Month: November 2025
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Call: NordiCHI 2026, Nordic Conference on Human-Computer Interaction
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Read more: Call: NordiCHI 2026, Nordic Conference on Human-Computer Interaction[NOTE: See the conference website for more information on the other submission types. –Matthew] Call for Papers: NordiCHI 2026 – Nordic Conference on Human-Computer InteractionOctober 3-7, 2026Vaasa, Finlandhttps://sites.uwasa.fi/nordichi2026/ Deadlines for submissions: Research Paper abstracts and metadata: April 16, 2026 Research Papers, Critiques, Panels, Arts-Based Approaches, Industry Experience: April 23, 2026 Workshops, Tutorials: May 7, 2026 Late-Breaking Work, Demos, Doctoral Consortium: May 18, 2026 We invite you to join us in Vaasa, Finland, 3-7 October 2026 for NordiCHI 2026, an international conference bringing together the Human-Computer Interaction (HCI) community. NordiCHI 2026 offers a platform to engage in state-of-the-art discussions that propel…
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Grounds for Sculpture: A 42-acre immersive art experience outside Philadelphia
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Read more: Grounds for Sculpture: A 42-acre immersive art experience outside Philadelphia[The technology used to evoke presence need not be digital, as exemplified by the art experience described in this story from the Philadelphia Inquirer. I’ve lived here for 33 years and I hadn’t heard of Grounds for Sculpture, but I really want to visit. See the original version of the story for six more images. –Matthew] [Image: Columnist Stephanie Farr (far right) and reporter Michelle Myers look up at the 14-foot sculpture by Seward Johnson, “God Bless America,” 2012, aluminum and wood, 168 x 108 x 70 inches, Collection of the Seward Johnson Atelier, © 2012, The Seward Johnson Atelier,…
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Perils of presence: Will AI kill our erotic imagination?
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Read more: Perils of presence: Will AI kill our erotic imagination?[The author of this essay from UnHerd uses French theorist Jean Baudrillard’s concept of hyperreality – “simulations that become ‘more real than the real’” – to support an argument about the potential negative impacts of presence evoked by AI-generated erotica. For more on Baudrillard see today’s first ISPR Presence News post. –Matthew] [Image: Credit: Abdoul Latif] ChatGPT will kill our erotic imagination By Sohrab AhmariOctober 15, 2025 OpenAI boss Sam Altman has announced that ChatGPT will soon permit adult subscribers to create custom erotica. The move will no doubt amplify the already-growing calls for Congress and other public authorities to…
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With AI, we’re now fully in Baudrillard’s hyperreality
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Read more: With AI, we’re now fully in Baudrillard’s hyperreality[As presence-evoking technologies and their impacts on us as individuals and societies continue to evolve, the work of French theorist Jean Baudrillard, author of the book Simulacra and Simulation (1981) seems increasingly prescient and relevant. In addition to this essay from Nigerian Sketch, see “How the French philosopher Jean Baudrillard predicted today’s AI 30 years before ChatGPT” in The Conversation and today’s second ISPR Presence News post. –Matthew] With AI, We’re Now Fully in Baudrillard’s Hyperreality By Farooq A. KperogiOctober 29, 2025 It seems our world is inexorably moving in the direction of replacing the authentic with the synthetic.…
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Call: “Press Send: A Search for Aura and Embodied Experience when Art is Borne from Machine” – Online seminar
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Read more: Call: “Press Send: A Search for Aura and Embodied Experience when Art is Borne from Machine” – Online seminarCall for Participation: “Press Send: A search for aura and embodied experience when art is borne from machine”Nika Nesgoda, Teachers College Columbia UniversityNew Grounds in Education Theory – Online seminar seriesNovember 12, 2025 at 12:30-1:30pm (UK Time)https://listserv.liv.ac.uk/cgi-bin/wa?A2=index&L=PHILOS-L&O=D&P=112439216 We are pleased to provide the details for the next online seminar series, as put on by New Grounds in Education Theory, an initiative that supports and champions both marginalised researchers and underrepresented theoretical research in Education. Wednesday November 12th, 12:30-1:30 pm London UK time.Nika Nesgoda, Teachers College Columbia University“Press Send: A Search for Aura and Embodied Experience when Art is Borne from…
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Walkie Talkie: How we’re building museum technology that gets out of the way
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Read more: Walkie Talkie: How we’re building museum technology that gets out of the way[In this essay on his website, Thor Martin Bærug argues for the incorporation of technology design features that encourage users to overlook the role of the technology in their experience, i.e., that are more likely to evoke presence. The focus here is on museums, but the ideas certainly can be applied more broadly. –Matthew] How We’re Building Museum Technology That Gets Out of the Way By Thor Martin Bærug, Advisor, Strategist and Analyst in Digital Media & ProductsNovember 5, 2025 There’s a photo making rounds on social media. It’s the Grande Galerie of the Louvre – that magnificent vaulted corridor…
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Call: 18th International Conference on Advanced Visual Interfaces (AVI 2026)
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Read more: Call: 18th International Conference on Advanced Visual Interfaces (AVI 2026)[Note: Calls for Workshop proposals; Interactive experiences, demo and poster papers; and Doctoral consortium are available on the conference website. –Matthew] Call for Papers: 18th International Conference on Advanced Visual Interfaces (AVI) 2026Interactive Creativity: Agencies, Interfaces, and EthicsIn-Cooperation with ACM SIGCHI and SIGWEBJune 8-12, 2026Venice, Italyhttp://unive.it/avi2026 Deadlines for long and short paper submissions: January 18, 2026 (abstracts), January 25, 2026 (papers) DESCRIPTION Since its first edition in 1992, AVI has become an influential space for encounters among scholars and practitioners interested in interfaces, interactions, and experiences. Rooted in pioneering research on visual interfaces characterized by a distinctive attention to the…
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AC instead of DC unlocks nano-LEDs for VR headsets and near-eye displays
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Read more: AC instead of DC unlocks nano-LEDs for VR headsets and near-eye displays[Another innovation in the design of visual displays has the potential to substantially enhance presence experiences, as reported here by Phys.org. See also the recent ISPR Presence News post “Scientists develop retina E-paper display with 25k pixels per inch, matching human vision.” –Matthew] [Image: Optical and scanning electron microscope images of a nano-LED device that uses AC power instead of DC power, which could be a game-changer for sharper near-eye displays. Credit: Tao Tao] AC instead of DC unlocks nano-LEDs for VR headsets and near-eye displays By American Institute of PhysicsEdited by Sadie Harley, reviewed by Robert EganNovember 4, 2025…
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Job: Asst. Prof. in Digital Storytelling and Digital Media Production at U. of North Carolina at Charlotte
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Read more: Job: Asst. Prof. in Digital Storytelling and Digital Media Production at U. of North Carolina at CharlotteCall for Applications: Assistant Professor in Digital Storytelling and Digital Media ProductionThe University of North Carolina at Charlottehttps://jobs.charlotte.edu/postings/64909 Open until filled; review of applications will begin: December 5, 2025 The Department of Communication Studies at the University of North Carolina at Charlotte invites applications for a tenure-track position with a focus in digital storytelling and digital media production at the rank of Assistant Professor beginning August 15, 2026. Required qualifications include a Ph.D. in Communication Studies, Media Studies, Journalism and Mass Communication or a related area, along with the demonstration of: An active research agenda that can lead to significant…
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Sarah Silverblatt-Buser’s “Collective Body,” an interactive virtual reality dance experience
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Read more: Sarah Silverblatt-Buser’s “Collective Body,” an interactive virtual reality dance experience[The creator of Collective Body, an “intimate, immersively embodied VR experience” currently on a global tour, describes the project and its origins, design, and impacts in this interview from The Dance Enthusiast; see the original version of the interview for four more images. For more information see a story from Playbill and a review from The VR Critic. –Matthew] [Image: Credit: Photo courtesy of Lincoln Center] THE DANCE ENTHUSIAST ASKS: Sarah Silverblatt-Buser’s “Collective Body,” an Interactive Virtual Reality Dance By Sarah Cecilia BukowskiOctober 20, 2025 Collective Body is an interactive virtual reality experience that guides participants through movement explorations to…
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Call: Media Realities International Symposium 2026
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Read more: Call: Media Realities International Symposium 2026Call for Papers: Media Realities International Symposium 2026April 29-30, 2026HLK campus at Jönköping UniversityJönköping, Swedenhttps://ju.se/mediarealitiesinternationalsymposium2026 Organisers: Annette Hill (MKV, Jönköping University) and Hario Priambodho (Lund University) Deadline for submission of abstracts: December 12, 2025 Media realities face multilevel challenges. Realities play off varieties of representations, technologies and experiences. Media realities are rooted in different professional traditions, e.g. film and television, radio and journalism, gaming, social and synthetic media. There are multiple routes for realities, including archives and records, representations and remixes, virtual and artificial intelligence. These roots and routes for media realities take place in intense, contested settings regarding trust,…
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U. of Miami researchers using art and VR to train future health professionals
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Read more: U. of Miami researchers using art and VR to train future health professionals[An interdisciplinary team at the University of Miami is studying the effectiveness of visual arts training via presence-evoking virtual reality for teaching medical, nursing and physical therapy students. As one of the researchers notes, “Through guided discussion of art, students learn to embrace multiple perspectives, tolerate ambiguity, and support their interpretations with evidence, which are abilities that translate directly to the bedside.” See the original version of the story for two more images. For a related story about a virtual reality nutrition training program, see a story from New Mexico State University. –Matthew] [Image: A virtual reality session with six…
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