Month: January 2025
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Call: Multisensory Storytelling Summit (May 2025)
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Read more: Call: Multisensory Storytelling Summit (May 2025)Call for Expressions of Interest: Multisensory Storytelling SummitMay 29, 2025The Sheds, 65 Avon St, Bristol, UKhttps://www.jiscmail.ac.uk/cgi-bin/wa-jisc.exe?A2=VIRTUAL-REALITY;2dddaec4.2501 Deadline for submissions via email to tom.livingstone@uwe.ac.uk: February 28, 2025 Inviting EXPRESSIONS OF INTEREST for participation in MyWorld’s Multisensory Storytelling Summit, a key event in the programme of research being carried out by UWE’s Professor Mandy Rose and Dr Tom Livingstone into the evolution of storytelling in an era of multi-modal technologies. With a focus on the paradigm shifting potential of digital technology’s address of multiple sensory modalities, MyWorld’s research in this area seeks to map the impact this technological shift is having on…
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New 7-nation project using presence-evoking tech to preserve and promote two endangered European languages
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Read more: New 7-nation project using presence-evoking tech to preserve and promote two endangered European languages[This story from Anglia Ruskin University describes an ambitious project using presence-evoking and other technologies to preserve the endangered Cornish language and the culture of Cornwall, England, and Griko, a second endangered European language. –Matthew] New project aims to REVIVE the Cornish language Digital technologies will help to preserve and promote Cornwall’s unique heritage By ARU Press officeJanuary 16, 2025 A major seven-nation project has been launched to help preserve and promote the Cornish language, as well as Cornwall’s wider cultural heritage, by combining immersive technologies with participatory storytelling. Called REVIVE, the £2.5 million project is being led by Anglia…
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Call: “Ethics of Imagination in the Age of Technology” panel at 10th STS Italia Conference
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Read more: Call: “Ethics of Imagination in the Age of Technology” panel at 10th STS Italia ConferenceCall for Abstracts: “Ethics of Imagination in the Age of Technology”A panel at the 10th STS Italia ConferenceJune 11-13, 2025Milan, ItalyPanel: https://stsitalia.org/wp-content/uploads/2024/12/72.Ethics-of-Imagination-in-the-Age-of-Technology-ID_115.pdfSTS Italia: https://stsitalia.org/call-for-abstracts/ Deadline for submissions: February 3, 2025 I am delighted to announce the Call for Abstracts for the panel “Ethics of Imagination in the Age of Technology” to be held at the 10th STS Italia Conference — “Technoscience for Good: Designing, Caring and Reconfiguring” — which will take place on 11–13 June 2025 at the Politecnico di Milano, Milan (Italy). Panel proposal: Einstein once said that imagination is more important than knowledge; the latter is limited, whereas…
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Researchers use personalized presence experiences and hypnosis to bring relief to cancer patients
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Read more: Researchers use personalized presence experiences and hypnosis to bring relief to cancer patients[Researchers at the University of Montreal are testing the effectiveness of personally relevant virtual reality experiences and the presence they evoke, combined with hypnosis, to reduce the pain and anxiety of cancer patients. Details are reported in this story from the University, where the original includes three more pictures. –Matthew] [Image: Credit: Super Splendide] Virtual reality and hypnosis bring relief UdeM scientists are combining immersive imagery and hypnotic techniques to reduce pain and anxiety in patients who have cancer of the blood. By Virginie SofferJanuary 21, 2025 In a room at Maisonneuve-Rosemont Hospital in Montreal, a patient puts on a…
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Call: NarraScope 2025: Celebrating Narrative Games
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Read more: Call: NarraScope 2025: Celebrating Narrative GamesCall for Talk and Paper Submissions: NarraScope 2025Celebrating Narrative GamesJune 20-22, 2025Drexel UniversityPhiladelphia, PAhttps://narrascope.org/ Deadline for submissions for talks and papers: February 7, 2025 WHAT IS NARRASCOPE? NarraScope is an event that supports interactive narrative, adventure games, and interactive fiction by bringing together writers, developers, and players. NarraScope 2025 will be hosted at Drexel University in Philadelphia, PA. All talks will be streamed live via Discord. We will make recordings available on our YouTube channel as soon as possible! Subjects vary from interactive fiction tools to writing best practices and everything in between. Previous talks had titles like “Choosing Your…
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“Survived to Tell – Be The Witness” VR experience used to build empathy around October 7, combat antisemitism
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Read more: “Survived to Tell – Be The Witness” VR experience used to build empathy around October 7, combat antisemitism[A virtual reality presentation that uses presence to build empathy and understanding around the events of October 7, 2023 is described in this story from The Times of Israel. The experience is being provided around the world, including on college campuses in the U.S., to depoliticize the issues and counter antisemitism. See the original version of the story for four more images. More details are provided in coverage in the Pasadena Weekly and LA Downtown News; the latter includes this: “Produced by Stephen D. Smith, the former USC Shoah Foundation executive director, the project uses cutting-edge technology to ‘give survivors…
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The Australian Open reinvents tennis coverage with Wii Sports-style animated livestreams
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Read more: The Australian Open reinvents tennis coverage with Wii Sports-style animated livestreams[Today’s posts are both news stories about new presence-evoking techniques being used in sports coverage. The story below from DesignTAXI describes how the Australian Open tennis tournament is using animated avatars of players to recreate match coverage in near-real-time on its YouTube channel. See the original version of the story for four embedded social media posts containing video examples. For more information, see coverage from AP via ABC News. –Matthew] [Image: Credit: Australian Open] The Australian Open reinvents tennis coverage with Wii Sports-style animated livestreams By KeyboardKittyJanuary 16, 2025 The Australian Open 2025 has taken an unexpected yet wildly entertaining…
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How ESPN uses StatusPro Visualizer on ‘NFL Live’
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Read more: How ESPN uses StatusPro Visualizer on ‘NFL Live’[Today’s posts are both news stories about new presence-evoking techniques being used in sports coverage. The story below from Sports Business Journal describes how ESPN is using virtual reality to provide television viewers with the first-person perspective of National Football League players during critical moments of play. For more information, see coverage in Sports Illustrated. –Matthew] How ESPN uses StatusPro Visualizer on ‘NFL Live’ By Joe LemireDecember 16, 2024 Telestration has long been the tool of choice for football analysts to explain actions on the field, but sometimes overhead annotation can’t match in-studio visualization. For the past three weeks, ESPN…
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Call: Transforming Passions – 6th International Geomedia Conference
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Read more: Call: Transforming Passions – 6th International Geomedia ConferenceCall for Papers: Transforming Passions6th International Geomedia ConferenceSeptember 17-19, 2025Karlstad, Swedenhttps://www.kau.se/en/transformingpassions Deadline for submissions of proposals for individual papers, thematic panels, audiovisual essays, workshops or paper sessions: April 14, 2025 Passion is a multifaceted concept that encompasses not only joy and intense emotional investment but also pain and suffering. Passion’s significance in the realm of media, visual cultures and artistic practices serves as a driving force behind the relationship people develop with technologies, platforms, content, and forms of creation, as well as with places, territories and other spatial formations. The rise of digital media has amplified a cultural turn to…
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.lumen AI glasses help blind navigate without canes or guide dogs
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Read more: .lumen AI glasses help blind navigate without canes or guide dogs[As a person with low vision (due to congenital nystagmus), this story from Travel Tomorrow about a new type of glasses that use a combination of presence-evoking technologies to “replicate the functionality of a guide dog,” is especially meaningful. The original version of the story includes a 1:22 minute video (also on YouTube). Much more information about the .lumen glasses and the company developing and testing them is available from MIT Solve, including this description: “.lumen uses technologies from autonomous driving and robotics scaled down to a wearable system. In detail, it uses advanced sensorics, mostly vision-based, combined with he…
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Call: 20 Years into the Future: What is our vision of media, data, and society? (ZeMKI 20th Anniversary Conference)
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Read more: Call: 20 Years into the Future: What is our vision of media, data, and society? (ZeMKI 20th Anniversary Conference)Call for Abstracts: 20 Years into the Future: What is our vision of media, data, and society?20th Anniversary International ZeMKI ConferenceCentre for Media, Communication and Information Research (ZeMKI)October 23-24, 2025University of BremenBremen, Germanyhttp://zemki.uni-bremen.de/futures Deadline for submissions: March 15, 2025 Media and communication research has traditionally focused on the present, often asking: What are the consequences of each “new” medium? How do digital media and their infrastructures impact contemporary cultures and societies? With this conference, however, we aim to shift the perspective—from analyzing present-day impacts to envisioning future possibilities. What can we learn from the current mediatization and datafication of society…
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Presence progress: Jane Fonda takes her cardio legacy into the world of virtual reality
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Read more: Presence progress: Jane Fonda takes her cardio legacy into the world of virtual reality[This short story from The Drum provides a vivid example of how much widely available presence experiences have advanced since the days of VHS. The 30 second ad described is available in the original version of the story and on YouTube. The new Supernatural experience is available from Meta, and you can watch Jane Fonda’s Original Workout from the 1980s on YouTube. –Matthew] Jane Fonda takes her cardio legacy into the world of virtual reality with Meta Quest The actor and fitness icon blends retro charm with cutting-edge tech to redefine at-home cardio. By Audrey Kemp, LA ReporterDecember 18, 2024…
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