Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: Comunicar 70: New challenges for teachers in the context of digital learning
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Read more: Call: Comunicar 70: New challenges for teachers in the context of digital learningCall for Papers Comunicar Special Issue 70: New challenges for teachers in the context of digital learning Thematic Editors: Dr. Rayén Condeza Dall’Orso, Pontifical Catholic University (Chile) Dr. Michael Hoechsmann, Lakehead University (Canada) Dr. Divina Frau-Meigs, University of Sorbonne Nouvelle (France) Call: https://www.revistacomunicar.com/pdf/call/call-70-en.pdf Manuscript submission guidelines: https://bit.ly/2RcCe89 Deadline for submission of manuscripts: May 30, 2021 Date of publication for Comunicar 70: Preprint: October 15, 2021 Printed version: January 1, 2022 SCOPE The role of professors and teachers as front line educators is crucial. In this information and knowledge era, teachers and professors are facing new challenges in teaching and learning.…
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Call: Fact, Fiction, and Narration – Aesthetic Education through Narrative Art Annual Conference 2021
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Read more: Call: Fact, Fiction, and Narration – Aesthetic Education through Narrative Art Annual Conference 2021Call for Papers Fact, Fiction, and Narration – Aesthetic Education through Narrative Art Annual Conference 2021 September 22nd and 23rd 2021 Online; free Submission deadline for abstracts: July 1st, 2021 The Department of Philosophy (University of Rijeka) and Croatian Society for Analytic Philosophy issue a CFP for the international conference to be held on September 22nd and 23rd 2021, online. We invite scholars working in aesthetics, philosophy of art and other philosophical areas, as well as cognitive and social scientists and psychologists, to explore contemporary philosophical theories of narrative and fiction, their relationship, connections and implications for our views on…
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Call: Mediated Conversation minitrack of Hawaii International Conference on System Sciences (HICSS-55)
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Read more: Call: Mediated Conversation minitrack of Hawaii International Conference on System Sciences (HICSS-55)[Note: For other HICSS tracks and minitracks related to presence see https://hicss.hawaii.edu/tracks-and-minitracks/ –Matthew] Call for Papers Mediated Conversation minitrack https://mediatedconversation.wordpress.com/ HICSS – Hawaii International Conference on System Sciences January 4-7, 2022 Hyatt Regency Maui, Hawaii, USA http://hicss.hawaii.edu/ Submission deadline: June 15, 2021 Dear colleague, I invite you to submit a manuscript to the Mediated Conversation minitrack at HICSS, the Hawaii International Conference on System Sciences. This minitrack focuses on the study of conversations taking place on digital and social media. Conversations are at the core of human communication. Mediated conversations can use text, audio, images or video, or any combination…
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Call: “Lockdown and Being: Space, Place, Movement” issue of IPJP
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Read more: Call: “Lockdown and Being: Space, Place, Movement” issue of IPJPCall for Papers Indo-Pacific Journal of Phenomenology Special Issue: Lockdown and Being: Space, Place, Movement Edited by Gregory Swer & Helen-Mary Cawood Deadline for submission of papers: 30 July 2021 The Indo-Pacific Journal of Phenomenology invites contributions to a special edition on the theme: “Space, Place, Movement”. The outbreak of Covid-19 and the resultant lockdowns around the globe have problematised the taken-for-granted notions of ‘space’, ‘place’ and ‘movement’, and thrust them into the foreground of discussions – not only in academic circles but also in popular culture, news media, policy making, and politicking. As a result of the recent slew…
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Call: 2nd Workshop on Smart Toys++: Exploiting the Social Connectedness for Playing and Learning (at IDC 2021)
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Read more: Call: 2nd Workshop on Smart Toys++: Exploiting the Social Connectedness for Playing and Learning (at IDC 2021)CALL FOR PAPERS/PARTICIPATION 2nd Workshop on Smart Toys++: Exploiting the Social Connectedness for Playing and Learning 26 or 27 June, 2021 Online https://sites.google.com/view/smarttoys-idc2021/home To be held at the ACM Interaction Design and Children (IDC) conference 2021 https://idc.acm.org/2021/ Deadline for submission of contributions: April 19, 2021 CALL FOR PARTICIPATION The prior edition of this workshop, the 1st Workshop on Smart Toys, Smart Tangibles, Robots and other Smart Things for Children, initiated the discussion of concerns related to interaction with settings and devices that may exhibit smart behaviors thanks to embedded electronics, data processing and artificial intelligence. Under the umbrella of smart…
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Call: Best Practices of Serious Games Testing Workshop at ICIS 2021 Fall
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Read more: Call: Best Practices of Serious Games Testing Workshop at ICIS 2021 FallCall for Papers Best Practices of Serious Games Testing Workshop Part of the IEEE/ACIS 21st International Fall Conference on Computer and Information Science (ICIS 2021-Fall) October 13-15, 2021 Xi’an, China – The workshop will be held online via Zoom on October 13 http://acisinternational.org/conferences/icis-2021-fall/ Submission deadline: May 10, 2021 This workshop brings together researchers, practitioners, stakeholders and students from development of serious games (video games with a purpose beyond entertainment, such as educational games), games user research, software engineering in game development, HCI and related areas. Following the spirit of the IEEE/ICIS conference, the workshop aims to discuss practical challenges encountered…
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Call: “User Experience and Engagement in the Reality-Virtuality Continuum” issue of PRESENCE
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Read more: Call: “User Experience and Engagement in the Reality-Virtuality Continuum” issue of PRESENCECall for Papers MIT Press PRESENCE Journal: VR/AR Special Issue on User Experience “User Experience and Engagement in the Reality-Virtuality Continuum” Guest Editors: Tim Collins (t.collins@mmu.ac.uk and Sandra Woolley (s.i.woolley@keele.ac.uk) MIT Press PRESENCE Journal: https://direct.mit.edu/pvar Author Guidance: https://direct.mit.edu/pvar/pages/submission-guidelines (scroll down for call) Call Document: https://direct.mit.edu/DocumentLibrary/CallForPapers/PresenceSpecialIssueCallDRAFTv3.pdf FEES WAIVED (“PRESENCE have waived all page fees until September 2021. There are no fees charged for publications unless the authors are opting for Open Access options”). Paper submission deadline: April 26, 2021 CALL AND SCOPE: There are new and exciting opportunities for user experience and engagement across the reality-virtuality continuum of virtual-, augmented-, mixed-, mediated-…
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Call: ISWC 2021 – 25th annual International Symposium on Wearable Computers
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Read more: Call: ISWC 2021 – 25th annual International Symposium on Wearable ComputersCall for Papers ISWC 2021 – 25th annual International Symposium on Wearable Computers September 21-26 All Over the World [online] https://iswc.hosting2.acm.org/iswc21/cfp/papers/ [Calls for Notes & Briefs and Design Exhibition: https://iswc.hosting2.acm.org/iswc21/] Submission deadline: June 4, 2021 (AoE) ISWC 2021, the 25th annual International Symposium on Wearable Computers, is the premier forum for research on wearable technology and topics related to on-body and worn mobile technologies. ISWC brings together an eclectic and interdisciplinary mix of visionary researchers, developers, designers, artists, manufacturers, and users to share information and advances in wearable technology. Contributions from a wide range of domains (including fashion design, computer…
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Call: HaPoC 2021: 6th International Conference on the History and Philosophy of Computing
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Read more: Call: HaPoC 2021: 6th International Conference on the History and Philosophy of ComputingCall for Abstracts HaPoC 2021: 6th International Conference on the History and Philosophy of Computing 27-29 October 2021 ETH Turing Centre, Zurich, Switzerland [and online; see “Format and Fee” section below] Website: https://hapoc2021.sciencesconf.org Email: hapoc2021@sciencesconf.org Submission deadline: April 15, 2021 While computing appears as a technological and scientific field in constant progression, our conception and knowledge of computers are also subject to change over time. In particular, digital machines of the 20th century were inspired by the biological individual, replacing with a solipsistic mental view the cultural and social aspects attached to the image of machines in the 19th century.…
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Call: 1st International Workshop on Multisensory Augmented Reality (MAR 2021)
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Read more: Call: 1st International Workshop on Multisensory Augmented Reality (MAR 2021)Call for Papers 1st International Workshop on Multisensory Augmented Reality (MAR 2021) 31 August 2021 Bari, Italy [see note below] https://usehci.org/mar2021/ In conjunction with INTERACT 2021 https://www.interact2021.org/ Submission deadline: May 1st, 2021 NOTE: We will adhere to the Interact 2021 Policy on conference participation which is “The evolution of the pandemic will be carefully monitored and those who cannot travel due to COVID-19 will be allowed to present and participate remotely in the conference”. The 1st International Workshop on Multisensory Augmented Reality (MAR2021) will be held on 31 August 2021 in conjunction with INTERACT 2021, Bari, Italy (30th Aug –…
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Call: 1st workshop on the Gamification of the Learning Processes (GaLePro)
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Read more: Call: 1st workshop on the Gamification of the Learning Processes (GaLePro)Call for Papers 1st workshop on the Gamification of the Learning Processes (GaLePro) https://www.mis4tel-conference.net/tracks/workshops/galepro To be held in the 11th International Conference in Methodologies and Intelligent Systems for Technology Enhanced Learning (MIS4TEL) Salamanca (Spain) 6th-8th October, 2021 https://www.mis4tel-conference.net/ Deadline for paper submission: April 30, 2021 SCOPE Thanks to recent technological developments in several fields, the learning process can now be augmented in many different ways, achieving goals such as teaching personalization, efficient communication processes, better content management, among others. While these developments are relevant in any form of learning, they are much more so in Blended or Distance Learning. In…
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Call: Virtual Events in the Metaverse – LA ACM SIGGRAPH panel
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Read more: Call: Virtual Events in the Metaverse – LA ACM SIGGRAPH panelCall for Participation VIRTUAL EVENTS IN THE METAVERSE A co-production of LA ACM SIGGRAPH and the Producers Guild of America’s New Media Council Tuesday, April 13, 2021, 6:30 PM (PDT) Online (Zoom) https://lasiggraph.org/event/virtual-events-metaverse DESCRIPTION: This panel introduces producers, developers and digital artists to the new world of online events using real-time 3D massively multiplayer online virtual worlds (loosely referred to as “the metaverse”). Panelists will introduce platforms, present case studies and discuss current day challenges and future directions. The panel will be moderated by Chapter Past Chair and PGA New Media Council board delegate Ed Lantz. Moderator: Ed Lantz, President…
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