Category: Presence in the News
News stories explicitly or implicitly related to presence from a wide variety of sources
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How to make players sick in your virtual reality game
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Read more: How to make players sick in your virtual reality game[From Joystiq, where the story includes additional images] How to make players sick in your virtual reality game by Richard Mitchell on Aug 30th 2013 There is a great, undiscovered potential in virtual reality development. Sure, you can create lifelike virtual worlds, but you can also make players sick. Oculus VR founder Palmer Luckey and VP of product Nate Mitchell hosted a panel at GDC Europe last week, instructing developers on how to avoid the VR development pitfalls that make players uncomfortable. It was a lovely service for VR developers, but we saw a much greater opportunity. Inadvertently, the panel…
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Disney brings the second-screen experience to the movies
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Read more: Disney brings the second-screen experience to the movies[From NevilleHobson.com; for more coverage see the Atlanta Constitution-Journal] Disney brings the second-screen experience to the movies published September 11, 2013 by Neville Hobson The advent of mobile devices – especially tablets – has changed people’s behaviours in how we access, consume and share information across multiple devices, and where we do it, as surveys constantly show us. One place you don’t see that happening, though, is in the cinema. Using a smartphone, tablet, etc, in a darkened theatre is regarded in most cultures as the height of socially-unacceptable behaviour, not to mention an assumption of piracy by anyone who…
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Intel moves to make 3D gesture control as pervasive as the mouse
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Read more: Intel moves to make 3D gesture control as pervasive as the mouse[From ExtremeTech, where the story includes additional images. If nothing else, be sure to watch the frog video] Intel moves to make 3D gesture control as pervasive as the mouse By David Cardinal on September 11, 2013 Gesture-control peripheral makers Leap Motion and Haptix have stolen the spotlight from traditional input devices over the past year with promising new devices and OEM design wins. A bit lost in the mix has been tech-giant Intel’s sizable investment in what it calls perceptual computing. At IDF 2013 this week, Intel unveiled its plans to make 3D input as common as the mouse…
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SpaceX’s Musk invents Iron Man-inspired 3D software system to design and print rocket parts
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Read more: SpaceX’s Musk invents Iron Man-inspired 3D software system to design and print rocket parts[From the Daily Mail, where the story includes additional images] Hyperloop creator invents incredible Iron Man-inspired 3D software system to design and print ROCKET PARTS Elon Musk has invented a gesture-controlled 3D printing system for rocket parts inspired by the design process in the first Iron Man film The entrepreneur had teased his creation on Twitter in recent weeks has now released a video demonstrating the technology In the video he uses hand gestures and a special controller to assemble wire frame blueprints that could be sued in a SpaceX rocket By Sarah Griffiths 6 September 2013 Serial entrepreneur Elon…
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Synchronized virtual reality heartbeat triggers out-of-body experiences
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Read more: Synchronized virtual reality heartbeat triggers out-of-body experiences[From Gizmag] Synchronized virtual reality heartbeat triggers out-of-body experiences By Lakshmi Sandhana August 25, 2013 New research demonstrates that triggering an out-of-body experience (OBE) could be as simple as getting a person to watch a video of themselves with their heartbeat projected onto it. According to the study, it’s easy to trick the mind into thinking it belongs to an external body and manipulate a person’s self-consciousness by externalizing the body’s internal rhythms. The findings could lead to new treatments for people with perceptual disorders such as anorexia and could also help dieters too.…
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Ad for LG 4K TVs scares with screen as window illusion
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Read more: Ad for LG 4K TVs scares with screen as window illusion[Whether they’re actors or not, a great example of presence; this is from TVPredictions.com with links to some of the other coverage added] LG: Ultra 4K TV Can Be Scary Good By Swanni Washington, D.C. (September 8, 2013) – LG is ready to do anything to sell the new 4K TVs even if it means almost scaring people to death. The Los Angeles Times reports that LG recently replaced the window of a high-rise office building in Chile with an 84-inch 4K set and then invited people to come in to interview for mythical jobs. During the interviews, which [were]…
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Pefect Polly – “the ultimate in pet perfection”?
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Read more: Pefect Polly – “the ultimate in pet perfection”?[From CoolestGadgets.com; for more information see the Perfect Polly web site. And don’t miss the hilarious 4:54 minute segment about the product from the Colbert Report] Perfect Polly want a Cracker? Didn’t Think So… by Julie – on August 28th, 2013 I love having a pet, as far as I’m concerned the positives far outweigh the negatives. Sure, having a pet requires some work and expense, then there’s boarding your pet when your on vacation, vet bills, walks in the rain… but all the love and loyalty is almost always worth it. But what about those of us with lifestyles…
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That’s glow business: How pop stars to politicians are using holograms
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Read more: That’s glow business: How pop stars to politicians are using holograms[From the South China Morning Post] That’s glow business: How pop stars to politicians are using holograms Public figures from pop stars to politicians are increasingly using holograms to reach more people. Jenni Marsh finds out where the technology is taking us Sunday, 01 September, 2013 Jenni Marsh jenni.marsh@scmp.com At a small hall in Gyeonggi province, South Korea, K-pop megastar Psy has been giving 16 performances a day, every day, since mid-July. In his first week at Everland Park, 30,000 fans came to see him. The concerts are for intimate audiences of 100 people, 30 minutes long, and feature all…
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AR sandbox shows the movement of natural terrain
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Read more: AR sandbox shows the movement of natural terrain[From psfk] Virtual Reality Sandbox Shows the Movement of Natural Terrain [Video] Real-time topography gives children and adults an interactive way to learn about landscape Ross Brooks on September 3, 2013. Researchers at UC Davis have come up with an idea that fuses the physical and virtual in a way that will allow children to experience the world from a unique perspective – as opposed to immersing themselves in a screen of some sort. While it may look like an ordinary sandbox, this particular play area comes to life once children have had their turn molding it’s contents into an…
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Ohio State doctor shows promise of Google Glass in live surgery
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Read more: Ohio State doctor shows promise of Google Glass in live surgery[From the Ohio State University; for details about the first international Google Glass surgery, in June 2013, see Clinica Cemtro; for a report about early reactions from those testing Glass see NPR] [Image: Dr. Christopher Kaeding, an orthopedic surgeon at The Ohio State University Wexner Medical Center is shown wearing Google Glass.] Ohio State Doctor Shows Promise of Google Glass in Live Surgery Posted: 8/27/2013 COLUMBUS, Ohio – A surgeon at The Ohio State University Wexner Medical Center is the first in the United States to consult with a distant colleague using live, point-of-view video from the operating room via…
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A new paradigm: IVN’s live video avatars
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Read more: A new paradigm: IVN’s live video avatars[From the Association of Virtual Worlds Forum] Just What Virtual Worlds Need: A New Paradigm – Live Video Avatars Posted by Craig McAllister on June 26, 2013 To many people, today’s avatars represent elaborate animations. Recently, however, much fanfare has been made about new technologies enabling animated avatars to mimic a wide range of users’ facial expressions. If you smile, your avatar smiles with you. If you frown, your avatar frowns. This development allegedly translates into greater realism. But is this realism “real” enough? If the objective is to make an avatar truly “real”, why not have it actually be…
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Skype eye-contact problem solved with new software
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Read more: Skype eye-contact problem solved with new software[From ETH Zurich] [Image: Innovative software rotates the face of the person on screen during video conferences in order to make eye contact. (Photo: Computer Graphics Laboratory / ETH Zurich)] Skype eye contact finally possible Those separated from family and friends by long distances often use video conferencing services such as Skype in order to see each other when talking. But who hasn’t experienced the frustration of your counterpart not making direct eye contact during the conversation? A software prototype from the Computer Graphics Laboratory ETH Zurich may be able to help. Angelika Jacobs Published: 27.08.13 “We want to make…
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