Author: Matthew Lombard
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Enter the sun without burning alive in NASA’s Solarium
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Read more: Enter the sun without burning alive in NASA’s Solarium[From The Creators Project, where the post includes more images; the installation will also be at the Center for Creative Photography in Tucson, Arizona until May 17, 2015] Enter the Sun Without Burning Alive in New NASA Installation By Becky Chung — Feb 5 2015 Inside the Solarium, a video installation by NASA’s Solar Dynamics Observatory (SDO), you can enter the belly of the sun without worrying about frying to a crisp. In fact, the dynamic visuals of the giant star’s turbulent gas atmosphere exploding and erupting on the walls of the Goddard Space Flight Center’s Visitor Center [in Greenbelt,…
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Job: PhD candidate in Human Media Interaction research group at University of Twente
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Read more: Job: PhD candidate in Human Media Interaction research group at University of TwenteThe Human Media Interaction research group at the University of Twente has a vacancy for a PhD candidate. The ARIA-VALUSPA project will create a new framework that will allow easy creation of Affective Retrieval of Information Assistants (ARIA agents) that are capable of holding multi-modal social interactions in challenging and unexpected situations. The system will generate search queries and return the information requested by interacting with humans through virtual characters. These virtual humans will be able to sustain an interaction with a user for some time, and react appropriately to the user’s verbal and nonverbal behaviour when presenting the requested…
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2040 workplace: Remote working via hologram, commuting by jetpack, even controlling your office with your mind
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Read more: 2040 workplace: Remote working via hologram, commuting by jetpack, even controlling your office with your mind[From News.com.au, where the story includes several more pictures. The “Future of Business: Australia 2040” report is available as a nine page pdf document from MYOB. For some perspective on making these kinds of predictions, see an editorial from Stuff.co.nz] The workplace of 2040: Mind control, holograms and biohacking are the future of business What will the workplace look like in 2040? Imagine remote working via hologram, commuting by jetpack, even controlling your office with your mind. February 05, 2015 Frank Chung MYOB has released its ‘Future of Business: Australia 2040’ report, which examines the possible impact of emerging technologies…
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Call: 3rd ICAPS Workshop on Planning and Robotics (PlanRob 2015)
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Read more: Call: 3rd ICAPS Workshop on Planning and Robotics (PlanRob 2015)CALL FOR PAPERS 3rd ICAPS Workshop on Planning and Robotics (PlanRob 2015) Jerusalem, Israel, June 7/8, 2015 http://icaps15.icaps-conference.org/workshops/planrob Paper Submission: February 20, 2015 TOPIC AND OBJECTIVES Robotics is one of the most appealing and natural applicative area for the Planning and Scheduling (P&S) research activity, however such a natural interest seems not reflected in an equally important research production for the Robotics community. In this perspective, the aim of the PlanRob workshop is twofold. On the one hand, this workshop would constitute a fresh impulse for the ICAPS community to develop its interests and efforts towards this challenging research area.…
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Lara Croft illustrates evolution of realism in video game graphics
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Read more: Lara Croft illustrates evolution of realism in video game graphics[From Vox; follow the link at the end for a full-size infographic. Many videos that illustrate the evolution are available on YouTube, including the 1:45 minute ‘moving line-up’ one here and the 16:45 minute one with gameplay and sound here] How Lara Croft’s changing face illustrates Moore’s law By Timothy B. Lee on February 1, 2015 Lara Croft is one of the most recognizable female characters in video gaming, having starred in a dozen editions of Tomb Raider since the series debuted in 1996. And that makes her a perfect window into the rapid pace of progress in 3D graphics…
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Call: Sound, Sight, Space and Play (SSSP) 2015
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Read more: Call: Sound, Sight, Space and Play (SSSP) 2015Sound, Sight, Space and Play (SSSP) 2015 “sound across media” Conference will take place between 17 -19th June 2015 De Montfort University, Leicester, UK Call for works and papers Deadline: Monday 23rd February 2015 We would like to invite you to take part in Sound, Sight, Space and Play (SSSP) 2015, a conference for postgraduate and postdoctoral students working in the sonic and media arts. The conference is organised by postgraduate students of the Music, Technology and Innovation Research Centre (MTIRC) at De Montfort University, and it aims to stimulate co-operation and inspiration between postgraduate and postdoctoral students across institutional…
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The world’s first real-time mixed reality ski race
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Read more: The world’s first real-time mixed reality ski race[From the University of Southampton; a 0:33 minute video is available on YouTube] European project launches the world’s first real-time ‘mixed reality’ ski race February 2, 2015 A professional skier will battle against two online gamers in the world’s first interactive ‘mixed reality’ downhill ski race using technology pioneered by European researchers. Hitting speeds of up to 100 kilometres an hour, the top-class skier will hurtle down the world cup ski course in Schladming, Austria, in a bid to reach the finish line before his two competitors – virtual reality gamers based in Thessaloniki, in Greece, and Munich, in Germany.…
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Call: The Emerging Policy and Ethics of Human Robot Interaction – HRI 2015 Workshop
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Read more: Call: The Emerging Policy and Ethics of Human Robot Interaction – HRI 2015 WorkshopFinal Call for Papers: The Emerging Policy and Ethics of Human Robot Interaction Mar 2, 2015 • Portland, Oregon • Workshop @ HRI 2015 http://www.openroboethics.org/hri15/ STUDENT SCHOLARSHIPS AVAILABLE Submission deadline: 2 Feb 2015 As robotics technology forays into our daily lives, research, industry, and government professionals in the field of human-robot interaction (HRI) in must grapple with significant ethical, legal, and normative questions. Many leaders in the field have suggested that “the time is now” to start drafting ethical and policy guidelines for our community to guide us forward into this new era of robots in human social environments. However,…
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In Sweden, remote-control airport is a reality
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Read more: In Sweden, remote-control airport is a reality[From NPR, where you can listen to the 3:56 minute audio version of the story] [Image: Mikael Henriksson works at an air traffic control center in the town of Sundsvall, Sweden. But the screens show the airport in the tiny town of Ornskoldsvik, more than 100 miles away. It’s the world’s first facility to use new technology to help passenger planes land far away at an unmanned airport.] In Sweden, Remote-Control Airport Is A Reality Ari Shapiro February 01, 2015 As our plane touches down in Sundsvall, Sweden, the horizon is all snow and ice. A small air traffic control…
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Call: In Gallery Engagement: Digital vs Analogue – Oxford University Museums Partnership Conference
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Read more: Call: In Gallery Engagement: Digital vs Analogue – Oxford University Museums Partnership ConferenceCALL FOR PAPERS Conference Title: In Gallery Engagement: Digital vs Analogue Date: 22 July 2015, Oxford University Museum of Natural History http://www.oxfordaspiremuseums.org/aspire/news/gallery-engagement-digital-vs-analogue Computer interactives, augmented reality, video screens and touchtables, digital is increasingly occupying gallery space as a means of engaging audiences with museum content. Museums are experimenting with new technologies to capture audience interest and deliver deeper interpretation. But while the technology for delivering interactive engagement becomes more sophisticated, are the principles different to those of low-tech interactives such as handling collections, replica costumes and ‘lift-the-flap’ activities? Technology aside, how do digital interactives differ from their low-tech counterparts? Oxford…
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Does bot-written note in your handwriting look like it’s from uncanny valley?
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Read more: Does bot-written note in your handwriting look like it’s from uncanny valley?[From Fast Company, where the story includes more pictures and a 0:19 minute video] Sending A Handwritten Letter Is Now As Easy As Using Gmail But does a note in your handwriting done by a bot look like it’s sent from uncanny valley? We test out letter-writing company Bond to see. By Rebecca Greenfield January 23, 2015 Sitting on my desk is a lovely note, written on thick, customized stationery with my name scrawled across the top. It’s in my handwriting, but I didn’t write it. A robot did. Looking closely, I can spot some slight differences between the bot-generated…
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Call: Physiological Computing – IEEE Computer special issue
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Read more: Call: Physiological Computing – IEEE Computer special issueWe look for contributions for a Special Issue of IEEE Computer on Physiological Computing. Full paper submission deadline: 1 April 2015 Publication date: October 2015 http://www.computer.org/web/computingnow/cocfp10 Computer seeks submissions for the October 2015 special issue on challenges and applications in physiological computing. Physiological computing — using human physiological data as system inputs in real time — makes it possible to create dynamic user-state representations so that software can respond dynamically and context-specifically to changes in actual human user states. Various paradigms for human–computer interaction fall under this general system rubric: brain–computer interfaces, affective computing, adaptive automation, and health informatics, among…
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