Category: Presence in the News
News stories explicitly or implicitly related to presence from a wide variety of sources
-
World’s First 10k 3D Planetarium Was Once A WWII German Rocket Bunker
Published:
Read more: World’s First 10k 3D Planetarium Was Once A WWII German Rocket Bunker[SyFy Wire reports on a state-of-the-art planetarium in Northern France that seems sure to offer impressive presence experiences. The original story includes two more images and the referenced press release, which describes “An absolute immersive experience” in which “Users & the audience will feel as if they are really travelling through the Universe & stepping into educational shows,” links to a 2:15 minute video (also available via Vimeo) and other resources. –Matthew] World’s First 10k 3D Planetarium Was Once A WWII German Rocket Bunker By Jeff Spry June 18, 2021 Making more illuminating use out of an old Nazi rocket…
-
Virtual tour takes visitors back in time at Lebanon’s Baalbek Heliopolis
Published:
Read more: Virtual tour takes visitors back in time at Lebanon’s Baalbek Heliopolis[As this story from The National observes, virtual reconstructions of archaeological sites represents a “game-changer that offers an immersive and tangible experience for a subject sometimes viewed as dry when presented through textbooks.” The original story includes two more images and for more information see coverage in Smithsonian Magazine. Inside Indiana Business features a 4:25 minute interview with Bernard Frischer, Professor of Informatics at Indiana University and founder of the company Flyover Zone; the accompanying text includes this: “[H]is concept is rooted nearly 50 years ago when as a student studying in Rome, he became fascinated with a model-sized layout…
-
Three big questions about Facebook’s new VR ads
Published:
Read more: Three big questions about Facebook’s new VR ads[In a blog post this week Facebook announced that it’s beginning a test of advertisements in its virtual reality apps; this story from The Verge focuses on some of the key issue the move raises. As with other media experiences, the number, prominence, repetitiveness, quality, relevance, and other aspects of form and content of ads in VR will have important implications for the consumer’s experience of presence (and breaks in presence). –Matthew] Three big questions about Facebook’s new VR ads Lots of people saw this coming, but what will it look like? By Adi Robertson June 17, 2021 Yesterday, Facebook…
-
VR and presence helping EMS providers prepare for pediatric emergency assessment
Published:
Read more: VR and presence helping EMS providers prepare for pediatric emergency assessment[Here’s another positive application of presence, the use of virtual reality to train emergency medical services (EMS) providers to diagnose pediatric health crises, which are relatively rare and intense events for EMS first responders. This story from EMSWorld describes the details (and includes a second picture); a related story from the Journal of Emergency Medical Services (JEMS) reports on a study being conducted on the effectiveness of the VR training and includes a 1:43 minute video (also available on YouTube). –Matthew] Virtual Reality Helps Fla. EMS Providers Prepare for Peds By Carol Brzozowski [see bottom of story for information] June…
-
Predictions of how VR and AR will reshape our lives
Published:
Read more: Predictions of how VR and AR will reshape our lives[This story from Forbes looks ahead in the short and medium term to how presence-evoking technologies will evolve and affect our lives (note the link at the end to the author’s new book on the topic). –Matthew] Future Predictions Of How Virtual Reality And Augmented Reality Will Reshape Our Lives By Bernard Marr June 4, 2021 With the extended reality (XR) revolution already underway, it’s easy to envision a future in which the lines between the real world and the virtual world become even more blurred than they are today. In this article, I look at the technological advances coming…
-
Study shows AI-generated fake reports fool experts
Published:
Read more: Study shows AI-generated fake reports fool experts[There’s a fascinating and depressing history of conferences and journals, particularly in the field of computer science, publishing hoax research articles containing content usually generated by primitive algorithms. Nature reports on the problem and new work by two researchers who are identifying these papers in the May 2021 article, “Hundreds of gibberish papers still lurk in the scientific literature.” But the story below from The Conversation describes a study demonstrating that AI can be used to generate articles across the critical fields of Cyber Security and Medicine that fool experts (i.e., make them overlook the fact that the stories were…
-
Coworking company WeWork equipping workspaces for meetings via life-size holograms
Published:
Read more: Coworking company WeWork equipping workspaces for meetings via life-size holograms[A February 2021 ISPR Presence News post described ARHT Media’s holographic technology (the company’s website boasts of “A Sense Of Presence You Need To See”). This Fast Company story from May reports on a new ARHT partnership with coworking company WeWork to implement the technology in many of its “800+” locations around the world (the press release is available via Intrado GlobeNewswire). –Matthew] Your next meeting at WeWork could be with life-size holograms The coworking company is equipping some of its workspaces with holographic gear so that people thousands of miles away can participate in events. By Mark Sullivan May…
-
Meeting space and tech considerations after the pandemic
Published:
Read more: Meeting space and tech considerations after the pandemic[The pandemic has caused many more of people to think about how to use technology and configure spaces to create a sense of being together, i.e., spatial and social presence. This Fast Company story examines some of the considerations that will be important in the new post-pandemic world of remote and hybrid meetings. See Diginomica for an interview with the author Phil Simon who is quoted here. –Matthew] [Image: Meeting room illustration by Marc_Osborne/iStock] We still need conference rooms. Here’s what they should look like post-pandemic A big table, a bunch of chairs, and a speakerphone are no longer enough.…
-
‘Sense Arena’ VR trainer helps pro and amateurs hockey players
Published:
Read more: ‘Sense Arena’ VR trainer helps pro and amateurs hockey players[Road to VR reports on the Sense Arena hockey trainer. The original version of this story includes another image and three 3 videos, and the NHL.com story mentioned includes more videos and images and quotes goalie Antoine Bibeau of the Carolina Hurricanes saying “You put it on and you basically appear in the net in an NHL arena and you look around and it’s really like being in an NHL arena. I’m shocked by how realistic the whole thing is.” –Matthew] ‘Sense Arena’ is a VR Hockey Trainer That’s Being Adopted by NHL Teams By Ben Lang June 9, 2021…
-
Through the looking glass: V&A’s Curious Alice experience part of new VR revolution in museums
Published:
Read more: Through the looking glass: V&A’s Curious Alice experience part of new VR revolution in museums[This Museum Association story uses the VR component of a new V&A exhibition about Alice in Wonderland to comment on the larger shift towards the use of immersive media at museums, which has been accelerated by the pandemic. As FashionUnited UK’s coverage notes, the exhibit also includes other elements to create immersion and presence: “Described as one of the museum’s ‘most ambitious’ exhibitions by its director Dr Tristram Hunt, ‘Alice: Curiouser And Curiouser’ aims to transport visitors into the otherworldly experiences shaped by theatrical sets, immersive environments and playful displays, including the museum’s first virtual reality experience.” The original version…
-
The robot smiled back: EVA uses AI to mimic facial expressions and build trust
Published:
Read more: The robot smiled back: EVA uses AI to mimic facial expressions and build trust[Researchers at Columbia University Engineering have created EVA, a blue-faced robot that uses deep learning to mimic the subtle changes in facial expressions of the humans around her and evoke medium-as-social-actor presence, as reported in this news release. See the original version for a different image and a 2:24 minute video (also available on YouTube) and see the project’s website for much more information. –Matthew] The Robot Smiled Back Columbia Engineering researchers use AI to teach robots to make appropriate reactive human facial expressions, an ability that could build trust between humans and their robotic co-workers and care-givers By Holly…
-
Study: VR (and presence) amplifies effects of messages to improve teen driving
Published:
Read more: Study: VR (and presence) amplifies effects of messages to improve teen driving[This story from Forbes earlier this year describes a study that reinforces the ideas that presence-evoking technology amplifies at least some of the impacts of media content (as in early studies of screen size) and that media content and form interact in important ways. Experiencing driver training messages in virtual reality produced increased risk-taking for fear appeal messages and reduced risk-taking for positive messages compared to viewing the messages in 2D film conditions. Here’s an excerpt from the published study: “As VR is designed to provide a more realistic experience of driving collisions (Lin, 2017; Parsons & Rizzo, 2008), it…
ISPR Presence News
Search ISPR Presence News:
Categories
Archives
- January 2026 (21)
- December 2025 (36)
- November 2025 (38)
- October 2025 (45)
- September 2025 (42)
- August 2025 (42)
- July 2025 (46)
- June 2025 (30)
- May 2025 (42)
- April 2025 (44)
- March 2025 (42)
- February 2025 (40)
- January 2025 (44)
- December 2024 (42)
- November 2024 (40)
- October 2024 (46)
- September 2024 (42)
- August 2024 (44)
- July 2024 (44)
- June 2024 (40)
- May 2024 (24)
- April 2024 (27)
- March 2024 (42)
- February 2024 (42)
- January 2024 (44)
- December 2023 (40)
- November 2023 (42)
- October 2023 (44)
- September 2023 (39)
- August 2023 (46)
- July 2023 (42)
- June 2023 (44)
- May 2023 (40)
- April 2023 (40)
- March 2023 (46)
- February 2023 (40)
- January 2023 (44)
- December 2022 (24)
- November 2022 (42)
- October 2022 (42)
- September 2022 (42)
- August 2022 (46)
- July 2022 (40)
- June 2022 (44)
- May 2022 (42)
- April 2022 (42)
- March 2022 (46)
- February 2022 (40)
- January 2022 (38)
- December 2021 (46)
- November 2021 (42)
- October 2021 (42)
- September 2021 (42)
- August 2021 (44)
- July 2021 (44)
- June 2021 (42)
- May 2021 (40)
- April 2021 (44)
- March 2021 (46)
- February 2021 (40)
- January 2021 (39)
- December 2020 (44)
- November 2020 (39)
- October 2020 (43)
- September 2020 (44)
- August 2020 (42)
- July 2020 (46)
- June 2020 (43)
- May 2020 (42)
- April 2020 (44)
- March 2020 (44)
- February 2020 (39)
- January 2020 (34)
- December 2019 (42)
- November 2019 (40)
- October 2019 (44)
- September 2019 (40)
- August 2019 (44)
- July 2019 (44)
- June 2019 (38)
- May 2019 (46)
- April 2019 (44)
- March 2019 (42)
- February 2019 (40)
- January 2019 (36)
- December 2018 (40)
- November 2018 (42)
- October 2018 (46)
- September 2018 (38)
- August 2018 (46)
- July 2018 (44)
- June 2018 (42)
- May 2018 (32)
- April 2018 (42)
- March 2018 (44)
- February 2018 (40)
- January 2018 (44)
- December 2017 (40)
- November 2017 (42)
- October 2017 (44)
- September 2017 (26)
- August 2017 (46)
- July 2017 (42)
- June 2017 (44)
- May 2017 (44)
- April 2017 (40)
- March 2017 (46)
- February 2017 (40)
- January 2017 (44)
- December 2016 (44)
- November 2016 (42)
- October 2016 (30)
- September 2016 (42)
- August 2016 (46)
- July 2016 (40)
- June 2016 (24)
- May 2016 (42)
- April 2016 (42)
- March 2016 (46)
- February 2016 (44)
- January 2016 (40)
- December 2015 (44)
- November 2015 (40)
- October 2015 (42)
- September 2015 (42)
- August 2015 (42)
- July 2015 (46)
- June 2015 (44)
- May 2015 (40)
- April 2015 (44)
- March 2015 (44)
- February 2015 (40)
- January 2015 (42)
- December 2014 (44)
- November 2014 (38)
- October 2014 (46)
- September 2014 (42)
- August 2014 (42)
- July 2014 (43)
- June 2014 (42)
- May 2014 (42)
- April 2014 (43)
- March 2014 (42)
- February 2014 (40)
- January 2014 (44)
- December 2013 (42)
- November 2013 (40)
- October 2013 (44)
- September 2013 (40)
- August 2013 (44)
- July 2013 (46)
- June 2013 (40)
- May 2013 (44)
- April 2013 (44)
- March 2013 (42)
- February 2013 (40)
- January 2013 (44)
- December 2012 (40)
- November 2012 (42)
- October 2012 (46)
- September 2012 (37)
- August 2012 (46)
- July 2012 (40)
- June 2012 (42)
- May 2012 (46)
- April 2012 (42)
- March 2012 (44)
- February 2012 (42)
- January 2012 (44)
- December 2011 (44)
- November 2011 (40)
- October 2011 (33)
- September 2011 (42)
- August 2011 (46)
- July 2011 (39)
- June 2011 (45)
- May 2011 (42)
- April 2011 (42)
- March 2011 (44)
- February 2011 (40)
- January 2011 (42)
- December 2010 (42)
- November 2010 (42)
- October 2010 (42)
- September 2010 (42)
- August 2010 (43)
- July 2010 (42)
- June 2010 (43)
- May 2010 (40)
- April 2010 (43)
- March 2010 (46)
- February 2010 (40)
- January 2010 (54)
- December 2009 (18)
- November 2009 (29)
- October 2009 (26)
Recent Posts
- Call: “AI and Communication Management” issue of Journal of Communication Management
- ‘Thanks dawg’: How University of Hawaii’s AI chatbots are transforming student support
- Call: IEEE ISMAR 2026: The 25th IEEE International Symposium on Mixed and Augmented Reality
- A filmmaker on the vanguard of virtual reality designs an up-close refugee experience
- Job: Asst. Prof. – Information Science Technology at U. of Houston, Sugar Land campus