Category: Calls


  • Call: ISMAR 2024 – IEEE International Symposium on Mixed and Augmented Reality

    Call for Papers ISMAR 2024: IEEE International Symposium on Mixed and Augmented Reality October 21 to 25, 2024 Greater Seattle Area, USA [and online] https://ieeeismar.org/cfp/ Abstract submission deadline: March 7, 2024 Paper submission deadline: March 14, 2024 OVERVIEW As initiated in 2021, ISMAR 2024 will have two different calls for papers. ISMAR is responding to the recent explosion of commercial and research activities related to AR, MR and VR by continuing the expansion of its scope over the past several years. ISMAR 2024 will cover the full range of technologies, from interfaces in the real world to fully immersive experiences.…

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  • Call: HCSE 2024 – 10th International Conference on Human-Centered Software Engineering

    Call for Papers HCSE 2024 10th International Working Conference on Human-Centered Software Engineering July 8-10, 2024 Reykjavik, Iceland http://www.hcse-conference.org Submission deadlines: Technical full papers, late breaking results: Monday, February 26th, 2024 Demos, posters and Discussion Forum short papers: Friday, April 5th, 2024 HCSE is a bi-annual, single-track, working conference organized by the IFIP Working Group 13.2 on Methodology for User-Centred System Design. We aim at bringing together researchers and practitioners interested in strengthening the scientific foundations of user interface design, examining the relationship between software engineering and human-computer interaction and on how to strengthen human-centered design as an essential part…

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  • Call: Serious Play 2024

    Call for Speakers Serious Play 2024 August 12-14, 2024 University of Toronto, Mississauga Toronto, Canada https://seriousplayconf.com/ Submission deadline: April 15, 2024 Our call for speakers is open for Serious Play 2024, which will be held at the University of Toronto, Mississauga on August 12 – 14. Our game awards are also open, which include student categories. A brief description: For the past 18 years, the Serious Play Conference has established itself as a premier platform for discussing the impactful use of games and play in education, training, skill development, and knowledge dissemination. This unique conference brings together a community of…

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  • Call: Academic Esports Seminar at the University of Agder in Norway

    Call for Abstracts Academic Esports Seminar May 21-24, 2024 University of Agder in Norway https://www.academicesports.net Abstract submission deadline: March 6, 2024 Dear fellow Game Researchers, We at the University of Agder in Norway are planning to do a conference on the topic of Academic Esports, please find below the call for abstracts and if you have any questions, please let me know! Kind regards, Tobi ACADEMIC ESPORTS SEMINAR In an era where digital landscapes are continually reshaping the way we learn, teach, and engage, the advent of academic esports stands at the forefront of educational innovation. Distinct from the realms…

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  • Call: 2nd Workshop on Eudaimonia in Digital Games, at FDG 2024

    Call for Papers 2nd Workshop on Eudaimonia in Digital Games At the 2024 Foundations of Digital Games (FDG) Conference Worcester, Massachusetts, USA Workshop: May 21, 2024 https://sites.google.com/view/eudaimonia-in-games/ FDG 2024: May 21-24, 2024 https://fdg2024.org/ IMPORTANT DATES Submission deadline: March 7, 2024 AoE Notification: March 27, 2024 Camera ready: March 31, 2024 Workshop date: May 21, 2024 OVERVIEW Researchers and practitioners interested in the eudaimonic emotional experience that can arise from video game design and play are invited to submit to the 2nd Workshop on Eudaimonia in Digital Games at FDG2024. All fields and viewpoints are welcome and encouraged! Please share with…

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  • Call: AI Art Gallery at IEEE/CVF Conference on Computer Vision and Pattern Recognition 2024

    Call for Art Submissions CVPR AI Art Gallery 2024 The IEEE/CVF Conference on Computer Vision and Pattern Recognition 2024 https://cvpr.thecvf.com/Conferences/2024/CallForAIArt Deadline for art submissions: March 10, 2024 Computer vision techniques have long been used to make art, with tools such as GANs, Stable Diffusion and NeRF gaining popularity in recent years to create novel aesthetics, imagine new ways of seeing the world and investigate the potential of human-machine collaboration in the arts. Apart from that, artists have been looking critically into the workings and applications of object and facial recognition, producing works that highlight the limitations of the current state…

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  • Call: Participation in study on XR implementation in STEM education

    [From a January 22, 2024 post in the Educause Extended Reality (XR) Community] Research Study Seeking Participants – XR implementation in STEM education My name is Bhargav Upadhyay. I am a Ph.D. student at Clemson University, South Carolina, USA, and my research focuses on using extended reality (XR) technologies for education and training. Our team at Clemson University is working on a National Science Foundation (NSF) project to explore using extended reality (XR – VR, AR , MR) technologies to support STEM technician education. I am contacting educators from technical colleges and universities to request an interview regarding their approach…

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  • Call: The era of AI and the merging of human and machine: New perspectives on humanistic and socio-pedagogical knowledge (conference)

    Call for Abstracts The era of artificial intelligence and the merging of human and machine: New perspectives on humanistic and socio-pedagogical knowledge September 19-21, 2024 Alghero, Italy https://philevents.org/event/show/116685 Submission deadline: May 31, 2024 The speed of socio-cultural transformations resulting from the advent of the internet, social media and artificial intelligence together with the presence of growing economic interests around data traffic poses serious questions regarding the sustainability of these changes, which have and will have increasingly an impact on the development of cognitive, critical and participation skills in the public sphere of future generations. Alongside optimistic considerations on these technologies,…

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  • Call: Delphi study about expert consensus on reporting human-robot interaction user studies

    Call for Participation Delphi Study about Expert Consensus on Reporting Human-Robot Interaction (HRI) User Studies [Posted on the AI-SGES e-list on February 8, 2024] Dear colleagues, A team of global HRI researchers will be conducting a Delphi study to generate expert consensus on reporting human-robot interaction (HRI) user studies. This online study seeks to refine a checklist for conducting HRI studies, synthesized from academic publications, to enhance the standardization of reporting practices in the field. We are interested in recruiting HRI experts around the world to help us review and refine the checklist. If you have been actively working in…

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  • Call: Society for Phenomenology and Media 25th annual conference

    Call for Papers SPM 2024 – The Society for Phenomenology and Media 25th annual conference May 14-19, 2024 Tallinn University, Estonia https://www.societyforphenomenologyandmedia.org/call-for-papers-2024 Deadline for considerations of abstracts and panels March 1, 2024 Applications must be made through EASYCHAIR KEYNOTE SPEAKERS: Dermot Moran – Joseph Chair in Catholic Philosophy at Boston College Sara Heinämaa – Professor of Philosophy at the University of Jyväskylä Katrin Tiidenberg – Professor of Participatory Culture at the Baltic Film, Media and Arts School of Tallinn University The Society for Phenomenology and Media encourage submissions for the 25th Annual Conference of the Society for Phenomenology and Media…

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  • Call: ICAIR 2024 – 4th International Conference on AI Research

    Call for Papers ICAIR 2024 – 4th International Conference on AI Research (formally the European Conference on the Impact of Artificial Intelligence and Robotics) December 5-6, 2024 Universidade Lusófona, Lisbon, Portugal https://www.academic-conferences.org/conferences/icair/ Abstract submission deadline: May 15, 2024 The International Conference on AI Research (ICAIR) is an opportunity for academics, practitioners, and consultants from around the world who are involved in the study, management and development of artificial intelligence related issues in education, in business or in the public sector to publish and present their research. There are several strong strands of research and interest that are developing in the area including…

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  • Call: Stories of/by/for the Field of Play Study

    Call for Participation Stories of/by/for the Field of Play Study https://press.etc.cmu.edu/blog/Stories_of_by_for_the_Field_of_Play Please help define and reflect on the field of play by participating in an exploratory qualitative study led by Drew Davidson at Carnegie Mellon University. You are invited to participate in a questionnaire to help explore the current state of the field around play, specifically in games and related areas (mixed reality, themed entertainment, tech, etc.). The concept of play is rather broad and diverse—from social studies to health and enjoyment, from education and learning to games and technology, and more. As such, this is less a focus on…

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