Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call / ISPR News: PRESENCE 2020 changes due to pandemic
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Read more: Call / ISPR News: PRESENCE 2020 changes due to pandemic[As with so many conferences planned for this summer and fall, ISPR is changing our plans for PRESENCE 2020. We’ll meet online on October 23 via Zoom for presentations and discussions about our usual wide variety of presence topics as well as the many impacts of Coronavirus on presence phenomena now and going forward. We’ll also leave time for informal social interactions. More details are below; feel free to be in touch with any questions. Please distribute this call through your professional networks, consider submitting your work by the new August 1 deadline, and join us for the first online…
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Call: Special Issue of Well Played on Playable Theatre
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Read more: Call: Special Issue of Well Played on Playable TheatreCall for Proposals Special Issue of Well Played: Playable Theatre Edited by Celia Pearce & Nick Fortugno https://press.etc.cmu.edu/index.php/special-issue-call-for-proposals-well-played-playable-theatre/ Submissions deadline: 30 June 2020 The rising popularity of immersive theatre works such as Third Rail’s Then She Fell and Punch Drunk’s Sleep No More, has given rise to new hybrid forms of live entertainment that combine aspects of games and theatre. These “playable theatre” works draw extensively from digital games, Big Games, tabletop and live action roleplaying (LARPs) combined with theatrical conventions and methods to create fully immersive, participatory live theatrical events in which the audience plays a substantive role in…
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Call: DLF Digital Library Pedagogy’s immersive technologies centered #DLFteach Toolkit
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Read more: Call: DLF Digital Library Pedagogy’s immersive technologies centered #DLFteach ToolkitCall for Contributions DLF Digital Library Pedagogy’s immersive technologies centered #DLFteach Toolkit, an online, open resource focused on lesson plans and concrete instructional strategies https://wiki.diglib.org/Pedagogy:Toolkit_2.0_CFP Complete the Intent to Contribute form by July 31st, 2020 OVERVIEW The DLF Digital Library Pedagogy group invites all interested digital library pedagogy practitioners to contribute to an immersive technologies centered #DLFteach Toolkit, an online, open resource focused on lesson plans and concrete instructional strategies. Further information about the scope and planned work scheduled is found below. We welcome practitioners from all digital library settings, roles, and career stages. Experience is less important than the…
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Call: 2020 International Conference on Cyberworlds (CW2020)
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Read more: Call: 2020 International Conference on Cyberworlds (CW2020)Call for Papers and Posters 2020 INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW2020) 29 September – 1 October, 2020 Online (originally Caen, France) Organized by Universite Caen Normandie In cooperation with Eurographics Association, and Normandie University, ENSICAEN, CNRS, Region Normandie, Caen-la-mer Conference web page: https://cyberworlds2020.sciencesconf.org, www.cyberworlds-conference.org Follow us on Facebook: https://www.facebook.com/cw.cyberworlds Submission deadline for full and short papers: June 01, 2020; for posters: July 05, 2020 NOTE: Due to the COVID-19, the paper submission deadline is postponed to June 1, 2020. Please register your title and abstract as early as possible. CW2020 will be held as an ONLINE CONFERENCE with the same publisher…
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Call: EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems – CM AVI 2020 Workshop
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Read more: Call: EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems – CM AVI 2020 WorkshopCall for Contributions ACM AVI 2020 Workshop EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems September 29th, 2020 Island of Ischia, Italy www.empathy-project.eu/workshop/ AVI 2020 International Conference on Advanced Visual Interfaces Island of Ischia, Italy September 28 – October 2, 2020 https://sites.google.com/unisa.it/avi2020/home [See this website for note re: COVID-19] Workshop paper submission deadline: July 1st, 2020 OVERVIEW In the last decade, the spreading of low-cost technologies integrating sensors and actuators has favored the development of the so-called smart objects. This trend has been further fostered by the Internet of Things (IoT), which connects the physical world with Internet…
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Call: ICIDS 2020: 13th International Conference on Interactive Digital Storytelling
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Read more: Call: ICIDS 2020: 13th International Conference on Interactive Digital StorytellingCall for Papers ICIDS 2020 The 13th International Conference on Interactive Digital Storytelling 3-6 November 2020 Bournemouth, UK https://icids2020.bournemouth.ac.uk/ Submission deadline: June 12th, 2020 NOTE: Update 15/5/20: Call updated to specify that submissions may be presented remotely if the author is unable to travel due to the COVID-19 crisis. ICIDS is the premier conference for researchers and practitioners concerned with studying digital interactive forms of narrative from a variety of perspectives, including theoretical, technological, and applied design lenses. The annual conference is an interdisciplinary gathering that combines technology-focused approaches with humanities-inspired theoretical inquiry, empirical research and artistic expression. A recurring…
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Call: Mixed Reality in Cultural Heritage, a free online Symposium
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Read more: Call: Mixed Reality in Cultural Heritage, a free online SymposiumCall for Participation Mixed Reality in Cultural Heritage online Symposium Organized by Brunel University London Wednesday 3 June 2020 11:00 – 13:00 BST Free, online via Zoom (link will be sent to all registered participants the day before the event) https://www.eventbrite.co.uk/e/mixed-reality-in-cultural-heritage-online-symposium-tickets-97744290805 Brunel University London is organising a timely symposium with the aim to scope current challenges facing Mixed Reality Technology to identify opportunities in developing Cultural Heritage immersive experiences. This Symposium will bring together professionals across cultural heritage, museums and galleries, digital media design and immersive technologies, and serious games, along with a variety of scholars for a two hours…
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Call: Rethinking Dialogue in the Age of New Challenges and Opportunities – Journal of Dialogue Studies
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Read more: Call: Rethinking Dialogue in the Age of New Challenges and Opportunities – Journal of Dialogue StudiesCALL FOR PAPERS: Rethinking Dialogue in the Age of New Challenges and Opportunities Journal of Dialogue Studies http://www.dialoguestudies.org/ Abstracts submission deadline: 15th of June, 2020 In its forthcoming issue, the Journal of Dialogue Studies invites papers addressing ‘dialogue’ through the lens of the challenges and opportunities, brought about by the current age of new technologies, populism and new dialogue spaces.…
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Call: ICMI 2020 Workshop on Modeling Socio-Emotional and Cognitive Processes from Multimodal Data in the Wild
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Read more: Call: ICMI 2020 Workshop on Modeling Socio-Emotional and Cognitive Processes from Multimodal Data in the WildCall for Papers Workshop on Modeling Socio-Emotional and Cognitive Processes from Multimodal Data in the Wild At ICMI 2020: The 22nd International Conference on Multimodal Interaction 25-29 October 2020 To be held remotely due to COVID-19 ICMI 2020 website: http://icmi.acm.org/2020/index.php?id=home Workshop website: https://sites.google.com/view/modeling-multimodal-data/home Submission deadline: 17 August 2020 This workshop is part of the 22nd ACM International Conference on Multimodal Interaction (ICMI) to be held remotely due to COVID-19. Machine Learning (ML) on sensor data of human users in the wild poses numerous technical, theoretical, and ethical challenges. Modeling of intelligent adaptive systems in human-computer or human-robot interaction (HCI, HRI)…
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Call: Workshop on “Teaching HCI for AI: Co-design of a Syllabus” ACM SIGCHI Italy
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Read more: Call: Workshop on “Teaching HCI for AI: Co-design of a Syllabus” ACM SIGCHI ItalyCall for Papers Workshop on “Teaching HCI for AI: Co-design of a Syllabus” An event of SIGCHItaly (ACM SIGCHI Italian Chapter) in collaboration with CINI AIIS Lab (Artificial Intelligence and Intelligent Systems Lab) Rome, July 7th, 2020 Dip. Ingegneria Informatica Automatica e Gestionale “Antonio Ruberti” Sapienza Università di Roma, Via Ariosto, Roma http://sigchitaly.eu/en/hci4ai-syllabus/ Submission deadline: June 15th, 2020 NOTE: The safety and well-being of prospective participants is our priority. We are therefore ready to hold the workshop online if restrictions due to COVID-19 will not allow us to conduct it physically in Rome. MOTIVATIONS Compared with traditional technologies, AI-based technologies…
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Call: FRUGALTHINGS 2020 – 1st Workshop on Experiences with the Design and Implementation of Frugal Smart Objects
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Read more: Call: FRUGALTHINGS 2020 – 1st Workshop on Experiences with the Design and Implementation of Frugal Smart ObjectsCall for Papers FRUGALTHINGS 2020 1st Workshop on Experiences with the Design and Implementation of Frugal Smart Objects In conjunction with ACM MobiCom 2020 – The 26th Annual International Conference on Mobile Computing and Networking September 21st, 2020 virtual (online) conference http://www.grc.upv.es/frugalthings2020/ Submission deadline: June 5, 2020 (FIRM) Frugal innovation employs a creative approach to problem solving which starts from user needs and works to develop contextually appropriate solutions that have to be scalable, durable and environmentally sustainable, while using state-of-the-art technologies and know-how. Frugal innovation explores the introduction of emerging technologies to new populations, by developing ubiquitous computing systems, designing interaction…
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Call: “Artificial Speakers” special issue of Minds and Machines
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Read more: Call: “Artificial Speakers” special issue of Minds and MachinesCall for Papers Minds & Machines special edition on: Artificial Speakers – Philosophical Questions and Implications https://resource-cms.springernature.com/springer-cms/rest/v1/content/17912410/data/v1 Deadline to submit full paper: October 1st, 2020 DESCRIPTION With the increasing ubiquity of natural language processing (NLP) algorithms, interacting with “conversational artificial agents” such as speaking robots, chatbots, and personal assistants will be an everyday occurrence for most people. In a rather innocuous sense, we can perform a variety of speech acts with them, from asking a question to telling a joke, as they respond to our input just as any other agent would. However, in a stricter, philosophical sense, the question…
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