Month: March 2012
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Jobs: Two 3-year full-time PhD stipends at RMIT’s Games & Experimental Entertainment Lab (GEElab)
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Read more: Jobs: Two 3-year full-time PhD stipends at RMIT’s Games & Experimental Entertainment Lab (GEElab)RMIT University is a global university of technology and design and Australia’s largest tertiary institution (see http://www.rmit.edu.au/about). RMIT’s Games & Experimental Entertainment Laboratory (GEElab) is offering two 3-year full-time PhD stipends, to highly motivated Australians or New Zealanders. At the GEElab, an international research team is investigating how game design thinking can affect and alter architecture & urbanism, mobility, popular media & storytelling, engagement as well as other sciences, cf. www.geelab.rmit.edu.au. The GEElab operates sites at RMIT in Melbourne, Australia, as well as in Stuttgart, Germany, there as GEElab Europe, and is based in RMIT’s School of Media and Communication.…
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Glasses-free 3D teleconference links UK and Russia
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Read more: Glasses-free 3D teleconference links UK and Russia[From TechWeekEurope; the 3D Focus article includes detailed information] Glasses-Free 3D Teleconference Links UK And Russia Telepresence just got more immersive…. On March 26, 2012 by Max Smolaks A 3D teleconference that didn’t need the participants to wear special glasses linked London and Russia yesterday, in the first experiment of this kind in the world. It was possible due to a host of inventions by Russian company Triaxes Vision, based in the Siberian city of Tomsk. During the experiment, the guests of the 3D Storytelling conference, a broadcast and gaming industry event held in London, could see and talk to…
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Call: Immersive Education 2012 – Learning Games, Serious Games and Game-Based Education
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Read more: Call: Immersive Education 2012 – Learning Games, Serious Games and Game-Based EducationSPECIAL CALL FOR LEARNING GAMES, SERIOUS GAMES AND GAME-BASED EDUCATION Immersive Education 2012 Boston Summit World’s leading immersive learning experts & practitioners convene June 14-16 in Boston BOSTON, MA – March 02, 2012 – The Immersive Education Initiative today issued a special call for learning games, serious games and game-based education to be presented at iED 2012 Boston this June. April 1st is the abstract deadline for papers, posters, workshops, panels and general presentations. May 1st is the abstract deadline for demos and outliers (novel late-breaking research and technology). Details are available on the official Immersive Education (iED) Summit website…
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Virtual reality technology comes of age
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Read more: Virtual reality technology comes of age[From CNBC] [Image: Eon Reality’s virtual reality product, the Eon iCube.] Virtual Reality Technology Comes of Age Published: Tuesday, 27 Mar 2012 By: Joan Voight, Special to CNBC.com Scuba diving among the sharks along Australia’s Great Barrier Reef is a breathtakingly immersive experience. It’s also dangerous and expensive. But exploring a virtual ocean and coming nose to nose with a real-looking shark is a viable alternative. That, in a nutshell, has been the promise of virtual reality over the years — it could put us in an artificial environment that feels entirely real, without getting our feet wet. Movies like…
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Jobs: Postdoctoral research fellows, research assistants in Human Factors in Surgical Simulation and Training (NIH project)
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Read more: Jobs: Postdoctoral research fellows, research assistants in Human Factors in Surgical Simulation and Training (NIH project)Postdoctoral Research Fellows and Research Assistants in Human Factors in Surgical Simulation and Training Cambridge Health Alliance Hospitals, Department of Surgery, Cambridge, MA Please circulate. Review of applications will begin immediately until the positions are filled. We are seeking several highly qualified postdoctoral research associates (2) and research assistants (3) to perform research in surgical simulation and training. This multidisciplinary research is funded by 3 NIH R01 grants and is multi-institutional, involving engineers and physicians from Rensselaer Polytechnic Institute, Wright State University, Beth Israel Deaconess Medical Center, Massachusetts General Hospital, Brigham & Women’s Hospital, Tufts Medical Center, and the Cambridge…
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Humanoid firefighting robot SAFFiR interacts as member of the team
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Read more: Humanoid firefighting robot SAFFiR interacts as member of the team[From PhysOrg.com, where the story includes an additional image] [Image: The Naval Research Laboratory’s Shipboard Autonomous Firefighting Robot (SAFFiR) is a humanoid-type robot being designed for shipboard firefighting. Credit: U.S. Naval Research Laboratory] NRL designs robot for shipboard firefighting March 8, 2012 By Donna McKinney (PhysOrg.com) — In both war and peacetime scenarios, fire in the shipboard environment is serious and frequently results in excessive damage and high repair costs because the fire is not detected or controlled adequately. To help further improve future shipboard firefighting capability, scientists at the Naval Research Laboratory have formed an interdisciplinary team to develop…
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Call: European Conference on Cognitive Ergonomics (ECCE 2012)
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Read more: Call: European Conference on Cognitive Ergonomics (ECCE 2012)European Conference on Cognitive Ergonomics ECCE 2012, Edinburgh Napier University Edinburgh, Scotland 28 – 31 August 2012 http://www2.napier.ac.uk/companions/ECCE12.html We invite long or short papers, posters, doctoral work-in-progress and proposals for workshops and tutorials in the areas of cognitive ergonomics, human technology interaction and cognitive engineering. This year’s theme is Re-thinking cognition. Cognition is no longer viewed as being merely “rules and representations” but is now seen to be situated, distributed, shared, embodied and embedded. We invite researchers to consider how these new treatments have shaped and perhaps, even, overturned their thinking and practice.…
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With augmented reality, Wallit app assigns virtual walls to physical places
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Read more: With augmented reality, Wallit app assigns virtual walls to physical places[From Mashable] With Augmented Reality, Wallit App Assigns Virtual Walls to Physical Places March 06, 2012 by Sam Laird “People have wanted to leave their mark since the beginning of humanity,” says Veysel Berk, creator of the mobile app Wallit. “Now they are going to be able to do that digitally using their smartphones.” Released Tuesday for iPhone and iTouch, Wallit is hailed by Berk as the world’s first “social augmented reality app.” Like Facebook, it enables you to interact with your friends. Like Twitter, it only lets you write in short 140-character bursts. Like Foursquare, its digital benefits are…
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Call: GAME-ON North America 2012
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Read more: Call: GAME-ON North America 2012First Call for Papers GAME-ON North America 2012 7th Annual International North-American Conference on AI and Simulation in Games August 16-18, 2012 Digipen Institute of Technology Organized by The European Technology Institute Hosted by Digipen Institute of Technology, Redmond-Washington, USA Co-Sponsored by EUROSIS Digipen Institute of Technology See: http://www.eurosis.org/cms/?q=taxonomy/term/320 AIM AND TOPICS Games have become an important part of our everyday life, not only as a means of entertainment, but also by providing a unique venue for recreation, training, health intervention and artistic creation. The aim of the 7th annual North American Game-On Conference (GameOn’NA 2012) is to bring together…
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Animals exposed to virtual reality hold an emergency meeting
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Read more: Animals exposed to virtual reality hold an emergency meeting[From Scientific American’s Observations blog, where the post includes a video] [Image: Using a virtual reality maze and brain imaging system, Princeton researchers have detected a form of neural activity the formation of short-term memories used in decision-making. The panel shows the view of the virtual reality maze as seen by the mouse. A cue or sign indicates to the mouse to turn right to receive a water reward. (Image courtesy of Nature, Christopher Harvey and David Tank; more information from Princeton is here)] Animals Exposed to Virtual Reality Hold an Emergency Meeting [Video] By Ferris Jabr | March 22,…
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Call: CASA 2012 Workshop on Autonomous Social Robots and Virtual Humans
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Read more: Call: CASA 2012 Workshop on Autonomous Social Robots and Virtual HumansCALL FOR PAPERS: CASA 2012 WORKSHOP ON AUTONOMOUS SOCIAL ROBOTS AND VIRTUAL HUMANS PLACE: NEC, Nanyang Technological University, Singapore DATE: May 9, 2012 Web: http://conference.ntu.edu.sg/casa2012/Workshops/AutonomousSR-VH/Pages/AboutWorkshop.aspx The Institute for Media Innovation (IMI), Nanyang Technological University (NTU) and the Computer Graphics Society (CGS) are pleased to announce Autonomous Social Robots and Virtual Humans workshop, alongside the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), is to be held on May 9, 2012 at the Nanyang Executive Centre (NEC) on the NTU campus in Singapore. Autonomous social robots and autonomous virtual humans have a lot in common as they can…
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California hospitals bring telehealth into the neonatal ICU
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Read more: California hospitals bring telehealth into the neonatal ICU[From FierceHealthIT] California hospitals bring telehealth into the NICU March 7, 2012 | By Sara Jackson The University of California-San Diego Medical Center has teamed up with nearby Tri-City Medical Center to bring telehealth into the hospital’s neo-natal ICU unit, the hospitals recently announced. The program offers full audio and video conferencing, which Tri-City physicians can use to consult with UCSD’s neonatal specialists on high-risk and emergency cases. The hope is to speed diagnoses and treatment plans for infants in distress, and possibly even reduce the need to transport fragile babies the 40 miles from Tri-City to UCSD, officials said.…
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