Month: January 2026
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Call: Special sessions at 8th International Conference on Social Robotics (ICSR 2026)
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Read more: Call: Special sessions at 8th International Conference on Social Robotics (ICSR 2026)Call for Papers: Special Sessions at the 8th International Conference on Social Robotics (ICSR 2026)July 1–4, 2026University of LondonLondon, UKSpecial sessions: https://icsr2026.uk/special-sessions/Main conference: https://icsr2026.ukSubmission instructions: Via https://icsr2026.uk/submission/ Deadline for submissions: February 15, 2026 The International Conference on Social Robotics (ICSR) is the foremost global forum for researchers, academics, and industry professionals dedicated to the expansive field of social robotics. For its 18th edition, ICSR 2026 introduces the special theme: “ICSR + Art: Exploring Creative Robotics.” While this theme will receive special attention, the conference warmly welcomes contributions across the full breadth of social robotics research and applications.…
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Neurova Labs is rethinking PTSD treatment for veterans – with VR
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Read more: Neurova Labs is rethinking PTSD treatment for veterans – with VR[This story from Military Times describes the origins of the company Neurova Labs and its use of presence-evoking virtual reality to treat “service members dealing with post-traumatic stress, traumatic brain injury, addiction and suicidal ideation.” The author writes that “instead of relying on traditional talk therapy or exposure-based models, Neurova Labs uses immersive virtual reality gameplay to influence how the brain regulates blood flow under stress.” Although research results aren’t provided, the story includes anecdotal descriptions of the treatment’s effectiveness. See the original story for a video (also available on Instagram); the same author also describes his own experience with…
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Call: 17th International Conference on Sport and Society (see special focus)
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Read more: Call: 17th International Conference on Sport and Society (see special focus)[Note: See the “Technology and spectators” topic in the SPECIAL FOCUS section. –-Matthew] Call for Papers: Seventeenth International Conference on Sport and SocietyThe annual meeting of the Sport & Society Research NetworkSpecial Focus: “Innovation, Transformation, Contestation: Can Sport Keep Up with Society’s Future?”June 11–12, 2026University of Inland Norway, Lillehammer Campus, Norway and Online(asynchronous content)https://sportandsociety.com/2026-conference/call-for-papers Deadlines for submission of proposals: March 10, 2026 (Regular; May 11, 2026 (Late) We invite you to join us for the Seventeenth International Conference on Sport & Society, the annual meeting of the Sport & Society Research Network, taking place 11–12 June 2026 in Lillehammer, Norway…
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EU researchers moving telepresence tech to holograms, fine dining and teleporting classes
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Read more: EU researchers moving telepresence tech to holograms, fine dining and teleporting classes[Two EU-funded initiatives, HEAT (Hybrid Extended reality) and SPIRIT (Scalable Platform for Innovations on Real-time Immersive Telepresence), are helping researchers improve presence-evoking technologies for a variety of applications. Details are provided in this story from Horizon (“The EU Research and Innovation Magazine”); much more information is available via the links at the end. –Matthew] [Image: Telepresence research is bringing far-off interactions closer than ever. Credit: Gorodenkoff, Shutterstock] Tech moves to holograms, fine dining and teleporting classes for more immersive experience Researchers are pushing telepresence technology beyond video calls, from Star Wars-style holograms to virtual fine dining and classrooms that leap…
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Call: “Performance Between Post-Truths” for Cultural Studies journal Lateral
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Read more: Call: “Performance Between Post-Truths” for Cultural Studies journal LateralCall for Papers: Performance Between Post-TruthsA Forum in Lateral, Journal of the Cultural Studies Associationhttps://csalateral.org/upcoming/#performance-between-post-truths Deadline for submission of abstracts: March 16, 2026 In 2016, Oxford Dictionaries named “post-truth” its word of the year, marking a shift towards skepticism of facts and scientific institutions alongside the rising influence of emotion and opinion in shaping public knowledge. In the decade since, we have witnessed the further erosion of consensus truth as multiple constructions of the “real” proliferate throughout divergent media ecosystems, accelerated by emerging technologies and polarizing political orientations towards race, gender, class, and sexuality. This Lateral forum seeks to address…
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Electrical linemen across South Carolina are using VR to train for the job
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Read more: Electrical linemen across South Carolina are using VR to train for the job[With a major winter storm in the forecast, it’s a good time to learn about how some of the professionals who work to restore electrical power after storms are using presence-evoking virtual reality to stay safe in hazardous conditions. This story is from South Carolina’s Post and Courier, where the original version includes five more images and a 1:14 minute video. For a related story, see the May 2025 ISPR News post “Digital twins and virtual reality transform electric utility workforce training at Virginia Tech.” –Matthew] [Image: Travis Renwick, a lineman-turned-trainer, demonstrates a simulation using a virtual reality headset, Wednesday,…
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Job: Research Fellow in Generative Audio for Immersive Sound Design at U. of Surrey
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Read more: Job: Research Fellow in Generative Audio for Immersive Sound Design at U. of SurreyCall for Applications: Research Fellow in Generative Audio for Immersive Sound DesignCentre for Vision, Speech and Signal ProcessingUniversity of SurreySurrey, UKhttps://www.timeshighereducation.com/unijobs/listing/406119/research-fellow-in-generative-audio-for-immersive-sound-design/ Deadline for submission of applications: February 9, 2026 Join the CoSTAR National Lab’s audio team to pioneer generative AI within interactive and immersive technologies in CVSSP at the University of Surrey, a global community dedicated to life-changing education and research. THE ROLE This post investigates generative AI for sound design in content production, contributing both academic publications and practical demonstrations of immersive/interactive technology with CoSTAR. It is initially fixed-term up to May 2028 (extensible subject to funding).…
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U.S. Army and Navy increasing use of presence-evoking technologies for training
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Read more: U.S. Army and Navy increasing use of presence-evoking technologies for training[Here are two stories about how the U.S. military is increasingly turning to presence-evoking technologies to replace in-person training. The first story is from Task & Purpose and the second is from Forbes; see the original versions of each story for an additional image. –Matthew] [Image: Army Spc. Elijah Sims uses a virtual reality headset at Rose Barracks, Army Garrison Bavaria, Vilseck, Germany. Credit: Army photo by Pfc. Jolene Cintron.] The Army wants soldiers to travel less for training, do more in virtual reality Army leaders said they are looking at more virtual reality and remote training inspired by civilian…
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Call: The Ethics of AI + XR, an LA ACM SIGGRAPH event
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Read more: Call: The Ethics of AI + XR, an LA ACM SIGGRAPH eventCall for Participation: The Ethics of AI + XRA presentation and discussion organized by the Los Angeles Chapter of ACM SIGGRAPHFebruary 10, 2026Free online via Zoom (registration required)https://lasiggraph.org/index.php/event/ethics-ai-xr-evening-alvin-wang-graylin As narrated by the tagline of the last AWE Conference in Long Beach, CA, and since followed up by the daily news stories about the future of Hollywood and public social media AI usage and what’s real and what’s not, the AI+XR Medium and its fallout are now here. Join us for a Presentation and Discussion with Alvin Wang Graylin, author of “Our Next Reality” and the current Chairman of the Virtual…
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Not Fade Away is only U.S. immersive media experience focused on an active rock ‘n’ roll venue
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Read more: Not Fade Away is only U.S. immersive media experience focused on an active rock ‘n’ roll venue[Although this story from Blooloop doesn’t use the term, several elements of Not Fade Away, a new immersive media attraction next to the historic Surf Ballroom music venue in Clear Lake, Iowa, are designed to evoke presence. See the original version of the story for three more pictures, and for more information see the Clear Lake and Surf Ballroom websites. A 2:02 minute video news report is available from KAAL ABC 6 TV in Clear Lake. –Matthew] Trivium Interactive helps bring immersive storytelling to Surf Ballroom with Not Fade Away New multimedia experience tells the story of the iconic museum…
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Call: FTC 2026 – Future Technologies Conference 2026
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Read more: Call: FTC 2026 – Future Technologies Conference 2026Call for Papers: Future Technologies Conference (FTC) 2026October 15-16, 2026Berlin, Germanyhttps://saiconference.com/FTC/CallforPapers Submission deadline (round 1): February 1, 2026Submission deadline (round 2): March 1, 2026 The Future Technologies Conference showcases the best in contemporary systems research and practice—emphasizing innovation, evidence-based outcomes, and real-world impact. Over the years, FTC has grown into a renowned global gathering for academic researchers, PhD and graduate students, leading research institutions, and industry technology developers. FTC stands as the world’s pre-eminent forum for breakthroughs across Artificial Intelligence, Computer Vision, Data Science, Computing, Ambient Intelligence, and related fields. See full list of conference topics below.…
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Nature-based VR used to help young cancer patients undergoing stem cell transplants
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Read more: Nature-based VR used to help young cancer patients undergoing stem cell transplants[Researchers in the School of Nursing at the University of Minnesota are testing the potential benefits of a program of nature experiences via virtual reality for children and adolescents who are undergoing stem cell transplants to treat cancer. An “adapted” version of this story was published on January 9, 2026 by the University of Minnesota Twin Cities. More details about the study are available at ClinicalTrials.gov. –Matthew] [Image: Assistant Professor Erica Timko Olson explains how to use the virtual reality headset and controllers to a young patient]. Virtual reality may offer a natural escape for young cancer patients A new…
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Recent Posts
- Call: Special sessions at 8th International Conference on Social Robotics (ICSR 2026)
- Neurova Labs is rethinking PTSD treatment for veterans – with VR
- Call: 17th International Conference on Sport and Society (see special focus)
- EU researchers moving telepresence tech to holograms, fine dining and teleporting classes
- Call: “Performance Between Post-Truths” for Cultural Studies journal Lateral