Author: Matthew Lombard
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Hyperrealistic nipple tattoos are changing the game for breast cancer survivors
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Read more: Hyperrealistic nipple tattoos are changing the game for breast cancer survivors[Although we rarely think about it, cosmetic surgeries and even make-up are designed to evoke a sense of presence, the perception of the absence of mediation by technology. This story from InStyle makes the point vividly, emphasizing the positive impact these techniques can produce; see the original story for more images. –Matthew] [Image: Credit: Ergey Filimonov/Stocksy – Stock.Adobe.com] Hyperrealistic Nipple Tattoos Are Changing the Game for Breast Cancer Survivors By Romy Oltuski October 18, 2018 This April, Piret Aava spent the full duration of a sluggish, five-hour train ride home from Washington, D.C., to New York City drawing nipples. “Someone…
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Call: Wandering Games Conference 2019
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Read more: Call: Wandering Games Conference 2019Call for Papers: Wandering Games July 10–12, 2019 Bangor University, UK http://wandering-games-conference.bangor.ac.uk/index.php.en Abstracts and author biographies due by February 1st 2019 What does it mean to be a wandering body in a game world? What does it say about the game? The world? The body? What can the act of wandering do? We seek proposals on wandering games from academics, game designers, and creative practitioners for a conference at Bangor University from July 10–12, 2019. Walking Simulators, the genre of videogame in which there are no points, goals, or win/loss conditions, have for the last several years served as a catalyst…
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Kognito uses conversations with virtual humans to prevent suicides on campus, increase empathy in doctor’s office
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Read more: Kognito uses conversations with virtual humans to prevent suicides on campus, increase empathy in doctor’s office[A November 12, 2018 story on NBC10 in Philadelphia about La Salle University’s success using the simulation program Kognito to help faculty, staff and students identify and help people who are at risk for suicide led me to the May 2018 story below from CNET with more information about Kognito and other uses of its presence-evoking simulations. See also a 5:53 minute video report from February 2018 from Fox5 in New York via YouTube. –Matthew] [Image: Interactive role-play simulations are helping health care professionals build empathy and practice communication skills. Source: Kognito.] Virtual humans could improve conversations at the doctor’s…
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Call: 3rd Workshop on Theory-Informed User Modeling for Tailoring and Personalizing Interfaces (HUMANIZE)
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Read more: Call: 3rd Workshop on Theory-Informed User Modeling for Tailoring and Personalizing Interfaces (HUMANIZE)Call for Papers: 3rd Workshop on Theory-Informed User Modeling for Tailoring and Personalizing Interfaces (HUMANIZE) March 20, 2019 Los Angeles (USA) http://www.humanize-workshop.org/ In conjunction with IUI 2019 http://iui.acm.org/2019/ Submission deadline: December 3, 2018 MOTIVATION AND GOALS The HUMANIZE workshop aims to explore the interface between data-driven and theory-driven approaches for constructing intelligent/personalized user interfaces. Data-driven approaches for personalized user interfaces can rely on building models from observed and measured user interaction behavior that can predict future behavior from historic behavior. Theory-driven approaches rely on understanding of how certain psychological traits (e.g. personality, cognitive styles, interests) affect the experience/needs of the…
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Furhat addresses Uncanny Valley and diversity challenges in social robotics
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Read more: Furhat addresses Uncanny Valley and diversity challenges in social robotics[The new Furhat robot addresses the Uncanny Valley and diversity challenges involved in creating medium-as-social-actor presence. The story is from ZDNet, where it includes a 1:02 minute video. There’s also a press release on the company’s website and a collection of videos on YouTube. –Matthew] Robots have a diversity problem. This Swedish startup could change that Furhat Robotics is seeking to revolutionize social robotics by moving away from a one-face-fits-all approach. By Greg Nichols November 13, 2018 Swedish startup Furhat Robotics, which makes a tabletop social robot that’s a bit like an in-your-face Alexa, unveiled its latest generation social robot…
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Jobs: 3 faculty positions in HCI and accessibility at Rochester Institute of Technology
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Read more: Jobs: 3 faculty positions in HCI and accessibility at Rochester Institute of TechnologyJOB ADVERTISEMENT Three faculty positions Department of Information Sciences and Technologies Rochester Institute of Technology (RIT) Rochester, New York https://sjobs.brassring.com/TGnewUI/Search/Home/Home?partnerid=25483&siteid=5291#jobDetails=1462074_5291 Faculty Type (Tenure Status): Tenure-Track Faculty Discipline: Computer Science, Human Computer Interaction, Information Sciences & Technologies Faculty Rank: Assistant Professor, Associate Professor, Professor Employment Category: Fulltime Anticipated Start Date: 15-Aug-2019 Required Application Documents: Cover Letter, Curriculum Vitae or Resume, List of Publications, List of References, Research Statement, Statement of Teaching Philosophy Review of applications begins immediately. Candidates are encouraged to apply by December 15, 2018 As part of a growing, strategic research cluster in human-computer interaction (HCI) and computing accessibility,…
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New advertising for and inside virtual reality
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Read more: New advertising for and inside virtual reality[Two stories on advertising and virtual reality: First, Adweek describes a new Facebook ad campaign for the Oculus Go (Variety also notes the emphasis on media consumption rather than games) and the importance of engagement by current users vs. the number of headsets sold; the story includes four of the ads, which are also available on YouTube (1, 2, 3, 4). Then, 360i reports on the first programmatic advertising (targeted, algorithm-based placements) inside virtual reality experiences, in this case to promote the second season of National Geographic’s television series Mars. See The Drum for more coverage.…
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Call: Ludo2019 – Eighth European Conference on Video Game Music and Sound
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Read more: Call: Ludo2019 – Eighth European Conference on Video Game Music and SoundCall for Papers Ludo2019 – Eighth European Conference on Video Game Music and Sound April 26th – 28th Leeds Beckett University Leeds, West Yorkshire, UK www.ludomusicology.org Paper proposals due: February 15th, 2019 We are excited to announce that Ludo2019, the Eighth European Conference on Video Game Music and Sound, will take place April 26th – 28th at Leeds Beckett University. Please share our Call for Papers poster online and around your institutions. The organizers of Ludo2019 are accepting proposals for research presentations. This year, we are particularly interested in papers that support the conference theme of ‘Implementation and Preservation’. We…
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VR program lets cancer patients at Penn Med watch the sunrise from their waiting room
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Read more: VR program lets cancer patients at Penn Med watch the sunrise from their waiting room[I know from personal experience the potential value of a new program at the University of Pennsylvania that uses virtual reality and presence to reduce stress in hospital waiting rooms. This story from The Daily Pennsylvanian describes the program and plans for expanding it. –Matthew] [Image: Credit: Fern Nibauer-Cohen] Virtual reality program lets cancer patients at Penn Med watch the sunrise from their waiting room By Katharine Shao November 11, 2018 Few people look forward to spending time in a hospital waiting room. There is typically bright, fluorescent lighting, a selection of sterile furniture and, if you’re lucky, a smattering…
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Call: Special issue of CLASP Papers in Computational Linguistics on dialogue and perception
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Read more: Call: Special issue of CLASP Papers in Computational Linguistics on dialogue and perceptionCall for Papers Special issue of CLASP Papers in Computational Linguistics (ISSN:2002-9764) on dialogue and perception https://clasp.gu.se/publications/clasp-papers-in-computational-linguistics Deadline for submission: 5th December 2018 Following a successful workshop on Dialogue and Perception (https://clasp.gu.se/news-events/workshop-on-dialogue-and-perception-2018) we are now compiling a volume dedicated to the topics of the workshop. The study of dialogue investigates how natural language is used in interaction between interlocutors and how coordination and successful communication is achieved. Dialogue is multimodal, situated and embodied, with non-linguistic factors such as attention, eye gaze and gesture critical to understanding communication. However, studies on dialogue have often taken for granted that we align our…
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China’s state-run Xinhua News Agency debuts ‘AI anchor’ to read the news
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Read more: China’s state-run Xinhua News Agency debuts ‘AI anchor’ to read the news[Presence-evoking technology is impacting the delivery of news, raising important ethical questions. This story is from Mashable, where it includes a 0:31 minute video of an “AI anchor”; for more information and a longer video, see coverage in The Verge. –Matthew] [Image: Source: Press From] China’s state-run Xinhua News Agency debuts ‘AI anchor’ to read the news By Matt Binder November 8, 2018 The state-run press agency in China, Xinhua, will now deliver news using “AI anchors” made of digital composites that use synthesized voices to “read” the news. These anchors look realistic, but are actually digital composites that are…
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Call: MinD 2019: Designing with and for People with Dementia: Wellbeing, Empowerment and Happiness
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Read more: Call: MinD 2019: Designing with and for People with Dementia: Wellbeing, Empowerment and HappinessCall for Papers MinD 2019: Designing with and for People with Dementia: Wellbeing, Empowerment and Happiness International Conference 2019 of the MinD consortium, the DRS Special Interest Group on Behaviour Change and the DRS Special Interest Group on Wellbeing and Happiness 19-20 September 2019 TU Dresden, Germany http://designingfordementia.eu/news/mind-events/mind-conference-2019 Full paper submissions deadline: February 1, 2019 Conference organisers: Dr Christian Wlfel, Prof Kristina Niedderer, Dr Rebecca Cain, Dr Geke Ludden Keynote speakers: Dr Natalie Marchant, Alzheimers Society Senior Research Fellow, University College London, UK Ir. Helma van den Berg-van Rijn, service designer at Muzus, The Netherlands A member of the European…
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