Call: Wine and Interaction Design Workshop at OZCHI 2016

Call for Participation
Wine and Interaction Design
OZCHI 2016, Launcestion, Tasmania, Australia

Submission deadline: October 2, 2016

This one-day workshop will be held as part of OZCHI 2016, in Launceston Tasmania, on MONDAY 28th November, 2016.

This workshop will bring together HCI researchers and practitioners with an interest in the the role that interaction design and technology can play in wine production and consumption. The outcome of the workshop will be the identification of new opportunities for HCI researchers and practitioners to forge a synergy between technology and wine.

Wine and Interaction Design presents an interesting challenge to the HCI community as technology plays an increasing role in the many facets of wine production and consumption. People interact with technology in all phases of the wine lifecycle, including the grape growing process, harvesting the grapes, supporting the winemaking process, labelling the wine, wine selling, wine serving and wine sharing.

The workshop is aimed at bringing together a group of researchers and practitioners, each with their own knowledge and experience, to share and discuss different theories, methods, designs, or empirical studies that examine connections between wine and interaction design. The workshop involves a full day bus trip visiting locations in northern Tasmania relevant to this topic. Discussions around accepted position papers will take place at different locations during the day. During the field visit, workshop participants will be able to engage with local Tasmanian wine producers, workers and visitors to learn about the context and to inspire ideating on HCI research in enhancing wine-based practices with technology. At the end of the day, the group will collaborate to produce a collection of ideas for future research and practice aimed at forging a synergy between technology and wine.

We invite authors to submit a 1-2 page position paper, in OZCHI paper format, on issues and topics of interest in relation to wine and interaction design. These may or may not be based on empirical studies. These position papers could be specifically about interaction design for wine production or wine consumption, but we are also interested in papers that relate research from other disciplines to digital interactions around wine, wine making, and the human experience of wine. Contributions might include, but are not limited to:

  • Understanding the vineyard as a work place
  • Understanding social interaction and wine
  • Methods for understanding and design in the wine industry
  • Design for sharing wine information
  • Design for wine appreciation
  • Embodied interaction and wine
  • Interacting with wine-related technology
  • Combining approaches from other disciplines with interaction design and wine

Submissions should be sent in PDF format to jeni@cs.aau.dk by 02 October 2016. This workshop has limited numbers due to the field visit component.

The workshop organisers are:

Jeni Paay, Associate Professor in the Research Centre for Socio-Interactive Design, Aalborg University, Denmark.

Toni Robertson, Professor of Interaction Design, University of Technology, Sydney.

Margot Brereton, Professor in Computer Human Interaction, Queensland University of Technology, Brisbane.

Yvonne Rogers, Professor of Interaction Design, University College London, UK.

WEBSITE

For more information about the workshop please visit: http://jeni92.wixsite.com/ozchi2016-widw

or facebook: https://www.facebook.com/groups/1813245905562079/

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