Author: Matthew Lombard
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Augmented reality brings the Star Wars lightsaber to life
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Read more: Augmented reality brings the Star Wars lightsaber to life[This story from Quartz highlights our desire to bring realistic simulated versions of objects and stories from popular fiction into our reality via presence-evoking technologies. The original story includes more information, more images and three videos. The reviews of the Lenovo Star Wars: Jedi Challenges AR headset (available from Best Buy) have been positive, for example see the detailed review from Extreme Tech. –Matthew] Bringing the lightsaber from Star Wars—the ultimate toy—to life By Ashley Rodriguez December 15, 2017 Like many American children of his generation, Mike Goslin grew up watching Star Wars. He saw the first movie in theaters…
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New short documentary explores how VR can help convict Nazi War criminals, preserve cultural memory
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Read more: New short documentary explores how VR can help convict Nazi War criminals, preserve cultural memory[The 17 minute documentary included in this story from Discover (and available directly from MEL Films) is a compelling exploration of how virtual reality has helped convict one Nazi War criminal and will be a valuable tool in future trials and the broader task of preserving cultural memory. –Matthew] Virtual Reality Can Help Convict Nazi War Criminals By Jeremy Hsu | December 14, 2017 During World War II, Reinhold Hanning served as a guard at the Auschwitz concentration camp where more than 1.1 million people were killed by Nazi Germany. More than 70 years later, a virtual recreation of Auschwitz helped…
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Call: CHI PLAY 2018, 5th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
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Read more: Call: CHI PLAY 2018, 5th ACM SIGCHI Annual Symposium on Computer-Human Interaction in PlayCALL FOR PARTICIPATION CHI PLAY 2018 – 5th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play Melbourne, Australia October 28-31, 2018 https://chiplay.acm.org/2018/ Twitter: #chiplay18 Submission deadlines: April 13, 2018: Full papers (4-10 pages) May 25, 2018: Workshop and Course Proposals July 13, 2018: Spotlight Papers, Doctoral Consortium, Student Game Competition, Interactivity and Works-in-Progress CHI PLAY is the international and interdisciplinary conference, sponsored by ACM SIGCHI, for researchers and professionals across all areas of play, games, and human-computer interaction (HCI). We call this area ‘player-computer interaction’. The goal of the CHI PLAY conference is to highlight and foster discussion on…
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Airbnb developing VR and AR for “more authentic, immersive travel experiences”
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Read more: Airbnb developing VR and AR for “more authentic, immersive travel experiences”[There’s some skepticism in press coverage of the conceptual plans outlined in this blog post from Airbnb (e.g., in Quartz), but the trend is clearly toward the increasing use of presence-evoking technologies in travel-related industries. –Matthew] Developing the Next Realities for Travel By Airbnb / December 11 2017 At Airbnb, we build technology to push our mission forward to empower guests, hosts, and local communities. Technology powers everything we do—from online interactions on our platform to offline connections in homes, on trips and with different communities across the globe. Technology allows us to increase real-world connections and create more authentic,…
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Call: HRI 2018 Workshop on Robots for Learning (R4L) – Inclusive Learning
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Read more: Call: HRI 2018 Workshop on Robots for Learning (R4L) – Inclusive LearningCall For Papers: HRI 2018 Workshop on Robots for Learning (R4L) – Inclusive Learning March 5, 2018, Chicago, IL, USA Website: http://r4l.epfl.ch/HRI2018/ IMPORTANT DATES Submission deadline: January 31, 2018 Acceptance notification: February 7, 2018 Workshop event: March 5, 2018 OVERVIEW In recent years, research in Human-Robot Interaction has increasingly attracted interest from the field of education in particular. However, this interest is not new: the logo turtle entered schools nearly 40 years ago. Over this period, robots have changed a lot: sequentially or eventually programmable, they also integrate a wide spectrum of sensors and actuators. Hence, new applications in educational…
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Use of accessible, open-source AI to create fake pornography raises concerns
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Read more: Use of accessible, open-source AI to create fake pornography raises concerns[The perils of presence – “[W]e’re on the verge of living in a world where it’s trivially easy to fabricate believable videos of people doing and saying things they never did. Even having sex.” – is the focus of this story from Motherboard. For more on the Nvidia software see coverage from MIT Technology Review via ISPR Presence News. –Matthew] AI-Assisted Fake Porn Is Here and We’re All F**ked Someone used an algorithm to paste the face of ‘Wonder Woman’ star Gal Gadot onto a porn video, and the implications are terrifying. Samantha Cole December 11, 2017 There’s a video…
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Call: “User Experience Design of Exploratory Systems” special issue of Multimodal Technologies and Interaction
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Read more: Call: “User Experience Design of Exploratory Systems” special issue of Multimodal Technologies and InteractionCall for Papers: “User Experience Design of Exploratory Systems” A special issue of Multimodal Technologies and Interaction (ISSN 2414-4088) http://www.mdpi.com/journal/mti/special_issues/User_Experience_Design Deadline for manuscript submissions: Although the deadline for submission of manuscripts to the Special Issue is 28 May 2018, papers will be reviewed and published as they are received. The entire set of invited papers and any others in this domain will appear online. TOPICS: User experience (UX) design is essential when creating products and concepts that are both pleasurable and useful. User experience designs can target to a special emotion, value, or experience and by doing so, increase the success…
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Google is developing a VR display with 10x more pixels than today’s headsets
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Read more: Google is developing a VR display with 10x more pixels than today’s headsets[The rest of the 28:49 minute video on YouTube from June’s SID Display Week 2017 conference included in this short story from Road to VR is interesting, but skip to 19:30 (or even 21:39) for a demonstration of where VR headsets are now in terms of field of view and acuity, and news about a Google project that would dramatically increase the sense of presence evoked by VR and AR displays. –Matthew] [Image: Source: Android Headlines] Google is Developing a VR Display With 10x More Pixels Than Today’s Headsets By Dominic Brennan Dec 11, 2017 Earlier this year, Clay Bavor, VP…
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Call: Special issue on Mobile Learning in the journal Education Sciences
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Read more: Call: Special issue on Mobile Learning in the journal Education SciencesCall for Papers Special Issue on Mobile Learning in the Open Access journal Education Sciences http://www.mdpi.com/journal/education/special_issues/Mobile_Learning Preliminary abstracts due January 31st 2018 Special issue editor: Prof. Dr. Maria Uther Department of Psychology, Humanities and Social Sciences, University of Winchester, UK Website | E-Mail Interests: user-interface design for mobile devices; pedagogy and mobile learning; mobile language learning; speech technologies Dear Colleagues, This Special Issue, “Mobile Learning”, addresses the increasing popularity of mobile devices and their potential for developing learning. As mobile technologies are constantly changing and increased capabilities rapidly developing, it is timely to consider the technical and practical issues in…
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The Next Frontier for Virtual Reality: Courtrooms
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Read more: The Next Frontier for Virtual Reality: Courtrooms[An attorney quoted in this story from Bloomberg’s Big Law Business says “The sense of ‘presence’ that VR provides has the potential to be a game changer in the practice of law.” The original story includes a second image and it links to a recommended second story that examines the challenges facing widespread use of VR in courtrooms. –Matthew] The Next Frontier for Virtual Reality: Courtrooms By Bruce Kaufman – Bloomberg Law November 18, 2017 Twenty-five years ago, a California jury took a brave leap into the future by donning headsets to watch a virtual reality-like accident reconstruction scene. The three-dimensional…
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Virtual reality comes to the hot tub purchasing experience
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Read more: Virtual reality comes to the hot tub purchasing experience[Another interesting application context for VR and presence is described in this story from the Daily Herald (Provo, Utah). For more information see the Bullfrog Spas website and coverage in Aqua, and watch the 5:41 interactive video on YouTube. –Matthew] [Image: A customer at Bullfrog Spas tries out the virtual reality program to better experience a hot tub.] Virtual reality comes to the hot tub purchasing experience Karissa Neely, Daily Herald December 7, 2017 For new buyers, purchasing a hot tub is a bit intimidating, but one company is trying to make the shopping experience more interactive. Hot tubs are…
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Call: “Human Work Interaction Design meets International Development” for IxD&A Journal
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Read more: Call: “Human Work Interaction Design meets International Development” for IxD&A JournalCall for Papers Focus section on “Human Work Interaction Design meets International Development” to be published at the Interaction Design and Architecture(s) Journal (IxD&A) (ISSN 1826-9745, eISSN 2283-2998) IxD&A implements the Gold Open Access (OA) road to its contents with no charge to the authors (submission & paper processing) http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call36fs Guest Editors Pedro Campos – Madeira-ITI, Univ. of Madeira, Portugal Barbara Rita Barricelli – Università degli Studi di Milano, Italy Jose Abdelnour-Nocera – University of West London, United Kingdom IMPORTANT DATES Deadline: January 31, 2018 Notification to the authors: February 28, 2018 Camera ready paper: March 15, 2018 Publication of the special issue:…
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