Month: April 2026


  • Call: Animex Research and Innovation Conference 2026

    Call for Papers: Animex Research and Innovation ConferenceNovember 18, 2026, Teesside University, UK (in person)November 25, 2026, presentations onlinehttps://www.tees.ac.uk/minisites/animexconference/index.cfm Deadline for submissions: June 26, 2026 The fourth Animex Research and Innovation Conference invites submissions of short 3,000- word papers for presentation and publication. The conference brings together both emerging and established scholars and practitioners working across animation, VFX, and games to share, debate, and celebrate their current research disciplines. This year, it is again a part of the Animex programme, allowing delegates to enjoy the wider festival. The event features experts in animation, VFX and games from across the world.…

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  • A Mars simulation in the Arctic tests telepresence for future NASA missions

    [Both the analog and digital simulations described in this story from The Aerospace Corporation are designed to help participants overlook the roles of technology, defined broadly, but the use of 3D scanning and holograms as they would operate in expeditions to distant moons and planets is of particular note. The headline of a similar story from Aerospace Testing International is “Engineer completes Mars-analog telepresence mission”; see the original version of either story for a 3:49 minute video (also available via YouTube). –Matthew] Aerospace Engineer Braves the Arctic to Support the Next Chapter of Space Exploration Analog missions conducted in extreme…

    Read more: A Mars simulation in the Arctic tests telepresence for future NASA missions

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