Category: Presence in the News
News stories explicitly or implicitly related to presence from a wide variety of sources
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Why Virtual Reality and Augmented Reality will soon mean the same thing
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Read more: Why Virtual Reality and Augmented Reality will soon mean the same thing[Precise and explicit definitions are essential for scholars (a quest close to my heart when it comes to presence). Especially in the last decade the evolution of the technologies that evoke presence has raised challenges for defining the nature and categories of the technologies and even for defining and measuring presence (e.g., many questionnaire items don’t apply well to augmented reality). This column from Computerworld outlines the situation and argues that despite the important distinctions, soon the technologies will all be commonly known as “virtual reality.” The original version of the column includes a second image and a 4:28 minute…
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More presence coming to the dining experience
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Read more: More presence coming to the dining experience[This story from the Irish Independent describes several ways presence experiences are becoming more common at restaurants; the original version includes two more pictures and for more information check out the websites of Shanghai’s Ultraviolet and Ibiza’s Sublimotion. –Matthew] [Image: Sea food: Diners at Shanghai’s Ultraviolet restaurant take in an underwater experience. Photo: Scott Wright of Limelight Studio] Out for a byte: dining is now a feast for all senses Technology à la carte will whisk you away to a Tuscan garden while kitchen robots flip your burgers. Sue Quinn savours the thought June 7 2017 Have a taste of…
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Finally: An augmented reality app that injects the internet into real life
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Read more: Finally: An augmented reality app that injects the internet into real life[As this story from Wired notes, in the possibly-near future a virtual layer of experience will become overlaid on and intertwined with our nonmediated world, with lots of potential uses and impacts. The new Mirage app is an early step toward that future. –Matthew] Finally: An Augmented Reality App that Injects the Internet into Real Life Peter Rubin August 8, 2017 When Ryan Staake and Patrick Piemonte first worked together, they helped you get around: Both were interface designers at Apple, with Piemonte working specifically on the iPhone’s map technology. Now, nearly a decade later, the two are working together…
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Beyond virtual reality: Synthetic reality and our co-created futures
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Read more: Beyond virtual reality: Synthetic reality and our co-created futures[This big picture perspective on the future of mediated experience from Forbes makes a compelling case that today’s technologies are leading us toward what has only been considered in science fiction, raising some of the same intriguing philosophical questions about the nature of humans and how we would use or misuse such technologies. –Matthew] [Image: A picture taken on June 8, 2016 in the gardens of the Chateau de Versailles shows ‘Waterfall’ installation by Danish artist Olafur Eliasson. The spectacular installation cascades into the Grand Canal of the famous royal gardens outside Paris. Eliasson created eight works for the palace…
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Ethical, practical challenges of VR-AR-AI-IoT blurring the lines between physical and virtual reality
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Read more: Ethical, practical challenges of VR-AR-AI-IoT blurring the lines between physical and virtual reality[Presence scholars should lead the way in making sure everyone involved considers and addresses the challenges created by evolving technologies, as highlighted in this column from Futurism. –Matthew] [Image: “Reality is An Illusion” by Louis Dyer via Deviant Art] Will AI Blur the Lines Between Physical and Virtual Reality? By Jay Iorio, Innovation Director for the IEEE Standards Association August 15, 2017 The Notion of Reality As technologies like artificial intelligence (AI), augmented and virtual reality (AR/VR), big data, 5G, and the internet of things (IoT) advance over the next generation, they will reinforce and spur one another. One plausible…
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Understanding children’s relationships with social robots
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Read more: Understanding children’s relationships with social robots[This post from the MIT Media Lab website (it also appears in Medium and IEEE Spectrum) is a first-person report on a program of research that examines children’s social (medium-as-social-actor presence) responses to robots; I think it’s a model for how to introduce a wider audience to these ideas (e.g., I plan to assign and discuss it in undergraduate courses). The original version includes several more pictures and a video. –Matthew] [Image: A child listens to DragonBot tell a story during one of our research studies. Credit: Personal Robots Group] Making new (robot) friends Understanding children’s relationships with social robots…
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Google’s presence experiment: VR vs. video to train people to make espresso
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Read more: Google’s presence experiment: VR vs. video to train people to make espresso[This post from Google’s blog reports on interesting results and lessons learned from an experiment in presence. The original includes more images; for more information see coverage in Daily Coffee News. –Matthew] Daydream Labs: Teaching Skills in VR Ian MacGillivray, Software Engineer July 20, 2017 You can read every recipe, but to really learn how to cook, you need time in the kitchen. Wouldn’t it be great if you could slip on a VR headset and have a famous chef walk you through the basics step by step? In the future, you might be able to learn how to cook…
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“Be there” for the August 21 total solar eclipse via 4K and VR
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Read more: “Be there” for the August 21 total solar eclipse via 4K and VR[This story from 4K describes options for experiencing next week’s total solar eclipse via technology. The CNN press release notes that “While only a fraction of the country will be able to witness the total eclipse in-person, CNN’s immersive livestream will enable viewers nationwide to ‘go there’ virtually and experience a moment in history, seven times over.” For more information about all aspects of the eclipse see coverage on the NASA website. –Matthew] Where to Watch The 2017 Total Solar Eclipse In Full 4K And Virtual Reality by Stephen on August 14, 2017 Although not even the best 4K OLED…
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Designing robots to account for intriguing ways humans interact with them
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Read more: Designing robots to account for intriguing ways humans interact with them[This story from CNBC highlights the need for robot designers to carefully consider the range of responses, including medium-as-social-actor presence responses, their creations will evoke. For more on this topic see the recent story in Psychology Today’s blog “How do We Read Emotions in Robots? Of social robots, innovation spaces, and creatively trying things out.” –Matthew] Next-gen robots: The latest victims of workplace abuse Robots must contend not just with internal flaws and bugs but with humans. Recent introductions of robots to everyday scenarios have led people to initiate some intriguing forms of interaction. Knightscope’s security bot, for example, has…
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Have a near death experience in VR in “Flatline”
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Read more: Have a near death experience in VR in “Flatline”[This short interview from the Vive blog is about the use of virtual reality and presence to explore a universal experience in a visceral, first-person way. The original blog post includes a second image; for a text and audio report on the experience that includes more images see coverage by Southern California Public Radio (SCPR); and a 0:39 minute trailer is available on YouTube. –Matthew] Take a trip to The Other Side in Flatline Stephen Reid August 3, 2017 What happens at the exact moment of death? Religion and science disagree, but many survivors of near-death experiences have similar stories…
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Augmented reality graffiti will lead to advertising ambush wars
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Read more: Augmented reality graffiti will lead to advertising ambush wars[This story from New Scientist highlights negative consequences of presence-based advertising; while it focuses mostly on competition between advertisers, the larger concern is unwanted clutter in augmented/mixed reality, as illustrated in the Kevin Matsuda short film Hyper-Reality. The original story includes a 0:35 minute video and a different image. –Matthew] Augmented reality graffiti will lead to advertising ambush wars By Matt Reynolds 4 August 2017 Imagine looking up at the sky and seeing every cloud crammed full of adverts. High above a fast food restaurant, a competitor has scrawled its own cheeky pitch, urging shoppers to eat their burgers instead.…
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Exhibit explores realism and artifice in photographic portrayals of war
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Read more: Exhibit explores realism and artifice in photographic portrayals of war[This disturbingly timely story from Yale News describes a new exhibition about the blurring of the real and artificial in our representations and understanding of war. The original includes five more images, and more information and images are available at the Gallery’s website. –Matthew] [Image: A detail from An-My Lê’s Film Set (“Free State of Jones”), Battle of Corinth, Bush, Louisiana, 2015. Inkjet print. Courtesy STX Entertainment] Exhibit features photographic portrayals of war, real and staged July 21, 2017 “Before the Event/After the Fact: Contemporary Perspectives on War,” an exhibition that brings together a range of contemporary approaches to the…
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