ISPR Presence News

Monthly Archives: May 2021

Call: ACM SAP 2021: ACM Symposium on Applied Perception

Call for Papers

ACM Symposium on Applied Perception
16-17 September, 2021
Rennes (France) at the Inria Rennes and remotely [see note below]
http://sap.acm.org/2021/

Deadline for abstract submission: May 25th
Deadline for paper submission: May 27th

NOTE: As of now, ACM SAP 2021 is planned to be held as a hybrid conference both in Rennes (France) and virtually on the 16th and 17th of September, 2021. Although we encourage in-person attendance, the organizers plan to have online streaming and interaction options for virtual attendance for both attendees and speakers. More details will be provided as the situation evolves.

The ACM Symposium on Applied Perception (ACM SAP) provides an intimate forum for researchers who combine knowledge, methods, and insights from perception research and computer science disciplines. This includes such disciplines as cognitive psychology, perceptual psychology, psychophysics, behavior-analysis, and neuroscience on the perceptual side and computer graphics, computer vision, visualization, virtual reality and human-computer interfaces on the visual computing side.… read more. “Call: ACM SAP 2021: ACM Symposium on Applied Perception”

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Digital fashion: Augmented reality lets you dress to impress

[The Guardian provides this update on the growing popularity of both designer and more reasonably priced digital fashion, some of the reasons for its appeal, and predictions that “wearing” virtual clothing in whole body fully-tracked 3D via augmented reality will become as common as the use of Snapchat and Instagram facial filters is now. See the original story for two more images. –Matthew]

[Image: Author Hannah Marriott in her back garden, ‘wearing’ an Auroboros bodysuit and Shishigami shoes. Photograph: TBC]

Digital fashion: This outfit will set you back £780 … and it’s just an illusion

Thanks to augmented reality, we can now dress to impress online, with no need for a solid equivalent in the real world

By Hannah Marriott
April 4, 2021

I’m in my suburban garden wearing an electric blue bodysuit which makes me look part water-sprite, part cyborg.… read more. “Digital fashion: Augmented reality lets you dress to impress”

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Call: “Virtues, Robots and Good Lives: Who Cares?” Online talk by Charles Ess

Call for Participation

Virtues, Robots and Good Lives: Who Cares?
Key Note by Charles Ess
Online event on May 13th, 2021, 18:00 CET
https://uni-tuebingen.de/de/209917

In order to register for the Key Note, please send your name, email-address and affiliation to magdalena.heckner @ izew.uni-tuebingen.de . You will receive a confirmation via email within 24 hours. We will send a zoom link to the email address shortly before the event.

ABSTRACT:

A good deal of the ethical considerations regarding our possible lives with robots draws from various forms of virtue ethics. As a first catalyst, I briefly recall my initial discussion in these directions – namely, an evaluation of sex with robots via the feminist-phenomenological lens of Sara Ruddick (1975).

Such an approach, however, presumes a philosophical anthropology – including some form of humanism. There have been some important lessons regarding “decentering the human” over the past several decades, however, including feminist, postmodernist, postcolonial, and decolonial critiques.… read more. “Call: “Virtues, Robots and Good Lives: Who Cares?” Online talk by Charles Ess”

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Modern Spiritualism: How holograms, deepfakes, and AR are raising the dead

[This is a long but easy-to-read and extremely interesting Fast Company story by technology writer Mike Elgan about the return of Spiritualism, in which modern presence-evoking technologies are used to bring us closer to people who have died. Many of the examples have been the topic of previous ISPR Presence News posts but Elgan provides a valuable framework for understanding the larger phenomenon. See the original story for four videos. –Matthew]

[Image: Source video: MART PRODUCTION/Pexels]

How holograms, deepfakes, and AR are raising the dead

As tech creates digital replicas of the deceased, a deep human need could be fulfilled—and a long-ago opportunity for scammers could make a comeback.

By Mike Elgan
May 5, 2021

Considering his final frontier, 90-year-old Star Trek star William Shatner recently decided to boldly go into a Los Angeles studio and turn himself into a ghost.… read more. “Modern Spiritualism: How holograms, deepfakes, and AR are raising the dead”

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Call: Free Webinar: Promoting Immersive Experiences: Why, How and What?

Call for Participation

PROMOTING IMMERSIVE EXPERIENCES: WHY, HOW & WHAT?
A FREE one-hour insight into why many immersive experiences aren’t being promoted to their optimum and how to do this well!
Thursday 20 May, 2021 at 07:00 – 08:00 EDT
Online via Zoom

Book your place here:
https://www.eventbrite.co.uk/e/promoting-immersive-experiences-why-how-what-tickets-151487534293

There’s no doubt that the time for immersive experiences have come, but XR remains difficult to communicate to people who haven’t experienced it before. Marketing is now one of the biggest challenges facing the growth of the immersive sector, with many people still associating VR & AR with futuristic tech. If XR is to truly capture mass audiences from different corners of the cultural landscape, then a reimagined promotional language is needed.

This webinar is run by the Immersive Promotion Design collective, a new marketing consultancy for the XR world that supports VR, AR & MR creatives and businesses to better communicate with their audiences about the magic of immersive content.… read more. “Call: Free Webinar: Promoting Immersive Experiences: Why, How and What?”

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Purdue University astronomy students fly among the stars together in VR from home

[A virtual reality platform at Purdue University lets astronomy students connect from home and gather together in rich, scientifically accurate environments to learn. The project is described in this news release from Purdue, where the original version includes the mentioned 1:09 minute video (also on YouTube) and three different images. The students’ enthusiasm is obviously important but the next question is whether the system leads to enhanced learning. –Matthew]

[Image: Animated gif showing class members waving from within virtual astronomy VR. Credit: Purdue University]

Flying among the stars: Purdue University professor using virtual reality to teach astronomy

Writer, Media contact: Brittany Steff; 765-494-7833; bsteff@purdue.edu
Source: Dan Milisavljevic, dmilisav@purdue.edu

May 3, 2021

WEST LAFAYETTE, Ind. — A professor at Purdue University is teaching his students astronomy by letting them touch the stars. Danny Milisavljevic, assistant professor of physics and astronomy, is using innovative new technology for his students to use virtual reality headsets to explore space.… read more. “Purdue University astronomy students fly among the stars together in VR from home”

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Call: Survey on Institutional Factors Shaping XR Technology Accessibility Policy & Practice in Academic Libraries

Call for Participation

“Institutional Factors Shaping XR Technology Accessibility Policy & Practice in Academic Libraries”
An online survey
https://uarizona.co1.qualtrics.com/jfe/form/SV_1Ya9id4uCXoktLv

Survey closes: May 15, 2021 (extended)

Hello,

This invitation to participate in a survey is being sent out to those responsible for managing and providing XR technologies in academic libraries. This survey is part of a study titled “Institutional Factors Shaping XR Technology Accessibility Policy & Practice in Academic Libraries.” The principal investigator (PI) is Dr. Zack Lischer-Katz, PhD (Assistant Professor, School of Information, University of Arizona) and the co-principal investigator (Co-PI) is Jasmine Clark (Digital Scholarship Librarian, Temple University).

An Institutional Review Board (IRB) responsible for human subjects research at The University of Arizona reviewed this research project and found it to be acceptable, according to applicable state and federal regulations and University policies designed to protect the rights and welfare of participants in research.… read more. “Call: Survey on Institutional Factors Shaping XR Technology Accessibility Policy & Practice in Academic Libraries”

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Good-bye Zoom. Hello low-key ambient snooping

[This story from Wired is about how companies are using new software to replace or supplement visual collaboration platforms like Zoom to replicate the dynamics of being together (co-present) in a physical work or other space where spontaneous, informal interactions are possible. For more information see the websites for TeamFlow, Bonfire, and Pragli (which are mentioned here), coverage in Cassandra that adds Knock to the list, and the similar software Gather (I couldn’t find a website for Remotely, which is mentioned in the Wired story). –Matthew]

[Image: Credit: Katty Huertas]

Good-Bye Zoom. Hello Low-Key Ambient Snooping

If you are missing out on serendipity in your remote work, try ramping up your 2D audio copresence.

By Clive Thompson
March 10, 2021

One year into our all-remote existence, executives at white-collar companies are realizing two things. One is that they’re pleased (stunned, even) by how productive employees have been.… read more. “Good-bye Zoom. Hello low-key ambient snooping”

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International Space Station to go on tour with VR exhibit ‘The Infinite’

[A press release from collectSPACE describes a new ambitious touring exhibition that will immerse visitors in a reproduction of the International Space Station using virtual reality footage shot by astronauts aboard the ISS; a version of the exhibit that can be experienced from home is also planned. See the original press release for two more images and 5:31 video (also available via YouTube) and for more information see Shore Fire Media and the project’s website as well as a 2019 ISPR Presence News post. –Matthew]

International Space Station to go on tour with VR exhibit ‘The Infinite’
April 29, 2021

For more than 20 years, the International Space Station has hosted crews numbering two to 13 astronauts at a time. Soon, though, it will open its hatches to a continuous stream of more than 100 people — and you can join them.… read more. “International Space Station to go on tour with VR exhibit ‘The Infinite’”

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Call: Pilot Implementation: Testing Human-Work Interaction Designs – INTERACT 2021 Workshop

Call for Papers

HALF-DAY WORKSHOP: Pilot Implementation: Testing Human-Work Interaction Designs
Bari, Italy and online
31 August 2021
https://barbara-barricelli.unibs.it/HWID/events/Pilot4HWID/

At INTERACT 2021 – The 18th IFIP TC 13 International Conference on Human-Computer Interaction
https://www.interact2021.org/

Deadline for submission (subject to change): June 1, 2021

This workshop on pilot implementation will take place preceding INTERACT2021, in Bari, Italy, on 31 August 2021. Online attendance will also be allowed.

This workshop on pilot implementation has three main objectives:

  • To help mature pilot implementation as a technique for evaluating human-work interaction designs during the process of their development and implementation.
  • To collect case studies that analyze experiences – good and bad – with conducting and learning from pilot implementations.
  • To formulate a research agenda for future work on pilot implementations – addressing their strengths, limitations, conduct, impact, and so forth.

Pilot implementations are field tests of properly engineered, yet unfinished, systems.… read more. “Call: Pilot Implementation: Testing Human-Work Interaction Designs – INTERACT 2021 Workshop”

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