Author: Matthew Lombard


  • Call: Third International Congress on Love and Sex With Robots (LSR 2017)

    Call for Papers LSR 2017 Third International Congress on Love and Sex With Robots 19-20 December, 2017 Goldsmiths, University of London, UK http://loveandsexwithrobots.org/ Submission Deadline: 1 August 2017 Within the fields of Human-Computer Interaction and Human-Robot Interaction, the past few years have witnessed a strong upsurge of interest in the more personal aspects of human relationships with these artificial partners. This upsurge has not only been apparent amongst the general public, as evidenced by an increase in coverage in the print media, TV documentaries and feature films, but also within the academic community. The International Congress on Love and Sex…

    Read more: Call: Third International Congress on Love and Sex With Robots (LSR 2017)
  • Robot priest unveiled in Germany to mark 500 years since Reformation

    [Robots in new roles are provocative and novel today, but will they and medium-as-social-actor presence responses to them, become common and normal? This story from The Guardian includes a 0:51 minute video (also available on YouTube); for more information see EKHN. –Matthew] [Image source: Popular Mechanics] Robot priest unveiled in Germany to mark 500 years since Reformation BlessU-2, which delivers blessings in five languages, is intended to trigger debate about the future of the church Harriet Sherwood, Religion correspondent 30 May 2017 Five hundred years after revolutionary printing presses spread news of Martin Luther’s radical call for church reform across…

    Read more: Robot priest unveiled in Germany to mark 500 years since Reformation
  • Call: 11th Conference on the Philosophy of Computer Games

    Call for Papers 11th Conference on the Philosophy of Computer Games Kraków, Poland November 29-December 1, 2017 2017.gamephilosophy.org and gamephilosophy.org Deadline for submissions is Midnight GMT, September 01, 2017 ACTION IN COMPUTER GAMES We hereby invite scholars in any field of studies who take a professional interest in the philosophy of computer games to submit papers to the 11th International Conference on the Philosophy of Computer Games, to be held in Kraków, Poland, November 29-December 1, 2017. The notion of action connects central topics in the study of games to philosophical problems such as questions of will, intentionality and the…

    Read more: Call: 11th Conference on the Philosophy of Computer Games
  • Not sure if you want to have a baby? Try procreating in VR first

    [Simulating the experience of caring for a baby has come a long way, from carrying around a bag of flour or sugar, or an egg, to the VR app in this story from Fast Company. See the original story for a 3:00 minute video and see researcher Akihiko Shirai’s blog for much more information including additional images. –Matthew] [Image: courtesy Kanagawa Institute of Technology] Not Sure If You Want To Have A Baby? Try Procreating In VR First Becoming a new parent is one of the few things more frightening than being seen in a VR headset. June 02, 2017 By Mark…

    Read more: Not sure if you want to have a baby? Try procreating in VR first
  • Call: 3rd EAI International Conference on Smart Objects and Technologies for Social Good

    CALL FOR PAPERS Goodtechs 17 3rd EAI International Conference on Smart Objects and Technologies for Social Good Including Special Session on Serious Games to Improve Quality of Life Pisa, Italy 29th November – 1st December 2017 http://goodtechs.eu/2017/show/home Deadline for submitting papers: 1st July 2017 SCOPE OF THE CONFERENCE: By social good we refer to a “good” or a service that benefits the largest number of people in the largest possible way. Some classic examples of social goods are, of course, healthcare, safety, environment, democracy, and human rights, but we can add to this classic list even communication, art, entertainment and…

    Read more: Call: 3rd EAI International Conference on Smart Objects and Technologies for Social Good
  • Kino-mo’s Hypervsn puts a different spin on holographic displays

    [A new 1:39 minute video by Mashable makes Kino-mo’s Hypervsn “holographic” displays look very impressive; the story below from New Atlas provides a review and a different video, and more information is available from Kino-mo’s website. Of course the prospect of these displays becoming common in public spaces raises concerns about clutter and distraction too. –Matthew] [Image: Kino-mo’s Hypervsn displays uses LED-based technology, which allows the “holograms” to be clearly seen at a distance, even under brightly-lit conditions (Credit: Kino-mo)] Kino-mo’s Hypervsn puts a different spin on holographic displays Stanley Goodner January 8, 2017 Marketers are always on the lookout…

    Read more: Kino-mo’s Hypervsn puts a different spin on holographic displays
  • Call: “The Place of Memory and Memory of Place” International Conference

    “The Place of Memory and Memory of Place” International Conference 14 October 2017 – Cambridge, UK Organised by London Centre for Interdisciplinary Research and Interdisciplinary Research Foundation Paper proposals due 30 June 2017 Memory is a major theme in contemporary life, a key to personal, social and cultural identity. Scholars have studied the concept from different perspectives and within different disciplines: philosophy, sociology, anthropology, geography, architecture, urban design, and the interdisciplinary “place studies”. According to Pierre Nora, places of memory or lieux de mémoire refer to those places where “memory crystallizes and secretes itself”; the places where the exhausted capital…

    Read more: Call: “The Place of Memory and Memory of Place” International Conference
  • Pushy AI bots nudge humans to change behavior

    [Aside from the intriguing experiment results, this story from Scientific American is notable for raising the prospect of “real-world, bot-assisted company meetings” along with the ethical challenges of using AI and medium-as-social-actor presence to manipulate human beings. –Matthew] [Image: Credit: Sarah Holmlund Getty Images] Pushy AI Bots Nudge Humans to Change Behavior Researchers use artificially intelligent bot programs to stimulate collaboration and make people more effective By Richard Conniff on May 17, 2017 When people work together on a project, they often come to think they’ve figured out the problems in their own respective spheres. If trouble persists, it’s somebody…

    Read more: Pushy AI bots nudge humans to change behavior
  • Call: GCAI 2017 – 3rd Global Conference on Artificial Intelligence

    CALL FOR PAPERS GCAI 2017 – 3rd Global Conference on Artificial Intelligence Miami, USA 18th-22nd October 2017 http://easychair.org/smart-program/GCAI2017/ Submission Deadlines: Abstract: June 30th, 2017 – Paper: July 7th, 2017 The 3rd Global Conference on Artificial Intelligence (GCAI 2017) will be held at the Courtyard Marriott hotel in Coconut Grove, 18-22 October 2017. New this year, research articles on Affective Computing, Intelligent Virtual Agents, and Intelligent User Interfaces are strongly encouraged. For details concerning the conference program, paper submission, and guidelines please visit our conference website at: http://easychair.org/smart-program/GCAI2017/ AIMS, SCOPE, AND ORGANIZERS The 3rd Global Conference on Artificial Intelligence will be…

    Read more: Call: GCAI 2017 – 3rd Global Conference on Artificial Intelligence
  • Sphero’s animatronic robot car is an ‘awesomely real’ medium-as-social-actor toy

    [The new robot toy described in this story from Mashable replicates, some would say eerily, a (fictional) animated character in Pixar’s Cars movies and so is very likely to evoke medium-as-social-actor presence, especially in young children. See the original story for a 1:30 minute video, many pictures, and a link to a recent story about the Sphero BB-8 toy that ‘watches’ Star Wars movies with you and moves and ‘speaks’ in response to key scenes and characters. –Matthew] This Ultimate Lightning McQueen robot is awesomely real By Lance Ulanoff May 24, 2017 Pixar’s original Cars movie worked because you believed…

    Read more: Sphero’s animatronic robot car is an ‘awesomely real’ medium-as-social-actor toy
  • Call: 43rd National Stereoscopic Association Convention

    The 43rd National Stereoscopic Association Convention 2017 3D-Con & ISU Congress August 8-14, 2017 • Hotel Irvine Jamboree Center • Irvine, CA http://3d-con.com/ Come immerse yourself in some spectacular 3D over six action-packed days! This joint ISU World Congress and National Stereoscopic Association Annual Convention (3D-Con) will offer the best of both experiences, and will be the place to find a cutting-edge stereo theater, informative workshops, a stereoscopic art exhibition, image competitions, room hopping, a 3D auction, a large trade fair, and a technical exhibit of new equipment and displays. Plus, you’ll enjoy excursions to unique attractions in Southern California.…

    Read more: Call: 43rd National Stereoscopic Association Convention
  • Environmental psychology guides design of VR app to help workers escape the office

    [This interesting article from The New Yorker explores the application of environmental psychology to the design of presence experiences for the workplace. See also a 2014 ISPR Presence News post about virtual windows. –Matthew] [Image: Mure VR, an Icelandic startup, hopes to cure the workplace doldrums using the power of fake nature. Courtesy Breakroom] The Virtual-Reality App That Turns Your Office Into A Vacation Paradise By Dawn Chan May 30, 2017 The British writer Charles Lamb was no stranger to workplace-induced despair. In 1792, to make ends meet, he took a job as a bookkeeper at the East India Company,…

    Read more: Environmental psychology guides design of VR app to help workers escape the office

ISPR Presence News

Search ISPR Presence News:



Archives