Call: PLAY/PAUSE Symposium – Immersion | Dissonance

Call for Abstracts

PLAY/PAUSE Symposium
Theme: Immersion | Dissonance
22 May 2019
University of Birmingham, B15 2TT, UK

Deadline for submissions: 15 March 2019

For our second annual symposium, PLAY/PAUSE is looking for 20-minute papers that interrogate the continuum between immersion and dissonance within videogames and virtual reality. We therefore welcome papers from any disciplinary background that relate to (but are not limited to) the following topics:

  • New immersive media (Virtual Reality and Augmented Reality)
  • Embodiment and virtual environments
  • Glitches and breaking immersion
  • Flow and gaming expertise
  • Identification and social gaming
  • Constructed authenticity
  • Queerness and the player body
  • Detail, labour and the ‘crunch’
  • Boredom and negative affects

Abstracts of no more than 250 words, along with a bibliography and short bio, should be sent to by Friday 15th March 2019. We particularly welcome proposals from PGRs and early career researchers.

Please help us by passing on this information to anyone that you think would be interested in taking part and/or attending.

We look forward to seeing you there, and stay tuned next week for our Keynote speaker announcement!

Becky, Vicki, and Rich (Rebekah Cunningham, Vicki Williams, and Richard Bingham)

PLAY/PAUSE is part of the Centre for Digital Cultures at Birmingham, fuelling academic discussion of Videogames and Virtual Reality.

More information:



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