Category: Calls


  • Call: Multisensory Storytelling Summit (May 2025)

    Call for Expressions of Interest: Multisensory Storytelling SummitMay 29, 2025The Sheds, 65 Avon St, Bristol, UKhttps://www.jiscmail.ac.uk/cgi-bin/wa-jisc.exe?A2=VIRTUAL-REALITY;2dddaec4.2501 Deadline for submissions via email to tom.livingstone@uwe.ac.uk: February  28, 2025 Inviting EXPRESSIONS OF INTEREST for participation in MyWorld’s Multisensory Storytelling Summit, a key event in the programme of research being carried out by UWE’s Professor Mandy Rose and Dr Tom Livingstone into the evolution of storytelling in an era of multi-modal technologies. With a focus on the paradigm shifting potential of digital technology’s address of multiple sensory modalities, MyWorld’s research in this area seeks to map the impact this technological shift is having on…

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  • Call: “Ethics of Imagination in the Age of Technology” panel at 10th STS Italia Conference

    Call for Abstracts: “Ethics of Imagination in the Age of Technology”A panel at the 10th STS Italia ConferenceJune 11-13, 2025Milan, ItalyPanel: https://stsitalia.org/wp-content/uploads/2024/12/72.Ethics-of-Imagination-in-the-Age-of-Technology-ID_115.pdfSTS Italia: https://stsitalia.org/call-for-abstracts/ Deadline for submissions: February 3, 2025 I am delighted to announce the Call for Abstracts for the panel “Ethics of Imagination in the Age of Technology” to be held at the 10th STS Italia Conference — “Technoscience for Good: Designing, Caring and Reconfiguring” — which will take place on 11–13 June 2025 at the Politecnico di Milano, Milan (Italy). Panel proposal: Einstein once said that imagination is more important than knowledge; the latter is limited, whereas…

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  • Call: NarraScope 2025: Celebrating Narrative Games

    Call for Talk and Paper Submissions: NarraScope 2025Celebrating Narrative GamesJune 20-22, 2025Drexel UniversityPhiladelphia, PAhttps://narrascope.org/ Deadline for submissions for talks and papers: February 7, 2025 WHAT IS NARRASCOPE? NarraScope is an event that supports interactive narrative, adventure games, and interactive fiction by bringing together writers, developers, and players. NarraScope 2025 will be hosted at Drexel University in Philadelphia, PA. All talks will be streamed live via Discord. We will make recordings available on our YouTube channel as soon as possible! Subjects vary from interactive fiction tools to writing best practices and everything in between. Previous talks had titles like “Choosing Your…

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  • Call: Transforming Passions – 6th International Geomedia Conference

    Call for Papers: Transforming Passions6th International Geomedia ConferenceSeptember 17-19, 2025Karlstad, Swedenhttps://www.kau.se/en/transformingpassions Deadline for submissions of proposals for individual papers, thematic panels, audiovisual essays, workshops or paper sessions: April 14, 2025 Passion is a multifaceted concept that encompasses not only joy and intense emotional investment but also pain and suffering. Passion’s significance in the realm of media, visual cultures and artistic practices serves as a driving force behind the relationship people develop with technologies, platforms, content, and forms of creation, as well as with places, territories and other spatial formations. The rise of digital media has amplified a cultural turn to…

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  • Call: 20 Years into the Future: What is our vision of media, data, and society? (ZeMKI 20th Anniversary Conference)

    Call for Abstracts: 20 Years into the Future: What is our vision of media, data, and society?20th Anniversary International ZeMKI ConferenceCentre for Media, Communication and Information Research (ZeMKI)October 23-24, 2025University of BremenBremen, Germanyhttp://zemki.uni-bremen.de/futures Deadline for submissions: March 15, 2025 Media and communication research has traditionally focused on the present, often asking: What are the consequences of each “new” medium? How do digital media and their infrastructures impact contemporary cultures and societies? With this conference, however, we aim to shift the perspective—from analyzing present-day impacts to envisioning future possibilities. What can we learn from the current mediatization and datafication of society…

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  • Call: “Beyond Artificial: Exploring the Socio-Emotional Landscape of AI” – Communication and Change special issue

    Call for Papers: Beyond Artificial: Exploring the Socio-Emotional Landscape of AISpecial issue of Communication and Change (C&C)https://link.springer.com/journal/44382/updates/27706964 Deadline for submissions: March 1, 2025 Communication and Change (C&C) is accepting submissions to a forthcoming special issue themed “Beyond Artificial: Exploring the Socio-Emotional Landscape of AI.” Dazzling – and daunting – are the possibilities in a future where love, friendship, and even our sense of self might be redefined by the machines we create. Even today, conversational agents and digital personal assistants are increasingly participating in daily lives throughout technologically advanced societies. And as enthusiastically as they are being embraced currently, the…

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  • Call: 19th European Conference on Game Based Learning (ECGBL 2025)

    Call for Papers: 19th European Conference on Game Based Learning (ECGBL 2025)Nord University, Norway [and online; see NOTE below]October 1-3, 2025http://www.academic-conferences.org/conferences/ecgbl/ecgbl-call-for-papers/ Deadline for submission of abstracts: March 12, 2025 NOTE: ECGBL 2025 will primarily be a physical event in Norway, but there will be an option to present online for those unable to attend in person. OVERVIEW Game-Based Learning (GBL) has significantly transformed how education and training are delivered. The ECGBL provides a unique opportunity for scholars and practitioners to share their research and insights on GBL. Papers are invited on a broad range of topics, including but not limited…

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  • Call: Videogame Theory issue of Media Theory

    Call for Papers: Videogame TheoryA special issue of Media Theoryhttps://mediatheoryjournal.org/cfp-videogame-theory/ Deadline for submission of abstracts and bio statements: February 1, 2025 Media Theory is an independent (scholar-led), online and (libre) open access journal of peer-reviewed, theoretical interventions into all aspects of media and communications. This special issue will commission articles on videogame theory from scholars in the humanities and social sciences, especially those working in the field of videogame studies. Videogame scholars have drawn on a range of theories to analyse and interpret the medium, including affect theory (Anable 2018), queer theory (Ruberg 2019), visual theory and critical race theory…

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  • Call: Image, Imagination, Communication: Exploring the Ethical as Natural or Artificial, Real or Surreal (conference)

    Call for Papers: Image, Imagination, Communication: Exploring the Ethical as Natural or Artificial, Real or SurrealMay 28-30, 2025Duquesne Universityhttps://www.duq.edu/academics/colleges-and-schools/liberal-arts/departments-and-centers/communication-and-rhetorical-studies/conferences.php Deadline for submissions of abstracts: April 1, 2025 The 18th Biennial Communication Ethics conference and the Silver Jubilee Anniversary Conference (2000-2025) of the International Communicology Institute will explore current research on the “image” and “imagination,” broadly conceived, across the human sciences. Our focus is on the phenomenological, semiotic, rhetorical and ethical foundations of communication in the experience of embodied thinking, speaking and inscribing. We seek to explore the frontiers of natural and artificial sign-systems, encounter diverse manifestations of concrete reality and…

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  • Call: Ludo2025 – Conference on Video Game Music and Sound

    Call for Abstracts Ludo2025 – Conference on Video Game Music and SoundUniversity Square Stratford Campus, University of East London [and online; see below]July 10-12, 2025https://www.ludomusicology.org/2024/11/06/ludo2025-call-for-papers/ Submission deadline: February 28, 2025 The organizers of Ludo2025 are accepting proposals for research presentations. We welcome proposals on all aspects of sound and music in games. This year, we are particularly interested in papers that support the conference theme of ‘Rhythm, vibes, and beats’. Papers on this topic may include: Rhythm games Rhythmic entrainment and gameplay Story beats and narrative rhythm Vibes, styles, and genres Voices and vibes Music, sound, and embodiment in games…

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  • Call: Screen Music Pedagogies – Study Day at University of Leeds

    [More information about Pedagogic Research at the University of Leeds is available on the website of the University’s School of Music. –Matthew] Call for Papers: Screen Music Pedagogies – Study DaySeptember 3, 2025School of Music, University of Leeds, UKhttp://commlist.org/archive/all/2025-all/msg00033.html Deadline for submissions: March 28, 2025 What is distinctive and discipline-specific about teaching and learning in screen music? And how might pedagogic practices relating to screen music inform — and be informed by — teaching and learning in other areas of the curriculum (both within Music, Film and Media Studies, and other disciplines)? Despite the popularity of screen music as an…

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  • Call: VAM-HRI 2025 – 8th International Workshop on Virtual, Augmented, and Mixed Reality for Human-Robot Interaction

    Call for Papers: The 8th International Workshop on Virtual, Augmented, and Mixed Reality for Human-Robot Interaction (VAM-HRI)Affiliated with HRI 2025March 3, 2025Melbourne, VIC, AustraliaVAM-HRI 2025 Workshop: https://vam-hri.github.io/HRI 2025 Conference: https://humanrobotinteraction.org/2025 KEY DEADLINES: Early Notification Deadline: January 17, 2025 (AoE) Final Submission Deadline: February 13, 2025 (AoE) ROLLING SUBMISSIONS: To accommodate the early registration deadline for HRI, we have introduced rolling submissions with updated deadlines. Make sure to submit by Jan 17th if you want notification before the HRI 2025 early registration deadline. Final submissions will close February 13, 2025 AoE. The 8th International Workshop on Virtual, Augmented, and Mixed Reality…

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