Month: April 2013


  • Call: International Conference Series in Games and Literary Theory

    International Conference Series in Games and Literary Theory Inaugural Conference University of Malta Institute of Digital Games and the Department of English 31st October-1st November 2013 This inaugural event in the Digital Games and Literary Theory Conference Series follows on from a successful International Workshop held at the University of Malta last year. That event established the scope, appeal and timeliness of interdisciplinary research involving Game Studies and Literary Theory. While there are ample conference opportunities for discussion of the impact of Game Studies on other fields in the Humanities and on the amenability, in turn, of Game Studies to…

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  • Can virtual reality treat addiction?

    [From Popular Science, where the story includes additional images and a 1:46 minute video] Can Virtual Reality Treat Addiction? Researchers are plugging in smokers, alcoholics, and even crack addicts to expose them to a relapse environment–and teach them how to deal with it. Will it work? By Colin Lecher Posted 04.19.2013 When the addicts enter the room, they haven’t met the people inside. They’ve never been there before, but the setting is familiar, and so is the pipe on the table, or the bottles of booze on the ground. Soon enough, someone’s offering them a hit, or a drug deal’s…

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  • Call: Workshop on (Re)Creating Lively Citites Through Ambient Technologies: Arts, Culture and Gastronomic Experiences (CLCAT)

    CALL FOR PAPERS, DEMONSTRATIONS, AND POSTERS 2ND INTERNATIONAL WORKSHOP ON (RE)CREATING LIVELY CITIES THROUGH AMBIENT TECHNOLOGIES: ARTS, CULTURE AND GASTRONOMIC EXPERIENCES (CLCAT) http://www.tut.fi/emmi/WWW/ameamain/relci2013 IN CONJUCTION WITH INTERACT 2013, CAPE TOWN, SOUTH AFRICA – 6th-9th September 2013 Deadline for 2-5 pages position papers: 12th May 2013 (strict deadline) Artur Lugmayr (Tampere Univ. of Technology), Tampere, Finland, lartur@acm.org Jaz Hee-jeong Choi, Urban Informatics Research Lab, QUT, Brisbane Australia, h.choi@qut.edu.au Kirralie Houghton, Urban Informatics Research Lab, QUT, Brisbane Australia, kirralie.houghton@qut.edu.au Digital and interactive technologies are becoming increasingly embedded in everyday lives of people around the world. Application of technologies such as real-time, context-aware,…

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  • Nike launches a holographic 3D advertising campaign

    [From The Future of Things] Nike Launched A Holographic 3D Advertising Campaign Nike was always an innovator, in advertisement as well as in sportswear. Recently the company launched a campaign for a super flexible athletic sneakers by using 3-D holographic ad displayed on special street signs in Amsterdam. Thursday, April 11, 2013 – Iddo Genuth We might think that we have already seen everything there is to see when it comes to sophisticated advertisements, but apparently there is always something new around the corner. This time it’s a new 3D holographic technology known as HOLOCUBE. The HOLOCUBE is a fully…

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  • Call: ACM Creativity and Cogntion 2013 Workshops

    ACM Creativity and Cognition 2013 17th-20th June, 2013, Sydney, Australia. University of Technology, Sydney http://cc13.creativityandcognition.com Registration OPEN Registration for the conference is now open at http://cc13.creativityandcognition.com/?page_id=541 Early Registration is available until May 8 2013. WORKSHOPS Workshops Chair: David A. Shamma (Yahoo!) Workshops are excellent ways of interacting with a small group of researchers and practitioners dealing with a particular topic. Creativity and Cognition is very excited to have 5 workshops proposed to run in conjunction with the conference. These will all run on the 17th of June.…

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  • Clifford Nass on ‘seductive’ tech and why you treat your phone like a friend

    [From The Huffington Post] Clifford Nass On ‘Seductive’ Tech And Why You Treat Your Phone Like A Friend Bianca Bosker 03/06/2013 Why are people polite to computers? And why are they moved by flattery from a machine they know is spouting words at random? According to Stanford University professor Clifford Nass, who studies how humans interact with machines, we tend to treat computers much like we treat living, breathing people. Our interactions with our friends and our iPhones aren’t so different, after all. Nass, the author of more than three books about how people use technology, has worked with companies…

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  • Call: Computer As Social Actor Workshop at IVA 2013

    CASA| Computer As Social Actor http://casa-workshop2013.blogspot.com August, 28th Edinburgh, Scotland, UK Satellite event of the 13th International Conference on Intelligent Virtual Agents (IVA 2013) We invite all researchers that focus their research on Artificial Intelligence and Human Computer Interaction to participate in this workshop and to share their views on the development of technological components, design methodologies, and the adoption of CASA solutions and services. By discussing different approaches to human-machine and human-human interaction technologies we aim at investigating the social abilities of technologies and we attempt to define the concept of Social Actorship. The CASA Workshop will focus on…

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  • ‘Iron Man 3’ to become first film to play in 4DX format in Japan

    [From The Hollywood Reporter, where the story includes a photo gallery] ‘Iron Man 3’ to Become First Film to Play in 4DX Format in Japan The film will be shown with tilting seats, blowing wind and fog and odor effects via technology that is expected to come to the U.S. this year. 4/16/2013 by Gavin J. Blair TOKYO — Iron Man 3 will be shown starting April 26 in 4DX at a theater in Nagoya, central Japan, operated by the Korona World chain, which plans to screen 12 titles a year using the new format. “Fourth dimension” effects utilized by…

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  • Call: Cases on Societal Effects of Persuasive Games

    CALL FOR CASES Cases on Societal Effects of Persuasive Games A book edited by Dr. Dana Ruggiero (Bath Spa University, United Kingdom) To be published by IGI Global: http://bit.ly/XMwQW8 Proposal Submission Deadline: June 15, 2013 Introduction Video games are a vibrant and integral part of society that is growing, and it is important to study their possible effects on society. Academics such as Ian Bogost, Mary Flanagan, Jane McGonigal, and Michael Evans support the idea that video games can change perceptions about certain topics. Using theoretical models in conjunction with case studies, this casebook will demonstrate how game designers, researchers,…

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  • New simulator for cataract surgical training to aid global campaign

    [From HelpMeSee via PR Newswire] Breakthrough in Virtual Reality Surgical Simulation Legacy of Aviation Safety Pioneer Inspires Application of Flight Simulation Principles to Medicine Early Stage Prototype Simulator Presented to French Prime Minister NEW YORK, April 11, 2013 /PRNewswire-USNewswire/ — Research scientists from the SHACRA team with INRIA (Institut National de Recherche en Informatique et en Automatique) in Lille have achieved a significant milestone in medical simulation. With funding and technical support from HelpMeSee and in collaboration with physicians from the Lille and Strasbourg hospitals, the team has developed a simulator prototype for cataract surgical training. The key feature of…

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  • Call: 3 minute survey on Natural User Interfaces (NUI)

    Natural User Interfaces (NUI) Documentation FINAL CALL / 3 MIN We kindly invite NUI designers and users to participate and distribute our 3 min survey on Natural User Interfaces (NUI). [English] http://tinyurl.com/cwm6uzv (9 short multiple choice questions)…

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  • 2nd We Robot conference: Does a tele-robot operator need a Visa and W-2?

    [From MIT’s Technology Review; see also “In ‘Futurama,’ robots follow ‘Bender’s Law,’ not Asimov’s” at CNET] Does a Tele-Robot Operator Need a Visa and W-2? Experts gathered this week at Stanford’s Law School to discuss the robot revolution. Jessica Leber April 11, 2013 As robotics software and hardware is commercialized, companies will face some interesting new conundrums, which may give them pause before adopting technologies ranging from workplace telepresence robots and robotic surgical tools, to driverless cars and commercial drones. But make no mistake, it will be the lawyers just as often as the technologists guiding purchasing decisions, and a…

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