Month: May 2012
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Job: Assistant Professor in Philosophy of Technology at University of Twente (the Netherlands)
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Read more: Job: Assistant Professor in Philosophy of Technology at University of Twente (the Netherlands)The Department of Philosophy of the University of Twente (the Netherlands) is looking for an Assistant Professor (full-time, tenure-track) in Philosophy of Technology with a (future) emphasis on philosophical anthropology and human-technology relations The department of philosophy is internationally leading in the philosophy and ethics of technology. It currently includes seven tenured staff members, one postdoc, seven PhD students, and five part-time faculty. We strive to combine academic excellence with societal relevance. We have a strong international orientation and include members from many different nationalities. The department is currently expanding with two tenure-track positions, one in Applied Ethics and/or Political…
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Beyond Smart TV: ‘Surfaces’ prototype reveals the television of tomorrow
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Read more: Beyond Smart TV: ‘Surfaces’ prototype reveals the television of tomorrow[From Wired’s Gadget Lab blog; see also the related story at GigaOM] Beyond Smart TV: ‘Surfaces’ Prototype Reveals the Television of Tomorrow By Christina Bonnington May 8, 2012 We’ve seen the future of television, and we want it now. NDS, a company that develops DRM security and DVR technology for pay-TV providers like Cox and DirecTV, has developed a proof-of-concept called Surfaces that shows how television could become the center of a much more compelling, immersive living room experience. The prototype jettisons the single, static screen that’s been a hardware mainstay since the golden age of television. In its place…
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Call: HAID 2012 – Seventh International Workshop on Haptic and Audio Interaction Design
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Read more: Call: HAID 2012 – Seventh International Workshop on Haptic and Audio Interaction DesignFirst call for short papers/posters, demos and exhibits/design cases: HAID 2012 – The Seventh International Workshop on Haptic and Audio Interaction Design (HAID) August 23-24 2012 in Lund, Sweden The combination of haptic and audio for interaction design is a challenging research area, and we invite researchers and practitioners interested in these non-visual modalities to come to HAID to exchange designs and research findings. This year’s HAID has a particular (but not exclusive) focus on the mobile setting – while on the move the haptic and audio combination has great (but sadly under-exploited) potential. More non-visual interaction designs will make…
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‘Edible Cinema’ features corresponding foods to heighten sensory experience of film
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Read more: ‘Edible Cinema’ features corresponding foods to heighten sensory experience of film[From Gintime; more information about the first film to be featured is available here] This Sunday Bombay Sapphire Presents the Edible Cinema Posted on May 11, 2012 Wow! we’ve had Secret Cinema, scratch and sniff cinema, film scores re-imagined by DJs and musicians. But as yet, no-one has truly enhanced a cinematic experience with food… until now! On Sunday 13 May, the Electric Cinema in Portobello Road and Bombay Sapphire Gin are proud to present ‘Edible Cinema’; a collaboration between the team at Soho House, renowned experience organiser Polly Betton, experimental food designer Andrew Stellitano and Bombay Sapphire’s brand ambassador…
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Call: 2013 Higher Education Teaching & Learning Association conference – Exploring Spaces for Learning
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Read more: Call: 2013 Higher Education Teaching & Learning Association conference – Exploring Spaces for LearningHIGHER EDUCATION TEACHING & LEARNING ASSOCIATION CONFERENCE JANUARY 13-15, 2013, ORLANDO, FLORIDA Exploring Spaces for Learning Full Details: http://www.fctl.ucf.edu/hetl2013/ The International Higher Education Teaching and Learning Association (http://hetl.org/) cordially invites you to attend the 2013 International HETL Conference to be held at the University of Central Florida, in cooperation with the UCF Karen L. Smith Faculty Center for Teaching and Learning. In Towards Creative Learning Spaces: Rethinking the Architecture of Post-Compulsory Education (2011), Jos Boys raises intriguing questions about changes in the spaces we use in higher education, pushing educators to think beyond traditional categories of “formal” and “informal” learning…
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‘Point cloud portraits’ bring ghostly 3D images to movies
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Read more: ‘Point cloud portraits’ bring ghostly 3D images to movies[From CNET, where the story includes a 1:15 minute video] [Image: A new look combining the depth camera of Kinect gaming console and a video from a digital SLR. Credit: Screen capture by Martin LaMonica/CNET] ‘Point cloud portraits’ bring ghostly 3D images to movies by Martin LaMonica May 2, 201 Carnegie Mellon University’s Studio for Creative Inquiry creates distinctive 3D video effect by hacking together the depth camera of the Kinect gaming console with video from digital SLRs. In yet another example of the amazing things possible with the Kinect gaming console, filmmakers have combined the depth camera of Kinect…
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Call: Handbook of Computer Game Studies
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Read more: Call: Handbook of Computer Game StudiesCALL FOR CHAPTERS Handbook of Computer Game Studies (working title) Theories and Methods from the Perspective of Communications and Media Studies Extended Abstract Deadline: June 1, 2012 Dear Colleagues, Computer games have fascinated millions of users for more than 30 years. Today, they constitute the strongest sector in media-entertainment industry and are part of the digital everyday life experience. Computer game studies require a deep understanding of the game’s functional and communicational mechanisms that support the player’s immersion in virtual worlds. Unfortunately, the discussion and academic research about usage and effects of computer games mostly take place isolated within different…
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Assemble a holographic jet engine in GE/BBDO’s Throttle Up exhibit in NY
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Read more: Assemble a holographic jet engine in GE/BBDO’s Throttle Up exhibit in NY[From Fast Co.CREATE] Assemble a Holographic GE Jet Engine—No Engineering Experience Required As part of Creative Week, agency BBDO New York has collaborated with special FX, sound, and gaming technology companies to create Throttle Up, an immersive experience that lets you see, hear, and feel what it’s like to build and launch a GE jet engine. By: KC Ifeanyi May 8, 2012 The same holographic technology that’s sending departed music stars on tour is allowing civilians to assemble a jet engine in Dumbo. GE’s expansive array of innovative technologies have made the company a pioneer across numerous sectors of everyday…
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Call: JVRC 2012 – Joint Virtual Reality Conference of ICAT-EGVE-EuroVR
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Read more: Call: JVRC 2012 – Joint Virtual Reality Conference of ICAT-EGVE-EuroVRCALL FOR PAPERS JVRC 2012 – Joint Virtual Reality Conference of ICAT-EGVE-EuroVR Madrid, Spain, 16-19 October 2012 http://jvrc12.fi.upm.es We would like to cordially invite you to consider contributing to the 2012 Joint Virtual Reality Conference of ICAT-EGVE-EuroVR (JVRC 2012). In 2012, three conferences are merged together into the JVRC 2012 – Joint Virtual Reality Conference of ICAT-EGVE-EuroVR: the 22nd International Conference on Artificial Reality and Teleexistence (ICAT) the 18th Eurographics Symposium on Virtual Environments the 9th EuroVR Conference JVRC is an international event which brings together people from industry, commerce, research including technology developers, suppliers and all those interested in…
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Microsoft Research’s SoundWave: Gesture control using sound alone
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Read more: Microsoft Research’s SoundWave: Gesture control using sound alone[From MIT’s Technology Review; a 2:45 minute video is available here] [Image: Sound waving: SoundWave uses the Doppler effect and the microphone and speakers in your computer to sense and interpret gestures. Microsoft Research.] Gesture Control System Uses Sound Alone SoundWave lets an ordinary laptop function like a Kinect sensor. Monday, May 7, 2012 By Rachel Metz When you learned about the Doppler Effect in high school physics class—the wave frequency shift that occurs when the source of the wave is moving, easily illustrated by a passing ambulance—you probably didn’t envision it helping control your computer one day. But that’s…
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Call: Technology and Human Flourishing – 2012 Baylor Symposium on Faith and Culture
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Read more: Call: Technology and Human Flourishing – 2012 Baylor Symposium on Faith and CultureTechnology and Human Flourishing 2012 Baylor Symposium on Faith and Culture Thursday, October 25-Saturday, October 27 Call for Papers Technology changes us—and the world around us—in countless ways. It eases our labor, cures diseases, provides abundant food and clean water, enables communication and travel across the globe, and expands our knowledge of the natural world and the cosmos. The stuff of science fiction is now, in many cases, reality, and it can make our lives longer, healthier, and more productive than ever. But technological advance is not without complication, and even ardent proponents of technology recognize that our present age…
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UC Davis researchers using VR to study how autistic teens learn
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Read more: UC Davis researchers using VR to study how autistic teens learn[From Capital Public Radio, where the story includes audio and a 4:33 minute video] Virtual Reality Sheds Light on Learning with Autism UC Davis is using virtual reality to learn how autistic adolescents manage to think, talk and interact at the same time. They hope the study will help the estimated 740,000 autistic kids in public schools get more from the classroom. By Pauline Bartolone (Sacramento, CA) Monday, April 30, 2012 Sixteen year-old Matthew Nystrom describes himself as someone who likes to learn everything he can about the world. “My personal passion is animals, the natural world and how our……
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