ISPR Presence News

Monthly Archives: February 2011

Call: 2nd International Workshop on Human-Centric Interfaces for Ambient Intelligence (HCIAmI’11)

First Call for Papers

2nd International Workshop on Human-Centric Interfaces for Ambient Intelligence (HCIAmI’11)

To be held during the 7th International Conference on Intelligent Environments (IE’11)
26 July 2011, Nottingham Trent University, United Kingdom

Following the success of HCIAmI’10 in Kuala Lumpur, Malaysia (2010), HCIAmI’11 will provide a forum to explore the concepts and applications of the multi-disciplinary area of human-centric interfaces, modelling, and computing for Ambient Intelligence application design.

It will enable the exchange of experiences from around the world concerning the use of technologies which offer unobtrusive, intuitive, or adaptive interfaces. These technologies have a major potential to make systems easier to use for more people, freeing ordinary citizens of the paradoxical chains that devices impose on them.

The goal is to replace the classical paradigm of Human-Computer Interaction (HCI) in which users have to adapt themselves to computers by learning how to use them, with a new one (where the same acronym refers to Human-Centric Interfaces) in which computers adapt to users and learn how to interact with them in the most natural way.… read more. “Call: 2nd International Workshop on Human-Centric Interfaces for Ambient Intelligence (HCIAmI’11)”

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The world’s largest touchscreen

[From Bit Rebels, which features more images and a 1:22 minute video also available here]

The World’s Largest Touchscreen

02/12/2011 By Diana Adams

Holy batman, now that’s a touchscreen! I’m going to tell you the size of this thing immediately because I know that’s what you really want to know, right? It is 10 meters (32.8 feet) by 2.8 meters (9.2 feet). The screen uses 1,000 LEDs and 6 Optitrack cameras. The resolution is 4900 by 1700 pixels. Its shape is curved, and it can track 100 people touching it at once.

The University of Groningen in the Netherlands created this badboy in their school’s 3D theater. Their objective is to teach their students more about interaction methods with touchscreens. According to the school’s website, this was surprisingly simple to make and doesn’t rely on any fancy technology.

They used some off-the-shelf hardware and public domain software.… read more. “The world’s largest touchscreen”

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Call: Creating Second Lives 2011: Crossing Boundaries

Call for Papers:

Creating Second Lives 2011: Crossing Boundaries
September 8th & 9th 2011
School of Creative Studies and Media, Bangor University

Conveners: Dr Eben J. Muse and Dr Astrid Ensslin

Submission deadline: 30 April 2011

The Creating Second Lives conference is a chance to explore lives lived in virtual worlds, electronic games, MMORPG and other parts of cyberspace. Following Creating Second Lives 2008: Reading and Writing Virtual Communities, the theme of Creating Second Lives 2011 is the blurring of boundaries in the mixed reality of ubiquitous computing and augmented reality. New technologies are moving users into the screen (Microsoft’s Kinect), making the user the screen (MIT’s Sixth Sense), and bringing the content out of the screen into the world (smart-phones, Layars, Wikitude). Pervasive games, Digital tourism, telematic art and telematic performance are only a few manifestations of this new set of boundaries that must alter our definitions of fundamental concepts of culture, gender, identity, race, nation, authority, geography, space, narrative and time.… read more. “Call: Creating Second Lives 2011: Crossing Boundaries”

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Creating VR illusions to affect user’s body perceptions

[From PhysOrg.com]

[Image: An avatar with large belly size representing the participant. Credit: Jean-Marie Normand, Elias Giannopoulos, Bernhard Spanlang & Mel Slater]

Virtually feeling fat

February 1, 2011 By Charles Q. Choi

Greasy food and a lack of exercise aren’t the only things that can make you feel fat — now you can add virtual reality and being poked by a stick to the list.

By having people wear head-mounted displays that make them see pot-bellied computer-generated versions of their bodies and by having them poke their tummies with sticks at the same time, scientists found they could make people experience the illusion of having a fat paunch.

Such research is more than just an elaborate parlor trick — it could help people who feel uncomfortable in their own bodies.… read more. “Creating VR illusions to affect user’s body perceptions”

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Call: International Workshop on “Language-Action Tools for Cognitive Artificial Agents: Integrating Vision, Action and Language”

Call for Papers:

International Workshop on
Language – Action Tools for Cognitive Artificial Agents:
Integrating Vision, Action and Language

http://sifnos.ilsp.gr/Poeticon/aaai-workshop

A Satellite event of the
25th Conference on Artificial Intelligence (AAAI-2011),
7-11 August, 2011, San Francisco, USA
http://www.aaai.org/Conferences/AAAI/aaai11.php

Scope

Endowing artificial agents with language and action abilities has been a quest in many Artificial Intelligence (AI) subfields. A number of AI applications require coupling of language and motoric or visual action (and objects), ranging from language-based human-robot interaction to event recognition. Recent years have witnessed great advances in different disciplines that provide the theoretical and technological framework for an interdisciplinary approach to language-action integration. Neuroscience research provides more and more evidence on a common neural basis for language and action, both in perception and in production. A growing body of experimental cognitive science findings sheds light on the close interaction and reciprocal influence of language and action in a number of tasks, such as categorisation and learning.… read more. “Call: International Workshop on “Language-Action Tools for Cognitive Artificial Agents: Integrating Vision, Action and Language””

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For IBM’s Watson technology, what happens after ‘Jeopardy!’?

[From ABC News, where the story includes videos and other materials]

For Watson Technology, What Happens After ‘Jeopardy!’?

IBM’s Supercomputer Has Implications for Healthcare, Information Tech and More

By KI MAE HEUSSNER
Feb. 9, 2011

Wouldn’t it be nice to have your very own supercomputer in your pocket?

If your laptop crashed while you were working on a major presentation, you could ask your portable expert to help diagnose the problem. If you wanted to bone up on Middle Eastern history, you could ask it to comb every document available and then wrap it all up in a simple summary (annotated, of course).

Best of all, instead of typing out basic questions on a cramped keyboard, you could speak to it in natural human language and it would understand.

Thanks to the researchers behind Watson — IBM’s whiz-bang computer designed to compete on “Jeopardy!” — that sci-fi-like scenario is a little bit closer to reality.… read more. “For IBM’s Watson technology, what happens after ‘Jeopardy!’?”

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Call: IVA 2011 (Intelligent Virtual Agents) and GALA 2011 (Gathering of Lifelike Virtual Agents)

IVA 2011 – International Conference on Intelligent Virtual Agents
GALA 2011 – The Gathering of Lifelike Agents Festival 

Eleventh International Conference on Intelligent Virtual Agents
http://iva2011.ru.is
September 15-17, 2011 Reykjavik, Iceland

Intelligent virtual agents (IVAs) are interactive characters that exhibit human-like qualities and communicate with humans or with each other using natural human modalities such as speech and gesture. They are capable of realtime perception, cognition and action that allows them to participate in dynamic social environments.

IVA 2011 is an interdisciplinary annual conference and the main forum for presenting research on modeling, developing and evaluating intelligent virtual agents with a focus on communicative abilities and social behavior. In addition to presentations on theoretical issues, the conference encourages the showcasing of working applications. Researchers from the fields of human-human and human-robot interaction are also encouraged to share work with a relevance to intelligent virtual agents.… read more. “Call: IVA 2011 (Intelligent Virtual Agents) and GALA 2011 (Gathering of Lifelike Virtual Agents)”

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Google Art Project lets people visit and study art virtually

[From USA Today; details and videos from Google are available here; an interview with one of the project creators is here; and a detailed review is available here]

Google Art Project: Virtual museum tours, in one handy spot

By Whitney Matheson, USA TODAY
Feb 08, 2011

This morning I visited Washington’s Freer Gallery of Art, the Tate in London and Amsterdam’s van Gogh Museum. And man, are my fingertips tired.

The Google Art Project is an idea that’s long overdue: Head to the website, and you can virtually visit 17 museums around the world (for free, of course).

The Art Project allows users to examine works up close — so close you can see brushstrokes on a Cezanne — and to wander the galleries, much like one can stroll the neighborhood with Google Street View.

Other participating museums include the Metropolitan Museum of Art in New York, London’s National Gallery and Madrid’s Museo Reina Sofia.… read more. “Google Art Project lets people visit and study art virtually”

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Call: ACE 2011: 8th Advances in Computer Entertainment Technology Conference

ACE 2011: 8th Advances in Computer Entertainment Technology Conference

Lisbon, Portugal 8-11 November, 2011

http://www.ace2011.org/

As it reaches the 8th edition, ACE has become the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing. Interactive entertainment is one of the most vibrant areas of interest in modern society and is amongst the fastest growing industries in the world. ACE 2011 will bring together leading researchers and practitioners from academia and industry to present their innovative work and discuss all aspects and challenges of interactive entertainment technology, in a cool and stimulating environment.

ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal of ACE is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.… read more. “Call: ACE 2011: 8th Advances in Computer Entertainment Technology Conference”

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Future surgeons may use robotic nurse, ‘gesture recognition’

[From Purdue University’s News Service]

[Image: Purdue industrial engineering graduate student Mithun Jacob uses a prototype robotic scrub nurse with graduate student Yu-Ting Li. Researchers are developing a system that recognizes hand gestures to control the robot or tell a computer to display medical images of the patient during an operation. (Purdue University photo/Mark Simons)]

Future surgeons may use robotic nurse, ‘gesture recognition’

February 3, 2011

WEST LAFAYETTE, Ind. — Surgeons of the future might use a system that recognizes hand gestures as commands to control a robotic scrub nurse or tell a computer to display medical images of the patient during an operation. 

Both the hand-gesture recognition and robotic nurse innovations might help to reduce the length of surgeries and the potential for infection, said Juan Pablo Wachs, an assistant professor of industrial engineering at Purdue University.

The “vision-based hand gesture recognition” technology could have other applications, including the coordination of emergency response activities during disasters.… read more. “Future surgeons may use robotic nurse, ‘gesture recognition’”

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