Month: December 2019
-
Call: IEEE VR 2020 Workshop on K-12+ Embodied Learning through VR & AR (KELVAR)
Published:
Read more: Call: IEEE VR 2020 Workshop on K-12+ Embodied Learning through VR & AR (KELVAR)Call for Papers 2020 IEEE VR Fourth Workshop on K-12+ Embodied Learning through Virtual & Augmented Reality (KELVAR) Organized in conjunction with the IEEE Virtual Reality 2020 Conference March 22-26, 2010, Atlanta, Georgia, USA; http://ieeevr.org/2020/ Website: https://sites.google.com/site/vrkelvar/vr2020 Submit link: https://easychair.org/conferences/?conf=kelvar2020 Submission Deadline: January 21, 2020 DESCRIPTION K-12+ (K-12 and higher ed) education is currently undergoing a technological revolution creating opportunities for Virtual-, Augmented-, and Mixed-Reality based learning (hereafter referred to as XR [extended reality] technologies. Technology integration will continue to increase as mobile devices penetrate all socioeconomic strata, and as XR technologies become affordable to schools, vocational education providers, universities,…
-
Presence misstep: CGI Influencer Lil Miquela claims she was sexually assaulted
Published:
Read more: Presence misstep: CGI Influencer Lil Miquela claims she was sexually assaulted[This informal, frank, first-person story illustrates how those who create presence with perceptually and socially realistic digital characters can inadvertently ‘break’ the experience and create user backlash. It’s from betches, where it includes a different image and embedded tweets; for more details and reactions see Paper and PinkNews. –Matthew] [Image: Source: PinkNews] This CGI Influencer Claimed She Was Sexually Assaulted, And Just No By Dylan Hafer December 17, 2019 Of all the bizarre trends and pop culture moments we’ve been through in 2019, none felt quite as strange as the rise of the CGI influencer. Back in the summer, I…
-
Call: Designing Interactive Systems 2020
Published:
Read more: Call: Designing Interactive Systems 2020Call for Papers ACM DIS 2020 Designing Interactive Systems 2020 6-10 July 2020 Eindhoven, Netherlands http://dis.acm.org/2020 Deadline for Full paper and Pictorials Abstract and Title: January 24, 2020 The ACM conference on Designing Interactive Systems (DIS) is the premier, international arena where designers, artists, psychologists, user experience researchers, systems engineers and many more come together to debate and shape the future of interactive systems design and practice. Designing Interactive Systems 2020 (DIS 2020) will take place in Eindhoven, Netherlands from July 6-10, 2020. The Department of Industrial Design at Eindhoven University of Technology (TU/e) will be the organizing institution. The…
-
VR before there was VR: Collector of 3D slides presents “Midcentury Stereopanorama“
Published:
Read more: VR before there was VR: Collector of 3D slides presents “Midcentury Stereopanorama“[It’s always good to remember that presence-evoking technology is far from new. This story from The New York Times (where it includes six more images) describes the experience of using a 70 year old consumer photography and display technology. While it doesn’t use the term (tele)presence, its language will be familiar: Using the hand-held viewer to see a photo taken by the Stereo Realist camera is said to have a “strange, transporting effect — the way, through 3-D magic, a scene from the past can appear ‘shockingly present.’” Even on a projector screen it creates “the impression of time-traveling.” “[W]ith…
-
Call: iLRN 2020 Special Track on Playful Immersive Learning Experiences
Published:
Read more: Call: iLRN 2020 Special Track on Playful Immersive Learning ExperiencesCall for Papers Special Track on Playful Immersive Learning Experiences iLRN 2020: 6th International Conference of the Immersive Learning Research Network June 21-25, 2020 San Luis Obispo, California, USA http://immersivelrn.org/ilrn2020 Technically co-sponsored by the IEEE Education Society, with proceedings to be submitted for inclusion in IEEE Xplore® Conference theme: “Vision 20/20: Hindsight, Insight, and Foresight in XR and Immersive Learning” Main submission deadline: January 6, 2020 iLRN 2020: The Immersive Learning Research Network (iLRN) is a burgeoning global network of researchers and practitioners collaborating to develop the scientific, technical, and applied potential of immersive learning. Its annual conference is the…
-
First-person report: Varjo’s XR-1 VR/MR headset takes presence to a new level
Published:
Read more: First-person report: Varjo’s XR-1 VR/MR headset takes presence to a new level[According to this first-person report from CNET, the new Varjo XR-1 high-end virtual and mixed reality headset is capable of creating impressive presence illusions, including the inability to distinguish real and virtual objects. It’s for businesses now but as the author notes may be the future for consumers as well. See the original story for two more images. –Matthew] [Image: In the Varjo XR-1, it’s hard to tell what’s virtual and what’s real. Credit: Jonathan Hirshon] Varjo’s VR headset could finally be ready to replace TVs and monitors The $10,000 reality-blending, mixed-reality XR-1 headset can make 4K TVs and Volvo…
-
Call: ACM 20th International Conference on Intelligent Virtual Agents
Published:
Read more: Call: ACM 20th International Conference on Intelligent Virtual AgentsCall for Submissions ACM 20th International Conference on Intelligent Virtual Agents September 9-12th 2020 University of Glasgow, Scotland https://iva2020.gla.ac.uk/ iva20@easychair.org SUBMISSION DATES Papers: 5th April 2020 Extended Abstracts: 24th May 2020 Intelligent Virtual Agents (IVA) Annual Conference is the premier international event for interdisciplinary research on the design, application, and evaluation of Intelligent Virtual Agents (IVAs) with a specific focus on the ability to socially interact. IVAs are interactive characters that exhibit human-like qualities including communicating using natural human modalities such as facial expressions, speech and gesture. IVAs are also capable of real-time perception, cognition, emotion and action that allows…
-
Rosebud AI will let you place your or any face onto any body for diverse stock images
Published:
Read more: Rosebud AI will let you place your or any face onto any body for diverse stock images[How strange to know that the people in images we see in the media may not have ever existed; now Motherboard reports that a company will make its collection of AI-generated stock models “customizable and personalizable. Users will be able to algorithmically place any face onto any body in their collection” including their own uploaded pictures. The story addresses some of the ethical concerns; it also includes a 0:41 minute video. See Rosebud AI’s website for more details. –Matthew] This Company Promises to Place Any Face Onto Any Body, Using an Algorithm Rosebud AI wants to add diversity to stock…
-
Call: Cognitive, Affective, and Conversational HCI – AMCIS 2020 mini-track
Published:
Read more: Call: Cognitive, Affective, and Conversational HCI – AMCIS 2020 mini-trackCall for Papers Cognitive, Affective, and Conversational HCI Mini-track at the Americas Conference on Information System (AMCIS) 2020 Track: Human-Computer Interaction (SIGHCI) Salt Lake City, Utah August 13-15, 2020 https://amcis2020.aisconferences.org/track-descriptions/#toggle-id-13 Deadline for paper submissions: February 28, 2020 Understanding and adapting to the cognitive and affective states of users can enable systems to interact more effectively, and creates new possibilities for information systems. Emerging systems are able to incorporate information from these sensors to create more humanlike responses, to improve decision processes, and to gain a deeper understanding of how the user is thinking or feeling. The cross-disciplinary nature of the…
-
(How) could VR and presence influence politics?
Published:
Read more: (How) could VR and presence influence politics?[In the context of today’s polarization, it’s worth considering the potential of presence-evoking technologies for engaging, informing and building empathy in the context of not just elections but politics generally. This link-heavy summary of some recent efforts is from Forbes; see the original version for five more pictures. –Matthew] Could Virtual Reality Influence Election Campaigns? Sol Rogers, CEO and Founder of REWIND, an Emmy nominated immersive content studio that fuses bleeding-edge technology with award-winning creative storytelling. December 10, 2019 Politicians always try to adapt to new forms of media to allow them to connect to their voter-base. Consider Franklin D.…
-
Job: Associate Professor in Extended Reality and Visual Computing at NTNU
Published:
Read more: Job: Associate Professor in Extended Reality and Visual Computing at NTNUTenure-track Associate Professor in Extended Reality (XR=VR/AR/MR) and Visual Computing Department of Computer Science Norwegian University of Science and Technology (NTNU) Gjøvik, Norway https://www.jobbnorge.no/en/available-jobs/job/179127/tenure-track-associate-professor-in-extended-reality-xrvr-ar-mr-and-visual-computing Application deadline: January 15, 2020 We have a vacancy for a position as tenure-track Associate Professor in Extended Reality (XR=VR/AR/MR) and Visual Computing at the Department of Computer Science at the Norwegian University of Science and Technology (NTNU), workplace is at campus Gjøvik, Norway. We are recruiting in the core area of Extended Reality XR (Virtual, Augmented and Mixed Reality), as part of the Visual Computing area of Computer Science and the core technology’s application related…
-
A VR test drive and other presence stories from The New Yorker
Published:
Read more: A VR test drive and other presence stories from The New Yorker[The New Yorker has a long and lively first person report on a variety of presence experiences via virtual reality; just the beginning and end of the story are below (note the specific reference to presence at the end of the third paragraph and the example of inverse presence at the very end). The original story also includes a 38 minute audio version. The publication has two other recent presence-related stories, one about its new Animate Objects iOS app, “an augmented-reality feature that allows you to discover the secret thoughts of everyday items, as drawn by the New Yorker cartoonist…
ISPR Presence News
Search ISPR Presence News:
Categories
Archives
- April 2025 (24)
- March 2025 (42)
- February 2025 (40)
- January 2025 (44)
- December 2024 (42)
- November 2024 (40)
- October 2024 (46)
- September 2024 (42)
- August 2024 (44)
- July 2024 (44)
- June 2024 (40)
- May 2024 (24)
- April 2024 (27)
- March 2024 (42)
- February 2024 (42)
- January 2024 (44)
- December 2023 (40)
- November 2023 (42)
- October 2023 (44)
- September 2023 (39)
- August 2023 (46)
- July 2023 (42)
- June 2023 (44)
- May 2023 (40)
- April 2023 (40)
- March 2023 (46)
- February 2023 (40)
- January 2023 (44)
- December 2022 (24)
- November 2022 (42)
- October 2022 (42)
- September 2022 (42)
- August 2022 (46)
- July 2022 (40)
- June 2022 (44)
- May 2022 (42)
- April 2022 (42)
- March 2022 (46)
- February 2022 (40)
- January 2022 (38)
- December 2021 (46)
- November 2021 (42)
- October 2021 (42)
- September 2021 (42)
- August 2021 (44)
- July 2021 (44)
- June 2021 (42)
- May 2021 (40)
- April 2021 (44)
- March 2021 (46)
- February 2021 (40)
- January 2021 (39)
- December 2020 (44)
- November 2020 (39)
- October 2020 (43)
- September 2020 (44)
- August 2020 (42)
- July 2020 (46)
- June 2020 (43)
- May 2020 (42)
- April 2020 (44)
- March 2020 (44)
- February 2020 (39)
- January 2020 (34)
- December 2019 (42)
- November 2019 (40)
- October 2019 (44)
- September 2019 (40)
- August 2019 (44)
- July 2019 (44)
- June 2019 (38)
- May 2019 (46)
- April 2019 (44)
- March 2019 (42)
- February 2019 (40)
- January 2019 (36)
- December 2018 (40)
- November 2018 (42)
- October 2018 (46)
- September 2018 (38)
- August 2018 (46)
- July 2018 (44)
- June 2018 (42)
- May 2018 (32)
- April 2018 (42)
- March 2018 (44)
- February 2018 (40)
- January 2018 (44)
- December 2017 (40)
- November 2017 (42)
- October 2017 (44)
- September 2017 (26)
- August 2017 (46)
- July 2017 (42)
- June 2017 (44)
- May 2017 (44)
- April 2017 (40)
- March 2017 (46)
- February 2017 (40)
- January 2017 (44)
- December 2016 (44)
- November 2016 (42)
- October 2016 (30)
- September 2016 (42)
- August 2016 (46)
- July 2016 (40)
- June 2016 (24)
- May 2016 (42)
- April 2016 (42)
- March 2016 (46)
- February 2016 (44)
- January 2016 (40)
- December 2015 (44)
- November 2015 (40)
- October 2015 (42)
- September 2015 (42)
- August 2015 (42)
- July 2015 (46)
- June 2015 (44)
- May 2015 (40)
- April 2015 (44)
- March 2015 (44)
- February 2015 (40)
- January 2015 (42)
- December 2014 (44)
- November 2014 (38)
- October 2014 (46)
- September 2014 (42)
- August 2014 (42)
- July 2014 (43)
- June 2014 (42)
- May 2014 (42)
- April 2014 (43)
- March 2014 (42)
- February 2014 (40)
- January 2014 (44)
- December 2013 (42)
- November 2013 (40)
- October 2013 (44)
- September 2013 (40)
- August 2013 (44)
- July 2013 (46)
- June 2013 (40)
- May 2013 (44)
- April 2013 (44)
- March 2013 (42)
- February 2013 (40)
- January 2013 (44)
- December 2012 (40)
- November 2012 (42)
- October 2012 (46)
- September 2012 (37)
- August 2012 (46)
- July 2012 (40)
- June 2012 (42)
- May 2012 (46)
- April 2012 (42)
- March 2012 (44)
- February 2012 (42)
- January 2012 (44)
- December 2011 (44)
- November 2011 (40)
- October 2011 (33)
- September 2011 (42)
- August 2011 (46)
- July 2011 (39)
- June 2011 (45)
- May 2011 (42)
- April 2011 (42)
- March 2011 (44)
- February 2011 (40)
- January 2011 (42)
- December 2010 (42)
- November 2010 (42)
- October 2010 (42)
- September 2010 (42)
- August 2010 (43)
- July 2010 (42)
- June 2010 (43)
- May 2010 (40)
- April 2010 (43)
- March 2010 (46)
- February 2010 (40)
- January 2010 (54)
- December 2009 (18)
- November 2009 (29)
- October 2009 (26)
Recent Posts
- Call: Audiovisual Essays for Journal of Science and Technology of the Arts
- Researchers from Japan pioneer a technology that uses real-world doors to connect the real and virtual worlds
- Call: “Digital Intimacies, Young People and Everyday Life” International Conference
- I tested the AI that calls your elderly parents if you can’t bothered
- Call: 10th Anniversary of Games & Gaming mini-track at HICSS 2026