Author: Matthew Lombard


  • Call: Student Interaction Design Research (SIDeR) conference

    Call for Papers Student Interaction Design Research (SIDeR) conference 18-19 May 2018 Helsinki, Finland http://sider18.aalto.fi Submission of papers, poster and demos: March 21, 2018 SIDeR is an international forum for showcasing papers, demos and posters from different disciplines related to interaction design. The conference will be held May 18-19, 2018 at Aalto University in Helsinki. The theme of this year’s SIDeR conference is Flux. Flux describes a state of constant movement, transformation, and change. The boundaries between disciplines such as technology, engineering, biology, arts, and design are shifting and dissolving. As practitioners and researchers, we have to embrace this uncertainty…

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  • Microsoft creates novel cane controller which lets visually impaired navigate in VR

    [A clever invention called the Canetroller developed at Microsoft uses haptic and audio feedback like those provided by a real cane to create presence experiences for the visually impaired. This short story from MSPoweruser includes a 4:45 minute video; follow the link to the full paper at the end for much more information. For other technology developments for the visually impaired see Perkins eLearning. –Matthew] Microsoft creates novel cane controller which lets visually impaired navigate in VR by Surur @mspoweruser Jan 23, 2018 While virtual reality would seem an opportunity to create a brand new interface for the visually impaired…

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  • Call: PRESENCE 2018 Conference Updates!!

    To all members and friends of the presence community: The submission deadline for the PRESENCE 2018 conference in Prague is coming up soon (and may be extended if we get enough requests). The organizing committee is busy planning a useful, interesting and fun event, and we’re looking forward to seeing many of you there! The call for papers (below and on the ISPR website) has been updated with submission templates for MS Word and LaTeX, new information about hotels near the conference venue, new destinations for the informal group sightseeing the day before the conference begins (mmm, chimney cakes!), and…

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  • Ride a 100-ft wave with Laird Hamilton in the surf legend’s new virtual reality experience

    [This story from People doesn’t use the term presence but it’s all about using technology to transport audiences into another person’s environment and experience. The original story includes a video featuring Laird Hamilton, and see YouTube for an interactive 360 video of “Take Every Wave” and the LifeVR website for more information about this and related presence projects. –Matthew] Ride a 100-Foot Wave with Laird Hamilton in the Surf Legend’s New Virtual Reality Experience Reagan Alexander February 13, 2018 You are not Laird Hamilton. You don’t ride 100 foot waves on a whim. You don’t travel around the world to…

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  • Call: “Video Games and Museums: Educational Digital Tools for the Participatory GLAM Space” conference

    Call for Papers “Video Games and Museums: Educational Digital Tools for the Participatory GLAM Space” 6-7 May 2018, University of Helsinki Abstract submission deadline: 5 April 2018 Digital tools with educational content – be they video games, apps, interactive websites or others – may intensively contribute to enhance participatory and educational experiences for visitors in the GLAM (Galleries, Libraries, Archives, Museums) spaces. New technology such as virtual reality and augmented reality additionally extend the limits of what can be represented, played, and experienced on multiple levels. This conference’s primary aim is to provide a platform for presenting and discussing themes…

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  • The future of education is virtual

    [Here’s a positive scenario for the near-future use of a combination of presence-evoking technologies in schools; it’s from The Washington Post. –Matthew] [Image: People look through Samsung Gear VR virtual reality goggles at the Samsung booth during CES International on Jan. 9 in Las Vegas. (John Locher/AP)] The future of education is virtual By Vivek Wadhwa, Distinguished Fellow and professor at Carnegie Mellon University Engineering at Silicon Valley and a director of research at Center for Entrepreneurship and Research Commercialization at Duke University. January 23, 2018 Massive open online courses (MOOCs) were supposed to bring a revolution in education.…

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  • Call: Masterclass: Designing and developing a conversational chatbot

    Masterclass: Designing and developing a conversational chatbot 2nd July 2018, Church House, Belfast, Cost: £150 – In conjunction with the 32nd British Human Computer Interaction conference http://hci2018.bcs.org Instructor: Professor Michael McTear (mf.mctear@ulster.ac.uk) This practical hands-on course will introduce attendees to the concepts, methods, and issues involved in the design and development of conversational chatbots. Following a brief introduction to chatbots and conversational interfaces, the course will explore relevant technologies, such as Artificial Intelligence, Human-Computer Interaction, and Natural Language Processing. Existing tools and developer platforms will be introduced and compared. The main part of the course will be devoted to hands-on…

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  • New ‘4-D goggles’ allow wearers to be ‘touched’ by approaching objects

    [As described in the news release below, new 4-D goggles developed by neuroscientists at the University of California San Diego “deliver immersive multisensory effects near the face and enhance the sense of presence.”—Matthew] [Image: 4-D goggles developed at UC San Diego. Photo by Ching-fu Chen] New ‘4-D Goggles’ Allow Wearers to be ‘Touched’ by Approaching Objects By Kim McDonald February 08, 2018 A team of researchers at UC San Diego and San Diego State University has developed a pair of “4-D goggles” that allows wearers to be physically “touched” by a movie when they see a looming object on the…

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  • Call: EDUCAUSE project exploring “3D technologies” in higher ed learning environments

    Friday February 9, 2018 Greetings, For a future online event, the ELI [EDUCAUSE Learning Initiative] is very interested in exploring the teaching and learning community’s work with what one might call “3D technologies,” that is virtual, augmented, immersive, and mixed reality technologies (aka the “Rs”).  We could also toss in voice-activated technology, such as Alexa, multidimensional printing, and advanced visualization environments. For this exploration, our main interest is along these lines: how they are being actively used in the curriculum at your institution; how they are being integrated into your learning space designs and projects; how you are evaluating their…

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  • Imverse’s groundbreaking mixed reality renders you inside VR

    [As this story from TechCrunch notes, even the early version of Imverse’s new software that lets users see themselves and other people and objects inside virtual environments can evoke a strong sense of presence – in fact the author says it “unlocks a new level of presence, which every VR experience and gadget aspires to”). See the original story for more photos and the author’s 0:41 minute narrated demo video of the company’s mixed reality engine from Sundance 2018. –Matthew] Imverse’s groundbreaking mixed reality renders you inside VR Posted Jan 30, 2018 by Josh Constine What if you could look…

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  • Call: PAD 2018 – ‘Personification Across Disciplines’

    Call for Papers PAD 2018 ‘Personification Across Disciplines’ An interdisciplinary conference at Durham University, September 17 – 19, 2018 https://padonline.org/ Confirmed Keynotes: H. PORTER ABBOTT (Narratology, University of California Santa Barbara) GUILLAUME DUMAS (Cognitive Neuroscience, Institut Pasteur) NEV JONES (Psychology and Mental Health, University of South Florida) TANYA LUHRMANN (Anthropology, Stanford University) MARJORIE TAYLOR (Developmental Psychology, University of Oregon) Extended deadline for abstracts: February 23, 2018 Humans have a flair for attributing intentions, traits, agency, emotions and mental states to beings or things – either real or imagined. Whether anthropomorphising natural or abstract shapes, playing with imaginary companions, (re) constructing…

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  • Farmer and police in standoff with stuffed tiger

    [This amusing story from The Scottish Sun is an unusual example of medium-as-social-actor presence. See the original for more pictures, and a follow-up story (with the lead “CAT ASTROPHE”) for more reactions including to a Facebook post by the police division. –Matthew] SCAREDY CATS Frantic Peterhead farmer Bruce Grubb and gun cops cower from tiger for an hour — only to discover it is a cuddly toy Bruce had invited pals round for a housewarming after moving into the farm three weeks ago when the drama unfolded By Stuart Patterson Updated: 6th February 2018 Armed cops were called to tackle…

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