Category: Calls


  • Call: “Enabling technologies for marginalised groups: Removing barriers and improving outcomes” at HCII 2021

    CALL FOR PAPERS Enabling Technologies for Marginalised Groups: Removing barriers and improving outcomes Session at the Human-Computer Interaction International conference 2021 Washington DC, USA / Online 24-29 July https://marginalisedgroups.wordpress.com/ Deadline to submit extended abstract: 30 November 2020 We invite you to take part in this parallel paper session at the Human-Computer Interaction International conference in Washington DC, USA, 24-29 July 2021 (http://2021.hci.international/). This session is part of the conference’s thematic area Design, User Experience and Usability (DUXU) An inclusive approach to technology design should draw on the full range of human diversity. This means that as researchers, technologists, and educators…

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  • ISPR News / Call: Join us Friday (Oct 23) for PRESENCE 2020

    This is a last reminder that you’re invited to join us as we gather online tomorrow (Friday, October 23) for the PRESENCE 2020 conference. We’ll do everything possible to retain the informal, social nature of the in-person PRESENCE conferences and in addition to keeping us all safe, meeting online means the conference is free. The program for the day-long event is available on the conference website here, and you can register here. If you have any questions please e-mail Hocheol Yang at hyang25@calpoly.edu and/or me at lombard@temple.edu. We’re looking forward to “being with” you! –Matthew, on behalf of the organizing…

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  • Call: ARCHDESIGN ’21 VIII. International Online Architectural Design Conference

    [Note the several themes related to presence, especially “TRACK 02.2. Digital Age and Contemporary Discussions.” –Matthew] CALL FOR PAPERS VIII. INTERNATIONAL ONLINE ARCHITECTURAL DESIGN CONFERENCE ARCHDESIGN ’21 April 2, 2021 https://www.dakamconferences.org/archdesign Abstract Submission Deadline: December 25, 2020 NOTE: In response to restrictions posed by the Coronavirus pandemic, we change[d] our conferences in 2020 into online events. VIRTUAL Presentation (Live Connection |Pre-recorded video | Short films | Powerpoint Presentation | Written Papers) is now the only presentation category while the new fees are set as 30 Euros for presentation, 20 Euros for Students. ARCHDESIGN ’21 / VIII. International Architectural Design Conference…

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  • Call: “Information in Interactions between Humans and Machines” for Philosophy and Technology

    Call for Papers Information in Interactions between Humans and Machines Philosophy & Technology Topical Collection Guest Editors: Orsolya Friedrich (FernUniversität in Hagen) Sebastian Schleidgen (FernUniversität in Hagen) Johanna Seifert (FernUniversität in Hagen) Andreas Wolkenstein (Ludwig-Maximilians-Universität München) Deadline for Submissions is: March 31, 2021 TOPICAL COLLECTION DESCRIPTION Current developments in AI-based technologies (especially in machine learning) open up new ways of data and information exchange in Human-Machine Interactions (HMI). As a consequence, the character of HMIs is influenced considerably. This poses challenges on the individual as well as societal level. For instance, some applications of HMI (like self-tracking devices or neurotechnologies)…

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  • Call: Fourteenth International Conference on e-Learning and Innovative Pedagogies

    CALL FOR PAPERS Fourteenth International Conference on e-Learning & Innovative Pedagogies Online + University of the Aegean, Rhodes, Greece 5–6 May 2021 Format: A mix of live, pre-recorded, and in person (at scale that’s allowed) presentations and social interaction spaces. https://ubi-learn.com/rhodesconference2021 Regular Proposal Deadline:  5 February 2021 Late Proposal Deadline:  5 April 2021 A BLENDED CONFERENCE To support the range of options, and flexibility needed in our current climate, we will offer a blended conference experience. You do not need to commit either to a place-based or virtual presentation at the time of submission. You can present both ways or…

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  • ISPR News / Call: PRESENCE 2020 program and (free) registration

    [The PRESENCE 2020 conference is coming up next Friday, October 23. We’ll be completely online for obvious reasons but we’ll do everything possible to retain the informal, social nature of the in-person PRESENCE conferences. And because it’s online it’ll be completely free. The program for the day-long event is below, and you can register here. If you have any questions or concerns about the conference please e-mail me (lombard@temple.edu). We’re looking forward to “being with” many of you next week! –Matthew, on behalf of the organizing committee] PRESENCE 2020 18th conference of the International Society for Presence Research (ISPR) Online…

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  • Call: GamiFIN 2021: 5th Annual International GamiFIN Conference

    Call for Papers GamiFIN 2021 5th Annual International GamiFIN Conference 2021 (hybrid event) April 7-10, 2021 Levi, Lapland, Finland [see note below] Conference website: http://gamifinconference.com/ Full CFP: https://gamifinconference.com/cfp2021/ Deadline for full papers: November 15, 2020 Deadline for posters and doctoral consortium submissions: January 17, 2021 NOTE: Due to the global COVID-19 situation, the event is planned to be hosted as a hybrid event and will allow live participation and online attendance and presentations. IMPORTANT DATES November 15, 2020: Submissions deadline for full papers January 10, 2021: Notifications of acceptance sent to authors of papers January 17, 2021: Submissions deadline for…

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  • Call: 17th Annual Australasian Interactive Entertainment Conference (IE 2021)

    CALL FOR PAPERS 17th Annual Australasian Interactive Entertainment Conference (IE 2021) ONLINE (hosted by University of Otago, Dunedin, New Zealand) February 1-5, 2021 http://current.ieconference.org/ Paper submission: November 15, 2020 Author notification: December 5, 2020 Camera-ready full papers: 15 December, 2020 Submissions: through EasyChair at https://easychair.org/my/conference?conf=acsw2021 Past Years’ Proceedings (through the ACM Digital Library): http://ieconference.org/ BRIEF: It has been a very unique year for everyone. But one thing that has remained consistent – the world’s love of games, virtual/augmented reality, interactive film and broadcasting, eSports, and the expansive communities and cultures surrounding all forms of digital interactive entertainment. Please join us…

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  • Call: Alt.HRI at HRI 2021

    Call for Papers Alt.HRI at HRI 2021 Boulder, Colorado USA [and online] March 08-11 https://humanrobotinteraction.org/2021/alt-hri/ Submission deadline: 30th November 2020 NOTE: Due to the ongoing pandemic, the HRI 2021 conference is currently being planned as a hybrid between an online and in-person conference. However, the organizing committee will continue to monitor the situation and the conference may switch to a fully virtual format if necessary. More information about the final conference format will be communicated in January 2021. HRI 2021 is the 16th annual conference for basic and applied human-robot interaction research. Researchers from across the world present their best…

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  • Call: “Metaphors for Human-Robot Interactions” Workshop at ICSR 2020

    Call for Papers “Metaphors for Human-Robot Interactions” Workshop At the 12th International Conference on Social Robotics (ICSR 2020) November 14-16, 2020 Online https://robotmetaphors.com/ DEADLINES Submission deadline: 16 October 2020 Notification of acceptance: 30 October 2020 Camera-ready version: 6 November 2020 Workshop date: November 2020, day TBD (half-day workshop). Only accepted participants are eligible to attend the workshop. ABOUT THIS WORKSHOP Until now, most approaches in Human-Robot Interaction (HRI) were centered around a single metaphor, striving towards a human-like, utilitarian, can-do-it-all robot. While this strategy has advantages, it also places unrealistic expectations for robots, which frequently result in disappointment when interacting…

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  • Call: alt.CHI 2021

    Call for Papers alt.CHI 2021 Part of CHI 2021, the ACM Human-Computer Interaction Conference on Human Factors in Computing Systems May 8-13, 2021 Yokohama, Japan and online https://chi2021.acm.org/for-authors/presenting/alt-chi Quick Facts Important Dates: Submission deadline: December 15th, 2020 at 12pm (noon) PT – Pacific Time Notification: February 2nd, 2021 at 12pm (noon) PT – Pacific Time Publication-ready deadline: February 16th, 2021 at 12pm (noon) PT – Pacific Time Video previews deadline (optional): March 9th, 2021 at 12pm (noon) PT – Pacific Time Submission Details: Online Submission: PCS Submission System. Template: ACM Master Article Submission Templates (single column) Submission Format: 8-12 pages…

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  • Call: Exploring Physical-Digital Devices and Data Through Thing-Centred Design (Virtual Workshop)

    Call for Participants Exploring Physical-Digital Devices and Data Through Thing-Centred Design Virtual Workshop October/November 2020 2:00 hrs – 2:30 hrs https://forms.gle/6MxFNT94K5orz6Gh7 We would like to invite you to participate in an online workshop that explores physical-digital devices and data through a form of thing-centred design. Thing-centred design is an emerging practice in design, HCI, and other related fields. This workshop aims to use methods inspired by co-design to explore, provoke, and speculate on the limits and potential alternate avenues for data and physical-digital devices from a thing-centred perspective. It delves into the outputs of ongoing research in these topics as…

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