Category: Presence in the News
News stories explicitly or implicitly related to presence from a wide variety of sources
-
‘Liberty Bell’ animated 3D AR public art at 6 historic sites explores liberty’s ideal amid today’s divisions
Published:
Read more: ‘Liberty Bell’ animated 3D AR public art at 6 historic sites explores liberty’s ideal amid today’s divisions[I need to go experience the Philadelphia version of the interesting use of augmented reality and the presence it can evoke described in this story from The New York Times (where the original includes 5 different pictures and 2 short videos). For more details about the project, see the Art Production Fund website. Coverage in artnet News adds these important observations: [Artist Nancy Baker] Cahill, who draws in VR before working with a tech team to convert her images to AR, is committed to the nascent medium. “It inherently has subversive potential. It is invisible to the naked eye, and yet…
-
“World’s first” digital human AI partner promises companionship during Coronavirus era
Published:
Read more: “World’s first” digital human AI partner promises companionship during Coronavirus era[As this story from Forbes notes, Hybri isn’t the first attempt to create compelling digital companions, and it assumes the upcoming Kickstarter campaign will be successful, but it’s an interesting example of a social presence technology and raises lots of ethical questions. For example, coverage in Beebom includes this: “[A] digital companion is not at all creepy, until it has the face of one of your loved ones who left you or even passed away. This feature makes Hybri one of the creepiest apps I have ever seen. … So, technically, you can use a picture of a person who is…
-
Hide the tech to increase presence: Facebook Research reveals sunglasses-like VR displays
Published:
Read more: Hide the tech to increase presence: Facebook Research reveals sunglasses-like VR displays[To encourage more effective and compelling presence experiences it’s important to make the technology involved less apparent and intrusive. This story from Mashable describes new prototype technology developed by Facebook Research to do this for VR headsets. –Matthew] Facebook reveals the future of VR headsets, and it’s more ‘CSI Miami’ than ‘Tron’ By Amanda Yeo June 30, 2020 Immersing yourself in virtual reality can feel like a sci-fi fantasy come true, but bulky, cumbersome VR headsets almost make it more trouble than it’s worth. There have been various attempts to slim down VR headsets, such as Dlodlo’s lightweight V One…
-
Watch the first (commercial) videoconference, which took place 50 years ago
Published:
Read more: Watch the first (commercial) videoconference, which took place 50 years ago[A milestone in presence history took place 50 years ago, on June 30, 2020, as described in this story from Fast Company; see the original for two more pictures and the two videos mentioned. –Matthew] Watch the first videoconference, which took place 50 years ago today The Zoom of its time, AT&T’s Picturephone II went live on June 30, 1970, in Pittsburgh June 30, 2020 By Harry Mccracken In 1964, AT&T unveiled its Picturephone—a telephone with video as well as audio—at the New York World’s Fair and at Disneyland. It was an iconic moment for personal technology. But when the…
-
Holograms, VR and more are part of digital memorialization for a global age
Published:
Read more: Holograms, VR and more are part of digital memorialization for a global age[The use of a variety of technologies that evoke presence is changing the nature of both individual and collective memorialization, as described in this thought-provoking article from YaleGlobal by the editors of the new book Mass Violence and Memory in the Digital Age: Memorialization Unmoored. –Matthew] [Image: Global grieving; New technologies help museums and individual gather evidence and relay history – Holocaust survivor Sam Harris answered hundreds of questions to help create a hologram; global movement Together We Remember relies on social media to act against hate. Source: Ron Gould Studios/Illinois Holocaust Museum and Together We Remember)] Digital Memorialization for a Global…
-
Google tech captures and streams immersive 3D 6DoF video over the internet
Published:
Read more: Google tech captures and streams immersive 3D 6DoF video over the internet[UploadVR reports on a new Google video technology that provides a more immersive and realistic presence experience than other systems and can be streamed using currently available internet connections. TechCrunch provides a description of its capabilities: “Google is showing off one of the most impressive efforts yet turning traditional photography and video into something more immersive: 3D video that lets the viewer change their perspective and even look around objects in frame. […] The effect of high-definition video and freedom of movement gives these light field videos a real sense of reality. Existing VR-enhanced video generally uses fairly ordinary stereoscopic…
-
Ikea imagines home life post-COVID-19, and it’s wild
Published:
Read more: Ikea imagines home life post-COVID-19, and it’s wild[Several of the innovative design concepts in the new Ikea project described in this story from Fast Company involve presence. Follow the links for much more information and many images and videos. –Matthew] [Image: Source: designboom] Ikea imagines home life post-COVID-19, and it’s wild Ikea sees an opportunity to rethink the home By Mark Wilson June 25, 2020 If sheltering in place has taught us one thing, it’s that your home has to be more than a place to sleep. It’s where we live a lot of our lives—and even work and teach school—and so spending on indoor and outdoor…
-
$2.3 million grant will support development of virtual operating room team training
Published:
Read more: $2.3 million grant will support development of virtual operating room team training[A new NIH-funded project will develop the use of virtual reality to produce both spatial and social presence to train teams of operating room doctors and nurses, all of whom can be in different remote locations. This story from Rensselaer Polytechnic Institute (RPI) describes the project; see the original version for a 1:06 minute video (also available on YouTube). –Matthew] $2.3 Million Grant Will Support Development of Virtual Operating Room Team Training Shared virtual system will provide new opportunities for clinical team training June 24, 2020 By Torie Wells TROY, N.Y. — A surgeon makes an incision on a virtual…
-
What is Olfactory VR? Interview with OVR Technology’s CEO Aaron Wisniewski
Published:
Read more: What is Olfactory VR? Interview with OVR Technology’s CEO Aaron Wisniewski[The company OVR Technology is introducing a new platform for adding scents to virtual reality experiences, with the explicit goal of enhancing presence. This interview with the CEO from the AWE (Augmented World Expo) blog provides a lot of interesting details. For more information, see a January 2020 story in Seven Days and the company’s website. –Matthew] [Image: Source: OVR Technology via Twitter] What Is Olfactory VR? Interview with OVR’s Aaron Wisniewski 20 May 2020 Emily Friedman He’s been described as the “Indiana Jones of scent.” Self-described mad scientist, artist and olfactory evangelist Aaron Wisniewski is the CEO of OVR…
-
Amazon’s ‘Distance Assistant’ uses AI and AR to provide real-time social distancing feedback
Published:
Read more: Amazon’s ‘Distance Assistant’ uses AI and AR to provide real-time social distancing feedback[Artificial intelligence and augmented reality could provide a valuable way to perceive, and maintain, social distancing. The Amazon blog post below describes the company’s new “Distance Assistant” technology and includes a 32 second demonstration video. If AR-capable glasses were common, this technology could provide a first person view that evokes greater presence and would be even more useful. Coverage in TechCrunch makes a similar point: “It’s not exactly immediate feedback that technology might be able to provide with, say, a haptic wearable. Instead, it’s designed to serve as a visual reminder for workers to keep their circles green by maintaining…
-
“Feel the Conversation” phones turn speech into physical sensations
Published:
Read more: “Feel the Conversation” phones turn speech into physical sensations[Ideal for a world in various stages of lockdown during a pandemic, the design project called “Feel the Conversation” features telephones that translate speech into simple haptic signals that create social presence. This story is from dezeen, where it includes five different pictures and a 0:14 minute video. For more information, pictures and a 0:44 minute video, see Xian-Zhi Zhang’s website. –Matthew] [Image: Source: Xian-Zhi Zhang’s website] RCA students design licking phones that turn speech into physical sensations Natashah Hitti 27 May 2020 Royal College of Art students Sandeep Hoonjan and Xianzhi Zhang have designed a pair of devices that…
-
Meet TELEBOT, the terrifying telepresence robot
Published:
Read more: Meet TELEBOT, the terrifying telepresence robot[This very short post from the Arduino blog, and the 4:20 minute video titled “We Built a Telepresence Robot (To Survive the Quarantine)” in the original version (and on YouTube), demonstrate how even basic DIY technology can be used to evoke presence. For more details see the project’s Hackaday page. –Matthew] Meet TELEBOT, the terrifying telepresence robot June 1, 2020 Arduino Team The Internet has been perhaps more important than ever to keep us connected these days. Available technology, however, apparently wasn’t good enough for brothers Hunter and Josh Irving, who built their own telepresence robot using parts on-hand during…
ISPR Presence News
Search ISPR Presence News:
Categories
Archives
- September 2025 (30)
- August 2025 (42)
- July 2025 (46)
- June 2025 (30)
- May 2025 (42)
- April 2025 (44)
- March 2025 (42)
- February 2025 (40)
- January 2025 (44)
- December 2024 (42)
- November 2024 (40)
- October 2024 (46)
- September 2024 (42)
- August 2024 (44)
- July 2024 (44)
- June 2024 (40)
- May 2024 (24)
- April 2024 (27)
- March 2024 (42)
- February 2024 (42)
- January 2024 (44)
- December 2023 (40)
- November 2023 (42)
- October 2023 (44)
- September 2023 (39)
- August 2023 (46)
- July 2023 (42)
- June 2023 (44)
- May 2023 (40)
- April 2023 (40)
- March 2023 (46)
- February 2023 (40)
- January 2023 (44)
- December 2022 (24)
- November 2022 (42)
- October 2022 (42)
- September 2022 (42)
- August 2022 (46)
- July 2022 (40)
- June 2022 (44)
- May 2022 (42)
- April 2022 (42)
- March 2022 (46)
- February 2022 (40)
- January 2022 (38)
- December 2021 (46)
- November 2021 (42)
- October 2021 (42)
- September 2021 (42)
- August 2021 (44)
- July 2021 (44)
- June 2021 (42)
- May 2021 (40)
- April 2021 (44)
- March 2021 (46)
- February 2021 (40)
- January 2021 (39)
- December 2020 (44)
- November 2020 (39)
- October 2020 (43)
- September 2020 (44)
- August 2020 (42)
- July 2020 (46)
- June 2020 (43)
- May 2020 (42)
- April 2020 (44)
- March 2020 (44)
- February 2020 (39)
- January 2020 (34)
- December 2019 (42)
- November 2019 (40)
- October 2019 (44)
- September 2019 (40)
- August 2019 (44)
- July 2019 (44)
- June 2019 (38)
- May 2019 (46)
- April 2019 (44)
- March 2019 (42)
- February 2019 (40)
- January 2019 (36)
- December 2018 (40)
- November 2018 (42)
- October 2018 (46)
- September 2018 (38)
- August 2018 (46)
- July 2018 (44)
- June 2018 (42)
- May 2018 (32)
- April 2018 (42)
- March 2018 (44)
- February 2018 (40)
- January 2018 (44)
- December 2017 (40)
- November 2017 (42)
- October 2017 (44)
- September 2017 (26)
- August 2017 (46)
- July 2017 (42)
- June 2017 (44)
- May 2017 (44)
- April 2017 (40)
- March 2017 (46)
- February 2017 (40)
- January 2017 (44)
- December 2016 (44)
- November 2016 (42)
- October 2016 (30)
- September 2016 (42)
- August 2016 (46)
- July 2016 (40)
- June 2016 (24)
- May 2016 (42)
- April 2016 (42)
- March 2016 (46)
- February 2016 (44)
- January 2016 (40)
- December 2015 (44)
- November 2015 (40)
- October 2015 (42)
- September 2015 (42)
- August 2015 (42)
- July 2015 (46)
- June 2015 (44)
- May 2015 (40)
- April 2015 (44)
- March 2015 (44)
- February 2015 (40)
- January 2015 (42)
- December 2014 (44)
- November 2014 (38)
- October 2014 (46)
- September 2014 (42)
- August 2014 (42)
- July 2014 (43)
- June 2014 (42)
- May 2014 (42)
- April 2014 (43)
- March 2014 (42)
- February 2014 (40)
- January 2014 (44)
- December 2013 (42)
- November 2013 (40)
- October 2013 (44)
- September 2013 (40)
- August 2013 (44)
- July 2013 (46)
- June 2013 (40)
- May 2013 (44)
- April 2013 (44)
- March 2013 (42)
- February 2013 (40)
- January 2013 (44)
- December 2012 (40)
- November 2012 (42)
- October 2012 (46)
- September 2012 (37)
- August 2012 (46)
- July 2012 (40)
- June 2012 (42)
- May 2012 (46)
- April 2012 (42)
- March 2012 (44)
- February 2012 (42)
- January 2012 (44)
- December 2011 (44)
- November 2011 (40)
- October 2011 (33)
- September 2011 (42)
- August 2011 (46)
- July 2011 (39)
- June 2011 (45)
- May 2011 (42)
- April 2011 (42)
- March 2011 (44)
- February 2011 (40)
- January 2011 (42)
- December 2010 (42)
- November 2010 (42)
- October 2010 (42)
- September 2010 (42)
- August 2010 (43)
- July 2010 (42)
- June 2010 (43)
- May 2010 (40)
- April 2010 (43)
- March 2010 (46)
- February 2010 (40)
- January 2010 (54)
- December 2009 (18)
- November 2009 (29)
- October 2009 (26)
Recent Posts
- Job: Assistant/Associate Professor focusing on technology and society at U. of Michigan
- New project using Extended Reality to help autistic drivers
- Call: Early Digital Multimedia in Motion – Thematic section for Studies in Communication Sciences
- Charlie Kirk’s AI resurrection ushers in a new era of digital grief
- Call: SocialBRIDGES Symposium Series: Presence