Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: Non-Player Characters and Social Believability – FDG 2017 workshop
Published:
Read more: Call: Non-Player Characters and Social Believability – FDG 2017 workshop[See also a Call for Papers for AutoPlay. Gaming in the Age of Automation, a special issue of the Journal of Gaming and Virtual Worlds. –Matthew] Call for Papers to the 2017 workshop on Non-Player Characters and Social Believability @ FDG Cape Cod, Massachusetts, USA August 14-17 2017 (1 day, exact date TBD) http://www.npc-workshop.org/ Submission deadline: May 10 The 2017 workshop on Non-Player Characters and Social Believability intends to be a point of interaction for researchers and game developers interested in modeling, discussing, developing systems for NPC social behavior and social affordances. This can include behaviour based on social and behavioural…
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Call: ACI2017: Fourth International Conference on Animal-Computer Interaction
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Read more: Call: ACI2017: Fourth International Conference on Animal-Computer InteractionACI2017: Fourth International Conference on Animal-Computer Interaction 21-23 November 2017, Milton Keynes, United Kingdom www.aci2017.org #aci2017conf Submission deadline for papers and workshop proposals: 30th June 2017 ACI is the main international conference on Animal-Computer Interaction, a rapidly growing field that focuses on the interaction between animals and computing-enabled technology. Animals have been exposed to, and have interacted with, technology for the best part of a century; for example, in conservation studies, behavioural experiments, comparative cognition studies, precision farming and various support roles. But how does technology affect animals in their individual and social lives? How does it enable or disable…
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Call: SimulationWeek, curated by Simulation Australasia
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Read more: Call: SimulationWeek, curated by Simulation AustralasiaCall for Participation – Upload your Innovative Work SimulationWeek http://www.scoop.it/t/simulation-week SimulationWeek is from Monday 1 May to Sunday 7 May 2017. SimulationWeek is an opportunity to promote the many forms of simulation in our organisations and communities to celebrate its accomplishments and future vision. SimulationWeek will be hosted online at www.simulationweek.com – open to anyone that wishes to highlight their own innovative work through a news story, video or combined image and simulation message format. Pictures are essential and this platform will provide an opportunity to display images easily, providing an exciting snapshot of simulation for the week for the…
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Call: GROUP 2018 – ACM International Conference on Supporting Group Work
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Read more: Call: GROUP 2018 – ACM International Conference on Supporting Group WorkCall for Submissions GROUP 2018 ACM International Conference on Supporting Group Work January 7-10, 2018, Sanibel Island, Florida, USA http://group.acm.org First submission deadline (Papers and Notes): June 23, 2017 For over 25 years, the ACM International Conference on Supporting Group Work (GROUP) has been a premier venue for research on Computer Supported Cooperative Work, Human Computer Interaction, Computer Supported Collaborative Learning and Socio-Technical Studies. The conference integrates work in social science, computer science, engineering, design, values, and other diverse topics related to group work, broadly conceptualized. Group 2018 continues the tradition of being truly international and interdisciplinary in both organizational…
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Call: Computer Graphics & Visual Computing 2017 (CGVC 2017)
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Read more: Call: Computer Graphics & Visual Computing 2017 (CGVC 2017)COMPUTER GRAPHICS & VISUAL COMPUTING 2017 (CGVC 2017) The 35th Annual Conference organised by the UK chapter of the Eurographics Association 14-15 September 2017 Manchester Metropolitan University, UK http://www.eguk.org.uk/CGVC2017 Submission Deadline: 16 June 2017 The annual EGUK conference is a meeting place for all those in the UK working in computer graphics and visual computing. It attracts researchers from across the country and from further afield. The 2017 conference Computer Graphics & Visual Computing will be an overnight meeting (lunchtime to lunchtime). The conference wants to focus on increasing the dialogue between academic research groups, researchers in academic and in…
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Call: Morality Play – The Design of Games for Moral Engagement (DiGRA 2017 Workshop)
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Read more: Call: Morality Play – The Design of Games for Moral Engagement (DiGRA 2017 Workshop)Call for Papers Morality Play The Design of Games for Moral Engagement Workshop at DiGRA 2017 Melbourne, Australia July 3 2017 http://digra2017.com/workshops/ Paper submission deadline: Thursday April 13, 2017 After the success of the Morality Play workshop in 2016, we would like to announce a follow-up workshop for the 2017 Digital Games Research Association (DiGRA) conference (http://digra2017.com). Questions of morality are a pervasive topic for media and the arts. Across every medium we see artists engaging audiences with challenging moral questions concerning topics such as war, crime, corruption, fidelity and the abuse of power. Questions of morality have long been central…
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Call: 4th Workshop on Public Space Human-Robot Interaction (PubRob 2017 at MobileHCI 2017)
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Read more: Call: 4th Workshop on Public Space Human-Robot Interaction (PubRob 2017 at MobileHCI 2017)Call for Papers The 4th Workshop on Public Space Human-Robot Interaction (PubRob 2017) MobileHRI: Mobile Human-Robot Interaction To be held as part of MobileHCI 2017 4 September 2017 Vienna, Austria http://pubrob2017.pubrob.org/ IMPORTANT DATES Position paper submission deadline: 19 May 2017 Paper notification: 9 June 2017 Final camera-ready papers due: 21 July 2017 Workshop in Vienna, Austria: 4 September 2017 WORKSHOP OVERVIEW This workshop aims to bring together researchers from Human-Robot Interaction (HRI) and mobile HCI to explore issues of mutual interest and act as a bridge between the two communities. The development of robots capable of interacting with humans has…
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Call: Moving Images – Static Spaces? The blurring of Architectures, Film, Animation, Digital Art, Coding and Design
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Read more: Call: Moving Images – Static Spaces? The blurring of Architectures, Film, Animation, Digital Art, Coding and DesignMoving Images – Static Spaces? ……….. The blurring of Architectures, Film, Animation, Digital Art, Coding and Design Dates: 12-13 April 2018 Place: Istanbul, Turkey Altinbaş Foundation / Istanbul Kemerburgaz University Website: http://architecturemps.com/istanbul/ Formats: Pre-recorded Video | Skype | In Person Publications: Book Series – The Mediated City Proceedings Series, ISSN 2398-9467 Architecture_MPS journal Special Issue, ISSN 2050-9006 Abstract deadline: 15 December 2017 The relationship between architecture, urban environments and the moving image is deep rooted. It is also mutating. Born in the City Symphony films of the early 20th it was premised on the dynamic and mobile representation of buildings,…
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Call: AI-2017 – SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence
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Read more: Call: AI-2017 – SGAI International Conference on Innovative Techniques and Applications of Artificial IntelligenceCALL FOR PAPERS AI-2017: SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence Cambridge, UK, December 12th-14th 2017 http://www.bcs-sgai.org/ai2017/ Organised by BCS SGAI: The British Computer Society Specialist Group on Artificial Intelligence (a EurAi Member Society). The leading series of UK-based international conferences on Artificial Intelligence and one of the longest running AI conference series in Europe. Paper/Poster Submission deadline: Friday 7th July 2017 CALL FOR CONTRIBUTIONS AI-2017 is the thirty-seventh SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence. The scope of the conference comprises the whole range of AI technologies and application areas. AI-2017…
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Call: Strengthening gamification studies – Special issue of International Journal of Human-Computer Studies
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Read more: Call: Strengthening gamification studies – Special issue of International Journal of Human-Computer StudiesCALL FOR PAPERS Strengthening gamification studies: Critical challenges and new opportunities Special Issue at International Journal of Human-Computer Studies (IJHCS) Web: https://www.journals.elsevier.com/international-journal-of-human-computer-studies/call-for-papers/strengthening-gamification-studies-critical-challenges-and-n Submissions are now open. September 15th, 2017: Deadline for paper submission December 15th, 2017: First round of review notifications July 15th, 2018: Expected publication date Authors must select “SI: Gamification” when they reach the “Article Type” step in the submission process. ABSTRACT Gamification is now a well-established technique in HCI and games research, it is a way of embedding design elements taken from games within “serious” contexts, with the intention of driving people’s motivation to engage with products…
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Call: CHIRA 2017 – International Conference on Computer-Human Interaction Research and Applications
Published:
Read more: Call: CHIRA 2017 – International Conference on Computer-Human Interaction Research and ApplicationsCall for Papers CHIRA 2017 – International Conference on Computer-Human Interaction Research and Applications October 31 – November 2, 2017 Funchal, Madeira – Portugal http://www.chira.scitevents.org/ Submission Deadline: May 22, 2017 CHIRA is sponsored by INSTICC – Institute for Systems and Technologies of Information, Control and Communication SCOPE The purpose of the International Conference on Computer-Human Interaction Research and Applications (CHIRA) is to bring together professionals, academics and students who are interested in the advancement of research and practical applications of human-technology & human-computer interaction. Five parallel tracks will be held, covering different aspects of Computer-Human Interaction, including Interaction Design, Human…
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Call: OzCHI 2017, Australian Computer-Human Interaction Conference
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Read more: Call: OzCHI 2017, Australian Computer-Human Interaction ConferenceCall for Papers OzCHI 2017 – Human-Nature Australian Computer-Human Interaction Conference Brisbane; 28th Nov-1st Dec 2017 http://www.ozchi.org/2017 First deadline: Long papers due 6 June 2017 We invite original contributions on all topics related to Human-Computer Interaction, Interaction Design and the design of interactive technologies. Submissions are invited for long papers, short papers, work-in-progress papers, workshops, demonstrations, the Doctoral Consortium and the Student Design Challenge. OzCHI is the annual non-profit conference for the Computer-Human Interaction Special Interest Group (CHISIG) of the Human Factors and Ergonomic Society of Australia. OzCHI is Australia’s leading forum for the latest in HCI research and practice. OzCHI attracts…
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