Call: Language Game[s], a symposium on language, consciousness and technology

Call for Proposals

Language Game[s]
Chelsea College of Arts
London, UK
Friday 5 May 2017
http://www.arts.ac.uk/chelsea/research/events/language-games-call-out/

Deadline: 6 March 2017

Call for proposals for Language Game[s], a one-day symposium that will look at the association between language and human consciousness, and how developments in technology might affect this relationship.

At present, artificial language systems such as Siri and Amazon Echo mimic forms of human speech, but cannot replicate the cognitive processes which lie behind language. As technology develops and artificial language systems become ever more autonomous, how will this affect us? What is language, when it is no longer made by humans, but by a machine?

Language Game[s] is inviting proposals from artists, designers, philosophers, artificial intelligence (AI) experts, programmers of artificial language (AL) systems, linguists and scientists.

The event takes place at Chelsea College of Arts on Friday 5 May 2017.

PROPOSALS:

Proposals should have a connection to the subject area covered by the symposium. They can be for traditional presentations, performative contributions or variations on the lecture form.

SUGGESTED TOPICS:

  • Is the relationship between language and the human being redefined?
  • How is the materiality of language changing? Do these changes matter?
  • Gender issues – why are speech technologies so often female?
  • How does machine-led language refer to thinking? (the Turing Test and beyond)
  • What is gained or lost in the transition from embodied speech, as we have always known it, to coded speech?
  • What is the role of poetry in reminding us of the relationship between human beings and language?
  • What questions around the ethics of technology arise as the result of the shift towards machine-led languages?
  • If language is the interface between the individual and the world, how is that interface changing or changing us?
  • How have artists, designers, poets and others responded to questions surrounding language and technology? What can we learn from them?
  • Creative work, which critiques language as a primary human activity.
  • Technical presentations from the AI/AL community, who are producing speech/writing for computer systems.

Presentations should be no more than 20 minutes in duration.

The deadline for applications is 17.00, Monday 6 March 2017.

To submit your proposal, please visit: http://www.arts.ac.uk/chelsea/research/events/language-games-call-out/

Language Game[s] is convened by Dr Sheena Calvert. The event is presented by the Camberwell, Chelsea, Wimbledon Graduate School Public Programme.


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