Month: August 2020
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Jobs: 2 Postdoc positions on “Ethical assessment and guidance of emerging technologies” at U. of Twente
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Read more: Jobs: 2 Postdoc positions on “Ethical assessment and guidance of emerging technologies” at U. of TwenteThe Department of Philosophy of the University of Twente is urgently looking for two postdoctoral researchers for six months (October 1st, 2020 – April 1st, 2021) Position 1: Ethical assessment and guidance of emerging technologies, with particular attention to AI and robotics Position 2: Ethical assessment and guidance of emerging technologies, with particular attention to human enhancement Working from a distance is a possibility. Application deadline: September 7th, 2020 Both positions are for the Horizon 2020 SIENNA project (https://www.sienna-project.eu/). The SIENNA project, carried by 12 international partners and coordinated by the University of Twente, aims to promote enhanced consideration of…
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Emmy-nominated “The Messy Truth VR Experience” builds empathy on social and political issues
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Read more: Emmy-nominated “The Messy Truth VR Experience” builds empathy on social and political issues[As the first, short story below from UploadVR reports, four VR experiences are nominated for Emmy Awards (from the Academy of Television Arts & Sciences) this year. One is the particularly timely “The Messy Truth VR,” the focus of the second story, from Yahoo Entertainment. Note the comments of actor/producer Brie Larson about VR as “a step further” beyond film’s ability to create what sounds like presence. The original Yahoo story includes a 2:58 minute trailer and a 5:09 minute interview, and for more information see USA Today for a different short video and Deadline for another interview (which includes…
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Call: Journal of Sound and Music in Games
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Read more: Call: Journal of Sound and Music in GamesCall for Papers Journal of Sound and Music The Society for the Study for Sound and Music in Games https://www.sssmg.org/wp/jsmg/ The Society for the Study for Sound and Music in Games has launched the “Journal of Sound and Music in Games” beginning this year in collaboration with University of California Press, and we are excited to present the first three issues for free: Issue 1: https://online.ucpress.edu/jsmg/issue/1/1 Issue 2: https://online.ucpress.edu/jsmg/issue/1/2 Issue 3: https://online.ucpress.edu/jsmg/issue/1/3 JSMG is a peer-reviewed journal that presents high-quality research concerning all areas of music and/or sound in games. While the core audience is game music scholars (mostly with…
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The “experience economy” is dead, driving a boom in virtual reality
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Read more: The “experience economy” is dead, driving a boom in virtual reality[This summary of how the pandemic has accelerated the “virtual experience economy,” which relies in great part on presence, comes from CNBC. Note: I’ve corrected a few typos and added some of the links. –Matthew] Op-ed: The “Experience Economy” is dead, driving a boom in virtual reality August 27, 2020 By Vikas Gupta, co-founder and CEO of the augmented reality company AVARA Media and a member of YPO It wasn’t long ago that many companies were doubling down on the “Experience Economy.” There was plenty of money to be made helping people check off items on their bucket list. Seventy-six…
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Call: “Conversational Agents for Healthcare and Wellbeing” issue of ACM TiiS
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Read more: Call: “Conversational Agents for Healthcare and Wellbeing” issue of ACM TiiSCall for Papers ACM Transactions on Interactive Intelligent Systems Special Issue on Conversational Agents for Healthcare and Wellbeing https://dl.acm.org/journal/tiis/calls-for-papers Full paper submission deadline: January 15th, 2021 Conversational agents (CAs) are systems that engage human users in one-to-one conversation through a natural language interface. Such systems may differ in terms of their conversational capabilities, ranging from simple question- answering to multi-turn dialogues, as well as in their interaction modalities, ranging from text- or voice-only to multimodal interaction. Technical advances in speech recognition, natural language processing, and machine learning have led to increasing adoption and use of CAs. While CAs are widely…
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NurtureVR launched for prenatal education, pain and stress management, and postpartum support
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Read more: NurtureVR launched for prenatal education, pain and stress management, and postpartum support[A new program based on virtual reality (and presence) is being launched to help women during their third trimester and the first two months after their baby is born. This story about it is from MobiHealthNews; the press release (“statement”) it refers to is available from Business Wire, and more information including a 1:19 minute video (also available via Vimeo) is available from the BehaVR website. –Matthew] Hoag Memorial Hospital and BehaVR launch VR program for expecting mothers NurtureVR was designed to be used at home as future moms enter their third trimesters to receive prenatal education, pain and stress…
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Jobs: MA, PhD, Postdoc positions in Computer-Human Interaction at Queensland University of Technology
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Read more: Jobs: MA, PhD, Postdoc positions in Computer-Human Interaction at Queensland University of TechnologyMA, PhD, Postdoc positions in Computer-Human Interaction Queensland University of Technology Brisbane, Australia Expressions of interest due by 20th September 2020 We are seeking applicants for Masters, PhD and Postdoctoral positions for our Australian Research Council funded projects and for the annual QUT scholarship round. We are seeking excellent candidates to research in the following areas: Augmented sociality – social interaction in augmented reality Technologies for Inclusion of people with intellectual disabilities Co-Designing activities and technologies to revitalise Australian Indigenous Languages Human interaction with AI and machine learning New technologies for engagement with nature. (Interaction with children, new food systems…
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US Army robo-teammate can detect, share 3-D changes in real-time using AR
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Read more: US Army robo-teammate can detect, share 3-D changes in real-time using AR[The US Army is developing technology to create robot-soldier teams for the battlefield; this story from the Army describes research on how an autonomous robot can detect changes in the environment and communicate them to a soldier via augmented reality. SyFy’s coverage summarizes it this way: “In a move that could’ve been cribbed straight from Hideo Kojima ‘s Metal Gear Solid 4: Guns of the Patriots, the U.S. Army is exploring a human-robot buddy system that, like Snake’s setup in MGS4, will let soldiers voyeuristically spy from afar the more immediate dangers that lurk around their robot sidekick’s next corner.”…
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Call: “Smart Toys, Smart Tangibles, Robots and other Smart Things for Children” for International Journal of Child Computer Interaction
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Read more: Call: “Smart Toys, Smart Tangibles, Robots and other Smart Things for Children” for International Journal of Child Computer InteractionCall for Papers Special Issue on Smart Toys, Smart Tangibles, Robots and other Smart Things for Children International Journal of Child Computer Interaction https://www.journals.elsevier.com/international-journal-of-child-computer-interaction/call-for-papers/special-issue-on-smart-toys-smart-tangibles-robots-and-other Deadline for abstract submissions (optional but recommended): 10 October 2020 Deadline for manuscript submissions: 30 October ~1 November 2020 The world of children’s toys has continued to evolve with advances in embedded electronics, digital capabilities, and wireless connectivity. Smart toys, and robots represent an increasingly vibrant range of play objects that combine different capabilities such as networking, processing and intelligent reasoning. These interactive objects posit a growing and promising form of technology capable of sensing and…
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Smartipresence: Pandemic-inspired inexpensive build-it-yourself telepresence robot
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Read more: Smartipresence: Pandemic-inspired inexpensive build-it-yourself telepresence robot[This Global News story explains why designer and engineer Ross Atkin created a new, inexpensive, build-it-yourself telepresence robot; the original story includes a second image and a 2:17 minute news report. Tom’s Hardware adds these details about the robot: “Smartipresence is a cardboard chassis robot that uses rubber bands and screws for a simple yet robust construction. Place your smartphone into the articulated holder and then connect it to the Smartibot NRF 52 series ARM Cortex-M4F control board via Bluetooth. Remote control is achieved by sending a ‘pilot link’ to another device and then we can stream video from the…
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Call: Fashion and Photography: 2nd Global Inclusive Interdisciplinary Conference
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Read more: Call: Fashion and Photography: 2nd Global Inclusive Interdisciplinary Conference[Although this call doesn’t focus on presence phenomena, the rise of digital models, fashion shows, social media influencers, etc. along with the organizers’ openness toward a wide range of topics, suggest it may be of interest to some in the presence community. –Matthew] Fashion and Photography 2nd Global Inclusive Interdisciplinary Conference Friday 12th March 2021 – Saturday 13th March 2021 Lisbon, Portugal http://www.progressiveconnexions.net/interdisciplinary-projects/global-transformations/fashion-and-photography/conferences/ Submission deadline: 4th September 2020 NOTE: Due to the postponement of this event in relation to the Covid pandemic, we are delighted to be able to unexpectedly reopen the Call for Submissions for the newly rescheduled dates.…
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Meet your post-pandemic coworker: AI bot Amelia
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Read more: Meet your post-pandemic coworker: AI bot Amelia[Most of the coverage of Amelia, IPsoft’s AI-based digital employee, is about the benefits for businesses who hire ‘her’ services, but this interview with the CEO provides an introduction to the impressive capabilities of the technology and the likelihood of social presence experienced by those who interact with it. The story is from PC Magazine, where it includes a second image and two videos (one a 40 minute interview with the same person); see also a short video featuring IPsoft’s “chief cognitive officer” from CRN, and the IPsoft website. –Matthew] Meet Your Post-Pandemic Coworker: An AI Bot Ready to swap…
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