Month: August 2012
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Call: IEEE World Haptics Conference 2013
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Read more: Call: IEEE World Haptics Conference 2013IEEE WORLD HAPTICS CONFERENCE 2013 – FIRST CALL FOR PARTICIPATION IEEE WHC 2013 (IEEE WORLD HAPTICS CONFERENCE 2013, THE 5TH JOINT EUROHAPTICS CONFERENCE AND IEEE HAPTICS SYMPOSIUM) Daejeon, Korea, April 14 to 17, 2013 http://www.haptics2013.org/ IMPORTANT DATES Workshop and Tutorial Proposals: October 19, 2012 Technical Paper Submission: November 2, 2012 Paper Acceptance Notification: December 21, 2012 Camera-Ready Paper Submission: January 18, 2013 Demonstration Submission: January 25, 2013 Early Registration: March 1, 2013 Poster Teaser/ Demonstration Teaser Submission: March 15, 2013 CALL FOR PARTICIPATION, PAPERS, AND DEMONSTRATIONS On behalf of General Chair Dong-Soo Kwon (KAIST, Korea), we invite your participation in…
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Billboard with dummy on noose shocks Las Vegas drivers
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Read more: Billboard with dummy on noose shocks Las Vegas drivers[From The Associated Press via The Las Vegas Sun; a 1:55 minute video report is available from KTNV in Las Vegas] Billboard with dummy on noose shocks Las Vegas drivers Michelle Rindels, Associated Press Published Wednesday, Aug. 8, 2012 Even by Las Vegas standards, it was a shocking billboard: A mannequin dangling on a hangman’s noose below a black sign with the ominous words “Dying for Work.” Nevada Highway Patrol Trooper Jeremie Elliott says the 911 calls started coming in as the sun came up early Wednesday, with drivers worried the stiff, black-suited dummy swaying at the end of a rope…
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Call: Somaesthetics Essay Prize competition
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Read more: Call: Somaesthetics Essay Prize competitionThe Center for Body, Mind, and Culture at Florida Atlantic University is pleased to announce its first annual Somaesthetics Essay Prize competition. The award for the 2012 prize will be $500. Essays should be academic in style and focus on the interdisciplinary field of somaesthetics from such perspectives as philosophy, aesthetics, art history and theory, literary and cultural studies, dance, design, music, theatre, cognitive science, gender and sexuality studies, sports, movement, and health studies. The prize essay will be recommended for publication in an upcoming special issue of the philosophical journal Pragmatism Today on somaesthetics.…
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Disney Research’s gloveless REVEL system adds virtual textures to physical objects
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Read more: Disney Research’s gloveless REVEL system adds virtual textures to physical objects[From Gizmag, where the story includes more images and a 3:52 minute video] Disney Research’s gloveless REVEL system adds virtual textures to physical objects By Brian Dodson August 13, 2012 Having long been successful with “talkies,” Disney has developed technology that could allow the creation of “feelies.” While designed more for touchscreens than the silver screen, the REVEL system developed at Disney Research uses reverse electrovibration to bring computerized control over the sense of touch, thereby allowing programmers to change the feel of real-world surfaces and objects without requiring users to wear special gloves or use force-feedback devices.…
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Call: Information Sciences special issue on Serious Games
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Read more: Call: Information Sciences special issue on Serious GamesInformation Sciences: Special Issue on Serious Games INTRODUCTION The emergence of Serious Games as a field of study, research and business has taken many by surprise. Ten years ago few would have guessed that games technologies would be so pervasive, not just in terms of entertainment games which have diverged into many genres including casual games, mobile games and multiplayer online games. Comparatively recently a new genre of games has emerged: games for non-entertainment purposes, and including educational games, training simulations, educational online multiplayer games, games for change, meaningful games and games for health, to name a few. The main…
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‘You, robot’: Personal robots for the masses
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Read more: ‘You, robot’: Personal robots for the masses[From The Huffington Post, where the story includes images and a video] ‘You, Robot’: Personal Robots For The Masses Lucas Kavner Posted: 07/09/2012 Updated: 07/18/2012 Along a winding dirt road, just west of the Lincoln Gap in Bristol, Vt., sit two big yellow houses on a sprawling property featuring ten solar panels, a dock overlooking a sunlit, trout-filled pond, and porches adorned with rocking chairs. In the smaller of the two houses lives Bina-48, one of the most renowned and highly sought after humanoid robots in America. She (or “it,” depending on your preference) is truly a sight to behold.…
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Call: International Journal of Artificial Intelligence and Expert Systems (IJAE)
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Read more: Call: International Journal of Artificial Intelligence and Expert Systems (IJAE)CALL FOR PAPERS – INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE AND EXPERT SYSTEMS (IJAE) ISSN: 2180-124X Volume 3, Issue 6 Info. at http://www.cscjournals.org/csc/journals/IJAE/journal_cfp.php?JCode=IJAE Computer Science Journals (CSC Journals) invites researchers, editors, scientists & scholars to publish their scientific research papers in an International Journal of Artificial Intelligence and Expert Systems (IJAE) Volume 3, Issue 6. The main aim of the International Journal of Artificial Intelligence and Expert Systems (IJAE) is to provide a platform to AI & Expert Systems (ES) scientists and professionals to share their research and report new advances in the field of AI and ES. IJAE is a…
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Mars Rover Curiosity tells her story on Twitter
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Read more: Mars Rover Curiosity tells her story on Twitter[From TechNewsDaily; more information is available in an article in USA Today] Mars Rover Curiosity Tells Her Story on Twitter by Leslie Meredith, Senior Writer, TechNewsDaily 03 August 2012 “I’m in good health & on course for landing. Countdown to Mars: 3 days!,” said NASA’s Curiosity Rover on Twitter. Okay, so the rover is not really tweeting from space. The voice of Curiosity is the combined effort of three women, led by NASA’s social media manager Veronica McGregor, who told TechNewsDaily that they work as a “hivemind” to communicate on behalf of the rover. All three refer to Curiosity as…
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Job: PhD position in Robotics, Brain, and Cognitive Sciences at Italian Institute of Technology
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Read more: Job: PhD position in Robotics, Brain, and Cognitive Sciences at Italian Institute of TechnologyThere is currently an opening for a PhD position in the Robotics, Brain, and Cognitive Sciences Department (RBCS) at the Istituto Italiano di Tecnologia (Italian Institute of Technology — IIT) to work on the development of a novel tactile feedback device for enhancing stroke rehabilitation. The PhD candidate will work directly with an interdisciplinary team of researchers: Dr Alberto Ansaldo, Dr. Michela Bassolino, and Dr. Netta Gurari. IIT is an English-language based research center located in Genoa, Italy with state-of-the-art laboratories and international collaborations in the field of robotics, neuroscience, cognitive systems, and nanotechnologies. The position is fully funded, with…
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Teaching video game characters natural body language
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Read more: Teaching video game characters natural body language[From Goldsmiths, University of London] Video game characters with natural responses to human body language Published: 06 August 2012 Researchers at Goldsmiths, University of London have been using theatre performers to design computer software capable of reading and replicating the way in which humans communicate with their bodies. Dr Marco Gillies from the Department of Computing has made virtual characters more believable by enlisting actors to teach them body movement. The actors interact with members of the public through a screen, and their responses to specific body language are memorised as algorithms by the software.…
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Call: 4th Workshop on Mobile Gaming – at ICEC 2012
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Read more: Call: 4th Workshop on Mobile Gaming – at ICEC 20124th Workshop on Mobile Gaming @ ICEC 2012 26.09.2012, Bremen, Germany http://sam.iai.uni-bonn.de/moga2012/ MOTIVATION As outdoor games, mobile games continue the tradition of rallies and Geocaching. By means of computing devices however, they introduce a novel gameworld merging the real and the virtual and offering unique gaming possibilities. They enable communication and interaction between players across their positions; they augment the real world by game-specific information and action possibilities; they allow the collection of game process data for analysis and complex feedback; they integrate the game interaction with other web-based services and perform complex game mechanics either on the client- and/or…
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Logitech launches TV Cam HD for living room video chats
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Read more: Logitech launches TV Cam HD for living room video chats[From The Lost Remote] Logitech launches TV Cam HD for living room video chats: Built-in Skype, 720p, $200 By Sharif Sakr posted Aug 3rd 2012 If Cisco’s ill-fated Umi video conferencing system had been more like this, would it have survived? Logitech is about to find out, one way or the other, once its TV Cam HD — recently spotted at the FCC — arrives in the US this month. The $199.99 device hooks up to your TV and contains all the processing power needed to run Skype and transmit wide-angle, 720p footage of your couch over WiFi or Ethernet.…
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