Author: Matthew Lombard


  • Virtual worlds entrepreneur brings fiancee back from dead as avatar

    [A press release from NEVERDIE Studios via SourceWire] Virtual Worlds Pioneer Brings Fiancée Back From The Dead In Virtual Reality Monday, 20 December 2010 20th December 2010. Hollywood, CA – Virtual worlds pioneer, Jon NEVERDIE Jacobs, has revealed that he has brought his fiancée back from the dead as an avatar, and part of the launch of his latest virtual destination, the new Club NEVERDIE. The controversial entrepreneur believes that virtual reality will be the means by which humanity transcends death itself, and has taken the first step towards this with the inclusion of the avatar representing his late fiancée, Tina…

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  • Call: CHI 2011 Workshop – Brain and Body Interfaces: Designing for Meaningful Interaction

    CHI 2011 WORKSHOP – BRAIN AND BODY INTERFACES: DESIGNING FOR MEANINGFUL INTERACTION WEBSITE: http://brainandbody.physiologicalcomputing.net/ CALL FOR PARTICIPATION The brain and body provide a wealth of information about the physiological, cognitive and emotional state of the user. There is an increasing opportunity to use physiological data as a form of input control for computerised systems. As entry level sensors become more cheaper and widespread, physiological interfaces are liable to become more pervasive in our society (e.g., through mobile phones and similar devices). While these signals offer new and exciting mechanisms for the control of interactive systems, the issue of whether these…

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  • Hospital training, orientation go hi-tech at Sidra center

    [From The Peninsula; more information about the Center is here] Hospital training, orientation go hi-tech at Sidra center Friday, 17 December 2010 By Sonya Schneider-Ghaddar, RN Qatar Health 2010, an annual Health Congress and Exhibition held earlier this week, presented exciting new ways of approaching healthcare, patient care and staff training. One presentation focused on the staff orientation project for the new Sidra Medical and Research Center, which is scheduled to open by the end of 2012. The presentation outlined the daunting and unique task of bringing onboard and orienting 5000 to 6000 new staff members for a facility that…

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  • Call: 7th International Conference on Intelligent Environments (IE’11)

    IE’11 :: CALL FOR PAPERS The 7th International Conference on Intelligent Environments 25-28 July 2011, Nottingham, UK http://intelligentenvironments.org/conferences/ie11 The 7th International Conference on Intelligent Environments (IE’11) will be held at Nottingham Trent University, United Kingdom. This conference is the seventh edition in a series of highly successful conferences that were organized in Colchester (UK), Athens (Greece), Ulm (Germany), Seattle (USA), Barcelona (Spain) and Kuala Lumpur (Malaysia) in the past six years. The conference provides a collaborative forum for scientists, researchers and engineers from both industry and academia to present theoretical and practical results of Intelligent Environments research and their application…

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  • Taipei International Flora Exposition features presence-evoking displays

    [From The Washington Post, where the story features a slideshow; additional details follow below] Taiwan flora show features high-tech displays By ANNIE HUANG The Associated Press Tuesday, December 14, 2010 Paper-thin speakers blare pop music. 3D films appear on elongated screens with no need for special viewing glasses. Viewers’ pulses turn cocoons into butterflies in an interactive display. Welcome to the Pavilion of Dreams, a high-tech enclave within the Taipei International Flora Exposition, where Taiwanese artists and engineers are using technology-generated flowers and plants to strut the island’s cutting edge know-how to onlookers from around the world.…

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  • Call: IEEE 1st International Conference on Serious Games and Applications for Health (SeGaH 2011)

    IEEE 1st International Conference on Serious Games and Applications for Health Braga, Portugal – November 9-11, 2011 First call for papers Paper submission deadline: March 15, 2011 http://www.ipca.pt/segah2011 It is our great pleasure to invite you to participate in the the 1st IEEE International Conference on Serious Games and Aplications for Health, SeGaH 2011, to be held in Braga, Portugal, from November 9-11, 2011. SeGaH 2011 is promoted by the Polytechnic Institute of Cávadoe Ave (Barcelos, Portugal) and sponsored by IEEE. The overall objectives of the conference are the discussion and sharing of knowledge, experiences and scientific and technical results, related to…

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  • Toscanini gestural computer interface controls music-making and more

    [From MIT’s Technology Review TechSpecs blog; a 1:08 minute video is available here] A Minority Report Interface for the Rest of Us You don’t have to be rich like Tom Cruise to rock a gestural interface. John Pavlus 11/16/2010 Gestural computing: ever since a be-gloved Tom Cruise blew everyone’s minds in Minority Report, interface dorks have been trying hard to bring it into the real world. But here’s the problem: who actually wants to spend their whole workday wildly waving their arms around? Well, musicians and dancers just might. That’s the idea behind Toscanini, a gestural computer interface named after…

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  • Call: Special issue of Interacting with Computers on Presence and Interaction

    Call for papers for Special Issue of Interacting with Computers on Presence and Interaction Editors: John Waterworth(1), Eva Lindh Waterworth(1), Fabrizia Mantovani(2) & Giuseppe Riva(3) 1 Department of Informatics, Umeå University, SE-901 87, Umeå, Sweden 2 CESCOM, University of Milan-Bicocca, Milan, Italy 3 ICE-NET Lab., Universit  Cattolica del Sacro Cuore, Milan, Italy Call Description The user experience of information technology is profoundly affected by the extent to which we experience ourselves to be really present in the mediated world that the technology makes available to us. This feeling of presence, which can be operationally defined as the perceptual illusion of…

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  • 360 degree immersive film “Metamorphosis” wins award

    [A press release from Digital Elite Inc. via PR Web] METAMORPHOSIS – A 360° Immersive Film Wins Hollywood Award Los Angeles, CA (PRWEB) December 10, 2010 Digital Elite Inc. Los Angeles in partnership with researchers at the Technical University of Budapest in Hungary have developed a fully interactive Panoramic Broadcasting technology, called PanoCAST, for producing 360° Immersive Films for parallel cinematic and on-line experiences. Using this technology they have produced an experimental short film, an authentic adaptation of THE METAMORPHOSIS, a film that has now won the Best Short Film Award at the Hollywood Reel Independent Film Festival. “You have…

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  • Call: 2nd International Workshop on Natural Language Visualisation

    2nd International Workshop on Natural Language Visualisation 12-14 September 2011, Kaiserslautern, Germany Call For papers To be held in conjunction with KES2011: 15th International Conference on Knowledge-Based and Intelligent Information & Engineering Systems Co-Chairs: Dr. Minhua Ma, The Glasgow School of Art, UK Bob Coyne, Columbia University, USA Aims and Scope Natural language understanding usually involves transforming language from one representation into another, for example, from one language into another language in machine translation, or from language to action in natural language interfaces where natural language commands are performed by a machine, or from language to visual representations in natural…

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  • Game technology dissolves distance between ‘Tron’ and world reflected in sequel

    [From The New York Daily News] Playing for real: Game technology dissolves distance between ‘Tron’ and world reflected in sequel BY Michael Sheridan DAILY NEWS STAFF WRITER Sunday, December 12th 2010 “Tron: Legacy,” opening Friday, is a case of past and present colliding with a future vision that has come true. Nearly 30 years ago, Disney’s original “Tron” hit the big screen with a mixture of computer-generated effects and wacky science fiction concepts unseen before. Its man-inside-of-a-video-game concept was perfect for the newborn Pac-Man era, and the standup Tron video game was like an instant companion piece to the film:…

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  • Call: The Philosophy of Computer Games 2011

    THE PHILOSOPHY OF COMPUTER GAMES INTERNATIONAL CONFERENCE IN ATHENS 2011 April 6th-9th, 2011 Call for Papers We hereby invite scholars in any field of studies who take a professional interest in the phenomenon of computer games to submit papers to the international conference “The Philosophy of Computer Games 2011”, to be held in Athens, Greece, on April 6th-9th 2011. Accepted papers will have a clear focus on philosophy and philosophical issues in relation to computer games. They will also attempt to use specific examples rather than merely invoke “computer games” in general terms. The over-arching theme of the conference is…

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