Category: Calls


  • Call: Workshop on Intelligent Interfaces for Ubiquitous and Smart Learning – SmartLearn 2017

    CALL FOR PAPERS Workshop on Intelligent Interfaces for Ubiquitous and Smart Learning – SmartLearn 2017 (http://smartlearn.dibris.unige.it/) in conjunction with the 22nd ACM International Conference on Intelligent User Interfaces – IUI 2017 (http://iui.acm.org/2017/), March 13-16, 2017, Limassol, Cyprus. IMPORTANT DATES Paper Submission: 16 December 2016 Notification of authors: 8 January 2017 Camera-ready version due: 13 January 2017 Workshop date: 13 March 2017 DESCRIPTION New technologies are changing the way we learn and teach. Emerging technologies such as social semantic web, cloud computing, and the growing popularity of mobile devices, embedded devices and adaptive context-aware technologies are leading to a paradigm shift…

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  • Call: “Digital interlocutors: Theory and practice of interactions between human and machines” (CHB journal section)

    Call for Papers Computers in Human Behavior Digital interlocutors: Theory and practice of interactions between human and machines http://www.journals.elsevier.com/computers-in-human-behavior/call-for-papers/call-for-papers-digital-interlocutors-theory-and-practice-of Submission deadline: October 1, 2017 Robots and other machine communicators are emerging in all aspects of everyday life. They are increasingly performing social and workplace roles such as teachers, caregivers, surveillance, decision-makers and personal companionship. They have the ability to improve quality of human life through assistance, enabling, for instance, independent living or providing support in work-intensive, difficult and possibly complex situations. They also can be used as educators and motivators. This special section of Computers in Human Behavior aims to…

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  • Call: 9th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2017)

    CALL FOR PAPERS INTETAIN 2017 9th International Conference on Intelligent Technologies for Interactive Entertainment June 20-22, 2017 – Funchal, Madeira http://www.intetain.org Digital technologies are woven deep into the fabric of our everyday existence. Play and entertainment serve a crucial role in determining how such technologies evolve, having served both as catalyst for the development of novel devices and interaction paradigms, as well as proposing novel uses for technology. The 9th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2017) celebrates the future of Interactive Entertainment by inviting researchers to submit contributions around developments and insights in art, design, science,…

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  • Call: Codes & Modes: ReFraming Reality, Virtuality & Non-Fiction Media

    Call for Papers Codes & Modes: ReFraming Reality, Virtuality & Non-Fiction Media March 17th & 18th 2017 Hunter College, City University of New York http://ima-mfa.hunter.cuny.edu/reframe/ Deadline: December 1st, 2016 Amidst the flurry of techno-utopian industry hype surrounding Virtual Reality, Augmented Reality, Mixed Reality, Artificial Intelligence, and Machine Learning, not enough attention has been paid to long-term socio-cultural or neurobiological impacts of these new technologies. How can theorists, activists and artists develop a useful framework to explore the complex implications of using these technologies? This version of the Codes and Modes Symposium aims to create an intervention into the uncritical excitement…

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  • Call: Phenomenology and Virtuality Conference

    Call for Abstracts Phenomenology and Virtuality Conference 29-30 May 2017, KU Leuven, Belgium Deadline: 31st January 2017 What is virtuality? How do we experience it? What is its relation to perception and imagination? What is its status with regard to the real and irreal, actual and possible, present and absent? Can we give a phenomenological account of virtuality? Finally, how are present-day virtual technologies changing not only our daily lives, but perhaps even the ways we think and behave? It is such questions that this two-day international conference on Phenomenology and Virtuality seeks to address. This call for abstracts is therefore…

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  • Call: HCI International 2017

    HCI International 2017 Vancouver, Canada, 9 – 14 July 2017 Vancouver Convention Centre http://2017.hci.international/index.php Deadline: 4 November 2016 (extended) Welcome to the 19th International Conference on Human-Computer Interaction. HCI International 2017, jointly with the affiliated Conferences, held under one management and one registration, will take place at Vancouver Convention Centre in Vancouver, Canada, under the auspices of 15 distinguished international boards. HCII2017 invite you to participate and contribute to the international forum for the dissemination and exchange of up-to-date scientific information on theoretical, generic and applied areas of HCI, through the following modes of communication: Plenary / Keynote Presentation, Parallel…

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  • Call: 10th annual International Conference on E-Learning in the Workplace – ICELW 2017

    The 10th annual International Conference on E-Learning in the Workplace June 14-16, 2017 at Columbia University in New York http://www.icelw.org/index.html Proposals due: December 16, 2016, by 6:00 PM Eastern Time ICELW 2017 Call for Proposals The ICELW 2017 Call for Proposals is below. To submit a proposal, please follow the instructions on our ICELW 2017 Submissions Page. Please note that accepted ICELW papers are eligible for potential journal publication in the International Journal of Advanced Corporate Learning (iJAC). iJAC publishes a special ICELW-themed issue each year. WHO SHOULD PRESENT OR PARTICIPATE? Anyone with a background in online learning in the…

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  • Call: Cognitive Architectures for Artificial Minds – Special issue of Journal of Cognitive Systems Research

    SPECIAL ISSUE ON: COGNITIVE ARCHITECTURES FOR ARTIFICIAL MINDS Journal of Cognitive Systems Research http://www.journals.elsevier.com/cognitive-systems-research/call-for-papers/special-issue-on-cognitive-architectures-for-artificial-mind INTRODUCTION The design and adaptation of Cognitive Architectures (CA) is a wide and active area of research in Cognitive Science, Artificial Intelligence and, more recently, in the areas of Computational Neuroscience, Cognitive Robotics, and Computational Cognitive Systems. Cognitive architectures have been historically introduced i) to capture, at the computational level, the invariant mechanisms of human cognition, including those underlying the functions of reasoning, control, learning, memory, adaptivity, perception and action, ii) to form the basis for the development of cognitive capabilities through ontogeny over extended periods…

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  • Call: Context in the Home – Workshop of the Context-17 Conference

    Call for Papers Context in the Home A Workshop of the Context-17 Conference Paris, France, 20-23 June 2017, http://context17.lip6.fr/ Workshop website: http://venus.inrialpes.fr/context4home/ Submission due: December 30th, 2016 DESCRIPTION This workshop will bring together researchers and professionals from different domains to discuss key issues in the implementation, evaluation and practical use of context for the development of smart objects, services, and applications that are useful, usable, and desirable in domestic settings. We welcome work on core enabling technologies such as hardware and software infrastructures that support, include or use context, open data for context benchmarking, bottom-up VS top-down approaches to context…

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  • Call: AAAI 2017 Workshop on What’s next for AI in games

    AAAI 2017 Workshop on What’s next for AI in games At the Thirty-First AAAI Conference on Artificial Intelligence (AAAI-17) San Francisco, California, USA Workshop Date: February 4 or 5, 2017 (TBD) http://movingai.com/aigames17/ Deadline for paper submissions: October 31, 2016 (extended deadline) Submissions: https://easychair.org/conferences/?conf=wnaig2017 ABSTRACT: With the recent success of AlphaGo, computers now dominate the field of classic board games. While many researchers have already broadened their games-related research beyond the goal of achieving high performance in traditional games, the recent achievement of this milestone result makes it an appropriate time to reflect as a field on what is next in…

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  • Call: 3DUI 2017 – IEEE 12th Symposium on 3D User Interfaces

    Call for Papers 3DUI 2017, IEEE 12th Symposium on 3D User Interfaces 18th & 19th March Los Angeles, California, USA http://3dui.org Abstract submissions due: November 22, 2016 (midnight PST) Since IEEE 3DUI 2016, there has been an explosion of new technology that requires 3D user interface solutions. There are therefore many open 3D user interface research questions and more new technologies required. The IEEE 3DUI 2017 Symposium is the conference to showcase your results to the community. For that purpose, IEEE 3DUI 2017 solicits high-quality Papers and Technotes within the scope of 3D User Interfaces. The symposium will last for…

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  • Call: MuseumNext Europe 2017

    MuseumNext Europe Rotterdam, The Netherlands 26-28 June, 2017 https://www.museumnext.com/get-involved/call-for-papers/ Deadline Friday 6 January (5pm GMT) MuseumNext is a global conference series on the future of museums, taking place in the world’s cultural capitals since 2009. The conference is a catalyst for innovation, transformation and collaboration in museums, galleries and heritage sites, with more than 900 individuals from 32 countries joining us in 2016. Each MuseumNext conference has a theme, around which our community comes together to discuss the future of museums. For our European Museum Conference this theme is inspired by the wish to celebrate those people, ideas and technologies…

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