Author: Matthew Lombard
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Holocaust activist seems to answer mourners’ questions at her funeral
Published:
Read more: Holocaust activist seems to answer mourners’ questions at her funeral[A vivid example of presence after death is described in this story from BBC News. Additional details from the Daily Mail follow below; the original version of that story also contains more images. A 1:33 minute video is available in DesignTAXI’s coverage (and available on YouTube), and you can interact with the StoryFile version of the late Marina Smith on her foundation’s website. For more on StoryFile and related projects, see the May 2021 ISPR Presence News post “Modern Spiritualism: How holograms, deepfakes, and AR are raising the dead.” –Matthew] Holocaust activist seems to talk to guests at her funeral…
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Call: Platform Intimacies – Special themed section of TOPIA: Canadian Journal of Cultural Studies
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Read more: Call: Platform Intimacies – Special themed section of TOPIA: Canadian Journal of Cultural StudiesCall for Papers Platform Intimacies TOPIA: Canadian Journal of Cultural Studies Issue 48, Spring 2024 Co-editors: Nathan Rambukkana and Sara Matthews https://www.dropbox.com/s/xnivf3dhed7jasa/CFP%20Platform%20Intimacies%20%28TOPIA%2C%202024%29.pdf?dl=0 Abstracts submission deadline: September 15, 2022 This special themed section of TOPIA: Canadian Journal of Cultural Studies seeks to explore the study of digital platforms as a question of culture and intimacy. As proposed by Rambukkana and de Verteuil (2021), digital platforms seem to be everywhere and nowhere all at once— computational technologies such as video game consoles and unmanned aerial vehicle (UAV) interfaces; software platforms such as Meta and ArcGIS; algorithmic decision making and deep learning interfaces—digital…
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Meta’s display chief names 10 features for a perfect VR headset
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Read more: Meta’s display chief names 10 features for a perfect VR headset[Here’s a succinct summary of the features needed for a ‘perfect’ VR headset. See the original version of the MIXED story for an image or video about each feature, as well as a video of the 2 hour 40 minute Siggraph presentation (also available via YouTube). For a related story see the June 2022 ISPR Presence News post “Meta reveals VR prototypes on path to improve presence and pass the ‘Visual Turing test.’” –Matthew] Meta’s display chief names 10 features for a perfect VR headset There are still many hurdles to overcome before virtual reality reaches its technical potential. The…
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Job: Postdoctoral and PhD Positions in VR/AR at University of Augsburg, Germany
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Read more: Job: Postdoctoral and PhD Positions in VR/AR at University of Augsburg, GermanyCall for Applications Postdoctoral and PhD Positions in VR/AR The Institute for Informatics University of Augsburg Germany Application deadline: September 6, 2022 The Institute for Informatics at University of Augsburg in Germany is seeking for several highly motivated and qualified doctoral students and PostDocs (full time) to join the Lab for Human-Centered Artificial Intelligence. The starting date for the positions is flexible, but preferably during the autumn of 2022. The position will be for three years – with the possibility to extend it. Applicants should have a graduate degree (BSC, MA, MSC, Diplom, PhD) in Computer Science or a related…
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75 years after India’s violent Partition, survivors can cross the border – virtually
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Read more: 75 years after India’s violent Partition, survivors can cross the border – virtually[Amid vivid news coverage of modern inhumanity around the world, this touching and inspiring NPR story describes a project that uses presence experiences to help people affected by such events in the past. See the original version for the seven minute video and many more pictures. –Matthew] [Image: Ishar Das Arora, 83, watches a 3-D video of his birthplace in Pakistan, through a virtual reality device. Credit: Raksha Kumar/NPR] 75 years after India’s violent Partition, survivors can cross the border — virtually By Lauren Frayer August 13, 2022 NEW DELHI — First comes the melancholy twang of a South Asian…
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‘Recreated’ Harry Caray startles viewers of MLB ‘Field of Dreams’ game
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Read more: ‘Recreated’ Harry Caray startles viewers of MLB ‘Field of Dreams’ game[The mixed reactions to a digital recreation of beloved baseball announcer Harry Caray, at a game celebrating a much-loved film about “a farmer who builds a baseball field in his cornfield that attracts the ghosts of baseball legends” (Wikipedia), illustrate the challenges of creating effective presence illusions of people who have died. The report below is from The Washington Post, where the original includes more pictures, video clips and Tweets; find more reactions in coverage from TV Insider, CBS Sports and Sports Illustrated. Note that the reactions seem to have been more positive in the stadium than on social media…
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New Publication: The Phenomenology of Virtual Technology: Perception and Imagination in a Digital Age
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Read more: New Publication: The Phenomenology of Virtual Technology: Perception and Imagination in a Digital AgeNew Publication: The Phenomenology of Virtual Technology Perception and Imagination in a Digital Age By Daniel O’Shiel Publisher: Bloomsbury Academic (July 2022) ISBN-10: 135024550X ISBN-13: 978-1350245501 264 pages https://www.bloomsbury.com/uk/phenomenology-of-virtual-technology-9781350245501/ https://www.amazon.com/Phenomenology-Virtual-Technology-Perception-Imagination-dp-135024550X/dp/135024550X [From the Philos-L listserv] Hello all, I hope you are all well. My new monograph, The Phenomenology of Virtual Technology. Perception and Imagination in a Digital Age, has been released today by Bloomsbury Academic (https://www.bloomsbury.com/uk/phenomenology-of-virtual-technology-9781350245501/). It is also available through all other major outlets (Amazon etc.). It would be of interest to anyone concerned with perception and imagination, especially the phenomenology thereof, as well as how these relate inherently to…
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Syncing mediated and not: Interrail creates unique SoundTracks for every single train traveler
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Read more: Syncing mediated and not: Interrail creates unique SoundTracks for every single train traveler[Many of us have had the strange experience in which the recorded music we’re listening to (e.g., in headphones or earbuds while walking) coincidentally seems to match up with the environment we’re moving through. This story from Creative Boom describes a new purposeful effort to create these matches between mediated and nonmediated elements of our experience, a type of presence illusion. See the original story for several different pictures and a 1:06 minute promotional video (also available via YouTube) and see the “Projects” page of the Circus Family website for other interesting presence-related projects such as “Vlisco – We are…
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Job: PhD/Postdoc/Research Fellow in Game AI at Aalto University (Finland)
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Read more: Job: PhD/Postdoc/Research Fellow in Game AI at Aalto University (Finland)Call for Applications PhD/Postdoc/Research Fellow in Game AI Project: “User Modelling in Games and Beyond via Computational Intrinsic Motivation” Finnish Center for AI (FCAI) at Aalto University Next to Helsinki, Finland Deadline: August 21, 2022 (Postdoc / Research Fellow) or August 28, 2022 (PhD Student) Description: Much of our behaviour and experience is not only driven by separate consequences or instrumental outcomes, but also by intrinsic motivations [1]. This becomes particularly apparent when people play videogames – quintessential, intrinsically motivated activities. The goal of this project is to leverage computational models of intrinsic motivation and deep reinforcement learning to advance…
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From Mecca to the Vatican, exploring sacred sites with VR
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Read more: From Mecca to the Vatican, exploring sacred sites with VR[This Associated Press story describes some of the ways people around the world have been using technology and presence to experience religious sites and rituals, including during the pandemic. See the original version of the story for six more pictures and a video. –Matthew] [Image: This July 22, 2019 photo taken from video gives a 360-degree view of Ramadan prayers on the plateau of the Dome of the Rock, which can be seen in The Holy City, a virtual reality experience in the metaverse. Credit: The Holy City VR via AP] From Mecca to the Vatican, exploring sacred sites with…
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Call: “Virtual, Augmented and Mixed Realities in Journalism” issue of Brazilian Journalism Review
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Read more: Call: “Virtual, Augmented and Mixed Realities in Journalism” issue of Brazilian Journalism ReviewCall for Papers Virtual, Augmented and Mixed Realities in Journalism: Theory, Practice, Critique Brazilian Journalism Research (BJR) Volume 19, Number 2, August 2023 issue https://bjr.sbpjor.org.br/bjr/announcement/view/30 Editors: Paulo Nuno Vicente (Universidade Nova de Lisboa, Portugal) and Sara Pérez- Seijo (Universidade de Santiago de Compostela, Spain) Deadline for manuscript submission: September 30, 2022 The magnitude of the changes that occurred during the last 25 years of digital journalism has given way to a new communication scenario full of opportunities but also of professional and ethical challenges (Salaverría, 2019). Technology is behind many of the transformations that have taken place during this time…
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Study shows how to make audio experience in virtual reality ‘authentic’
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Read more: Study shows how to make audio experience in virtual reality ‘authentic’[A project and publication from University of York researchers focuses on how to design audio experiences in virtual reality to create more effective presence experiences. See the original version of the story for a 1:46 minute gameplay demonstration (also available on YouTube) and find more videos in the article’s supplementary material. –Matthew] [Image: Figure 3 from Constantin Popp et al., Creating Audio Object-Focused Acoustic Environments for Room-Scale Virtual Reality, Applied Sciences (2022). DOI: 10.3390/app12147306. Screenshot showing an area in Planet Xerilia. The collision-based system is implemented in the “water” droplets, here visible as randomly rotated white small squares, which fall…
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