Month: August 2015


  • Call: British Society of Aesthetics Conference on Fictional Characters

    [A (free) ‘deep dive’ into philosophical issues of reality/fiction. -Matthew] British Society of Aesthetics Conference on Fictional Characters University of Southampton, 15th and 16th December 2015 http://bsafictionalcharacters.weebly.com/ Fictional characters have received unprecedented philosophical attention in last few years including the publication of the following monographs: Thomasson’s (1999) Fiction and Metaphysics, Priest’s (2005) Towards Non-Being, Azzuoni’s (2010) Talking About Nothing, Crane’s (2013) The Objects of Thought, Everett’s (2013) The Nonexistent, and the long awaited release of Kripke’s (2013) Reference and Existence. Despite the progress made by the above authors, there is still no consensus as to the best approach to the…

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  • VR is latest presence-evoking tech to let luxury house hunters preview purchases

    [In the market for a luxury home but no time to visit candidate properties? Just ‘go there’ via VR! The concluding quote in this story from L.A. Biz provides nice perspective: we’ve moved from “grainy black and white photo[s]” to color photos, video, drones, and now virtual reality. See coverage in The Los Angeles Times for a video. -Matthew] [Image: Real-estate agent Matthew Hood has brought VR to Sotheby’s International Realty […] to market luxury homes. Credit: Annlee Ellingson] Virtual reality makes house hunters feel at home Aug 12, 2015 Annlee Ellingson, Staff Writer L.A. Biz I’m standing in front…

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  • Call: 17th Australasian User Interface Conference (AUIC 2016)

    Call-for-Papers for AUIC 2016 17th Australasian User Interface Conference 2nd – 5th of February 2016 Australian National University (ANU), Canberra, Australia http://auic2016.massey.ac.nz/ Overview The Australasian User Interface Conference (AUIC) is the forum for user interface researchers and practitioners at the Australasian Computer Science Week (ACSW 2016). AUIC provides an opportunity for workers in the areas of HCI, CSCW, and pervasive computing to meet with colleagues and with others in the broader computer science community. We will be publishing via the ACM conference publication series for the first time, which will ensure good visibility of published papers. Important Dates Paper submission:…

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  • 8i debuts 3D Video file format based on light field tech for rich, realistic interaction

    [It’s early days, but will 3D video for virtual reality bypass the uncanny valley problems of CGI? Will we create, edit and share films in 8i’s (or a related) format? Will it eventually be possible to use it in real-time? This story is from The Next Web, where it features several images and videos; much more information and samples are available on the 8i website. –Matthew] 8i debuts 3D Video file format based on light field tech for rich, realistic interaction by Jackie Dove August 5, 2015 8i, a startup based in New Zealand, has unveiled a new 3D Video…

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  • Call: Game Studies Special Issue: “WAR/GAME”

    Call For Papers – Game Studies Special Issue: “WAR/GAME” by Guest Editors – Pötzsch & Hammond Video games are an important sector of the global entertainment industry and AAA titles often have budgets and audiences similar to those of major Hollywood productions. Many of the commercially most successful games are war-themed titles that play out in what are framed as authentic real-world settings inspired by historical events. Parallel to this development, significant changes have occurred in the way Western industrialized nations wage actual wars. It has been argued that postmodern war increasingly resembles a videogame and that this form of…

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  • SpaceVR to let us be astronauts from home

    [This project, especially the ‘down the road’ possibilities such as being able to join astronauts on space walks in real-time – has exciting potential. The story is from The Verge, where it features a different image and a 4:39 minute video. –Matthew] SpaceVR launches a Kickstarter to make virtual reality movies in space Orbit the Earth from your couch By Sean O’Kane on August 10, 2015 If you want to go to space, you either need a Donald Trump-sized fortune or the kind of patience only the Dalai Lama can relate to. A new company called SpaceVR wants to change…

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  • Job: Postdoctoral Researcher in HCI at Open Lab, Newcastle University

    Research Associate / Research Assistant Open Lab (formerly Digital Interaction Group at Culture Lab) School of Computing Science, Newcastle University Location: Newcastle Upon Tyne Salary: £26,274 to £27,864 (PhD not yet awarded); £28,695 to £37,394 (PhD awarded) Hours: Full Time Contract Type: Contract / Temporary Placed on: 4th August 2015 Closes: 1st September 2015 Job Ref: 80611 You will be contributing to the design and technical development strands of the ESRC-funded CuRAtOR (http://curator.r1zeek.net/) and LIDA (http://lida-project.org/) projects, both of which are investigating the role of digital technologies in fostering empathy, trust and dialogue between disconnected and stigmatised groups.…

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  • Who needs real friends when robots will play Nintendo with you

    [Giving AI-driven game opponents physical form in ‘our’ world seems likely to evoke presence (with the medium, in this case NAO, seeming to be a social actor). This is from IEEE Spectrum, where it features a different image and a 2:39 minute video. Follow the HRI 2015 link at the bottom for information about many more presence-related projects. –Matthew] Who Needs Real Friends When Robots Will Play Nintendo With You By Evan Ackerman Posted 5 Aug 2015 For those of us who have no friends, we at least have video games. And thanks to artificial intelligence, the computer-controlled adversaries we…

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  • Call: 7th International Conference on Intelligent Human Computer Interaction (IHCI 2015)

    Call for Papers IHCI 2015: 7th International Conference on Intelligent Human Computer Interaction Indian Institute of Information Technology-Allahabad 14-16 December, 2015 http://ihci.iiita.ac.in Paper Submission Deadline: August 16, 2015 The international conference on Intelligent Human Computer Interaction (IHCI) is a forum for the presentation of technological advances and research results at the crossroads of human computer interaction, artificial intelligence, signal processing and computer vision. It brings together engineers and scientists from around the world. It will also provide as a platform triggering further technological and research improvements through exchanges between industry and academic professionals. The 7th edition in the series, IHCI…

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  • Tate Sensorium: New exhibition invites art lovers to taste, smell and hear art

    [The innovative exhibition described in this story adds more channels of sensory stimuli to visual art; making the experience more immersive. The story is from The Independent and there’s much more background on the project in a piece from March in Quartz. More information about the exhibition, which is free and runs from August 26 to September 20, 2015, is available from the Tate Britain website. –Matthew] [Image: Interior II (1964), Richard Hamilton: Smells created by Odette Toilette will pick up on images from the work including perfume from the 1940s] Tate Sensorium: New exhibition at Tate Britain invites art…

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  • Call: International Association for Computing and Philosophy conference (IACAP 2016)

    International Association for Computing and Philosophy – Annual Meeting June 14-17, 2016 University of Ferrara, Italy The International Association for Computing and Philosophy (IACAP) [http://www.iacap.org/] is delighted to announce that submissions are now being accepted for its 2016 annual meeting [http://www.iacap.org/iacap-2016], to be held on June 14-17 at the University of Ferrara, Italy [http://www.unife.it/international] [http://en.wikipedia.org/wiki/Ferrara]. The meeting will be hosted by Professor Marcello D’Agostino [http://docente.unife.it/dgm] and Professor Marcello D’Alfonso [http://docente.unife.it/dlfmtv/]. IACAP has a long-lasting tradition of promoting philosophical dialogue and interdisciplinary research on all aspects of the computational and informational turn.…

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  • CGI is not bad, you just don’t notice when it’s good

    [The argument in the interesting 7:39 minute “Why CG Sucks (Except It Doesn’t)” video in this story from Co.Create is exactly the argument of presence: When computer effects are successful, we don’t notice them – we misperceive the role of technology in our experience; it’s only when poorly executed CG effects stand out that they ‘break’ the (presence) illusion. –Matthew] Counterpoint: CGI Is Not Bad, You Just Don’t Notice When It’s Good A new video chockfull of really crappy CGI also shows how great CGI is so subtle you don’t even notice—and it happens all the time. By Joe Berkowitz…

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