Category: Calls


  • Call: 2027 Mid-Atlantic Alt.Ctrl Symposium

    Call for Submissions: 2027 Mid-Atlantic Alt.Ctrl Symposium (MAACS 2027)January 5, 2027National Harbor, Maryland, USAhttps://maacs.net/call-for-participation/ Deadline for submission of extended abstracts: September 4, 2026 The 2027 Mid-Atlantic Alt.Ctrl Symposium (MAACS 2027) seeks abstract submissions for the inaugural MAACS event to be held on January 5, 2027 in National Harbor, MD, USA. This event will be a meeting place for designers, developers, artists, and researchers working with alternative game controllers and playful installations to meet and share practices, findings, and discussions relevant to their work. We welcome contributions from individuals and groups from all backgrounds and all related disciplines. — MAACS is…

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  • Call: Ethics of AI special issue

    Call for Papers: Special Issue on the Ethics of Artificial IntelligenceFor the Journal Ethics & Bioethics (in Central Europe)https://reference-global.com/journal/EBCE?tab=announcements#journal-tabs Deadline for submission of abstracts: September 30, 2026 We are pleased to announce a special issue of Ethics & Bioethics (in Central Europe) dedicated to the ethical, philosophical, social, and political implications of artificial intelligence (AI), scheduled for publication in June 2027. Artificial intelligence has rapidly become one of the most transformative technologies of the twenty-first century. AI systems increasingly shape decision-making processes in healthcare, education, governance, employment, communication, security, science, and everyday social interaction. At the same time, the development…

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  • Call: 2026 Imagining Creative Worlds Online Symposium

    Call for Papers: 2026 Imagining Creative WorldsOnline symposium in the Common Ground Imagining Futures SeriesNovember 11-12, 2026https://artsinsociety.com/online-symposium/2026-call-for-papers Deadline for submissions of proposals: October 11, 2026Deadline for applications for Emerging Scholars Award: August 11, 2026 We invite proposals for 2026 Imagining Creative Worlds, an annual online symposium in the Common Ground Imagining Futures Series,, taking place 11–12 November 2026. The symposium brings together scholars, researchers, artists, designers, educators, publishers, museum professionals, media makers, and cultural practitioners working across creative fields and practices. We welcome proposals that explore how creative worlds are made, shared, interpreted, circulated, and transformed.…

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  • Call: AI and Psychology of Spirituality in an Ever-changing World

    Call for Papers: Artificial Intelligence and Psychology of Spirituality in an Ever-changing World: Challenges and OpportunitiesSpecial issue of the Springer journal Pastoral Psychologyhttps://link.springer.com/collections/gehdiffffa Deadline for submissions: Ongoing We all are living in a polarized, chaotic, and ever-changing world and people value the pursuit of wealth, dominance, and power in uncertain, unpredictable, and unstable situations. Spirituality plays a vital role for living with the impermanence and adversities of life and sustains our eudaimonic well-being. In Pargament’s spirituality-centred model (1999), spirituality has a unique focus on the domain of the sacred, which can give value and meaning to existence. Furthermore, spiritual exercises…

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  • Call: avataResponsibility 2026

    Call for Abstracts: avataResponsibility 2026Virtues without borders: humans, avatars and collective agentsOctober 8-9, 2026Faculty of Philosophy, University of Bucharest, Romaniahttps://avataresponsibility.ccea.ro/virtues-without-borders-humans-avatars-and-collective-agents/ Deadline for submission of abstracts and bio statements: July 27, 2026 Alongside the growing complexity of collective agents such as organizations, groundbreaking developments in AI and robotics are reshaping our moral landscape in profound and unprecedented ways. With LLM-powered avatars, AI companions, and hybrid human-AI assemblages taking the scene, we are witnessing radical challenges to longstanding assumptions about the nature of agency, virtue and moral character. Can virtues such as honesty, practical wisdom, or care be attributed to artificial or…

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  • Call: Museums and Video Games. Collection, Interaction, and Playable Heritage

    Call for Papers: Museums and Video Games. Collection, Interaction, and Playable HeritageAn issue of the journal Carte SemiotichePosted on GAMESNETWORK e-list on June 30, 2026 Edited by Matteo Bittanti and Elisabetta Modena Deadline for submission of abstracts: August 31, 2026 In 2011, artist and game designer Pippin Barr created The Artist Is Present, a video game based on Marina Abramović’s performance of the same name, originally staged in 2010 at the Museum of Modern Art in New York as part of a retrospective dedicated to the artist. Described by its creator as a lo-fi recreation of the performance, the game…

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  • Call: Ten Years of Assassin’s Creed Odyssey: Legacy, Impact, Future

    Call for Papers: Ten Years of Assassin’s Creed Odyssey: Legacy, Impact, Futurehttps://bristoldigitalgamelab.blogs.bristol.ac.uk/2026/06/19/call-for-papers-ten-years-of-assassins-creed-odyssey-legacy-impact-future/ Editors: Dr Richard Cole & Dr Alexander Vandewalle Deadline for submission of abstracts: August 24, 2026 In 2018, Ubisoft Quebec’s Assassin’s Creed Odyssey introduced audiences around the world to the most elaborate rendering of Ancient Greece ever produced in a video game. Featuring a heroic protagonist in the first stages of the Peloponnesian War, Odyssey allowed players to roam an expansive, open world recreation of the Greek world, to experience historical events, converse with authors, philosophers, and politicians, and to play out their own historicized fantasies in an…

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  • Call: Between Screens: Video Games, Film, Television and Transmedia Exchange

    Call for Book Chapters: Between Screens: Video Games, Film, Television and Transmedia Exchangehttps://call-for-papers.sas.upenn.edu/cfp/2026/06/25/between-screens-video-games-film-television-and-transmedia-exchange Edited by Dr Michael Samuel and Dr Richard Cole Deadline for submission of abstracts and bio statements: August 7, 2026 Adaptation is a dialogic process, a creative exchange across content production and context rather than an attempt at fidelity. Recent trends in adaptation studies reflect this complexity. Videogames exist within a vast ecosystem of transmedia storytelling and experiences, yet scholarship on adaptation and video games remains limited. This collection is a response to this gap. Our aim with Between Screens is to reframe the conversation about the…

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  • Call: Retrofuturism 4.0: Materiality Online Symposium

    [NOTE: Visit the website for this event for archives from previous symposia in the series. –Matthew] Call for Papers: Retrofuturism 4.0: MaterialityOnline SymposiumAugust 27-28, 2026https://musicalretrofuturism.wordpress.com/ Deadline for submission of abstracts: July 20, 2026 Since 2022, we have held a series of online symposia addressing ‘retrofuturism’, a term we use to denote the ways in which internet aesthetics invoke visions of utopia and nostalgia. From vaporwave and hauntology to chiptune and frutiger aero, music, sound and audiovisual media have been central to these present-day entanglements of past and future possibility. Our past symposia have looked at microgenres, nostalgia, and anemoia.…

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  • Call: “Play, Games, and Sociality” for Studies in Symbolic Interaction

    Call for Manuscripts: Play, Games, and SocialityFor the journal Studies in Symbolic InteractionJournal: https://www.emeraldgrouppublishing.com/book-series/studies-symbolic-interactionPosted on the Association of Internet Researchers (AoIR) e-list on June 25, 2026 Deadline for submission of abstracts: September 1, 2026 G.H. Mead discussed his well-known versions of play and the game in the context of development, as necessary activities regarding the pragmatic and empathic orientations of the self to others. However, his notion of sociality, which delves into the temporal connection between past, present, and future, is connected to the importance of emergence and novelty. Implicitly, Mead’s notion of sociality accentuates the importance of play and…

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  • Call: Digital Transformation and Intelligent SOciety (DTISO 2026)

    Call for Papers: The International Conference on Digital Transformation and Intelligent SOciety (DTISO 2026)November 17-20, 2026Barcelona, Spainhttps://dtis-conference.org/2026/ Deadlines for submissions: Full papers: July 21, 2026 Special Tracks and Workshops: August 21, 2026 Digital transformation and intelligent society refer to the profound integration of advanced digital technologies—such as artificial intelligence, big data analytics, cloud computing, and the Internet of Things—into every aspect of modern life. This transformation is reshaping how individuals communicate, how organizations operate, and how governments deliver services. By leveraging data-driven insights and intelligent systems, digital transformation enhances efficiency, enables automation, and supports more informed and timely decision-making across…

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  • Call: Multisensory XR: From ‘Tech for Good’ to Ethical Immersive Experience

    Call for Papers: Multisensory XR: From ‘Tech for Good’ to Ethical Immersive ExperienceAn international interdisciplinary conferenceJanuary 6-7, 2027Centre for the Ecologies of Attention and PerceptionKing’s College LondonLondon, UKhttps://multisensoryxr.sites.er.kcl.ac.uk/2026/06/36/ Deadline for submissions: September 1, 2026 KEYNOTES Sarah Ticho: Multidisciplinary artist and maker operating at the intersection of health, wellbeing and embodied storytelling, using immersive technologies Alan Warburton: Media theorist working across synthetic imaging techniques, known for his groundbreaking video essays Plenary panel on Open XR: Beyond Platform Economies — AI now dominates public and scholarly attention, overshadowing many other areas of technology. Yet there have been some prominent recent developments around…

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