Author: Matthew Lombard
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Call: Transforming Passions – 6th International Geomedia Conference
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Read more: Call: Transforming Passions – 6th International Geomedia ConferenceCall for Papers: Transforming Passions6th International Geomedia ConferenceSeptember 17-19, 2025Karlstad, Swedenhttps://www.kau.se/en/transformingpassions Deadline for submissions of proposals for individual papers, thematic panels, audiovisual essays, workshops or paper sessions: April 14, 2025 Passion is a multifaceted concept that encompasses not only joy and intense emotional investment but also pain and suffering. Passion’s significance in the realm of media, visual cultures and artistic practices serves as a driving force behind the relationship people develop with technologies, platforms, content, and forms of creation, as well as with places, territories and other spatial formations. The rise of digital media has amplified a cultural turn to…
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.lumen AI glasses help blind navigate without canes or guide dogs
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Read more: .lumen AI glasses help blind navigate without canes or guide dogs[As a person with low vision (due to congenital nystagmus), this story from Travel Tomorrow about a new type of glasses that use a combination of presence-evoking technologies to “replicate the functionality of a guide dog,” is especially meaningful. The original version of the story includes a 1:22 minute video (also on YouTube). Much more information about the .lumen glasses and the company developing and testing them is available from MIT Solve, including this description: “.lumen uses technologies from autonomous driving and robotics scaled down to a wearable system. In detail, it uses advanced sensorics, mostly vision-based, combined with he…
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Call: 20 Years into the Future: What is our vision of media, data, and society? (ZeMKI 20th Anniversary Conference)
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Read more: Call: 20 Years into the Future: What is our vision of media, data, and society? (ZeMKI 20th Anniversary Conference)Call for Abstracts: 20 Years into the Future: What is our vision of media, data, and society?20th Anniversary International ZeMKI ConferenceCentre for Media, Communication and Information Research (ZeMKI)October 23-24, 2025University of BremenBremen, Germanyhttp://zemki.uni-bremen.de/futures Deadline for submissions: March 15, 2025 Media and communication research has traditionally focused on the present, often asking: What are the consequences of each “new” medium? How do digital media and their infrastructures impact contemporary cultures and societies? With this conference, however, we aim to shift the perspective—from analyzing present-day impacts to envisioning future possibilities. What can we learn from the current mediatization and datafication of society…
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Presence progress: Jane Fonda takes her cardio legacy into the world of virtual reality
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Read more: Presence progress: Jane Fonda takes her cardio legacy into the world of virtual reality[This short story from The Drum provides a vivid example of how much widely available presence experiences have advanced since the days of VHS. The 30 second ad described is available in the original version of the story and on YouTube. The new Supernatural experience is available from Meta, and you can watch Jane Fonda’s Original Workout from the 1980s on YouTube. –Matthew] Jane Fonda takes her cardio legacy into the world of virtual reality with Meta Quest The actor and fitness icon blends retro charm with cutting-edge tech to redefine at-home cardio. By Audrey Kemp, LA ReporterDecember 18, 2024…
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Call: “Beyond Artificial: Exploring the Socio-Emotional Landscape of AI” – Communication and Change special issue
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Read more: Call: “Beyond Artificial: Exploring the Socio-Emotional Landscape of AI” – Communication and Change special issueCall for Papers: Beyond Artificial: Exploring the Socio-Emotional Landscape of AISpecial issue of Communication and Change (C&C)https://link.springer.com/journal/44382/updates/27706964 Deadline for submissions: March 1, 2025 Communication and Change (C&C) is accepting submissions to a forthcoming special issue themed “Beyond Artificial: Exploring the Socio-Emotional Landscape of AI.” Dazzling – and daunting – are the possibilities in a future where love, friendship, and even our sense of self might be redefined by the machines we create. Even today, conversational agents and digital personal assistants are increasingly participating in daily lives throughout technologically advanced societies. And as enthusiastically as they are being embraced currently, the…
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China sets policy plans for humanoid robots to care for elderly
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Read more: China sets policy plans for humanoid robots to care for elderly[China is planning to use humanoid robots, intended to evoke medium-as-social-actor presence, to care for its growing elderly population, as reported in this story from the South China Morning Post. The plans are at the national and local levels – note the reference to a report from Hubei province’s Wuhan that says robots “are expected to provide companionship, monitor health, and use 3D facial scanning and modelling technology to customise their appearance to resemble loved ones or even a younger version of the senior” (!). For a related story, see “Nvidia scientist praises Chinese humanoid robot, stoking interest” also from…
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Call: 19th European Conference on Game Based Learning (ECGBL 2025)
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Read more: Call: 19th European Conference on Game Based Learning (ECGBL 2025)Call for Papers: 19th European Conference on Game Based Learning (ECGBL 2025)Nord University, Norway [and online; see NOTE below]October 1-3, 2025http://www.academic-conferences.org/conferences/ecgbl/ecgbl-call-for-papers/ Deadline for submission of abstracts: March 12, 2025 NOTE: ECGBL 2025 will primarily be a physical event in Norway, but there will be an option to present online for those unable to attend in person. OVERVIEW Game-Based Learning (GBL) has significantly transformed how education and training are delivered. The ECGBL provides a unique opportunity for scholars and practitioners to share their research and insights on GBL. Papers are invited on a broad range of topics, including but not limited…
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An interview with the directors of “Human Within,” a compelling live-action VR experience
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Read more: An interview with the directors of “Human Within,” a compelling live-action VR experience[Here is a long interview from Game Rant with the directors of a new media experience that combines advanced presence-evoking technologies to create a first-person story about the promise and perils of advanced technologies. The directors describe some of the challenges they faced in designing and producing Human Within, many of which involve maximizing, and avoiding breaks in, the user’s sense of presence. See the original version of the interview for ten more images and a video trailer (also available on YouTube). –Matthew] Human Within Interview: A Compelling Live-Action VR Experience [EXCLUSIVE] By Joey BrownJanuary 11, 2025 Signal Space Lab’s…
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Call: Videogame Theory issue of Media Theory
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Read more: Call: Videogame Theory issue of Media TheoryCall for Papers: Videogame TheoryA special issue of Media Theoryhttps://mediatheoryjournal.org/cfp-videogame-theory/ Deadline for submission of abstracts and bio statements: February 1, 2025 Media Theory is an independent (scholar-led), online and (libre) open access journal of peer-reviewed, theoretical interventions into all aspects of media and communications. This special issue will commission articles on videogame theory from scholars in the humanities and social sciences, especially those working in the field of videogame studies. Videogame scholars have drawn on a range of theories to analyse and interpret the medium, including affect theory (Anable 2018), queer theory (Ruberg 2019), visual theory and critical race theory…
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“What is even real anymore?”: AI used to deceive public about L.A. wildfires
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Read more: “What is even real anymore?”: AI used to deceive public about L.A. wildfires[This Newsweek story describes the latest example of the use of technology to purposely blur “the line between what is real and what is faked,” i.e., evoke a presence misperception (the more abrupt question in the title of this post comes from a 404 Media email newsletter promoting a related story from that organization). In addition to these stories see fact-checks from Snopes about the Hollywood sign and NewsMeter about that and other misrepresentations of the Los Angeles fires. –Matthew] [Image: Source: NewsMeter] How AI Convinced World Hollywood Sign Was Burning Down in LA Fire By Melissa Fleur Afshar, Life…
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Call: Image, Imagination, Communication: Exploring the Ethical as Natural or Artificial, Real or Surreal (conference)
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Read more: Call: Image, Imagination, Communication: Exploring the Ethical as Natural or Artificial, Real or Surreal (conference)Call for Papers: Image, Imagination, Communication: Exploring the Ethical as Natural or Artificial, Real or SurrealMay 28-30, 2025Duquesne Universityhttps://www.duq.edu/academics/colleges-and-schools/liberal-arts/departments-and-centers/communication-and-rhetorical-studies/conferences.php Deadline for submissions of abstracts: April 1, 2025 The 18th Biennial Communication Ethics conference and the Silver Jubilee Anniversary Conference (2000-2025) of the International Communicology Institute will explore current research on the “image” and “imagination,” broadly conceived, across the human sciences. Our focus is on the phenomenological, semiotic, rhetorical and ethical foundations of communication in the experience of embodied thinking, speaking and inscribing. We seek to explore the frontiers of natural and artificial sign-systems, encounter diverse manifestations of concrete reality and…
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ALS sidelined this Israeli TV journalist. AI is helping him make a comeback.
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Read more: ALS sidelined this Israeli TV journalist. AI is helping him make a comeback.[AP News reports that a renowned television journalist with ALS (Lou Gehrig’s disease) was able to return to broadcasting thanks to AI-based technologies; the story highlights both this type of positive application of presence-evoking technology and the concerns about negative applications. See the original story for a different image from the mentioned preview video and the 41 second video itself (also available directly from AP). For a related story, see an August 2021 ISPR Presence News post about how similar technology was used to restore the voice of actor Val Kilmer. –Matthew] ALS sidelined this Israeli TV journalist. AI is…
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