Author: Matthew Lombard
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Call: 7th International Symposium on Intelligent Distributed Computing – IDC 2013
Published:
Read more: Call: 7th International Symposium on Intelligent Distributed Computing – IDC 20137th International Symposium on Intelligent Distributed Computing – IDC 2013 September 4-6, 2013, Prague, Czech Republic http://www.ksi.mff.cuni.cz/IDC2013/ Call for Papers The emergent field of Intelligent Distributed Computing focuses on the development of a new generation of intelligent distributed systems. It faces the challenges of adapting and combining research in the fields of Intelligent Computing and Distributed Computing. Intelligent Computing develops methods and technology ranging from classical artificial intelligence, computational intelligence and multi-agent systems to game theory. The field of Distributed Computing develops methods and technology to build systems that are composed of collaborating components. The symposium welcomes submissions of original…
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University of Hull to develop 3D virtual reality wind turbine
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Read more: University of Hull to develop 3D virtual reality wind turbine[From Bdaily] [Image: Emma-Jane Alexander, Coordinator at HIVE] University to develop 3D virtual reality wind turbine 14 Nov 2012 Miranda Dobson A virtual reality 3D “cave” created by the University of Hull has been commissioned to provide training for wind turbine engineers and green energy industries. The Higher Education Funding Council has awarded £240,000 to the University to develop the training facility in the Hull Immersive Visual Environment (HIVE), which will be used to simulate the most extreme and hostile conditions that workers in the green power industry face. Hull’s scheme is part of a multimillion pound investment in the…
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Job: Professor of Philosophy of Media and Techniques at University of Vienna
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Read more: Job: Professor of Philosophy of Media and Techniques at University of ViennaThe Faculty of Philosophy and Education of the University of Vienna announces the position of a Full Professor for Philosophy of Media and Techniques As stated in its development plan (http://www.univie.ac.at/rektorenteam/ug2002/entwicklungsplan.html) the University of Vienna aims at strengthening its position as a major research-oriented university. Key elements of this strategy include the provision of an attractive range of research-based study programmes, support for furthering the work of junior academic colleagues, and high-calibre professorial appointments. The Faculty of Philosophy and Education of the University of Vienna announces the position of a Full Professor of Philosophy of Media and Techniques (full time,…
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ST:TNG writer/producer Lee Sheldon creating a “first-generation Holodeck”
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Read more: ST:TNG writer/producer Lee Sheldon creating a “first-generation Holodeck”[From Gamasutra] The Holodeck may be possible, but it’s going to need game designers November 13, 2012 | By Mathew Kumar Science fiction for many is mere fantasy and escapism, but Lee Sheldon—a writer and producer on Star Trek: The Next Generation and now an associate professor at Rensselaer Polytechnic Institute—sees the fantasy of Star Trek’s Holodeck as entirely possible. With a seed grant, he and his team are working towards creating the Emergent Reality Lab, using modern technologies to create a “first-generation Holodeck.”…
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Job: Faculty position in Simulation and Digital Entertainment at University of Baltimore
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Read more: Job: Faculty position in Simulation and Digital Entertainment at University of BaltimoreFull-Time Tenure Track Faculty, Open Rank and Tenure, Simulation and Digital Entertainment Yale Gordon College of Arts and Sciences University of Baltimore Vacancy Number 2013-011 Position Type: Faculty position with benefits package Opens: 10/24/12 Closes: Open Until Filled Salary: Competitive and commensurate with qualifications Open Until Filled. Apply by December 15, 2012 for best consideration. The Division of Science, Information Arts and Technologies at the University of Baltimore invites applications for a full-time, tenured/tenure-track faculty position (open rank and tenure) or senior level professor of practice position in game design to begin in August 2013. For consideration, applicants must have…
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New interdisciplinary Rensselaer Polytechnic Institute Center explores cross-modal displays, mixed reality, synthetic characters
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Read more: New interdisciplinary Rensselaer Polytechnic Institute Center explores cross-modal displays, mixed reality, synthetic characters[From Rensselaer Polytechnic Institute; note that Mei Si presented her work at ISPR 2012] Rensselaer Launches Center To Explore Intersections of Science and Humanities Nov. 13 Launch of Center for Cognition, Communication, and Culture Features Demonstrations of Current Research Published November 12, 2012 Rensselaer Polytechnic Institute today launched the Center for Cognition, Communication, and Culture (CCC) with a series of multimedia presentations and demonstrations of research in the initial core research areas: cross-modal displays, mixed reality, and synthetic characters. Now one of the 10 Institute-wide research centers at Rensselaer, CCC will focus on the intersections and interdependency of cognition, communication, and…
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Call: Tangible, Embedded, and Embodied Interaction (TEI 2013)
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Read more: Call: Tangible, Embedded, and Embodied Interaction (TEI 2013)TEI 2013 Work in Progress Submission 10-13 February, 2013: TEI Conference in Barcelona, Spain http://www.tei-conf.org/13/ TEI 2013 is the Seventh International Conference on Tangible, Embedded, and Embodied interaction. The work presented at TEI focuses on physical interaction with computing technology and addresses design challenges, theories, experiences, systems, and new developments. The intimate size of this single-track conference provides a unique forum for exchanging ideas and presenting innovative work through talks, interactive exhibits, demos, hands-on studios, posters, art installations and performances. Work in Progress papers should be submitted as a PDF attachment to an email sent to tei2013_programchairs@googlegroups.com with the subject “TEI…
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Immersive power plant simulator boosts operator peparedness
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Read more: Immersive power plant simulator boosts operator peparedness[From CONTROL; more information is available in the press release from Invensys] [Image: Field operators in the EYESIM environment can interact with simulated incidents like the gas leak shown here. And because both the simulated plant environment and control room are linked to the same underlying DYNSIM model, operators on both ends can be trained in effective communication.] Immersive Simulator Boosts Operator Preparedness SimSci-Esscor Solutions Help Train Clean-coal Plant Operators 10/22/2012 Operator training took on a new sense of realism this summer, when the U.S. Department of Energy started up its new immersive simulator at the National Energy Technology Laboratory’s (NETL)…
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Job: Assistant Professor in Virtual Environments at Rensselaer Polytechnic Institute
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Read more: Job: Assistant Professor in Virtual Environments at Rensselaer Polytechnic InstituteFaculty Position in Virtual Environments Assistant Professor Rensselaer Polytechnic Institute http://www.hass.rpi.edu/pl/2012-job-announcement-immersive-intelligent-learning-environments The Department of the Arts at Rensselaer Polytechnic Institute invites applicants for a full-time, tenure-track position in virtual environments, 3D animation, and new media art. We seek an artist whose work demonstrates creative and critical engagement with new forms of digital and virtual art in one or more of the following areas: experimental digital games and artgames; software art, interactive and computational media; interactive installation and physical computing; immersive environments, virtual and augmented reality; internet art; sound design & music for virtual environments, and 3D modeling and animation.…
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Tech, tragedy and storytelling in Sandy’s wake
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Read more: Tech, tragedy and storytelling in Sandy’s wake[From Religious Dispatches magazine] [Image: Apartment building on 8th Avenue between 14th and 15th Street. Credit: Gilad Lotan, @gilgul] Escape From Manhattan: Tech, Tragedy and Storytelling in Sandy’s Wake By Rachel Wagner November 2, 2012 Two weeks ago, I attended the New York Comic Con, braving the crowds of thousands to get a taste of what drives so many to invest so much in costume construction, role-play, and fan devotion to popular media franchises. And, because the convention ended not long before Halloween, I decided to compose a retrospective on America’s two favorite modes of imagination-driven investment in other worlds.…
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Call: Tilburg Gesture Research Meeting (TiGeR 2013)
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Read more: Call: Tilburg Gesture Research Meeting (TiGeR 2013)CALL FOR PAPERS TiGeR 2013 http://tiger.uvt.nl/ Tilburg Gesture Research Meeting June 19-21, 2013 Deadline for submissions: February 20, 2013 TiGeR 2013 is the combined meeting of the 10th International Gesture Workshop (GW) and the 3rd Gesture and Speech in Interaction (GESPIN) conference, and is hosted by the Tilburg center for Cognition and Communication (TiCC) of Tilburg University, The Netherlands. During TiGeR 2013, we aim to bring together researchers working on empirical and technical approaches to gesture production and comprehension. The meeting will contain a special theme-session on theoretical and computational models of gesture and speech production. During this special session,…
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‘Virtual Sound Ball’ renders significantly improved 3D home theater audio
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Read more: ‘Virtual Sound Ball’ renders significantly improved 3D home theater audio[From Phys.org, where the story includes additional images and a 1:36 minute video] Build your own home theater for full-blast entertainment with ‘Virtual Sound Ball’ November 5, 2012 Watching a 3 dimensional (3D) film at home can be just as real and fun as going to a movie theater. Professor Yang-Hann Kim and Research Professor Jung-Woo Choi from the Department of Mechanical Engineering, KAIST, have succeeded in building an audio rendering system that will considerably improve the current 3D audio effects technology. 3D audio effects can be produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones, which essentially give an…
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