Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: S-CUBE 2014, 5th International Conference on Sensor Systems and Software
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Read more: Call: S-CUBE 2014, 5th International Conference on Sensor Systems and SoftwareCALL FOR PAPERS 5th International Conference on Sensor Systems and Software October 5-7, 2014 Warwick, Great Britain SCOPE: S-CUBE 2014, the 5th International Conference on Sensor Systems and Software, provides an ideal venue to disseminate state-of-the-art work in the areas of system development and software support for wireless sensor network-based systems. This year conference theme centred on Mobile Sensing. This theme reflects recent proliferation of mobile devices equipped with an increasing number of sensors based mobile applications. Mobile sensing applications have penetrated into many application domains such as health, gaming and entertainment, security and privacy, navigation, mobile search and advertising,…
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Call: First Person Scholar seeks submissions on games scholarship
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Read more: Call: First Person Scholar seeks submissions on games scholarshipFirst Person Scholar (firstpersonscholar.com) is seeking submissions for our weekly games studies periodical. As a publication, it is our aim to occupy the niche between academic blogs and scholarly journals in establishing an informed, sustained conversation. Our articles, read by thousands a month, are relatively short, thought-provoking pieces that are intended to stimulate debate on games and games scholarship. In that respect, our contributors are encouraged to take calculated risks with their submissions; we want to hear scholars think out loud about gaming in a way that challenges accepted definitions and practices. If journals document where games studies has gone,…
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Call: Agent-Directed Simulation (ADS’14), a SIMULTECH 2014 special session
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Read more: Call: Agent-Directed Simulation (ADS’14), a SIMULTECH 2014 special sessionCALL FOR PAPERS SIMULTECH 2014 Special Session on Agent-Directed Simulation (ADS’14) Vienna, Austria August 28-30, 2014 http://www.simultech.org/ADS_specialsession.aspx Manuscript Submission: June 23, 2014. In conjunction with the 4th International Conference on Simulation and Modeling Methodologies, Technologies and Applications – SIMULTECH 2014, the special session on Agent-Directed Simulation (ADS’14) is a premier platform to explore all three aspects of the synergy of simulation and agent technologies. Hence, it has a special place within simulation and agent conferences, including agent-based (social) simulation conferences. Therefore ADS fills a gap in the agent community as well as the simulation community. The purpose of the ADS…
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Call: EICS 2014 – 6th ACM SIGCHI Symposium on Engineering Interactive Computing Systems
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Read more: Call: EICS 2014 – 6th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsCall for Papers EICS 2014 – The 6th ACM SIGCHI Symposium on Engineering Interactive Computing Systems 17-20 June 2014 Rome, Italy http://www.eics2014.org/ EICS is the sixth international conference devoted to the engineering of usable and effective interactive computing systems. Systems of interest will include traditional workstation-based interactive systems, new and emerging modalities (e.g. gesture), entertaining applications (e.g. mobile and ubiquitous games) and development methods (e.g. extreme programming). EICS focuses on methods, techniques and tools that support designing and developing interactive systems. The Conference brings together people who study or practice the engineering of interactive systems, drawing from HCI, Software Engineering,…
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Call: Foundations of Digital Games (FDG) 2014
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Read more: Call: Foundations of Digital Games (FDG) 2014FDG 2014, the 9th International Conference on the Foundations of Digital Games, is a focal point for academic efforts in all areas of research and education involving game studies, game technologies, gameplay, and game design.The goal of the conference is the advancement of the study of digital games, including new game technologies, capabilities, designs, applications, educational uses, and modes of play. Since its founding 9 years ago, FDG has become a premier venue for the discussion and dissemination of games research. FDG grew out of a series of games research gatherings organized by Microsoft on cruise ships, which were excellent…
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Call: ACM CSCW 2014 Workshop on Collaboration and Coordination in the Context of Informal Care (CCCiC 2014)
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Read more: Call: ACM CSCW 2014 Workshop on Collaboration and Coordination in the Context of Informal Care (CCCiC 2014)ACM CSCW 2014 Workshop on Collaboration and Coordination in the Context of Informal Care (CCCiC 2014) February 15, 2014, Baltimore, Maryland (USA) http://cccic2014.wordpress.com CCCiC 2014 is a workshop at the ACM Conference on Computer Supported Cooperative Work and Social Computing. It seeks contributions on issues of design and development of systems to support coordination, communication, and collaboration between informal caregivers, their friends, family members, and health professionals, such as:…
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Call: Electronic Visualisation and the Arts (EVA) London 2014
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Read more: Call: Electronic Visualisation and the Arts (EVA) London 2014ELECTRONIC VISUALISATION AND THE ARTS (EVA) LONDON 2014 Tuesday 8th July – Thursday 10th July 2014 Venue: British Computer Society, Covent Garden, London WC2E 7HA www.eva-london.org CALL FOR PROPOSALS Deadline: 10th January 2014 ELECTRONIC VISUALISATION TECHNOLOGIES IN ART, MUSIC, DANCE, THEATRE, THE SCIENCES AND MORE Offers of papers, demonstrations, panel sessions and workshops by 10th January 2014 We are looking for varied session types. We invite proposals for papers, demonstrations, short performances, workshops or panel discussions. We especially invite presentations on topical subjects, and the newest and cutting edge technologies and applications for the 2014 conference themes. Demonstrations are as…
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Call: LUDO 2014 – Game Audio Conference
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Read more: Call: LUDO 2014 – Game Audio ConferenceLUDO 2014 – Game Audio Conference April 10th – 12th 2014 University of Chichester, UK http://www.ludomusicology.org/ludo-2014/ The Ludomusicology research group is pleased to announce the third annual conference on video game sound and music, featuring: Keynote address by Kevin J. Donnelly (Southampton University) Industry sessions with game audio professionals More speakers and events to be confirmed We are currently accepting proposals for 20-minute research papers. While we will consider papers on any topic related to video game audio, the conference themes this year are: Canons and curating game music Simulation, immersion and “the real” in sound and audio Game audio…
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Call: 2nd Global Conference: Transmedia: Storytelling and Beyond
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Read more: Call: 2nd Global Conference: Transmedia: Storytelling and Beyond2nd Global Conference: Transmedia: Storytelling and Beyond Wednesday 14th May – Friday 16th May 2014 Lisbon, Portugal Call for Presentations: The Global Research Project on Transmedia was launched in Sydney, Australia in January 2013 with a programme that brought together researchers, educators, industry practitioners and other stakeholders across the professional and disciplinary spectrum. (The programme is available online at http://tinyurl.com/bnysnt4.) Discussions highlighted critical issues concerning techniques for user engagement; research, pedagogy and curriculum design; and evaluative techniques for complex and dynamic user engagement. The conversations highlighted the diversity of transmedia projects and fostered a greater appreciation of the ways in…
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Call: 3rd International Symposium on Pervasive Displays 2014
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Read more: Call: 3rd International Symposium on Pervasive Displays 2014The 3rd International Symposium on Pervasive Displays 2014 In cooperation with ACM / SIGCHI 5-6 June, 2014 Copenhagen, Denmark http://www.pervasivedisplays.org/ info@pervasivedisplays.org PAPER SUBMISSION DEADLINE: 13 February 2014 Building on the success of the 2012 and 2013 events, we are pleased to announce the call for papers for the 3rd International Symposium on Pervasive Displays. This event will take place in Copenhagen in 2014 and will include a keynote address. In addition to research papers we are also soliciting submissions for posters and demonstrations – see http://www.pervasivedisplays.org/ for more details of the submission process for these. CALL FOR PAPERS As digital…
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Call: ‘Playgrounds’ – Special issue of Media Fields Journal: Critical Explorations in Media and Space
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Read more: Call: ‘Playgrounds’ – Special issue of Media Fields Journal: Critical Explorations in Media and SpaceMedia Fields Journal: Critical Explorations in Media and Space Issue 8: Playgrounds Submission Deadline: Dec. 1, 2013 http://www.mediafieldsjournal.org/call-for-submissions/ This issue of Media Fields investigates the connections between media, space, power, and various approaches to “play” across culture and society. In this issue we seek conversations that embrace play in all its polysemy. We invite papers that investigate how mediated play spaces can become spaces to negotiate labor, power, resistance, agency, or subjectivity. To that end, what is a mediated play space? What is the history of mediated play spaces? How are non-play spaces subverted to become play spaces, and what…
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Call: 2014 IEEE Haptics Symposium – Tutorials and workshops
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Read more: Call: 2014 IEEE Haptics Symposium – Tutorials and workshopsThe 2014 IEEE Haptics Symposium (http://2014.hapticssymposium.org/) solicits proposals for tutorials and workshops, to be held on February 23, 2014 preceding the full conference. Tutorials should disseminate knowledge of established research areas that are relevant to the haptics community. Workshops are forums where specific research topics are presented and discussed aimed at extending the normal disciplinary boundaries of haptics. In all cases we strongly encourage interested organizers to contact the HS14 Workshops and Tutorials Chair as soon as possible to discuss suitability of the proposed topic (send e-mail directly to Antonio Frisoli (ma.frisoli@sssup.it) or to mworkshops@hapticssymposium.org.…
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