference on Robot Ethics and Safety Standards Lisbon, Portugal 20-21 October 2017 https://www.icress2017.org Submission of initial papers: 30 June, 2017 The International Conference on Robot Ethics and Safety Standards aims to provide a multidisciplinary forum for discussing the most pressing safety, ethical, legal and societal issues related to the distinct contexts where robotic technology applies. Following the pathway opened by the International Conference on Robot Ethics-ICRE 2015, the present conference will discuss how ethical and safety concerns can be shared by different stakeholders and translated into legal frameworks where technology contributes to a…
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Call: Workshop on Interaction-based Knowledge Sharing (WINKS)
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Read more: Call: Workshop on Interaction-based Knowledge Sharing (WINKS)Workshop on Interaction-based Knowledge Sharing (WINKS) This workshop will take place at the 3rd Joint Ontology Workshop (JOWO) in Bolzano, Italy between 21 and 23 September 2017 Website: http://www.iiia.csic.es/winks/ Deadline for ALL submissions: Monday 17 July 2017 SCOPE This first Workshop on Interaction-Based Knowledge Sharing (WINKS) collocated with the third Joint Ontology Workshops (http://iaoa.org/jowo/JOWO-2017/) is fully dedicated to challenges and solutions to knowledge sharing in interaction-based environments, ranging from the Internet of Things to multi-agent systems. Gradually expanding, distributed systems heighten the need of a dynamic interactive knowledge sharing process, while at the same time an increasing heterogeneity of resources…
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Call: ACM Symposium on Spatial User Interaction (SUI) 2017
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Read more: Call: ACM Symposium on Spatial User Interaction (SUI) 2017ACM SUI 2017 ACM Symposium on Spatial User Interaction October 16-17, 2017 Brighton, UK http://www.sui2017.org/authors/ Twitter: @ACM_SUI FB: SpatialUserInteraction Full and Short papers deadline: June 30th 2017 We have some exciting news for SUI 2017. The best full and short papers will be granted the possibility to present again at ACM Interactive Surfaces and Spaces 2017 (ISS), which will be held immediately after SUI (also in Brighton). This year, Alex Schwartz, CEO of Owlchemy Labs, of Job Simulator fame, will give a keynote titled “Intuitive Spatial Interactions in VR”. More info at: http://www.sui2017.org/keynote/ We invite you to participate in the…
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Call: Realities360 – The Enhanced Realities Conference
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Read more: Call: Realities360 – The Enhanced Realities ConferenceCall for Participation Realities360 – The Enhanced Realities Conference July 26-28, 2017 San Jose, California At Realities360 Conference, July 26 – 28 in San Jose, California, you can choose from a variety of sessions that will enable you to get up close and personal with enhanced reality technologies and gain the insight to put these technologies into your own training and development work. Peruse over 30 hands-on sessions where peers and industry leaders are sharing best practices, how-tos, case studies, and emerging trends: http://bit.ly/2rC4lzI. Learn more about Realities360: http://bit.ly/2qDXlgO. APPLY AR, VR, AND EXPANDED REALITIES IN YOUR CONTEXT Here’s a…
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