Author: Matthew Lombard


  • Disney brings the second-screen experience to the movies

    [From NevilleHobson.com; for more coverage see the Atlanta Constitution-Journal] Disney brings the second-screen experience to the movies published September 11, 2013 by Neville Hobson The advent of mobile devices – especially tablets – has changed people’s behaviours in how we access, consume and share information across multiple devices, and where we do it, as surveys constantly show us. One place you don’t see that happening, though, is in the cinema. Using a smartphone, tablet, etc, in a darkened theatre is regarded in most cultures as the height of socially-unacceptable behaviour, not to mention an assumption of piracy by anyone who…

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  • Call: Society for Phenomenology and Media – 16th Annual Conference

    Call for Papers / Panels Society for Phenomenology and Media 16th Annual Conference March 12-15, 2014 Hochschule Furtwangen University and Albert-Ludwigs-Universität Freiburg, Germany The Society for Phenomenology and Media (SPM) is pleased to receive abstracts (200 words maximum) for consideration of inclusion in its 16th annual international conference. The conference will be sponsored by Hochschule Furtwangen University, Albert-Ludwigs-Universität Freiburg, and the Husserl Archives-Freiburg. It will be held in Freiburg im Breisgau at the university. Proposals for 3-person panels are now also being accepted. These should be organized around specific media-for example: film, the Internet, mobile communication, medieval manuscripts, print media (books, newspapers,…

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  • Intel moves to make 3D gesture control as pervasive as the mouse

    [From ExtremeTech, where the story includes additional images. If nothing else, be sure to watch the frog video] Intel moves to make 3D gesture control as pervasive as the mouse By David Cardinal on September 11, 2013 Gesture-control peripheral makers Leap Motion and Haptix have stolen the spotlight from traditional input devices over the past year with promising new devices and OEM design wins. A bit lost in the mix has been tech-giant Intel’s sizable investment in what it calls perceptual computing. At IDF 2013 this week, Intel unveiled its plans to make 3D input as common as the mouse…

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  • Call: Symposium: “The digital subject: In-scription, Ex-scription, Tele-scription”

    Call for papers International symposium: “The digital subject:  In-scription, Ex-scription, Tele-scription” University of Paris 8 Vincennes Saint-Denis, Archives nationales, November 18-21, 2013 Organizers: Pierre Cassou-Noguès (Department of philosophy, LLCP, SPHERE, EA 4008) Claire Larsonneur (Department of anglophone studies, Le Texte Étranger, EA1569) Arnaud Regnauld (Department of anglophone studies, CRLC – Research Center on Literature and Cognition, EA1569) This symposium is part of a long-term project, “The digital subject,” endorsed by the LABEX Arts-H2H (http://www.labex-arts-h2h.fr/) and follows a first symposium on Hypermnesia held in 2012.  We are exploring the ways in which digital tools, be they real or fictional, from Babbage…

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  • SpaceX’s Musk invents Iron Man-inspired 3D software system to design and print rocket parts

    [From the Daily Mail, where the story includes additional images] Hyperloop creator invents incredible Iron Man-inspired 3D software system to design and print ROCKET PARTS Elon Musk has invented a gesture-controlled 3D printing system for rocket parts inspired by the design process in the first Iron Man film The entrepreneur had teased his creation on Twitter in recent weeks has now released a video demonstrating the technology In the video he uses hand gestures and a special controller to assemble wire frame blueprints that could be sued in a SpaceX rocket By Sarah Griffiths 6 September 2013 Serial entrepreneur Elon…

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  • Call: PhD Seminar – Games and Subjectivity: Text, Experience, Identity and the Self

    Dear all, In conjunction with the Games and Literary Theory Conference 2013, being held at the University of Malta on October 31st and November 1st, a PhD seminar is being organized on November 2nd. http://gamesandliterarytheory.wordpress.com/phd-seminar/ For any questions, contact gamelit2013@um.edu.mt. We look forward to seeing you there! Daniel (Daniel Vella <danielvella84@GMAIL.COM>) — PhD seminar in connection with the Games And Literary Theory Conference 2013, Malta, Oct 31st – Nov 2nd Games and Subjectivity: Text, Experience, Identity and the Self Lecturers Espen Aarseth, IT University of Copenhagen Hans-Joachim Backe, Ruhr Universität Bochum Joyce Goggin, University of Amsterdam Jonas Linderoth, Gothenburg University…

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  • Synchronized virtual reality heartbeat triggers out-of-body experiences

    [From Gizmag] Synchronized virtual reality heartbeat triggers out-of-body experiences By Lakshmi Sandhana August 25, 2013 New research demonstrates that triggering an out-of-body experience (OBE) could be as simple as getting a person to watch a video of themselves with their heartbeat projected onto it. According to the study, it’s easy to trick the mind into thinking it belongs to an external body and manipulate a person’s self-consciousness by externalizing the body’s internal rhythms. The findings could lead to new treatments for people with perceptual disorders such as anorexia and could also help dieters too.…

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  • Call: Pictorial and Spatial Representation – Special issue of Review of Philosophy and Psychology

    CALL FOR PAPERS: DEADLINE EXTENDED Pictorial and Spatial Representation Special issue of the Review of Philosophy and Psychology Guest editors: Valeria Giardino and Gabriel Greenberg NEW DEADLINE for submissions: 15 October 2013 The Theme Pictorial and spatial representation play an essential role in a vast range of human communication and reasoning, exemplified by the widespread use of diagrams, maps, pictures, iconic gestures, comics, and film. In this special issue of the Review of Philosophy and Psychology, we seek to bring together work from philosophy and cognitive science (including psychology, linguistics, and computer science) that breaks new ground in the study…

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  • Ad for LG 4K TVs scares with screen as window illusion

    [Whether they’re actors or not, a great example of presence; this is from TVPredictions.com with links to some of the other coverage added] LG: Ultra 4K TV Can Be Scary Good By Swanni Washington, D.C. (September 8, 2013) – LG is ready to do anything to sell the new 4K TVs even if it means almost scaring people to death. The Los Angeles Times reports that LG recently replaced the window of a high-rise office building in Chile with an 84-inch 4K set and then invited people to come in to interview for mythical jobs. During the interviews, which [were]…

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  • Call: COOP 2014 – Eleventh International Conference on the Design of Cooperative Systems

    CALL FOR PAPERS COOP 2014 Eleventh International Conference on the Design of Cooperative Systems 27-30 May, 2014 Maison des Sciences de l’Homme et de la Société Sud-Est Nice, France http://coop2014.wordpress.com/ IMPORTANT DATES 8 November 2013 – Deadline for paper submissions 1 February 2014 – Notification of acceptance/rejection 15 February 2014 – Camera ready Papers  27-30 May 2014 – COOP 2014 conference in Nice INTRODUCTION COOP is one of the key European conferences on Cooperative Systems, Computer Supported Cooperative Work (CSCW) and Collaborative Computing and is affiliated to EUSSET – the European Society for Socially Embedded Technologies. COOP 2014 will be…

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  • Pefect Polly – “the ultimate in pet perfection”?

    [From CoolestGadgets.com; for more information see the Perfect Polly web site. And don’t miss the hilarious 4:54 minute segment about the product from the Colbert Report] Perfect Polly want a Cracker? Didn’t Think So… by Julie – on August 28th, 2013 I love having a pet, as far as I’m concerned the positives far outweigh the negatives. Sure, having a pet requires some work and expense, then there’s boarding your pet when your on vacation, vet bills, walks in the rain… but all the love and loyalty is almost always worth it. But what about those of us with lifestyles…

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  • Call: Graphics Interface 2014

    Call for Papers Graphics Interface 2014 May 7th to 9th, Montreal, Quebec, Canada Graphics Interface (GI), May 7-9, 2014, will be held in Montreal, Quebec. This will be the 40th Graphics Interface conference. GI is the oldest continuously-scheduled conference in the field, and attracts high-quality papers on recent advances in interactive systems, human-computer interaction, and graphics, from around the world. GI 2014 will be held in conjunction with the Computer and Robot Vision 2014 and Artificial Intelligence 2014 conferences. Registration will permit attendees to attend any keynote or talk in the three conferences, which will be scheduled in parallel tracks.…

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