Month: March 2017
-
Call: CHIRA 2017 – International Conference on Computer-Human Interaction Research and Applications
Published:
Read more: Call: CHIRA 2017 – International Conference on Computer-Human Interaction Research and ApplicationsCall for Papers CHIRA 2017 – International Conference on Computer-Human Interaction Research and Applications October 31 – November 2, 2017 Funchal, Madeira – Portugal http://www.chira.scitevents.org/ Submission Deadline: May 22, 2017 CHIRA is sponsored by INSTICC – Institute for Systems and Technologies of Information, Control and Communication SCOPE The purpose of the International Conference on Computer-Human Interaction Research and Applications (CHIRA) is to bring together professionals, academics and students who are interested in the advancement of research and practical applications of human-technology & human-computer interaction. Five parallel tracks will be held, covering different aspects of Computer-Human Interaction, including Interaction Design, Human…
-
Timebound app takes users back in time to relive history as it happened
Published:
Read more: Timebound app takes users back in time to relive history as it happened[Note the many references to types of presence in this story from techdigg about an app that immerses users in historical events. See the Kickstarter page for much more information, including videos, and to donate. –Matthew] Timebound: New App Travels Back in Time to Relive History as It Happened By Kevin Ott March 20, 2017 Some ideas are so brilliant, yet so simple, that it’s almost frustrating to learn about them. “Why didn’t I think of that?” is usually the first thought. The new app Timebound, estimated to be available for iOS and Android as soon as May 2017, has…
-
Call: OzCHI 2017, Australian Computer-Human Interaction Conference
Published:
Read more: Call: OzCHI 2017, Australian Computer-Human Interaction ConferenceCall for Papers OzCHI 2017 – Human-Nature Australian Computer-Human Interaction Conference Brisbane; 28th Nov-1st Dec 2017 http://www.ozchi.org/2017 First deadline: Long papers due 6 June 2017 We invite original contributions on all topics related to Human-Computer Interaction, Interaction Design and the design of interactive technologies. Submissions are invited for long papers, short papers, work-in-progress papers, workshops, demonstrations, the Doctoral Consortium and the Student Design Challenge. OzCHI is the annual non-profit conference for the Computer-Human Interaction Special Interest Group (CHISIG) of the Human Factors and Ergonomic Society of Australia. OzCHI is Australia’s leading forum for the latest in HCI research and practice. OzCHI attracts…
-
Meet the AI robot who can switch between ‘family’ and ‘sexy’
Published:
Read more: Meet the AI robot who can switch between ‘family’ and ‘sexy’[Echoing the excellent series Humans, the latest advanced sex doll includes a broader set of AI-based behaviors. The first story below, from LADbible, describes Sergi Santos’ creation; the second story, from MIC, considers some of the many ethical issues it (she?) raises. See the Synthiea Amatus website for much more information including images and videos. –Matthew] Meet The AI Robot Who Can Switch Between ‘Family’ And ‘Sexy’ Michael Minay in MORE March 20, 2017 Meet Silicon Samantha. An artificial intelligence robot who has a functioning G-Sport and can switch between ‘family’ and ‘sexy’ mode. She’s been revealed to the world…
-
Call: ICIDS 2017: 10th International Conference on Interactive Digital Storytelling
Published:
Read more: Call: ICIDS 2017: 10th International Conference on Interactive Digital StorytellingCall for Papers ICIDS 2017: 10th INTERNATIONAL CONFERENCE ON INTERACTIVE DIGITAL STORYTELLING 14-17, November, 2017 Madeira Interactive Technologies Institute (M-ITI) Funchal, Madeira, Portugal http://icids2017.m-iti.org/ Submission deadlines: Papers: June 23rd, 2017 Workshops: July 7th, 2017 Demos, Posters and Doctoral Consortium (DC): August 4th, 2017 Art Exhibitions: August 4th, 2017 This year, the International Conference on Interactive Digital Storytelling (ICIDS 2017) will take place in Funchal, Madeira Islands, Portugal and be hosted by the Madeira Interactive Technologies Institute. ICIDS has its origin in a series of related international conferences that ran between 2001 and 2007. Since 2008, ICIDS became the premier annual…
-
NZ Fire Service safety campaign uses VR to put you in burning house
Published:
Read more: NZ Fire Service safety campaign uses VR to put you in burning house[This is a good example of the movement toward presence-evoking formats in media campaigns, in this case for fire safety. The story is from StopPress, where it includes two videos and more images. More information and pictures are available in a story from NZ TechBlog, which includes this additional detail: “People are prompted to enter their address when commencing the Escape My House VR activity. Once they reach the end and have made it out of the house safely onto the street, they will be confronted with an image of their own home burning down in front of them, pulled…
-
Young girl mistakes water heater for a robot and it’s adorable
Published:
Read more: Young girl mistakes water heater for a robot and it’s adorable[I highly recommend watching the 24 second viral video available in this short Huffington Post story. For more internet reactions see coverage in NDTV. And for more items like this, please join us in the (free and public) ISPR Presence Community Facebook group. –Matthew] Young Girl Mistakes Water Heater For A Robot And It’s Adorable “I wuv you wobot.” By David Moye March 27, 2017 It’s an age-old story: Girl meets water heater, thinks it’s a robot and falls in love. Actually, it’s not that age-old ― it’s the basic plot of a YouTube video called, “Rayna meets a ‘robot’”…
-
New tech sends virtual lemonade over the internet
Published:
Read more: New tech sends virtual lemonade over the internet[The technology described in this widely cited story from New Scientist moves us closer to sharing richer and more diverse sensory experiences over time and distance; the original story includes a 0:35 minute video and a second 1:08 minute video is available on YouTube. See Nimesha Ranasinghe’s website for more information, including the earlier Digital Lollipop project. –Matthew] [Image: Source: [TEI2017] Virtual Lemonade: Let’s Teleport Your Lemonade! via YouTube] Virtual lemonade sends colour and taste to a glass of water By Timothy Revell 24 March 2017 When life hands you digital lemons, make virtual lemonade. A system of sensors and…
-
Call: GHItaly17 – 1st Workshop on Games-Human Interaction
Published:
Read more: Call: GHItaly17 – 1st Workshop on Games-Human InteractionCall for Papers GHItaly17 – 1st Workshop on Games-Human Interaction In Conjunction with The 12th Edition of CHItaly, the biannual Conference of the Italian SIGCHI Chapter http://sites.unica.it/chitaly2017/ghitaly/ Deadline for submitting papers: May 28 CALL FOR PAPERS The 1st Workshop on Games-Human Interaction (GHItaly 2017) aims at bringing together scholars and industry practitioners to establish a common ground on the topic. Main goal of the event is to spur discussion, exchange of ideas, and development of new ways of researching, teaching, and working on HCI applied to design and production of video games. The application range of video games has to…
-
Nadia the chatbot: The rise of emotionally intelligent, lifelike customer service avatars
Published:
Read more: Nadia the chatbot: The rise of emotionally intelligent, lifelike customer service avatars[Here’s a good example of the evolution of presence-evoking technology and (though it’s not discussed in this story from idealog), the obvious ethical issues it raises. The idealog story includes more pictures and two videos; MIT Technology Review’s coverage includes a 1:42 minute video of Nadia; and more information is available from the Soul Machines website. For a related story that raises some of the ethical issues, see “Can Alexa lie?” from Shelly Palmer’s blog. –Matthew] Soul Machines unveils its first emotionally intelligent, lifelike avatar By Elly Strang 17 Feb 2017 A Kiwi company at the forefront of humanising AI…
-
Call: Co-Creation Workshop (CCW 2017) at ICCC 2017
Published:
Read more: Call: Co-Creation Workshop (CCW 2017) at ICCC 2017CALL FOR PARTICIPATION CCW 2017: Co-Creation Workshop Workshop at ICCC 2017, the Eighth International Conference on Computational Creativity June 19, Atlanta, GA Workshop website: sites.google.com/view/cocreationworkshop Submit by April 21, 2017 THE WORKSHOP The first Co-Creation Workshop (CCW 2017) will be hosted in Atlanta, GA at the International Conference on Computational Creativity on June 19, 2017. Co-creation is a new interdisciplinary research topic that asks questions related to human-computer interaction, computational creativity, and cognitive science. It investigates how two or more agents interact to produce emergent meaning and artifacts in a participatory process of meaning building (i.e. participatory sense-making). Collaboration is…
-
New technology lets you and doctors experience your eye in VR
Published:
Read more: New technology lets you and doctors experience your eye in VR[This short story from Quartz describes an intriguing use of virtual reality and presence: data from scans of a person’s eye are used to produce an interactive VR experience that doctors can experience together for collaborative diagnosis and treatment, and patients can use to better understand their condition. The scan data can also be used to print a 3D version of the eye. See the original Quartz story for a 1:32 minute video, and the Wellcome Image Awards website for more information including profiles of the team that developed the technique and a different 1:52 minute video (a 4:15 minute version…
ISPR Presence News
Search ISPR Presence News:
Categories
Archives
- April 2025 (22)
- March 2025 (42)
- February 2025 (40)
- January 2025 (44)
- December 2024 (42)
- November 2024 (40)
- October 2024 (46)
- September 2024 (42)
- August 2024 (44)
- July 2024 (44)
- June 2024 (40)
- May 2024 (24)
- April 2024 (27)
- March 2024 (42)
- February 2024 (42)
- January 2024 (44)
- December 2023 (40)
- November 2023 (42)
- October 2023 (44)
- September 2023 (39)
- August 2023 (46)
- July 2023 (42)
- June 2023 (44)
- May 2023 (40)
- April 2023 (40)
- March 2023 (46)
- February 2023 (40)
- January 2023 (44)
- December 2022 (24)
- November 2022 (42)
- October 2022 (42)
- September 2022 (42)
- August 2022 (46)
- July 2022 (40)
- June 2022 (44)
- May 2022 (42)
- April 2022 (42)
- March 2022 (46)
- February 2022 (40)
- January 2022 (38)
- December 2021 (46)
- November 2021 (42)
- October 2021 (42)
- September 2021 (42)
- August 2021 (44)
- July 2021 (44)
- June 2021 (42)
- May 2021 (40)
- April 2021 (44)
- March 2021 (46)
- February 2021 (40)
- January 2021 (39)
- December 2020 (44)
- November 2020 (39)
- October 2020 (43)
- September 2020 (44)
- August 2020 (42)
- July 2020 (46)
- June 2020 (43)
- May 2020 (42)
- April 2020 (44)
- March 2020 (44)
- February 2020 (39)
- January 2020 (34)
- December 2019 (42)
- November 2019 (40)
- October 2019 (44)
- September 2019 (40)
- August 2019 (44)
- July 2019 (44)
- June 2019 (38)
- May 2019 (46)
- April 2019 (44)
- March 2019 (42)
- February 2019 (40)
- January 2019 (36)
- December 2018 (40)
- November 2018 (42)
- October 2018 (46)
- September 2018 (38)
- August 2018 (46)
- July 2018 (44)
- June 2018 (42)
- May 2018 (32)
- April 2018 (42)
- March 2018 (44)
- February 2018 (40)
- January 2018 (44)
- December 2017 (40)
- November 2017 (42)
- October 2017 (44)
- September 2017 (26)
- August 2017 (46)
- July 2017 (42)
- June 2017 (44)
- May 2017 (44)
- April 2017 (40)
- March 2017 (46)
- February 2017 (40)
- January 2017 (44)
- December 2016 (44)
- November 2016 (42)
- October 2016 (30)
- September 2016 (42)
- August 2016 (46)
- July 2016 (40)
- June 2016 (24)
- May 2016 (42)
- April 2016 (42)
- March 2016 (46)
- February 2016 (44)
- January 2016 (40)
- December 2015 (44)
- November 2015 (40)
- October 2015 (42)
- September 2015 (42)
- August 2015 (42)
- July 2015 (46)
- June 2015 (44)
- May 2015 (40)
- April 2015 (44)
- March 2015 (44)
- February 2015 (40)
- January 2015 (42)
- December 2014 (44)
- November 2014 (38)
- October 2014 (46)
- September 2014 (42)
- August 2014 (42)
- July 2014 (43)
- June 2014 (42)
- May 2014 (42)
- April 2014 (43)
- March 2014 (42)
- February 2014 (40)
- January 2014 (44)
- December 2013 (42)
- November 2013 (40)
- October 2013 (44)
- September 2013 (40)
- August 2013 (44)
- July 2013 (46)
- June 2013 (40)
- May 2013 (44)
- April 2013 (44)
- March 2013 (42)
- February 2013 (40)
- January 2013 (44)
- December 2012 (40)
- November 2012 (42)
- October 2012 (46)
- September 2012 (37)
- August 2012 (46)
- July 2012 (40)
- June 2012 (42)
- May 2012 (46)
- April 2012 (42)
- March 2012 (44)
- February 2012 (42)
- January 2012 (44)
- December 2011 (44)
- November 2011 (40)
- October 2011 (33)
- September 2011 (42)
- August 2011 (46)
- July 2011 (39)
- June 2011 (45)
- May 2011 (42)
- April 2011 (42)
- March 2011 (44)
- February 2011 (40)
- January 2011 (42)
- December 2010 (42)
- November 2010 (42)
- October 2010 (42)
- September 2010 (42)
- August 2010 (43)
- July 2010 (42)
- June 2010 (43)
- May 2010 (40)
- April 2010 (43)
- March 2010 (46)
- February 2010 (40)
- January 2010 (54)
- December 2009 (18)
- November 2009 (29)
- October 2009 (26)
Recent Posts
- Call: “Digital Intimacies, Young People and Everyday Life” International Conference
- I tested the AI that calls your elderly parents if you can’t bothered
- Call: 10th Anniversary of Games & Gaming mini-track at HICSS 2026
- DIY haptic controller brings touch typing to virtual reality
- Call: 17th International Symposium on Computer Music Multidisciplinary Research (CMMR 2025)