Category: Calls


  • Call: Fiction, Narrative and Art Beyond Literature – Barcelona Workshop 12

    Call for Papers Fiction, Narrative and Art Beyond Literature Barcelona Workshop 12 Universitat de Barcelona 29–30 April 2020 https://easychair.org/cfp/bw12 Submission deadline: 31 December 2019 The Barcelona Workshop has been the signature event of the LOGOS Research Group in Analytic Philosophy for over 20 years. It is a small-format conference, with no parallel sessions, that aims to provide ample space for discussion and informal interaction among participants. KEYNOTE SPEAKERS Susan Feagin (Temple) Andrew Kania (Trinity) Kathleen Stock (Sussex) THE THEME Literature has so far played a central role in the philosophical debates concerning fiction, narrative and the cognitive relevance of art.…

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  • Call: “Self-coaching tools for conducting responsible research and innovation (RRI) with social robots” – ICSR 2019 Workshop

    Call for Abstracts Self-coaching tools for conducting responsible research and innovation (RRI) with social robots Workshop at the International Conference of Social Robotics (ICSR 2019) Madrid, Spain November 26th-29th, 2019 https://sites.google.com/view/sc-rri Submission deadline: October 13th, 2019 We would like to invite you to submit your abstract proposal at the workshop on “self-coaching tools for conducting responsible research and innovation (RRI) with social robots” that we organize as part of the International Conference of Social Robotics in Madrid, Spain (ICSR 2019). OVERVIEW Responsible innovation Innovating is about creating and transforming the future of society. However, to ensure a desirable future for…

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  • Call: Artificial Intelligence issue of the Hungarian Philosophical Review

    CALL FOR PAPERS The Hungarian Philosophical Review. The Journal of the Philosophical Committee of the Hungarian Academy of Sciences. The Hungarian Philosophical Review, the leading peer-reviewed philosophy journal of Hungary, regularly publishes English-language thematic issues that are open access. The upcoming such issue will be published in winter 2019/2020. The Journal welcomes submissions on the following topic: Artificial Intelligence Volume 63, Issue 4 (2019) (open access issue) Guest editors: Zsuzsanna Balogh, Judit Szalai, Zsofia Zvolenszky (Institute of Philosophy, Eötvös Lóránd University, Budapest) Deadline for submission: October 1, 2019 Description: Systems employing artificial intelligence–AI systems–play an increasingly important role in many…

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  • Call: Urban Play Design Camp

    Call for Participation Urban Play Design Camp 3-4 October 2019 Amsterdam, the Netherlands Join us at the Urban Play Design Camp (3-4 October, 9.30-17.30, at Garage Notweg, Notweg 38, 1068 LL Amsterdam), a 2-days practical workshop to discover the techniques for creating games for cities. Students, practitioners, community organizers, activists, artists, researchers are all welcome. The Urban Play Design Camp provides participants with a hands-on practical introduction to the process of inventing, prototyping and testing playful activities in public spaces. Why working on games and cities? While smartphones promise to connect us with far-away people, we risk losing contact with…

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  • Call: Society for Cognitive Studies of the Moving Image (SCSMI) 2020 Conference

    Call for Papers The Society for Cognitive Studies of the Moving Image (SCSMI) 2020 Conference June 17-20, 2020 Prince Conference Center, Calvin University Grand Rapids, Michigan, USA http://scsmi-online.org/conference Deadline for proposals: December 15, 2019 The Society for Cognitive Studies of the Moving Image (SCSMI) invites proposals for presentations at its annual conference to be held June 17-20, 2020 at Calvin University, Grand Rapids, Michigan, USA. SCSMI is an interdisciplinary organization made up of scholars interested in cognitive, philosophical, aesthetic, historical, psychological, neuroscientific, and evolutionary approaches to the analysis of film and other moving image media. Proposals should facilitate the society’s…

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  • Call: Humans Meet AI (book chapters)

    Call for Chapters: Humans Meet AI Abstracts due by September 30, 2019 Dear colleagues, Following our successful international conference in June 2019 at Örebro University, Prof Alessandro Saffiotti and myself will be the editors of the following book. We wish to extend the chapters to authors that did not participate in the symposium. You are welcome to send your abstract before the end of September 2019. Full papers (7000 words) are expected by the end of 2019 and content will be peer-reviewed. The publisher is very likely to be Springer (Anticipation Science Series). Please contact us for more details. Best…

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  • Call: DiGRA Australia 2020 National Conference

    Call for Papers DiGRA Australia 2020 National Conference February 10 and 11, 2020 Queensland University of Technology (QUT) http://digraa.org/digraa2020/ DiGRA Australia is a chapter of the International Digital Games Research Association (www.digra.org) We invite you to contribute to a two-day game studies conference to be held on the 10th and 11th of February at Queensland University of Technology (QUT). Registration for DiGRA Australia conferences is free. The DiGRA Australia 2020 National Conference has been made possible due to financial support from QUT’s School of Electrical Engineering and Computer Science, and the QUT Digital Media Research Centre. Note: International submissions are…

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  • Call: Ludo2020, the Ninth European Conference on Video Game Music and Sound

    Call for Papers Ludo2020, the Ninth European Conference on Video Game Music and Sound University of Malta April 24-25, 2020 https://www.ludomusicology.org/2019/09/04/ludo2020-call-for-papers/ www.ludomusicology.org | #ludo2020 Submission deadline: January 6th 2020 We are now accepting proposals for Ludo2020, the Ninth European Conference on Video Game Music and Sound, taking place at the University of Malta, April 24th-25th next year. Please share our Call for Papers poster online and around your institutions. We welcome proposals on all aspects of sound and music in games. This year, we are particularly interested in papers that support the conference theme of ‘Participation, Performance, and the Body’.…

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  • Call: EICS 2020 – 12th ACM SIGCHI Symposium on Engineering Interactive Computing Systems

    Call for Papers The 12th ACM SIGCHI Symposium on Engineering Interactive Computing Systems 23-26 June, 2020 Nice (Sophia Antipolis), France http://eics.acm.org/2020/ Submission deadline for 2019 Q4: October 25, 2019 (see below for more information) EICS 2020 is the twelfth international conference devoted to engineering interactive computing systems and their user interfaces, addressing one or more software quality factors, such as usability, reliability etc. (as defined by ISO2501, see https://iso25000.com/index.php/en/iso-25000-standards/iso-25010) Work presented at EICS covers all processes at any stage of the development life-cycle (requirements, specification, verification and validation, testing, deployment). Any of the following topics of interest may be addressed…

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  • Call: Multidisciplinary Perspectives on Narrative Aesthetics in Video Games (book chapters)

    Call for Chapters: Multidisciplinary Perspectives on Narrative Aesthetics in Video Games https://www.igi-global.com/publish/call-for-papers/call-details/4302 Editors: Deniz Denizel and Deniz Eyüce Şansal, Bahcesehir University Proposals submission deadline: September 18, 2019 INTRODUCTION Each period creates its particular aesthetics. Developments in the scientific and technological fields affect art forms and accelerate their evolution. In time, the leading art movements of an era generate and exceed their own saturation of thresholds, transform their ‘deep-and-singular’ selves into ‘shallow-and-multiple’ selves. An art form that evolves by its internal dynamics and statics reaches the threshold of saturation, and finally becomes a ‘springboard’ upon which another art form can take…

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  • Call: Critical Robotics Research issue of AI & Society

    Call for Papers AI & Society: Knowledge, Culture and Communication Special issue on: Critical Robotics Research Editor-in-Chief: Karamjit S. Gill (editoraisoc@yahoo.co.uk) Guest Editors: Sofia Serholt, Sara Ljungblad & Niamh Ni Bhroin PDF: www.springer.com/cda/content/document/cda_downloaddocument/Critical+Robotics+research.pdf?SGWID=0-0-45-1656815-p1009539 Abstract submission: November 1, 2019 Manuscript submission: April 1, 2020 Contributions are invited for a Special Issue on Critical Robotics Research, to be published by the AI & Society Journal of Culture, Knowledge and Communication (Springer) (http://link.springer.com/journal/146). This special issue seeks research contributions that explore the topic of Critical Robotics Research as an important emerging paradigm in the area of Human-Robot Interaction (HRI) and related fields, including…

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  • Call: The Social Impact of Deep Fakes issue of Cyberpsychology, Behavior, and Social Networking

    CALL FOR PAPERS The Social Impact of Deep Fakes Cyberpsychology, Behavior, and Social Networking (Latest Impact Factor: 2.650) https://home.liebertpub.com/cfp/the-social-impact-of-deep-fakes/200/ Guest Editors: Jeremy Bailenson, PhD Stanford University Jeff Hancock, PhD Stanford University Deadline for Manuscript Submission: March 1, 2020 The era of deep fakes is upon us. Images, audio, videos, and textual information can easily be transformed or generated from scratch with AI technology. While synthetic media has been possible for decades, due to advances in machine learning and computer vision, now the transformations can occur in real-time. Also, the technology has migrated from specialized labs to apps anyone can buy…

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