Author: Matthew Lombard
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Call: Bovay Workshop: Ethical Engineering of Complex Systems: Robot Police, Judges, and Digital Beings
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Read more: Call: Bovay Workshop: Ethical Engineering of Complex Systems: Robot Police, Judges, and Digital BeingsCall for Papers Annual Bovay Workshop on Engineering and Applied Ethics 2022 Workshop Theme: The Ethical Engineering of Complex Systems: robot police, judges, and digital beings Texas A&M University College Station, Texas April 26, 2022 CONFIRMED INVITED PARTICIPANTS: Barry Smith (University at Buffalo) Berit Brogaard (University of Miami) Vincent Mueller (TU Eindhoven) Jobst Landgrebe (Cognotekt) Rune Nyrup (Cambridge) Abstracts submission deadline: 15 December 2021 Papers that investigate philosophical issues related to the ethical engineering of complex systems, with a focus on digital being(s) are invited for the 2022 Bovay Engineering and Applied Ethics Workshop. Questions that could be investigated include:…
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The metaverse is a human rights dilemma
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Read more: The metaverse is a human rights dilemma[Many people and organizations are raising concerns about the infringement of rights in virtual and extended reality environments including the nascent metaverse. For example, see “Virtual Worlds, Real People: Human Rights in the Metaverse” by the Electronic Frontier Foundation (EFF) and an interview in The Ghost Howls blog with Kristina Podnar about how we need to fight for “Privacy & Safety and Digital Human Rights.” But this essay in ZDNet makes an even more basic argument about the human right of autonomy in virtual platforms and how to address threats to it. See the original story for a 5:27 minute…
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Call: IMX 2022 – ACM International Conference on Interactive Media Experiences
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Read more: Call: IMX 2022 – ACM International Conference on Interactive Media ExperiencesCall for Papers ACM IMX’22: The ACM International Conference on Interactive Media Experiences (IMX) 22-24 June 2022 Aveiro, Portugal [and possibly online; see last bullet point below] https://imx.acm.org/2022/participation/papers/ Submission deadline: January 28, 2022 The ACM International Conference on Interactive Media Experiences (IMX) focuses on challenges and innovations across diverse forms of media engagement and experiences. The aim is to provoke and promote discussion and the sharing of exciting ideas amongst researchers, industry practitioners and the academic community in all forms of media: VR, AR, MR, XR, 360 degree, live-streaming, online media content, authoring and production, as well as TV. We…
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Inside the metaverse how will the world of advertisements look?
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Read more: Inside the metaverse how will the world of advertisements look?[CNBC reports on how advertising will, or should, evolve for a metaverse that will give users a “feeling of presence”; the story describes a transition from the decades-old model in which messages mostly interrupt users’ experience to one in which brands “create experiences people actually want.” See the original story for two videos, and see Influencer Marketing Hub for “A Deep Dive into Metaverse Marketing.” –Matthew] [Image: Source: Influencer Marketing Hub] Inside Mark Zuckerberg’s metaverse, how will the world of advertisements look? November 20, 2021 By Todd Wasserman Imagine at a point in the near future, you are taking your…
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Call: UMAP 2022 – 30th ACM Conference on User Modeling, Adaptation and Personalization
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Read more: Call: UMAP 2022 – 30th ACM Conference on User Modeling, Adaptation and PersonalizationCall for Papers 30th ACM Conference on User Modeling, Adaptation and Personalization (UMAP ’22) Barcelona, Spain and online (see NOTE below) July 4-7, 2022 https://www.um.org/umap2022/ NOTE: Due to the ongoing COVID-19 pandemic, we are planning for a hybrid conference and will accommodate online presentations where needed. Submission deadlines: Abstracts due: February 10, 2022 (mandatory) Full paper due: February 17, 2022 BACKGROUND AND SCOPE ACM UMAP- User Modeling, Adaptation and Personalization – is the premier international conference for researchers and practitioners working on systems that adapt to individual users or to groups of users, and that collect, represent, and model user…
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We’re longing for the one thing the metaverse can’t give us
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Read more: We’re longing for the one thing the metaverse can’t give us[We so often focus on the visual and to a lesser extent the aural senses, but the author of this essay from The New York Times uses vivid and personal examples to remind us how important the sense of touch is to presence experiences. –Matthew] [Image: Credit: Ariel Davis] We’re Longing for the One Thing the Metaverse Can’t Give Us By JoAnna Novak November 26, 2021 When Mark Zuckerberg announced the rebranding of Facebook to Meta late last month in a “founder’s letter,” I was on a video call with my writing group, discussing the tactile joys of our craft…
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Job: Open Rank Professor in AR/VR, Media Arts and Social Engagement at Northeastern University
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Read more: Job: Open Rank Professor in AR/VR, Media Arts and Social Engagement at Northeastern UniversityCall for Applications Open Rank Professor in AR/VR, Media Arts and Social Engagement College of Arts, Media and Design Northeastern University Boston, MA https://careers.hrm.northeastern.edu/en-us/job/508605/open-rank-professor-in-arvr-media-arts-and-social-engagement Complete applications received on or before January 21, 2022 will be guaranteed full consideration. The Department of Art+Design in the College of Arts, Media and Design at Northeastern University invites applications for an open-rank (tenured or tenure-track) position in AR/VR, Media Arts and Social Engagement. We seek interdisciplinary candidates with international records of excellence in critically-engaged research and/or creative practice in virtual reality, augmented reality, mixed reality, and immersive media. Areas of secondary specialization may include…
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Using VR and presence for “immersive single-tasking”
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Read more: Using VR and presence for “immersive single-tasking”[I strongly endorse the vision of the author of this interesting piece from The New Yorker for a practical and user-friendly technology that uses spatial presence to create a digital version of environments that enhance “immersive single-tasking” work (and I’d add creativity). As he notes five years after first exploring the topic, we’re not there yet but we’re getting closer. –Matthew] [Image: Credit: Illustration by Ben Denzer; Source photographs in animated gif in the original story by Paul Denzer; Stephanie Denzer; Kathleen White; Lily Offit; Akshay Almelkar] Can Virtual Reality Fix the Workplace? The struggle to create a digital alternative…
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Call: Emerging Topics on Development and Learning (natural and artificial systems) issue of TCDS
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Read more: Call: Emerging Topics on Development and Learning (natural and artificial systems) issue of TCDSCall for Papers Special Issue in IEEE Transactions on Cognitive and Developmental Systems (TCDS) Second Edition of the Special Issue on Emerging Topics on Development and Learning Journal: https://cis.ieee.org/publications/t-cognitive-and-developmental-systems Special Issue: https://wanweiwei07.github.io/files/ICDL2021_Special_Issue_Proposal_IEEE_Format.pdf Tentative timeline: Submission deadline (extended): 15 January 2022 First Reviews Completed: 15 March 2022 Final Decision: 30 June 2022 OVERVIEW This special issue aims to track the state-of-the-art progress on development and learning in natural and artificial systems. It concentrates on development and learning from a multidisciplinary perspective — Researchers from computer science, robotics, psychology, and developmental studies are solicited to share their knowledge and research on how…
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Kobe City, Japan using ‘alter ego’ robot to help social recluses interact without going out
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Read more: Kobe City, Japan using ‘alter ego’ robot to help social recluses interact without going out[A 2018 ISPR Presence News post described how the new Tokyo café DAWN (Diverse Avatar Working Network), was using OriHome robots to allow physically disabled staff to work from home, and a new story in Quartz reports that the café recently won a prestigious design prize. Now a local Japanese government is using the robots to help people with extreme social anxiety interact with others from home and hopefully venture out for future in-person social experiences, as reported in the story below from VICE. For more about the company that makes the robots, and its valuable use of medium-as-social-actor presence,…
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Call: iLRN 2022 – 8th International Conference of the Immersive Learning Research Network
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Read more: Call: iLRN 2022 – 8th International Conference of the Immersive Learning Research NetworkCALL FOR PAPERS AND PROPOSALS iLRN 2022: 8th International Conference of the Immersive Learning Research Network Technically co-sponsored by IEEE Advancing Technology for Humanity May 30-31, 2022 iLRN Virtual Campus via Virbela June 01-04, 2022 Vienna, Austria, Fachhochschule des BFI Wien Conference theme: “DISRUPTION, INNOVATION & RESILIENCY: becoming an inclusive & creative robust global community for immersive learning” Conference website: https://immersivelrn.org/ilrn2022/ Main round submission deadline – all submission types welcome: 2022-01-15 Late round submission deadline – Work-in-progress papers, Doctoral colloquium, posters, Workshop proposal, Special session proposal, Panel session proposal and practitioner contributions only: 2022-03-15 The 8th International Conference of the…
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Passthrough presence: Amazing VR app turns any room into a mixed reality stargazing lounge
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Read more: Passthrough presence: Amazing VR app turns any room into a mixed reality stargazing lounge[Check out the 2:49 minute video included in this story from VRScout (and also available via YouTube) to see how an XR developer has creatively used the passthrough capability of virtual reality to create a compelling mixed reality presence illusion. See the original story for two more images and another video. –Matthew] Amazing VR App Turns Any Room Into A Mixed Reality Stargazing Lounge This mixed reality stargazing experience for Quest opens the windows into outer space. By Bobby Carlton November 24, 2021 When Facebook—now Meta—introduced its Passthrough API Experimental earlier this year, it opened the doors for developers, allowing…
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