Month: April 2025
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Call: Chapters for “AI, Empathy, and the Human Connection: Rethinking Interpersonal Communication Theories in the Digital Age”
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Read more: Call: Chapters for “AI, Empathy, and the Human Connection: Rethinking Interpersonal Communication Theories in the Digital Age”Call for Chapters: Book Title: “AI, Empathy, and the Human Connection: Rethinking Interpersonal Communication Theories in the Digital Age” Editors: Dr Abdulgaffar Arikewuyo, Prof. Saudat Abdulbaqi & Dr Aishat Salau Abdulrauf Publisher: Palgrave Macmillan Deadline for submission of abstracts: May 2, 2025 OVERVIEW Can artificial intelligence ever truly understand human emotions? Can machines replicate the depth of human connection, or are we merely engaging with sophisticated illusions of empathy? The book AI, Empathy, and the Human Connection: Rethinking Interpersonal Communication Theories in the Digital Age explores these pressing questions through the lens of established and emerging communication theories. As AI-driven…
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I tried the VR headset that puts domestic abusers in victims’ shoes
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Read more: I tried the VR headset that puts domestic abusers in victims’ shoes[Warning: This article from The Times may disturb some readers. It’s about a program that uses spatial and social presence to help convicted, imprisoned domestic abusers in Spain understand what it’s like to be the victim rather than the perpetrator of that crime. See the original story for two more images; related coverage of crime and justice is also available from The Times. For more details about the VRespectMe program, see the April 2023 report “Use of Virtual Reality in Catalan Prisons: Challenges and Opportunities” from Justice Trends. –Matthew] [Image: The psychologist Nicolas Barnes, right, showcases the technology in Catalonia,…
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Call: Neurons and Machines: Philosophy, Ethics, Policies, and the Law conference
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Read more: Call: Neurons and Machines: Philosophy, Ethics, Policies, and the Law conferenceCall for Papers: Neurons and Machines: Philosophy, Ethics, Policies, and the LawNovember 27–29, 2025University of Ioannina, Greecehttps://politech.philosophy.uoi.gr/conference-2025/ Deadline for submission of abstracts: May 18, 2025 Already, computer scientists, legal scholars and policy makers have been invited to consider whether new digital ontologies – such as ‘neural data’ and ‘mental data’ -should complement the familiar categories of data and metadata. Likewise, as brain-computer interfaces and other neurotecnologies increasingly blur the boundaries between human and machine, new ethical, legal and technological challenges have emerged regarding the protection and empowerment of bio-technologically augmented individuals. At the same time, the ubiquitous presence of AI…
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The illusion of AI: Our quest for its soul is an archaeology of imagination
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Read more: The illusion of AI: Our quest for its soul is an archaeology of imagination[This thought-provoking essay from Psychology Today published late last year explores some larger implications of the increasingly compelling medium-as-social-actor presence illusions evoked by using sophisticated artificial intelligence technology. –Matthew] [Image: Art generated by DALL-E/OpenAI] The Rabbit Hole Without a Hole: The Illusion of AI Personal Perspective: Our quest for AI’s soul is an archaeology of imagination. By John Nosta, an innovation theorist and founder of NostaLab.Reviewed by Monica Vilhauer Ph.D.December 9, 2024 For as long as we’ve existed, we’ve crafted illusions to stretch the boundaries of what we know. From the myths of Prometheus and golems to the mechanical marvel…
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Call: Media, Modes, Meanings: Online Conference on Multimodality for Young Researchers
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Read more: Call: Media, Modes, Meanings: Online Conference on Multimodality for Young ResearchersCall for Abstracts: Media, Modes, Meanings: Online Conference on Multimodality for Young ResearchersA Corvinus Communication Conference (CoCoCo)May 30, 2025Onlinehttps://www.uni-corvinus.hu/post/landing-page/cococo/?lang=en Deadline for submissions: April 11, 2025 When someone wishes you well, how do you judge whether they are sincere? Why do reaction videos sometimes trend higher than original content? Why did the curators of Van Gogh: The Immersive Experience decide that the galaxies in Starry Night should spin? All of these mediated phenomena can be explored through multimodality, an approach to communication that explores the semiotic system that emerges when two or more different modes (e.g., text, image, sound, gesture) generate…
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Penn State Behrend research team to attempt world record for time spent in virtual reality
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Read more: Penn State Behrend research team to attempt world record for time spent in virtual reality[To publicize and increase interest in their Lab and research, and to help students and others become more comfortable with presence-evoking technologies, two researchers at the Virtual/Augmented Reality Lab at the Penn State Behrend campus in Erie, Pennsylvania will attempt to set a Guinness World Record by “watching 55 hours of uninterrupted content in VR headsets.” The press release is below; more information (including about how to watch the attempt online) is available at the Lab’s website. –Matthew] [Image: Lauren Cass, the immersive administrator at Penn State Behrend’s Virtual/Augmented Reality Lab, will attempt to set a Guinness World Record by…
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Call: 2nd Workshop on Stimulating Cognitive Engagement in Hybrid Decision-Making: Friction, Reliance, and Biases (at HHAI 2025)
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Read more: Call: 2nd Workshop on Stimulating Cognitive Engagement in Hybrid Decision-Making: Friction, Reliance, and Biases (at HHAI 2025)Call for Extended Abstracts: Second Workshop on Stimulating Cognitive Engagement in Hybrid Decision-Making: Friction, Reliance, and BiasesCo-located with the 4th International Conference on Hybrid Human-Artificial Intelligence (HHAI25)June 10, 2025 (9AM – 6PM)Pisa, ItalyWorkshop: https://sites.google.com/view/frictional-ai/homeHHAI 2025: https://hhai-conference.org/2025/ Deadline for submission of 500-1,000-word abstracts: April 11, 2025 AoE (extended) TOPICS & ISSUES In its second edition, this workshop builds on and expands its exploration of friction-in-design in AI systems, hosting a full-day event that challenges the pursuit of seamless, rapid interactions. In contrast to the conventional narrative that human over-reliance on AI stems solely from cognitive biases, we emphasize the critical role…
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InterRecon tech recreates old toys and other objects as interactive playthings in mixed reality
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Read more: InterRecon tech recreates old toys and other objects as interactive playthings in mixed reality[The InterRecon technology described in this New Atlas story has intriguing potential to enhance a wide variety of presence experiences. See the original version of the story for three more images and the mentioned video. –Matthew] [Image: MIT’s InteRecon tech recreates physical objects in mixed reality, complete with the way they function. Credit: Images provided by the research team] MIT tech recreates old toys as interactive playthings in mixed reality By Abhimanyu GhoshalApril 2, 2025 A team of researchers from MIT, The Hong Kong University of Science and Technology, and ETH Zurich, has developed a mind-blowing tool to not only…
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Call: First Workshop on AI for Human-Game Interaction, at ECAI 2025
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Read more: Call: First Workshop on AI for Human-Game Interaction, at ECAI 2025Call for Papers: AI4HGI Workshop @ECAI 2025The First Workshop on Artificial Intelligence for Human-Game InteractionCo-located with the 28th European Conference of Artificial Intelligence (ECAI ’25)October 25-30, 2025Bologna, ItalyWorkshop: https://ai4hgi.github.io/Conference: https://ecai2025.org/ Deadline for submissions: June 18, 2025 For any information: sabrina.villata@unito.it ABSTRACT Digital games have become one of the most influential forms of entertainment and interactive media, extending their impact beyond leisure into education, health, behavior change, and more. Artificial Intelligence (AI) is playing an increasingly vital role in shaping these experiences, enabling adaptive gameplay, dynamic content generation, and the creation of intelligent non-player characters. AI not only enhances player immersion…
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A virtual reality experience takes Venezuelans in South Florida to their homeland
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Read more: A virtual reality experience takes Venezuelans in South Florida to their homeland[Venezuelans in Dural, Florida and around the world are visiting their homeland by viewing a 360 degree high-definition video in virtual reality, as reported in this story from WLRN Public Media. Note especially the first-person reporting at the end by the author herself. The original story includes an audio version, a second image, a nine-image photo gallery from Instagram, and the 10:24 minute video from YouTube. (Personal note: I wish I could discuss this story and project with my former student, colleague and friend Gisela Gil-Egui and her husband Jose Labrador.) –Matthew] [Image: Friends at the “Teleport to Venezuela” event…
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Call: “Shaping the Future of Interaction: Integrating AI, Human Factors, and Immersive Technologies in HCI” at IEEE MetroXRAINE 2025
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Read more: Call: “Shaping the Future of Interaction: Integrating AI, Human Factors, and Immersive Technologies in HCI” at IEEE MetroXRAINE 2025Call for Papers: Thematic Session on: “Shaping the Future of Interaction: Integrating AI, Human Factors, and Immersive Technologies in HCI”2025 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2025)October 22-24, 2025Ancona, ItalySession: https://metroxraine.org/thematic-session-7Conference: https://metroxraine.org/ Submission deadline for short abstracts (1-2 pages): April 7, 2025 [hard deadline] THEMATIC SESSION DESCRIPTION Nowadays the integration of Artificial Intelligence (AI) with modern Human-Computer Interaction (HCI) technologies and eXtended Reality (XR), offers unprecedented opportunities for innovation. This thematic session aims to explore how AI while acting as a catalyst, interacts with broader HCI methods to enhance user experiences,…
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First therapy chatbot trial yields mental health benefits and evidence of MASA presence
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Read more: First therapy chatbot trial yields mental health benefits and evidence of MASA presence[Dartmouth University researchers have published a systematic clinical study of the effectiveness of an AI-powered therapist called Therabot, which they trained using “original training set the researchers developed from current, evidence-based best practices for psychotherapy and cognitive behavioral therapy.” The impressive reductions in reported symptoms of depression, anxiety and concerns about body image and weight come with some important caveats, but a key result concerns medium-as-social-actor presence: Senior author Nicholas Jacobson notes that “We did not expect that people would almost treat the software like a friend. It says to me that they were actually forming relationships with Therabot.” See…
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