Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: CHI 2021 Workshop on Automation Experience at the Workplace
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Read more: Call: CHI 2021 Workshop on Automation Experience at the WorkplaceCall for Papers Workshop on Automation Experience at the Workplace At CHI 2021, the ACM CHI Conference on Human Factors in Computing Systems (https://chi2021.acm.org) Virtual Workshop May 7th 2021 http://everyday-automation.tech-experience.at IMPORTANT DATES: Submission of position papers: February 11, 2021 Decision notification: February 18, 2021 Workshop date: May 7, 2021 Automation is transforming traditional workplaces and work processes tremendously. While automated systems are no longer restricted to manufacturing environments but pervade various work domains in manifold appearances, automation initiatives and research are still driven from a technology and performance perspective. This workshop provides a multi-disciplinary forum for researchers and practitioners working…
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Call: IDC 2021 – ACM Interaction Design and Children conference 2021
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Read more: Call: IDC 2021 – ACM Interaction Design and Children conference 2021Call for Papers IDC 2021 – ACM Interaction Design and Children conference 2021 June 26-30, 2021 Online and in Athens, Greece https://idc.acm.org/2021/ Deadline for submission of paper abstracts: 25 January 2021 We are pleased to announce that the ACM Interaction Design and Children (IDC) conference 2021 will be held on June 26-30, 2021 in a hybrid format, pandemic permitting (online and in Athens, Greece). IDC is the premier international conference for researchers, educators and practitioners to share the latest research findings, innovative methodologies and new technologies in the areas of inclusive child-centered design, learning and interaction. THEME & GENERAL TOPICS…
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Call: W4A 2021 – The 18th International Web for All Conference
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Read more: Call: W4A 2021 – The 18th International Web for All ConferenceCall for Papers W4A 2021 – The 18th International Web for All Conference Co-located with the 30th International World Wide Web Conference – TheWebConf’21 April 19-20, 2021 Online http://www.w4a.info/2021/ Submission deadline: January 17, 2021 Due to the ongoing pandemic and the uncertainty surrounding the possibility of traveling during the dates of the conference, W4A’21 will be held virtually on April 19-20, 2021. W4A is the premier venue for web accessibility research and is co-located with the 30th International World Wide Web Conference, TheWebConf’21 (https://www2021.thewebconf.org/). The conference focuses on all aspects of web accessibility. Areas of general interest include, but are not…
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Call: “The Phenomenology of Social Impairments” – Special issue of Phenomenology and Mind
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Read more: Call: “The Phenomenology of Social Impairments” – Special issue of Phenomenology and MindCall for Papers The Phenomenology of Social Impairments Special Issue of Phenomenology and Mind https://journals.fupress.net/call-for-paper/the-phenomenology-of-social-impairments-special-issue-of-phenomenology-and-mind/ Deadline for submissions: 30 January 2021 Social impairments impact the way the world and others appear to us and are a key feature of mental disorders. Disturbed sociality typically involves modifications in intercorporeality and interaffectivity. These changes influence the structure of the self-other relation and determine the way subjects interact and perceive other people. The close relationship between anomalies in interpersonal embodiment and affectivity and reduced sociality is reflected from a growing body of research on mental disorders. Ample evidence indicates that difficulties in establishing…
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Call: GoodIT 2021 – ACM International Conference on Information Technology for Social Good
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Read more: Call: GoodIT 2021 – ACM International Conference on Information Technology for Social GoodCall for Papers ACM International Conference on Information Technology for Social Good (GoodIT 2021) 9-11 September 2021 Rome, Italy http://www.grc.upv.es/goodit2021/ Submission deadline: May 1, 2021 Accepted papers will be included in the ACM Digital Library. Special issues associated with the conference are being organized. Selected papers will be invited to submit an extended version to those journals. MOTIVATION AND RATIONALE The conference will focus on the application of IT technologies to social good. Social good is typically defined as an action that provides some sort of benefit to the general public. In this case, Internet connection, education, and healthcare are…
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Call: “Philosophical Reflections on Media and Technology” issue of Athena: Philosophical Studies
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Read more: Call: “Philosophical Reflections on Media and Technology” issue of Athena: Philosophical StudiesCall for Papers Athena: Philosophical Studies Thematic issue: Philosophical Reflections on Media and Technology Submission deadline: 30 June 2021 The journal Athena: Philosophical Studies (https://www.athena.lt/home) invites to submit the articles for the thematic issue Philosophical Reflections on Media and Technology. Media and technology are important topics in contemporary philosophical reflections. They were discussed in the works of renowned thinkers, such as B. Latour, D. Harraway, B. Stiegler, F. Kittler – to name only a few – their insights have shaped the way we live and think in our highly technologized world. However, recent technological developments and the rise of machine…
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Call: “Playfulness across Media” issue of Eludamos: Journal for Computer Game Culture
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Read more: Call: “Playfulness across Media” issue of Eludamos: Journal for Computer Game CultureCall for Papers Playfulness across Media 2021 Issue of Eludamos: Journal for Computer Game Culture https://www.academia.edu/44445590/Call_for_Papers_Eludamos_Special_Issue_on_Playfulness_across_Media Deadline for submission of abstracts: 31 January 2021 “Playfulness” is a bona fide example of a travelling concept (Bal 2002), with a complex conceptual history that ranges from anthropology and psychology (e.g., Lieberman 1977; Sutton-Smith 1997) via literary theory (e.g., Stewart 1979; Hutchinson 1983) to the interdisciplinary field of game studies (e.g., Ensslin 2014; Sicart 2014). While there are thus evidently many different ways to approach the question what it means for humans or other animals to think, perceive, and/or behave “playfully,” even a…
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Call: Cultural heritage and social impact: Digital technologies for social inclusion and participation (Online Symposium)
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Read more: Call: Cultural heritage and social impact: Digital technologies for social inclusion and participation (Online Symposium)Call for Participation/Call for Abstracts One-Day Online Symposium: “Cultural heritage and social impact: Digital technologies for social inclusion and participation” 24 February 2021 Online https://culture-labs.eu/social-impact-online-symposium/ Organisers: Danilo Giglitto, Eleanor Lockley (Sheffield Hallam University); Eirini Kaldeli (ICCS, National Technical University of Athens); Luigina Ciolfi (University College Cork and Sheffield Hallam University) Deadline for submissions: 8th January 2021 THEMES AND BACKGROUND Cultural heritage is no longer seen solely as a safeguarding effort or an educational outlet but also as a form of civic and cultural representation and engagement that can contribute to social cohesion. The EU-funded collaborative project “CultureLabs” (https://culture-labs.eu/) investigates and…
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Call: IMX 2021 – ACM International Conference on Interactive Media Experiences
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Read more: Call: IMX 2021 – ACM International Conference on Interactive Media ExperiencesCALL FOR PAPERS IMX 2021 – “Beyond Entertainment” In (virtual) New York City 21st – 23rd June http://imx.acm.org/2021/ Submission deadline: January 29, 2021 The ACM International Conference on Interactive Media Experiences (IMX) is the leading international conference for presentation and discussion of research into interactive media experiences. The conference brings together international researchers and practitioners from a wide range of disciplines, ranging from human-computer interaction, multimedia engineering and design to media studies, media psychology and sociology. IMX focuses on challenges and innovations across diverse forms of media engagement and experiences. The aim is to provoke and promote discussion and the…
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Call: Yearbook of Moving Image Studies – “Augmented Images: Trilogy of Synthetic Realities II” (2021)
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Read more: Call: Yearbook of Moving Image Studies – “Augmented Images: Trilogy of Synthetic Realities II” (2021)Call for Abstracts/Articles Yearbook of Moving Image Studies (2021) »Augmented Images: Trilogy of Synthetic Realities II« Deadline for Abstracts: March 31, 2021 Deadline for Articles: September 17, 2021 The double-blind peer-reviewed Yearbook of Moving Image Studies (YoMIS) is now accepting articles from scientists, artists, designers, developers and film makers for the sixth issue, which is the second part of the »Trilogy of Synthetic Realities« concept, entitled »Trilogy of Synthetic Realities II: Augmented Images«. The first issue of the trilogy in 2020 has focussed on »Virtual Images« and now we address explicitly the problem, aesthetics and technological structure of »Augmented Images«…
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Call: AI revolution in VFX/CG – LA SIGGRAPH free Zoom webinar Dec 8
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Read more: Call: AI revolution in VFX/CG – LA SIGGRAPH free Zoom webinar Dec 8Call for Participation A.I. revolution in VFX/CG LA ACM SIGGRAPH webinar We know it’s coming, the A.I. revolution in VFX/CG. The questions are when, how things will change, and what we should do to keep up. This event promises to answer these and more! Date: Tuesday, 8 December 2020 Time: 6:30 – 8:45 pm (Pacific Time) Where: on Zoom: https://us02web.zoom.us/webinar/register/7016057169267/WN_48SD6EUzQnmR5LZzTtUQMQ Cost: Free DESCRIPTION: To start off our event we’ll bring you up to speed with some of the A.I. jargon like Machine Learning and Deep Learning etc. We then then examine some of the ways current tasks like face simulation,…
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Call: “My War: Participation in Warfare” issue of Journal of Digital War
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Read more: Call: “My War: Participation in Warfare” issue of Journal of Digital WarCall for Papers Special issue of the Journal of Digital War: My War: Participation In Warfare https://www.digital-war.org/blog/2020/11/23/special-issue-my-war-call-for-papers Edited by Olga Boichak, University of Sydney and Andrew Hoskins, University of Glasgow Deadline for receipt of abstract/proposals: 15 January, 2021 In a time when we study, work, shop, and socialise remotely, digital media also afford unprecedented opportunities for remote participation in armed conflicts. Blurring the boundaries between military and civilian actors, physical and mediated battlefronts, weapons and witnesses, citizens and diasporas, digital technologies do not simply offer new capabilities in conducting military operations – extending the battlefronts into the realms of communication…
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