Category: Presence in the News


  • Music festivals of the future

    [From the UK Metro] Lisa Scott – 29th June, 2010 Glastonbury Festival in the future Forget the usual mud and queues, the generations to come will be enjoying a whole different type of event As we speak, thousands of people are waking up in a smelly tent in a Somerset field. They’ll wander down to the mobile loos, consider eating some form of breakfast and then head straight to a stage or tent to commence the drinking all over again. Our passion for music will never change but our interactive experiences at festivals will. In celebration of Glastonbury Festival’s 40th…

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  • Wizarding World of Harry Potter: Forbidden Journey reviews are in

    [From Entertainment Weekly] Jun 17 2010 Wizarding World of Harry Potter: Forbidden Journey reviews are in by Manti Bierly The Wizarding World of Harry Potter celebrated its grand opening last night, and while Daniel Radcliffe has already dubbed the Dragon Challenge rollercoaster his favorite ride, most eyes will be on Harry Potter and the Forbidden Journey, a ride which Universal Orlando promised would cause guests to “feel things no one has ever felt inside a theme park attraction, move in ways no one has ever moved.” Before we check out early reviews, let’s all just look at the photo Barbara Nefer…

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  • VenueGen lowers pricing to take virtual meetings to the masses

    [From VentureBeat (“Interpreting Innovation”); a 4:31 minute video demonstration/interview is here] VenueGen lowers pricing to take virtual meetings to the masses June 23, 2010 | Anthony Ha VenueGen said today that it’s taking its 3D virtual meeting tools to a new audience, with a version aimed at freelancers, small businesses, bloggers, and do-good organizations. Company president Jeff Crown said that most of the existing virtual world products for businesses, such as those offered by Inxpo and Unisfair, are out of reach for smaller organizations, because they cost tens of thousands of dollars per year. And VenueGen’s initial service, which it launched at…

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  • Next Generation CAVE, 3-D imaging can be a giant leap for health care

    [From The Chicago Sun-Times]   [Image: Jason Leigh (left) and Andy Johnson, associate professors of computer science at UIC, with the university’s virtual reality environment CAVE.] Medicine’s next frontier 3-D imaging can be a giant leap for health care June 26, 2010 BY SANDRA GUY Sun-Times Columnist Dr. Pier Cristoforo Giulianotti, a pioneer in performing surgery with robots, envisions the day when he will see a patient’s MRI and discuss surgery with experts worldwide on an interactive screen inside his operating room. “The possibility of having high-quality imaging and interactive communication on the walls is a concept that’s very close…

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  • Golf simulators unite to form worldwide indoor U.S. Open

    [A press release from Full Swing Golf via MarketWire]   Jun 17, 2010 Golf Simulators Unite to Form Worldwide Indoor U.S. Open SAN DIEGO, CA–(Marketwire – June 17, 2010) – Wicked winds, tight greens and scary tee shots — those are just a few of the elements that Full Swing Golf participants from around the world will face this week when they tee off in a virtual golf simulation of the U.S. Open at Pebble Beach at the same time the world’s best golfers are battling for the year’s second major. While those unpredictable winds blowing off the Pacific Ocean…

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  • Virtusphere opens in Las Vegas, lets public play in virtual worlds

    From Popular Science] Human-Sized Hamster Ball Lets You Play in Virtual Worlds Jump into the next generation of arcade gaming in the Virtusphere By Jill Duffy Posted 06.23.2010 Get ready to lose yourself in videogames—literally. In May, the Excalibur Hotel and Casino in Las Vegas installed the first public Virtusphere, a human-sized hamster ball that lets you move through virtual worlds by walking, running, or crawling inside it. Until now, the sphere has been used primarily for military and police training. Now, wearing a virtual-reality visor, anyone inside can play a first-person-shooter game or tour historic Russian architecture. The 10-foot…

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  • Telepresence and death: Immortal avatars: Back up your brain, never die

    [From New Scientist via Revelations Radio Network] Immortal avatars: Back up your brain, never die Jun 09, 2010 Zoe Graystone is a girl with two brains. Only one of them is human: the other is an exact digital copy that has become conscious in its own right. When the human Zoe dies, her digital brain is implanted into a humanoid robot, effectively bringing her back from the grave. Such ideas have littered science fiction for decades. Indeed, Graystone is a character in the American TV drama Caprica. But could such a tale ever become reality?…

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  • Playing ‘Jeopardy!’ with I.B.M.’s Watson AI ‘answering machine’

    [From The New York Times, where the story includes several images, videos and interactive features] Smarter Than You Think What Is I.B.M.’s Watson? By CLIVE THOMPSON Published: June 14, 2010 “Toured the Burj in this U.A.E. city. They say it’s the tallest tower in the world; looked over the ledge and lost my lunch.” This is the quintessential sort of clue you hear on the TV game show “Jeopardy!” It’s witty (the clue’s category is “Postcards From the Edge”), demands a large store of trivia and requires contestants to make confident, split-second decisions. This particular clue appeared in a mock…

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  • New tech moves beyond the mouse, keyboard and screen

    [From CNN, where the story includes several videos] New tech moves beyond the mouse, keyboard and screen By John D. Sutter, CNN June 18, 2010 (CNN) — Goodbye computer mouse, keyboard and monitor. Say hello to a new, simpler era of human-computer interaction — this time, with no clunky hardware standing between you and digital information. In this new world, there are options aplenty. Instead of sliding a mouse across your desk, you could just point at whatever you’d like to select. Instead of pecking away at a keyboard, you could just say what you’re thinking. And instead of glaring…

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  • Eye-tracking on field trip in Death Valley to create virtual geologic training experiences

    [From Scientific American] June 8, 2010 Can People Become Experts without the Experience? A geologic field study explores whether expertise can be taught to novices By Charles Q. Choi Editor’s note: This is an extended version of the News Scan story “Expert Education,” from the June 2010 Scientific American. DEATH VALLEY, CALIF. —The dozen students and scientists spread over an area called Furnace Creek looked like cyborgs in floppy hats scrabbling over the boulders. Before hammering chips off rocks, they inspected them with magnifying lenses held up next to eyeglasses sporting miniature cameras and infrared lights. A seasoned geologist could…

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  • Jantzen’s Virtual Reality Veneer (VRV) disguises environmentally-efficient homes

    [From GreenMuze (“Green Ideas and Innovations!“)] Virtual Reality Veneer Monday, 14 June 2010 Michael Jantzen For over forty years I have been working as an experimental artist and designer. In all of that time I have become very aware of how important aesthetics are in dictating the amount of the Earth’s resources that are consumed by the human population. Most things, including building, have to look a certain way in order for people to feel good about using them, and most often a lot of resources are consumed just to make these things look a particular way. Much of the…

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  • ‘Imaginary’ interface could replace screen and keyboard

    [From TechNewsDaily via MSNBC; a 0:57 minute video is here]   ‘Imaginary’ interface could replace real thing Screen, even keyboard, for mobile devices might be supported by gestures By Adam Hadhazy, TechNewsDaily Staff Writer June 8, 2010 Researchers are experimenting with a new interface system for mobile devices that could replace the screen and even the keyboard with gestures supported by our visual memory. Called Imaginary Interfaces, the German project uses a small, chest-mounted computer and camera to detect hand movements. Unlike Tony Stark in “Iron Man,” who manipulates holographic elements in his lab with his hands, users conjure up…

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